mirror of
https://github.com/WorldEditAxe/eaglerproxy.git
synced 2024-11-09 07:16:05 -08:00
40 lines
1.8 KiB
TypeScript
40 lines
1.8 KiB
TypeScript
import { EAGLERCRAFT_SKIN_CHANNEL_NAME } from "./eaglerPacketDef.js";
|
|
import { processClientReqPacket, unpackChannelMessage } from "./eaglerSkin.js";
|
|
import { Logger } from "./logger.js";
|
|
import { State, ProxiedPlayer } from "./types.js";
|
|
import { doHandshake, handleMotd } from "./utils.js";
|
|
|
|
const logger = new Logger("PacketHandler")
|
|
|
|
export function handlePacket(packet: Buffer, client: ProxiedPlayer) {
|
|
if (client.state == State.PRE_HANDSHAKE) {
|
|
if (packet.toString() === "Accept: MOTD") {
|
|
handleMotd(client)
|
|
} else if (!(client as any)._handled) {
|
|
;(client as any)._handled = true
|
|
doHandshake(client, packet)
|
|
.catch(err => {
|
|
logger.warn(`Error occurred whilst handling handshake! Error: ${err.stack ?? err}`)
|
|
})
|
|
} else if (!(client as any)._handled && packet[0] == 0x17) {
|
|
const decoded = unpackChannelMessage(packet)
|
|
if (decoded.channel == EAGLERCRAFT_SKIN_CHANNEL_NAME) {
|
|
client.queuedEaglerSkinPackets.push(decoded)
|
|
}
|
|
}
|
|
} else if (client.state == State.POST_HANDSHAKE) {
|
|
if (!client.remoteConnection || client.remoteConnection.socket.closed) {
|
|
logger.warn(`Received packet from player ${client.username} that is marked as post handshake, but is disconnected from the game server? Disconnecting due to illegal state.`)
|
|
client.ws.close()
|
|
} else {
|
|
if (packet[0] == 0x17) {
|
|
const decoded = unpackChannelMessage(packet)
|
|
if (decoded.channel == EAGLERCRAFT_SKIN_CHANNEL_NAME) {
|
|
processClientReqPacket(decoded, client)
|
|
}
|
|
} else {
|
|
client.remoteConnection.writeRaw(packet)
|
|
}
|
|
}
|
|
}
|
|
} |