package net.minecraft.entity.boss; import net.minecraft.entity.Entity; import net.minecraft.entity.IEntityMultiPart; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files are (c) 2022 LAX1DUDE. All Rights Reserved. * * WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES * NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED * TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE * SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. * * NOT FOR COMMERCIAL OR MALICIOUS USE * * (please read the 'LICENSE' file this repo's root directory for more info) * */ public class EntityDragonPart extends Entity { public final IEntityMultiPart entityDragonObj; public final String partName; public EntityDragonPart(IEntityMultiPart parent, String partName, float base, float sizeHeight) { super(parent.getWorld()); this.setSize(base, sizeHeight); this.entityDragonObj = parent; this.partName = partName; } protected void entityInit() { } /**+ * (abstract) Protected helper method to read subclass entity * data from NBT. */ protected void readEntityFromNBT(NBTTagCompound var1) { } /**+ * (abstract) Protected helper method to write subclass entity * data to NBT. */ protected void writeEntityToNBT(NBTTagCompound var1) { } /**+ * Returns true if other Entities should be prevented from * moving through this Entity. */ public boolean canBeCollidedWith() { return true; } /**+ * Called when the entity is attacked. */ public boolean attackEntityFrom(DamageSource damagesource, float f) { return this.isEntityInvulnerable(damagesource) ? false : this.entityDragonObj.attackEntityFromPart(this, damagesource, f); } /**+ * Returns true if Entity argument is equal to this Entity */ public boolean isEntityEqual(Entity entity) { return this == entity || this.entityDragonObj == entity; } }