EaglercraftX 1.8 - pre-made workspace
Go to file
2024-06-17 21:57:03 -07:00
desktopRuntime u35 2024-06-16 17:02:14 -07:00
gradle/wrapper u23 2024-02-19 02:02:25 -08:00
javascript u32 2024-05-30 22:20:39 -07:00
src u35 2024-06-16 17:02:14 -07:00
.gitattributes Add missing .gitattributes 2024-06-17 21:57:03 -07:00
.gitignore fix gitignore 2024-02-14 20:52:45 -08:00
build.gradle u25 2024-03-06 19:01:47 -08:00
CompileEPK.bat add files 2024-02-14 20:52:11 -08:00
CompileEPK.sh add files 2024-02-14 20:52:11 -08:00
CompileJS.bat u23 2024-02-19 02:02:25 -08:00
CompileJS.sh u24 2024-03-02 22:18:18 -08:00
gradle.properties u23 2024-02-19 02:02:25 -08:00
gradlew u24 2024-03-02 22:18:18 -08:00
gradlew.bat add files 2024-02-14 20:52:11 -08:00
MakeOfflineDownload.bat add files 2024-02-14 20:52:11 -08:00
MakeOfflineDownload.sh add files 2024-02-14 20:52:11 -08:00
MakeSignedClient.bat add files 2024-02-14 20:52:11 -08:00
MakeSignedClient.sh add files 2024-02-14 20:52:11 -08:00
README.md Add README.md to workspace 2024-06-16 17:40:57 -07:00
settings.gradle add files 2024-02-14 20:52:11 -08:00

Java 8 or greater is required for the desktop runtime

Most Java IDEs will allow you to import this repository as a gradle project for compiling it to JavaScript.

Java must be added to your PATH!

To compile the web client:

  1. Run CompileEPK
  2. Run CompileJS (or the generateJavaScript gradle task in your IDE)
  3. Check the "javascript" folder

To compile an offline download:

  1. Run CompileEPK
  2. Run CompileJS (or the generateJavaScript gradle task in your IDE)
  3. Run MakeOfflineDownload
  4. Check the "javascript" folder

To use the desktop runtime:

  1. Import the Eclipse project in "desktopRuntime/eclipseProject" into your IDE
  2. Open one of the .java files from the source folders (workaround for a bug)
  3. Run/Debug the client with the included "eaglercraftDebugRuntime" configuration

See the main 1.8 repository's README for more info

The source codes of EaglercraftXBungee and EaglercraftXVelocity are not included here.