fixed clamp in entity shadow

This commit is contained in:
LAX1DUDE 2022-05-01 20:02:51 -07:00
parent 26e026c31c
commit da198ea1c3
3 changed files with 7326 additions and 7322 deletions

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@ -561,6 +561,9 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
}
public static final void glTexParameteri(int p1, int p2, int p3) {
if(p3 == RealOpenGLEnums.GL_CLAMP_TO_EDGE || p3 == 10496) {
p3 = _wGL_CLAMP;
}
_wglTexParameteri(p1, p2, p3);
}