peytonplayz585-infdev/source/net/minecraft/src/GuiChest.java

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2023-09-22 23:47:15 -07:00
package net.minecraft.src;
import org.lwjgl.opengl.GL11;
public class GuiChest extends GuiContainer {
private IInventory upperChestInventory;
private IInventory lowerChestInventory;
private int inventoryRows = 0;
public GuiChest(IInventory var1, IInventory var2) {
this.upperChestInventory = var1;
this.lowerChestInventory = var2;
this.allowUserInput = false;
short var3 = 222;
int var4 = var3 - 108;
this.inventoryRows = var2.getSizeInventory() / 9;
this.ySize = var4 + this.inventoryRows * 18;
int var5 = (this.inventoryRows - 4) * 18;
int var6;
int var7;
for(var6 = 0; var6 < this.inventoryRows; ++var6) {
for(var7 = 0; var7 < 9; ++var7) {
this.inventorySlots.add(new Slot(this, var2, var7 + var6 * 9, 8 + var7 * 18, 18 + var6 * 18));
}
}
for(var6 = 0; var6 < 3; ++var6) {
for(var7 = 0; var7 < 9; ++var7) {
this.inventorySlots.add(new Slot(this, var1, var7 + (var6 + 1) * 9, 8 + var7 * 18, 103 + var6 * 18 + var5));
}
}
for(var6 = 0; var6 < 9; ++var6) {
this.inventorySlots.add(new Slot(this, var1, var6, 8 + var6 * 18, 161 + var5));
}
}
protected void drawGuiContainerForegroundLayer() {
this.fontRenderer.drawString(this.lowerChestInventory.getInvName(), 8, 6, 4210752);
this.fontRenderer.drawString(this.upperChestInventory.getInvName(), 8, this.ySize - 96 + 2, 4210752);
}
protected void drawGuiContainerBackgroundLayer(float var1) {
int var2 = this.mc.renderEngine.getTexture("/gui/container.png");
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.renderEngine.bindTexture(var2);
int var3 = (this.width - this.xSize) / 2;
int var4 = (this.height - this.ySize) / 2;
this.drawTexturedModalRect(var3, var4, 0, 0, this.xSize, this.inventoryRows * 18 + 17);
this.drawTexturedModalRect(var3, var4 + this.inventoryRows * 18 + 17, 0, 126, this.xSize, 96);
}
}