54 lines
2.2 KiB
HTML
Executable File
54 lines
2.2 KiB
HTML
Executable File
<!DOCTYPE html>
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<html style="width:100%;height:100%;background-color:black;">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0" />
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<meta name="description" content="EaglercraftX 1.8 test directory HTML page" />
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<meta name="keywords" content="eaglercraft, eaglercraftx, minecraft, 1.8, 1.8.8" />
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<title>EaglercraftX 1.8</title>
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<meta property="og:locale" content="en-US" />
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<meta property="og:type" content="website" />
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<meta property="og:title" content="EaglercraftX 1.8" />
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<meta property="og:description" content="test directory HTML page" />
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<link type="image/png" rel="shortcut icon" href="favicon.png" />
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<script type="text/javascript" src="classes.js"></script>
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<script type="text/javascript">
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"use strict";
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window.addEventListener("load", function() {
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if(window.location.href.indexOf("file:") === 0) {
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alert("HTTP please, do not open this file locally, run a local HTTP server and load it via HTTP");
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}else {
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var relayId = Math.floor(Math.random() * 3);
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window.eaglercraftXOpts = {
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demoMode: false,
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container: "game_frame",
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assetsURI: "assets.epk",
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localesURI: "lang/",
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worldsDB: "worlds",
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logInvalidCerts: true,
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crashOnUncaughtExceptions: true,
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servers: [
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{ addr: "ws://localhost:8081/", name: "Local test server" }
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],
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relays: [
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{ addr: "wss://relay.deev.is/", comment: "lax1dude relay #1", primary: relayId === 0 },
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{ addr: "wss://relay.lax1dude.net/", comment: "lax1dude relay #2", primary: relayId === 1 },
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{ addr: "wss://relay.shhnowisnottheti.me/", comment: "ayunami relay #1", primary: relayId === 2 }
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]
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};
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var q = window.location.search;
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if((typeof q === "string") && q[0] === "?" && (typeof window.URLSearchParams !== "undefined")) {
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q = new window.URLSearchParams(q);
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var s = q.get("server");
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if(s) window.eaglercraftXOpts.joinServer = s;
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}
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main();
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}
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});
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</script>
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</head>
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<body style="margin:0px;width:100%;height:100%;overflow:hidden;background-color:black;" id="game_frame">
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</body>
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</html> |