76 lines
2.2 KiB
Java
76 lines
2.2 KiB
Java
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package net.minecraft.entity.boss;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.IEntityMultiPart;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files are (c) 2022 LAX1DUDE. All Rights Reserved.
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*
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* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
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* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
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* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
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* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
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*
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* NOT FOR COMMERCIAL OR MALICIOUS USE
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*
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* (please read the 'LICENSE' file this repo's root directory for more info)
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*
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*/
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public class EntityDragonPart extends Entity {
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public final IEntityMultiPart entityDragonObj;
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public final String partName;
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public EntityDragonPart(IEntityMultiPart parent, String partName, float base, float sizeHeight) {
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super(parent.getWorld());
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this.setSize(base, sizeHeight);
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this.entityDragonObj = parent;
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this.partName = partName;
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}
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protected void entityInit() {
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}
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/**+
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* (abstract) Protected helper method to read subclass entity
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* data from NBT.
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*/
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protected void readEntityFromNBT(NBTTagCompound var1) {
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}
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/**+
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* (abstract) Protected helper method to write subclass entity
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* data to NBT.
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*/
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protected void writeEntityToNBT(NBTTagCompound var1) {
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}
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/**+
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* Returns true if other Entities should be prevented from
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* moving through this Entity.
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*/
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public boolean canBeCollidedWith() {
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return true;
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}
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/**+
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* Called when the entity is attacked.
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*/
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public boolean attackEntityFrom(DamageSource damagesource, float f) {
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return this.isEntityInvulnerable(damagesource) ? false
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: this.entityDragonObj.attackEntityFromPart(this, damagesource, f);
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}
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/**+
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* Returns true if Entity argument is equal to this Entity
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*/
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public boolean isEntityEqual(Entity entity) {
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return this == entity || this.entityDragonObj == entity;
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}
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}
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