A standalone implemention of the BungeeCord plugin for EaglercraftX, now with online vanilla server support!
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EaglercraftX (1.8.9) WebSocket Proxy

Demo: wss://eaglercraft-18.worldeditaxe.repl.co/server (EaglerX 1.8.9 client only)

Two EaglerX clients connected to the same server

What is this?

A WebSocket proxy that allows EaglercraftX 1.8 clients to connect to an offline vanilla Minecraft server with (mostly working) Eaglercraft skin support. This is meant to be a replacement for the unreleased official EaglercraftX bungee until it releases. It supports all 1.8.9 servers, even offline server networks!

Issues

  • Occasional vague "End of Stream" error when disconnected
  • Custom skins (excluding custom Eaglercraft skins) do not render correctly

Setup Guide

Prerequisites

  • Node.js v12 and up
  • TypeScript installed (npm i -g typescript, may require sudo or administrator permissions)
  • An OFFLINE 1.8.9-compatible Minecraft server or proxy

Setup Guide

If Repl.it is acceptable, fork the demo and connect to it. All proxy files will be under the proxy folder.

  1. Download and extract this repository to a folder on your computer.
  2. Open a terminal and go to the folder of the repository. Run npm i, followed by tsc.
  3. Edit config.js to configure your proxy. Below is a small breakdown of the configuration file.
export const config = {
    // The name of the proxy. (unused, required for MOTD)
    name: "Proxy",
    // The address to bind the WebSocket server to.
    bindHost: "0.0.0.0",
    // The port to bind the WebSocket server to.
    // Use 80 if security.enabled is false, and 443 when it is true.
    bindPort: 80,
    // The max amount of concurrent connections allowed at once. (player cap)
    maxPlayers: 20,
    motd: {
        // The file path that leads to an image.
        // A 64x64 image is recommended, but any image with a 1:1 ratio will work.
        iconURL: "./icon.webp",
        // The first line of the MOTD.
        l1: "hi",
        // The second line of the MOTD. 
        l2: "lol"
    },
    server: {
        // The hostname/IP of the remote server you want the proxy to connect to.
        host: "127.0.0.1",
        // The port of the remote server you want the proxy to connect to.
        // On most Minecraft server installations, the default port is 25565.
        port: 25565
    },
    security: {
        // Set this to true to enable encryption (wss://).
        // If you're using Repl.it, there's no need to enable encryption as it comes by default on all repls.
        // You will need to obtain certificate files in order to enable encryption.
        enabled: false,
        // The private key file provided to you by your certificate authority.
        key: null,
        // The certificate file provided to you by your certificate authority.
        cert: null
    }
};

<<<<<<< HEAD 4. Run the server (node index.js).

  1. Start your proxy by running node index.js.
  2. Connect to your server. For the server address, use the folllowing format: ws://<IP>:<port>. If you are using encryption, replace ws:// with wss://.

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