163 lines
5.9 KiB
Java
163 lines
5.9 KiB
Java
package net.minecraft.world;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.chunk.Chunk;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved.
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*
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* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
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* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
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* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
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* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
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*
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* NOT FOR COMMERCIAL OR MALICIOUS USE
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*
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* (please read the 'LICENSE' file this repo's root directory for more info)
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*
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*/
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public class ChunkCache implements IBlockAccess {
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protected int chunkX;
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protected int chunkZ;
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protected Chunk[][] chunkArray;
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protected boolean hasExtendedLevels;
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protected World worldObj;
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public ChunkCache(World worldIn, BlockPos posFromIn, BlockPos posToIn, int subIn) {
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this.worldObj = worldIn;
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this.chunkX = posFromIn.getX() - subIn >> 4;
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this.chunkZ = posFromIn.getZ() - subIn >> 4;
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int i = posToIn.getX() + subIn >> 4;
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int j = posToIn.getZ() + subIn >> 4;
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this.chunkArray = new Chunk[i - this.chunkX + 1][j - this.chunkZ + 1];
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this.hasExtendedLevels = true;
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for (int k = this.chunkX; k <= i; ++k) {
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for (int l = this.chunkZ; l <= j; ++l) {
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this.chunkArray[k - this.chunkX][l - this.chunkZ] = worldIn.getChunkFromChunkCoords(k, l);
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}
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}
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for (int i1 = posFromIn.getX() >> 4; i1 <= posToIn.getX() >> 4; ++i1) {
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for (int j1 = posFromIn.getZ() >> 4; j1 <= posToIn.getZ() >> 4; ++j1) {
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Chunk chunk = this.chunkArray[i1 - this.chunkX][j1 - this.chunkZ];
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if (chunk != null && !chunk.getAreLevelsEmpty(posFromIn.getY(), posToIn.getY())) {
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this.hasExtendedLevels = false;
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}
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}
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}
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}
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/**+
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* set by !chunk.getAreLevelsEmpty
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*/
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public boolean extendedLevelsInChunkCache() {
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return this.hasExtendedLevels;
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}
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public TileEntity getTileEntity(BlockPos blockpos) {
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int i = (blockpos.getX() >> 4) - this.chunkX;
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int j = (blockpos.getZ() >> 4) - this.chunkZ;
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return this.chunkArray[i][j].getTileEntity(blockpos, Chunk.EnumCreateEntityType.IMMEDIATE);
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}
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public int getCombinedLight(BlockPos blockpos, int i) {
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int j = this.getLightForExt(EnumSkyBlock.SKY, blockpos);
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int k = this.getLightForExt(EnumSkyBlock.BLOCK, blockpos);
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if (k < i) {
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k = i;
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}
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return j << 20 | k << 4;
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}
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public IBlockState getBlockState(BlockPos blockpos) {
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if (blockpos.getY() >= 0 && blockpos.getY() < 256) {
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int i = (blockpos.getX() >> 4) - this.chunkX;
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int j = (blockpos.getZ() >> 4) - this.chunkZ;
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if (i >= 0 && i < this.chunkArray.length && j >= 0 && j < this.chunkArray[i].length) {
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Chunk chunk = this.chunkArray[i][j];
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if (chunk != null) {
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return chunk.getBlockState(blockpos);
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}
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}
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}
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return Blocks.air.getDefaultState();
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}
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public BiomeGenBase getBiomeGenForCoords(BlockPos blockpos) {
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return this.worldObj.getBiomeGenForCoords(blockpos);
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}
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private int getLightForExt(EnumSkyBlock pos, BlockPos parBlockPos) {
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if (pos == EnumSkyBlock.SKY && this.worldObj.provider.getHasNoSky()) {
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return 0;
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} else if (parBlockPos.getY() >= 0 && parBlockPos.getY() < 256) {
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if (this.getBlockState(parBlockPos).getBlock().getUseNeighborBrightness()) {
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int l = 0;
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for (EnumFacing enumfacing : EnumFacing.values()) {
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int k = this.getLightFor(pos, parBlockPos.offset(enumfacing));
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if (k > l) {
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l = k;
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}
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if (l >= 15) {
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return l;
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}
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}
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return l;
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} else {
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int i = (parBlockPos.getX() >> 4) - this.chunkX;
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int j = (parBlockPos.getZ() >> 4) - this.chunkZ;
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return this.chunkArray[i][j].getLightFor(pos, parBlockPos);
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}
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} else {
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return pos.defaultLightValue;
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}
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}
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/**+
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* Checks to see if an air block exists at the provided
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* location. Note that this only checks to see if the blocks
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* material is set to air, meaning it is possible for
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* non-vanilla blocks to still pass this check.
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*/
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public boolean isAirBlock(BlockPos blockpos) {
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return this.getBlockState(blockpos).getBlock().getMaterial() == Material.air;
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}
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public int getLightFor(EnumSkyBlock pos, BlockPos parBlockPos) {
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if (parBlockPos.getY() >= 0 && parBlockPos.getY() < 256) {
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int i = (parBlockPos.getX() >> 4) - this.chunkX;
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int j = (parBlockPos.getZ() >> 4) - this.chunkZ;
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return this.chunkArray[i][j].getLightFor(pos, parBlockPos);
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} else {
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return pos.defaultLightValue;
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}
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}
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public int getStrongPower(BlockPos blockpos, EnumFacing enumfacing) {
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IBlockState iblockstate = this.getBlockState(blockpos);
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return iblockstate.getBlock().getStrongPower(this, blockpos, iblockstate, enumfacing);
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}
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public WorldType getWorldType() {
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return this.worldObj.getWorldType();
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}
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}
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