22w14d Undo screen flickering glitch (framebuffer swap rate)

This commit is contained in:
LAX1DUDE 2022-04-10 14:27:14 -07:00
parent 3dc8627192
commit 59784560f5
9 changed files with 75091 additions and 75094 deletions

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@ -4,7 +4,7 @@ public class ConfigConstants {
public static boolean profanity = false;
public static final String version = "22w14c";
public static final String version = "22w14d";
public static final String mainMenuString = "eaglercraft " + version;
public static final String forkMe = "https://github.com/LAX1DUDE/eaglercraft";

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@ -377,7 +377,7 @@ public class EaglerAdapterImpl2 {
private static boolean enableRepeatEvents = false;
private static boolean isWindowFocused = true;
@JSBody(params = { }, script = "return {antialias: false, depth: true, powerPreference: \"high-performance\", desynchronized: true, preserveDrawingBuffer: false, premultipliedAlpha: false, alpha: false};")
@JSBody(params = { }, script = "return {antialias: false, depth: true, powerPreference: \"high-performance\", desynchronized: false, preserveDrawingBuffer: false, premultipliedAlpha: false, alpha: false};")
public static native JSObject youEagler();
public static final int _wGL_TEXTURE_2D = TEXTURE_2D;
@ -985,29 +985,13 @@ public class EaglerAdapterImpl2 {
@JSBody(params = { "obj" }, script = "if(obj.commit) obj.commit();")
private static native int commitContext(JSObject obj);
@JSBody(params = { "obj", "def" }, script = "return window.eagler && (typeof window.eagler[obj] === 'boolean' ? window.eagler[obj] : def);")
private static native boolean getJavascriptFlag(String obj, boolean def);
@JSBody(params = { "obj" }, script = "return typeof obj === 'boolean';")
private static native boolean hasJavascriptFlag(String obj);
@Async
private static native Object delayFor0Millis();
private static void delayFor0Millis(AsyncCallback<Object> cb) {
Window.setTimeout(new TimerHandler() {
@Override
public void onTimer() {
cb.complete(null);
}
}, 0);
}
public static final void updateDisplay() {
//if(getJavascriptFlag("displayUpdateCommitContext", true)) {
commitContext(webgl);
//}
delayFor0Millis();
try {
Thread.sleep(1l);
} catch (InterruptedException e) {
;
}
}
public static final void setVSyncEnabled(boolean p1) {

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