add files
This commit is contained in:
commit
784a776dbb
16
.gitignore.tmp
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16
.gitignore.tmp
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.gradle
|
||||||
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.settings
|
||||||
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.classpath
|
||||||
|
.project
|
||||||
|
build
|
||||||
|
bin
|
||||||
|
proxyServer/bin
|
||||||
|
proxyServer/rundir
|
||||||
|
desktopRuntime/_eagstorage*
|
||||||
|
desktopRuntime/eclipseProject/bin*
|
||||||
|
desktopRuntime/hs_err_*
|
||||||
|
desktopRuntime/crash-reports/*
|
||||||
|
desktopRuntime/options.txt
|
||||||
|
desktopRuntime/_eagstorage*
|
||||||
|
desktopRuntime/filesystem/*
|
||||||
|
desktopRuntime/downloads/*
|
6
CompileEPK.bat
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6
CompileEPK.bat
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|
||||||
|
@echo off
|
||||||
|
title epkcompiler
|
||||||
|
echo compiling, please wait...
|
||||||
|
java -jar "desktopRuntime/CompileEPK.jar" "desktopRuntime/resources" "javascript/assets.epk"
|
||||||
|
echo finished compiling epk
|
||||||
|
pause
|
2
CompileEPK.sh
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2
CompileEPK.sh
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|
||||||
|
#!/bin/sh
|
||||||
|
java -jar "desktopRuntime/CompileEPK.jar" "desktopRuntime/resources" "javascript/assets.epk"
|
4
MakeOfflineDownload.bat
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4
MakeOfflineDownload.bat
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|
||||||
|
@echo off
|
||||||
|
title MakeOfflineDownload
|
||||||
|
java -cp "desktopRuntime/MakeOfflineDownload.jar;desktopRuntime/CompileEPK.jar" net.lax1dude.eaglercraft.v1_8.buildtools.workspace.MakeOfflineDownload "javascript/OfflineDownloadTemplate.txt" "javascript/classes.js" "javascript/assets.epk" "javascript/EaglercraftX_1.8_Offline_en_US.html" "javascript/EaglercraftX_1.8_Offline_International.html" "javascript/lang"
|
||||||
|
pause
|
2
MakeOfflineDownload.sh
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2
MakeOfflineDownload.sh
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|
||||||
|
#!/bin/sh
|
||||||
|
java -cp "desktopRuntime/MakeOfflineDownload.jar:desktopRuntime/CompileEPK.jar" net.lax1dude.eaglercraft.v1_8.buildtools.workspace.MakeOfflineDownload "javascript/OfflineDownloadTemplate.txt" "javascript/classes.js" "javascript/assets.epk" "javascript/EaglercraftX_1.8_Offline_en_US.html" "javascript/EaglercraftX_1.8_Offline_International.html" "javascript/lang"
|
4
MakeSignedClient.bat
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4
MakeSignedClient.bat
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|
||||||
|
@echo off
|
||||||
|
title MakeSignedClient
|
||||||
|
java -cp "desktopRuntime/MakeOfflineDownload.jar;desktopRuntime/CompileEPK.jar" net.lax1dude.eaglercraft.v1_8.buildtools.workspace.MakeSignedClient "javascript/SignedBundleTemplate.txt" "javascript/classes.js" "javascript/assets.epk" "javascript/lang" "javascript/SignedClientTemplate.txt" "javascript/UpdateDownloadSources.txt" "javascript/EaglercraftX_1.8_Offline_Signed_Client.html"
|
||||||
|
pause
|
2
MakeSignedClient.sh
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2
MakeSignedClient.sh
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|
||||||
|
#!/bin/sh
|
||||||
|
java -cp "desktopRuntime/MakeOfflineDownload.jar:desktopRuntime/CompileEPK.jar" net.lax1dude.eaglercraft.v1_8.buildtools.workspace.MakeSignedClient "javascript/SignedBundleTemplate.txt" "javascript/classes.js" "javascript/assets.epk" "javascript/lang" "javascript/SignedClientTemplate.txt" "javascript/UpdateDownloadSources.txt" "javascript/EaglercraftX_1.8_Offline_Signed_Client.html"
|
39
build.gradle
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build.gradle
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||||||
|
plugins {
|
||||||
|
id 'java'
|
||||||
|
id 'eclipse'
|
||||||
|
id 'org.teavm' version '0.9.2'
|
||||||
|
}
|
||||||
|
|
||||||
|
sourceSets {
|
||||||
|
main {
|
||||||
|
java {
|
||||||
|
srcDir 'src/main/java'
|
||||||
|
srcDir 'src/teavm/java'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
repositories {
|
||||||
|
mavenCentral()
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
teavm(teavm.libs.jso)
|
||||||
|
teavm(teavm.libs.jsoApis)
|
||||||
|
}
|
||||||
|
|
||||||
|
teavm.js {
|
||||||
|
obfuscated = true
|
||||||
|
sourceMap = true
|
||||||
|
targetFileName = "../classes.js"
|
||||||
|
// optimization = OptimizationLevel.ADVANCED
|
||||||
|
outOfProcess = false
|
||||||
|
fastGlobalAnalysis = false
|
||||||
|
processMemory = 512
|
||||||
|
entryPointName = 'main'
|
||||||
|
mainClass = 'net.lax1dude.eaglercraft.v1_8.internal.teavm.MainClass'
|
||||||
|
outputDir = file("javascript")
|
||||||
|
properties = null
|
||||||
|
sourceMap = true
|
||||||
|
debugInformation = false
|
||||||
|
}
|
BIN
desktopRuntime/CompileEPK.jar
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desktopRuntime/CompileEPK.jar
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desktopRuntime/Java-WebSocket-1.5.1-with-dependencies.jar
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desktopRuntime/Java-WebSocket-1.5.1-with-dependencies.jar
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29
desktopRuntime/LICENSE
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29
desktopRuntime/LICENSE
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|
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|
||||||
|
Copyright (c) 2012-present Lightweight Java Game Library
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions are
|
||||||
|
met:
|
||||||
|
|
||||||
|
- Redistributions of source code must retain the above copyright
|
||||||
|
notice, this list of conditions and the following disclaimer.
|
||||||
|
|
||||||
|
- Redistributions in binary form must reproduce the above copyright
|
||||||
|
notice, this list of conditions and the following disclaimer in the
|
||||||
|
documentation and/or other materials provided with the distribution.
|
||||||
|
|
||||||
|
- Neither the name Lightweight Java Game Library nor the names of
|
||||||
|
its contributors may be used to endorse or promote products derived
|
||||||
|
from this software without specific prior written permission.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||||
|
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
BIN
desktopRuntime/MakeOfflineDownload.jar
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desktopRuntime/MakeOfflineDownload.jar
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desktopRuntime/OpenAL.dll
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desktopRuntime/OpenAL.dll
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32
desktopRuntime/angle_license.txt
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32
desktopRuntime/angle_license.txt
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|
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|
||||||
|
Copyright 2018 The ANGLE Project Authors.
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions
|
||||||
|
are met:
|
||||||
|
|
||||||
|
Redistributions of source code must retain the above copyright
|
||||||
|
notice, this list of conditions and the following disclaimer.
|
||||||
|
|
||||||
|
Redistributions in binary form must reproduce the above
|
||||||
|
copyright notice, this list of conditions and the following
|
||||||
|
disclaimer in the documentation and/or other materials provided
|
||||||
|
with the distribution.
|
||||||
|
|
||||||
|
Neither the name of TransGaming Inc., Google Inc., 3DLabs Inc.
|
||||||
|
Ltd., nor the names of their contributors may be used to endorse
|
||||||
|
or promote products derived from this software without specific
|
||||||
|
prior written permission.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||||
|
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||||
|
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||||
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||||
|
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||||
|
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||||
|
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||||
|
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGE.
|
BIN
desktopRuntime/codecjorbis-20101023.jar
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desktopRuntime/codecjorbis-20101023.jar
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desktopRuntime/codecwav-20101023.jar
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desktopRuntime/codecwav-20101023.jar
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desktopRuntime/d3dcompiler_47.dll
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desktopRuntime/d3dcompiler_47.dll
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21
desktopRuntime/eclipseProject/.classpath
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21
desktopRuntime/eclipseProject/.classpath
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|
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|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<classpath>
|
||||||
|
<classpathentry kind="src" path="src_main_java"/>
|
||||||
|
<classpathentry kind="src" path="src_lwjgl_java"/>
|
||||||
|
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER">
|
||||||
|
<attributes>
|
||||||
|
<attribute name="module" value="true"/>
|
||||||
|
</attributes>
|
||||||
|
</classpathentry>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/codecjorbis-20101023.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/codecwav-20101023.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/Java-WebSocket-1.5.1-with-dependencies.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/lwjgl.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/lwjgl-egl.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/lwjgl-glfw.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/lwjgl-jemalloc.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/lwjgl-openal.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/lwjgl-opengles.jar"/>
|
||||||
|
<classpathentry kind="lib" path="deps_fix/soundsystem-20120107.jar"/>
|
||||||
|
<classpathentry kind="output" path="bin"/>
|
||||||
|
</classpath>
|
29
desktopRuntime/eclipseProject/.project
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29
desktopRuntime/eclipseProject/.project
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|
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|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<projectDescription>
|
||||||
|
<name>eclipseProject</name>
|
||||||
|
<comment></comment>
|
||||||
|
<projects>
|
||||||
|
</projects>
|
||||||
|
<buildSpec>
|
||||||
|
<buildCommand>
|
||||||
|
<name>org.eclipse.jdt.core.javabuilder</name>
|
||||||
|
<arguments>
|
||||||
|
</arguments>
|
||||||
|
</buildCommand>
|
||||||
|
</buildSpec>
|
||||||
|
<natures>
|
||||||
|
<nature>org.eclipse.jdt.core.javanature</nature>
|
||||||
|
</natures>
|
||||||
|
<linkedResources>
|
||||||
|
<link>
|
||||||
|
<name>src_lwjgl_java</name>
|
||||||
|
<type>2</type>
|
||||||
|
<locationURI>PARENT-2-PROJECT_LOC../src/lwjgl/java</locationURI>
|
||||||
|
</link>
|
||||||
|
<link>
|
||||||
|
<name>src_main_java</name>
|
||||||
|
<type>2</type>
|
||||||
|
<locationURI>PARENT-2-PROJECT_LOC../src/main/java</locationURI>
|
||||||
|
</link>
|
||||||
|
</linkedResources>
|
||||||
|
</projectDescription>
|
15
desktopRuntime/eclipseProject/.settings/org.eclipse.jdt.core.prefs
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15
desktopRuntime/eclipseProject/.settings/org.eclipse.jdt.core.prefs
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|
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|
||||||
|
eclipse.preferences.version=1
|
||||||
|
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
|
||||||
|
org.eclipse.jdt.core.compiler.codegen.methodParameters=do not generate
|
||||||
|
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
|
||||||
|
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
|
||||||
|
org.eclipse.jdt.core.compiler.compliance=1.8
|
||||||
|
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
|
||||||
|
org.eclipse.jdt.core.compiler.debug.localVariable=generate
|
||||||
|
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
|
||||||
|
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
|
||||||
|
org.eclipse.jdt.core.compiler.problem.enablePreviewFeatures=disabled
|
||||||
|
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
|
||||||
|
org.eclipse.jdt.core.compiler.problem.reportPreviewFeatures=warning
|
||||||
|
org.eclipse.jdt.core.compiler.release=disabled
|
||||||
|
org.eclipse.jdt.core.compiler.source=1.8
|
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desktopRuntime/eclipseProject/deps_fix/codecjorbis-20101023.jar
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desktopRuntime/eclipseProject/deps_fix/codecjorbis-20101023.jar
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desktopRuntime/eclipseProject/deps_fix/codecwav-20101023.jar
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desktopRuntime/eclipseProject/deps_fix/codecwav-20101023.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-egl.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-egl.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-glfw.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-glfw.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-jemalloc.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-jemalloc.jar
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BIN
desktopRuntime/eclipseProject/deps_fix/lwjgl-openal.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-openal.jar
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BIN
desktopRuntime/eclipseProject/deps_fix/lwjgl-opengles.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl-opengles.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl.jar
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desktopRuntime/eclipseProject/deps_fix/lwjgl.jar
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desktopRuntime/eclipseProject/deps_fix/soundsystem-20120107.jar
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desktopRuntime/eclipseProject/deps_fix/soundsystem-20120107.jar
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23
desktopRuntime/eclipseProject/eaglercraftDebugRuntime.launch
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23
desktopRuntime/eclipseProject/eaglercraftDebugRuntime.launch
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|
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|
||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||||
|
<launchConfiguration type="org.eclipse.jdt.launching.localJavaApplication">
|
||||||
|
<booleanAttribute key="org.eclipse.debug.core.ATTR_FORCE_SYSTEM_CONSOLE_ENCODING" value="false"/>
|
||||||
|
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS">
|
||||||
|
<listEntry value="/eclipseProject/src_lwjgl_java/net/lax1dude/eaglercraft/v1_8/internal/lwjgl/MainClass.java"/>
|
||||||
|
</listAttribute>
|
||||||
|
<listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES">
|
||||||
|
<listEntry value="1"/>
|
||||||
|
</listAttribute>
|
||||||
|
<listAttribute key="org.eclipse.debug.ui.favoriteGroups">
|
||||||
|
<listEntry value="org.eclipse.debug.ui.launchGroup.debug"/>
|
||||||
|
<listEntry value="org.eclipse.debug.ui.launchGroup.run"/>
|
||||||
|
</listAttribute>
|
||||||
|
<booleanAttribute key="org.eclipse.jdt.launching.ATTR_ATTR_USE_ARGFILE" value="false"/>
|
||||||
|
<booleanAttribute key="org.eclipse.jdt.launching.ATTR_SHOW_CODEDETAILS_IN_EXCEPTION_MESSAGES" value="true"/>
|
||||||
|
<booleanAttribute key="org.eclipse.jdt.launching.ATTR_USE_CLASSPATH_ONLY_JAR" value="false"/>
|
||||||
|
<booleanAttribute key="org.eclipse.jdt.launching.ATTR_USE_START_ON_FIRST_THREAD" value="true"/>
|
||||||
|
<stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="net.lax1dude.eaglercraft.v1_8.internal.lwjgl.MainClass"/>
|
||||||
|
<stringAttribute key="org.eclipse.jdt.launching.MODULE_NAME" value="eclipseProject"/>
|
||||||
|
<stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="eclipseProject"/>
|
||||||
|
<stringAttribute key="org.eclipse.jdt.launching.VM_ARGUMENTS" value="-Djava.library.path=."/>
|
||||||
|
<stringAttribute key="org.eclipse.jdt.launching.WORKING_DIRECTORY" value="${project_loc}/../"/>
|
||||||
|
</launchConfiguration>
|
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desktopRuntime/glfw.dll
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desktopRuntime/glfw.dll
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21
desktopRuntime/glfw_license.txt
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21
desktopRuntime/glfw_license.txt
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|
@ -0,0 +1,21 @@
|
||||||
|
Copyright (c) 2002-2006 Marcus Geelnard
|
||||||
|
Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||||
|
|
||||||
|
This software is provided 'as-is', without any express or implied
|
||||||
|
warranty. In no event will the authors be held liable for any damages
|
||||||
|
arising from the use of this software.
|
||||||
|
|
||||||
|
Permission is granted to anyone to use this software for any purpose,
|
||||||
|
including commercial applications, and to alter it and redistribute it
|
||||||
|
freely, subject to the following restrictions:
|
||||||
|
|
||||||
|
1. The origin of this software must not be misrepresented; you must not
|
||||||
|
claim that you wrote the original software. If you use this software
|
||||||
|
in a product, an acknowledgment in the product documentation would
|
||||||
|
be appreciated but is not required.
|
||||||
|
|
||||||
|
2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
be misrepresented as being the original software.
|
||||||
|
|
||||||
|
3. This notice may not be removed or altered from any source
|
||||||
|
distribution.
|
BIN
desktopRuntime/icon16.png
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desktopRuntime/icon16.png
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desktopRuntime/icon32.png
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desktopRuntime/icon32.png
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BIN
desktopRuntime/javadoc/lwjgl-egl-javadoc.jar
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desktopRuntime/javadoc/lwjgl-egl-javadoc.jar
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|
||||||
|
Unless otherwise specified, files in the jemalloc source distribution are
|
||||||
|
subject to the following license:
|
||||||
|
--------------------------------------------------------------------------------
|
||||||
|
Copyright (C) 2002-2018 Jason Evans <jasone@canonware.com>.
|
||||||
|
All rights reserved.
|
||||||
|
Copyright (C) 2007-2012 Mozilla Foundation. All rights reserved.
|
||||||
|
Copyright (C) 2009-2018 Facebook, Inc. All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions are met:
|
||||||
|
1. Redistributions of source code must retain the above copyright notice(s),
|
||||||
|
this list of conditions and the following disclaimer.
|
||||||
|
2. Redistributions in binary form must reproduce the above copyright notice(s),
|
||||||
|
this list of conditions and the following disclaimer in the documentation
|
||||||
|
and/or other materials provided with the distribution.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER(S) ``AS IS'' AND ANY EXPRESS
|
||||||
|
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
|
||||||
|
EVENT SHALL THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||||
|
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
|
||||||
|
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
--------------------------------------------------------------------------------
|
22
desktopRuntime/khronos_license.txt
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|
||||||
|
/*
|
||||||
|
** Copyright (c) 2013-2014 The Khronos Group Inc.
|
||||||
|
**
|
||||||
|
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
** copy of this software and/or associated documentation files (the
|
||||||
|
** "Materials"), to deal in the Materials without restriction, including
|
||||||
|
** without limitation the rights to use, copy, modify, merge, publish,
|
||||||
|
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||||
|
** permit persons to whom the Materials are furnished to do so, subject to
|
||||||
|
** the following conditions:
|
||||||
|
**
|
||||||
|
** The above copyright notice and this permission notice shall be included
|
||||||
|
** in all copies or substantial portions of the Materials.
|
||||||
|
**
|
||||||
|
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||||
|
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||||
|
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||||
|
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||||
|
*/
|
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|
||||||
|
libffi - Copyright (c) 1996-2020 Anthony Green, Red Hat, Inc and others.
|
||||||
|
See source files for details.
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining
|
||||||
|
a copy of this software and associated documentation files (the
|
||||||
|
``Software''), to deal in the Software without restriction, including
|
||||||
|
without limitation the rights to use, copy, modify, merge, publish,
|
||||||
|
distribute, sublicense, and/or sell copies of the Software, and to
|
||||||
|
permit persons to whom the Software is furnished to do so, subject to
|
||||||
|
the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be
|
||||||
|
included in all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED ``AS IS'', WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||||
|
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||||
|
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||||
|
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
BIN
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desktopRuntime/liburing_license.txt
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|
||||||
|
Copyright 2020 Jens Axboe
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
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desktopRuntime/openal_soft_license.txt
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|
||||||
|
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1991 Free Software Foundation, Inc.
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
[This is the first released version of the library GPL. It is
|
||||||
|
numbered 2 because it goes with version 2 of the ordinary GPL.]
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
Licenses are intended to guarantee your freedom to share and change
|
||||||
|
free software--to make sure the software is free for all its users.
|
||||||
|
|
||||||
|
This license, the Library General Public License, applies to some
|
||||||
|
specially designated Free Software Foundation software, and to any
|
||||||
|
other libraries whose authors decide to use it. You can use it for
|
||||||
|
your libraries, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if
|
||||||
|
you distribute copies of the library, or if you modify it.
|
||||||
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|
||||||
|
For example, if you distribute copies of the library, whether gratis
|
||||||
|
or for a fee, you must give the recipients all the rights that we gave
|
||||||
|
you. You must make sure that they, too, receive or can get the source
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
Our method of protecting your rights has two steps: (1) copyright
|
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|
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Also, for each distributor's protection, we want to make certain
|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
we have made it clear that any patent must be licensed for everyone's
|
||||||
|
free use or not licensed at all.
|
||||||
|
|
||||||
|
Most GNU software, including some libraries, is covered by the ordinary
|
||||||
|
GNU General Public License, which was designed for utility programs. This
|
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|
license, the GNU Library General Public License, applies to certain
|
||||||
|
designated libraries. This license is quite different from the ordinary
|
||||||
|
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|
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|
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|
||||||
|
The reason we have a separate public license for some libraries is that
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|
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|
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|
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|
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|
changing the library, is in some sense simply using the library, and is
|
||||||
|
analogous to running a utility program or application program. However, in
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|
a textual and legal sense, the linked executable is a combined work, a
|
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|
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|
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|
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|
||||||
|
Because of this blurred distinction, using the ordinary General
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Public License for libraries did not effectively promote software
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||||||
|
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|
||||||
|
|
||||||
|
However, unrestricted linking of non-free programs would deprive the
|
||||||
|
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|
||||||
|
libraries themselves. This Library General Public License is intended to
|
||||||
|
permit developers of non-free programs to use free libraries, while
|
||||||
|
preserving your freedom as a user of such programs to change the free
|
||||||
|
libraries that are incorporated in them. (We have not seen how to achieve
|
||||||
|
this as regards changes in header files, but we have achieved it as regards
|
||||||
|
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|
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|
will lead to faster development of free libraries.
|
||||||
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|
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|
The precise terms and conditions for copying, distribution and
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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Note that it is possible for a library to be covered by the ordinary
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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A "library" means a collection of software functions and/or data
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|
The "Library", below, refers to any such software library or work
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|
||||||
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Library" means either the Library or any derivative work under
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
included without limitation in the term "modification".)
|
||||||
|
|
||||||
|
"Source code" for a work means the preferred form of the work for
|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
|
a) The modified work must itself be a software library.
|
||||||
|
|
||||||
|
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|
||||||
|
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|
||||||
|
|
||||||
|
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|
||||||
|
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|
||||||
|
|
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|
d) If a facility in the modified Library refers to a function or a
|
||||||
|
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|
||||||
|
the facility, other than as an argument passed when the facility
|
||||||
|
is invoked, then you must make a good faith effort to ensure that,
|
||||||
|
in the event an application does not supply such function or
|
||||||
|
table, the facility still operates, and performs whatever part of
|
||||||
|
its purpose remains meaningful.
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||||||
|
|
||||||
|
(For example, a function in a library to compute square roots has
|
||||||
|
a purpose that is entirely well-defined independent of the
|
||||||
|
application. Therefore, Subsection 2d requires that any
|
||||||
|
application-supplied function or table used by this function must
|
||||||
|
be optional: if the application does not supply it, the square
|
||||||
|
root function must still compute square roots.)
|
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|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
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||||||
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|
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||||||
|
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|
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|
||||||
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||||||
|
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|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
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||||||
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In addition, mere aggregation of another work not based on the Library
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3. You may opt to apply the terms of the ordinary GNU General Public
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||||||
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|
||||||
|
|
||||||
|
Once this change is made in a given copy, it is irreversible for
|
||||||
|
that copy, so the ordinary GNU General Public License applies to all
|
||||||
|
subsequent copies and derivative works made from that copy.
|
||||||
|
|
||||||
|
This option is useful when you wish to copy part of the code of
|
||||||
|
the Library into a program that is not a library.
|
||||||
|
|
||||||
|
4. You may copy and distribute the Library (or a portion or
|
||||||
|
derivative of it, under Section 2) in object code or executable form
|
||||||
|
under the terms of Sections 1 and 2 above provided that you accompany
|
||||||
|
it with the complete corresponding machine-readable source code, which
|
||||||
|
must be distributed under the terms of Sections 1 and 2 above on a
|
||||||
|
medium customarily used for software interchange.
|
||||||
|
|
||||||
|
If distribution of object code is made by offering access to copy
|
||||||
|
from a designated place, then offering equivalent access to copy the
|
||||||
|
source code from the same place satisfies the requirement to
|
||||||
|
distribute the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
5. A program that contains no derivative of any portion of the
|
||||||
|
Library, but is designed to work with the Library by being compiled or
|
||||||
|
linked with it, is called a "work that uses the Library". Such a
|
||||||
|
work, in isolation, is not a derivative work of the Library, and
|
||||||
|
therefore falls outside the scope of this License.
|
||||||
|
|
||||||
|
However, linking a "work that uses the Library" with the Library
|
||||||
|
creates an executable that is a derivative of the Library (because it
|
||||||
|
contains portions of the Library), rather than a "work that uses the
|
||||||
|
library". The executable is therefore covered by this License.
|
||||||
|
Section 6 states terms for distribution of such executables.
|
||||||
|
|
||||||
|
When a "work that uses the Library" uses material from a header file
|
||||||
|
that is part of the Library, the object code for the work may be a
|
||||||
|
derivative work of the Library even though the source code is not.
|
||||||
|
Whether this is true is especially significant if the work can be
|
||||||
|
linked without the Library, or if the work is itself a library. The
|
||||||
|
threshold for this to be true is not precisely defined by law.
|
||||||
|
|
||||||
|
If such an object file uses only numerical parameters, data
|
||||||
|
structure layouts and accessors, and small macros and small inline
|
||||||
|
functions (ten lines or less in length), then the use of the object
|
||||||
|
file is unrestricted, regardless of whether it is legally a derivative
|
||||||
|
work. (Executables containing this object code plus portions of the
|
||||||
|
Library will still fall under Section 6.)
|
||||||
|
|
||||||
|
Otherwise, if the work is a derivative of the Library, you may
|
||||||
|
distribute the object code for the work under the terms of Section 6.
|
||||||
|
Any executables containing that work also fall under Section 6,
|
||||||
|
whether or not they are linked directly with the Library itself.
|
||||||
|
|
||||||
|
6. As an exception to the Sections above, you may also compile or
|
||||||
|
link a "work that uses the Library" with the Library to produce a
|
||||||
|
work containing portions of the Library, and distribute that work
|
||||||
|
under terms of your choice, provided that the terms permit
|
||||||
|
modification of the work for the customer's own use and reverse
|
||||||
|
engineering for debugging such modifications.
|
||||||
|
|
||||||
|
You must give prominent notice with each copy of the work that the
|
||||||
|
Library is used in it and that the Library and its use are covered by
|
||||||
|
this License. You must supply a copy of this License. If the work
|
||||||
|
during execution displays copyright notices, you must include the
|
||||||
|
copyright notice for the Library among them, as well as a reference
|
||||||
|
directing the user to the copy of this License. Also, you must do one
|
||||||
|
of these things:
|
||||||
|
|
||||||
|
a) Accompany the work with the complete corresponding
|
||||||
|
machine-readable source code for the Library including whatever
|
||||||
|
changes were used in the work (which must be distributed under
|
||||||
|
Sections 1 and 2 above); and, if the work is an executable linked
|
||||||
|
with the Library, with the complete machine-readable "work that
|
||||||
|
uses the Library", as object code and/or source code, so that the
|
||||||
|
user can modify the Library and then relink to produce a modified
|
||||||
|
executable containing the modified Library. (It is understood
|
||||||
|
that the user who changes the contents of definitions files in the
|
||||||
|
Library will not necessarily be able to recompile the application
|
||||||
|
to use the modified definitions.)
|
||||||
|
|
||||||
|
b) Accompany the work with a written offer, valid for at
|
||||||
|
least three years, to give the same user the materials
|
||||||
|
specified in Subsection 6a, above, for a charge no more
|
||||||
|
than the cost of performing this distribution.
|
||||||
|
|
||||||
|
c) If distribution of the work is made by offering access to copy
|
||||||
|
from a designated place, offer equivalent access to copy the above
|
||||||
|
specified materials from the same place.
|
||||||
|
|
||||||
|
d) Verify that the user has already received a copy of these
|
||||||
|
materials or that you have already sent this user a copy.
|
||||||
|
|
||||||
|
For an executable, the required form of the "work that uses the
|
||||||
|
Library" must include any data and utility programs needed for
|
||||||
|
reproducing the executable from it. However, as a special exception,
|
||||||
|
the source code distributed need not include anything that is normally
|
||||||
|
distributed (in either source or binary form) with the major
|
||||||
|
components (compiler, kernel, and so on) of the operating system on
|
||||||
|
which the executable runs, unless that component itself accompanies
|
||||||
|
the executable.
|
||||||
|
|
||||||
|
It may happen that this requirement contradicts the license
|
||||||
|
restrictions of other proprietary libraries that do not normally
|
||||||
|
accompany the operating system. Such a contradiction means you cannot
|
||||||
|
use both them and the Library together in an executable that you
|
||||||
|
distribute.
|
||||||
|
|
||||||
|
7. You may place library facilities that are a work based on the
|
||||||
|
Library side-by-side in a single library together with other library
|
||||||
|
facilities not covered by this License, and distribute such a combined
|
||||||
|
library, provided that the separate distribution of the work based on
|
||||||
|
the Library and of the other library facilities is otherwise
|
||||||
|
permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Library General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Libraries
|
||||||
|
|
||||||
|
If you develop a new library, and you want it to be of the greatest
|
||||||
|
possible use to the public, we recommend making it free software that
|
||||||
|
everyone can redistribute and change. You can do so by permitting
|
||||||
|
redistribution under these terms (or, alternatively, under the terms of the
|
||||||
|
ordinary General Public License).
|
||||||
|
|
||||||
|
To apply these terms, attach the following notices to the library. It is
|
||||||
|
safest to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the library's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This library is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU Library General Public
|
||||||
|
License as published by the Free Software Foundation; either
|
||||||
|
version 2 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This library is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
Library General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Library General Public
|
||||||
|
License along with this library; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||||
|
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1990
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
That's all there is to it!
|
105
desktopRuntime/resources/SignedClientTemplate.txt
Executable file
105
desktopRuntime/resources/SignedClientTemplate.txt
Executable file
|
@ -0,0 +1,105 @@
|
||||||
|
<!DOCTYPE html>
|
||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<meta charset="UTF-8" />
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||||
|
<meta name="description" content="EaglercraftX 1.8 Offline" />
|
||||||
|
<meta name="keywords" content="eaglercraft, eaglercraftx, minecraft, 1.8, 1.8.8" />
|
||||||
|
<title>EaglercraftX 1.8</title>
|
||||||
|
<meta property="og:locale" content="en-US" />
|
||||||
|
<meta property="og:type" content="website" />
|
||||||
|
<meta property="og:title" content="EaglercraftX 1.8 Offline" />
|
||||||
|
<meta property="og:description" content="this file is not a website, whoever uploaded it to this URL is a dumbass" />
|
||||||
|
<script type="text/javascript">
|
||||||
|
"use strict";
|
||||||
|
const relayId = Math.floor(Math.random() * 3);
|
||||||
|
|
||||||
|
// %%%%%%%%% launch options %%%%%%%%%%%%
|
||||||
|
|
||||||
|
window.eaglercraftXOptsHints = {
|
||||||
|
hintsVersion: 1,
|
||||||
|
container: "game_frame",
|
||||||
|
worldsDB: "worlds",
|
||||||
|
relays: [
|
||||||
|
{ addr: "wss://relay.deev.is/", comment: "lax1dude relay #1", primary: relayId === 0 },
|
||||||
|
{ addr: "wss://relay.lax1dude.net/", comment: "lax1dude relay #2", primary: relayId === 1 },
|
||||||
|
{ addr: "wss://relay.shhnowisnottheti.me/", comment: "ayunami relay #1", primary: relayId === 2 }
|
||||||
|
],
|
||||||
|
checkRelaysForUpdates: true
|
||||||
|
};
|
||||||
|
|
||||||
|
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
"use strict";
|
||||||
|
window.eaglercraftXClientSignature = "data:application/octet-stream;base64,${client_signature}";
|
||||||
|
window.eaglercraftXClientBundle = "data:application/octet-stream;base64,${client_bundle}";
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
"use strict";
|
||||||
|
(function(){
|
||||||
|
var ds = new DecompressionStream("gzip");
|
||||||
|
var result = [];
|
||||||
|
function fetchStream(reader) {
|
||||||
|
reader.read().then(function processData({ done, value }) {
|
||||||
|
if (done) {
|
||||||
|
window.clientScriptSrcURL = URL.createObjectURL(new Blob(result, { type: "text/javascript;charset=utf-8" }));
|
||||||
|
result = [];
|
||||||
|
ds = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
result.push(value);
|
||||||
|
return reader.read().then(processData);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
fetch(window.eaglercraftXClientBundle, { cache: "force-cache" })
|
||||||
|
.then((response) => response.blob())
|
||||||
|
.then((blob) => fetchStream(blob.stream().pipeThrough(ds).getReader()));
|
||||||
|
})();
|
||||||
|
</script>
|
||||||
|
<script type="text/javascript">
|
||||||
|
"use strict";
|
||||||
|
(function(){
|
||||||
|
var launchInterval = -1;
|
||||||
|
var launchCounter = 1;
|
||||||
|
var launchCountdownNumberElement = null;
|
||||||
|
var launchCountdownProgressElement = null;
|
||||||
|
function launchTick() {
|
||||||
|
if(launchCounter > 100) {
|
||||||
|
if(window.clientScriptSrcURL) {
|
||||||
|
clearInterval(launchInterval);
|
||||||
|
setTimeout(() => {
|
||||||
|
document.getElementById("launch_countdown_screen").remove();
|
||||||
|
const script = document.createElement("script");
|
||||||
|
script.type = "text/javascript";
|
||||||
|
script.src = window.clientScriptSrcURL;
|
||||||
|
window.clientScriptSrcURL = null;
|
||||||
|
document.head.appendChild(script);
|
||||||
|
}, 50);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
launchCountdownNumberElement.innerText = "" + Math.floor(6.0 - launchCounter * 0.06);
|
||||||
|
launchCountdownProgressElement.style.width = "" + launchCounter + "%";
|
||||||
|
++launchCounter;
|
||||||
|
}
|
||||||
|
window.addEventListener("load", () => {
|
||||||
|
launchCountdownNumberElement = document.getElementById("launchCountdownNumber");
|
||||||
|
launchCountdownProgressElement = document.getElementById("launchCountdownProgress");
|
||||||
|
launchInterval = setInterval(launchTick, 50);
|
||||||
|
});
|
||||||
|
})();
|
||||||
|
</script>
|
||||||
|
<link type="image/png" rel="shortcut icon" href="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAIAAAD8GO2jAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAAFiUAABYlAUlSJPAAAAR/SURBVEhLtZXZK3ZRFMYPcqXc+gv413DHxVuGIpIhkciQWaRccCNjSCkligwXSOZ5nmfv9zvn2e8+58V753sudmuvvdZ61l5r7XOc8H+GS/D19aUNkPz5+aktQH5/f//4+LBKZKuRkpUtQjCUYG5gD2T38vLy/PwsDfL9/f3Dw8PT05M0b29vnKLhCKCBT4L4gvBLBIei4//4+Hh1dUVEQutUuLu7E83FxQUGnKLBWKfQaA3S+AREVxaEOD8/Pzk50XpzcyMDcH19zdZG3N3d3dzc3Nvb01aX5pQUpQGGQJxcQpfNysoKhUIdHR1o1tbWbInYAgxIPDMzMy8vLzc3FxqOdMoRqwJK8G8ALUYIhHMiSEhIwI6CyIb0qQzC4eGhsXCc1tZWnZIEKzdQJQSXgKxfX18RCM3Z5eWlcfVAxKOjo+Pj49PTU88lTOk2NjbMsePc3t6SAfcgFdszOyMuAdeBg0CQi2lhYUHOeOLDCisN8FzcPFZXV3t7ezHY3t5GQ+6it+2xMASsKhEEWKsmRLRBBUpPvpJ/TpFKFBwKYAiITmicsbYhdHfJAltqhUCVsCQhwslmeXmZxiBQT9c0Ar9E2O3v72sYSE0N1yQArkKy0kBMXLqlZqIZHR3t6empqqqSDcBdhXEJSJ/bUc3q6uq+vj629GB9fR1WsLW1NTs7u7S0RN2locMjIyOEm5ubQ7+4uJienk4/+vv77Y1hwhLBEKhwWHitdVFfX9/Y2Gg2HuLi4owUAysrK8yCG97rh0+ApP5Q2ZycHFlPTExUVFRIBvn5+WhKSkp2dnaMKhptbW2426GgQ/rwuAQCZ1hwFayLiork9hMFBQV1dXVmE0BLS4vqw3QFB8kn4IAxoGPkYpxi4FeDmpqas7Mz4pClAgqGwD48rjY2NmacYqC0tJQ1KSlJWyE5OZkpUKkBAxZVIntAoZh04+Q48fHxPNGBgYHExMT29naj9cBodnZ2mo3jlJWVMeW2OGQck4B1amqqoaGhqamJjx2lGxwcpL0mUgR8fJhsWqJtSkoKU2SbHHUDpkhPBujd8xuQG6PJRM/Pz09PT7O1NNnZ2Tw3fgZkXVhYKCUlUhBATP+hCVyKZGky17RV0g04laayslJ6hlVeFHB4eFhKaogGd0LxtmTgE+hbhKDnPjMzgw8E3qGL2tpaBWpubjYqj2BoaEj6rq4uNATRZ0ZwCbiL6gXEzINk5vCBQJ9rMD4+rkA8QNK036uDg4Py8vLu7m680KjIBNR3zBDoWQM1g98snyB+VSoRW8C/UwR81/SvhgNj9JOTkwwVERUdRBEI0BAdLRVERkhLS8vIyEDQlrsTPTU1lVFhKxARvZgUlFLbegCf4BvIsbi4mIg4E5EogIHhiKCMtU0WUFiVy06j5fAJIDdSBDQw+PegDfBRcbOPwH4F9LuFWIIQdQNKwWqzIE0aoFUaBsw+SQuFw0uNtC9A+F4i3QNrbg3IDn+SAsHh+wYiEpeyBEMLv/cAO6KzAijxxB+Y4wisBhssJUhjEbPJf4Nw+B+JXqLW3bw+wQAAAABJRU5ErkJggg==" />
|
||||||
|
</head>
|
||||||
|
<body style="margin:0px;width:100vw;height:100vh;overflow:hidden;" id="game_frame">
|
||||||
|
<div style="margin:0px;width:100%;height:100%;font-family:sans-serif;display:flex;align-items:center;user-select:none;" id="launch_countdown_screen">
|
||||||
|
<div style="margin:auto;text-align:center;">
|
||||||
|
<h1>This file is from <span style="color:#AA0000;">${date}</span></h1>
|
||||||
|
<h2>Game will launch in <span id="launchCountdownNumber">5</span>...</h2>
|
||||||
|
<div style="border:2px solid black;width:100%;height:15px;padding:1px;margin-bottom:20vh;"><div id="launchCountdownProgress" style="background-color:#555555;width:0%;height:100%;"></div></div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
683
desktopRuntime/resources/assets/eagler/CREDITS.txt
Executable file
683
desktopRuntime/resources/assets/eagler/CREDITS.txt
Executable file
|
@ -0,0 +1,683 @@
|
||||||
|
|
||||||
|
EaglercraftX Developers
|
||||||
|
~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
lax1dude:
|
||||||
|
|
||||||
|
- Creator of Eaglercraft
|
||||||
|
- Ported the Minecraft 1.8 src to TeaVM
|
||||||
|
- Wrote HW accelerated OpenGL 1.3 emulator
|
||||||
|
- Wrote the default shader pack
|
||||||
|
- Made the integrated PBR resource pack
|
||||||
|
- Wrote all desktop emulation code
|
||||||
|
- Wrote EaglercraftXBungee
|
||||||
|
- Wrote WebRTC Relay Server
|
||||||
|
- Wrote the patch and build system
|
||||||
|
|
||||||
|
ayunami2000:
|
||||||
|
|
||||||
|
- Many bug fixes
|
||||||
|
- WebRTC LAN worlds
|
||||||
|
- Added resource packs
|
||||||
|
- Added screen recording
|
||||||
|
- Added seamless fullscreen
|
||||||
|
- Created the replit
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Code used within EaglercraftX
|
||||||
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: TeaVM
|
||||||
|
Project Author: Alexey Andreev
|
||||||
|
Project URL: https://teavm.org/
|
||||||
|
|
||||||
|
Used For: Compiling Java to JS, JRE implementation
|
||||||
|
|
||||||
|
* Copyright 2014 Alexey Andreev.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: LWJGL 3
|
||||||
|
Project Author: Spasi
|
||||||
|
Project URL: https://www.lwjgl.org
|
||||||
|
|
||||||
|
Used For: OpenGL, OpenAL, and GLFW bindings in desktop debug runtime
|
||||||
|
|
||||||
|
* Copyright (c) 2012-present Lightweight Java Game Library
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are
|
||||||
|
* met:
|
||||||
|
*
|
||||||
|
* - Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* - Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
*
|
||||||
|
* - Neither the name Lightweight Java Game Library nor the names of
|
||||||
|
* its contributors may be used to endorse or promote products derived
|
||||||
|
* from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||||
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||||
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: ANGLE
|
||||||
|
Project Author: Google
|
||||||
|
Project URL: https://angleproject.org/
|
||||||
|
|
||||||
|
Used For: OpenGL ES 3.0 emulation in desktop debug runtime
|
||||||
|
|
||||||
|
* Copyright 2018 The ANGLE Project Authors.
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions
|
||||||
|
* are met:
|
||||||
|
*
|
||||||
|
* Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* Redistributions in binary form must reproduce the above
|
||||||
|
* copyright notice, this list of conditions and the following
|
||||||
|
* disclaimer in the documentation and/or other materials provided
|
||||||
|
* with the distribution.
|
||||||
|
*
|
||||||
|
* Neither the name of TransGaming Inc., Google Inc., 3DLabs Inc.
|
||||||
|
* Ltd., nor the names of their contributors may be used to endorse
|
||||||
|
* or promote products derived from this software without specific
|
||||||
|
* prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||||
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||||
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||||
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||||
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||||
|
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||||
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||||
|
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: JOML
|
||||||
|
Project Author: httpdigest
|
||||||
|
Project URL: https://github.com/JOML-CI/JOML
|
||||||
|
|
||||||
|
Used For: Math library for some calculations used by the renderer
|
||||||
|
|
||||||
|
* The MIT License (MIT)
|
||||||
|
*
|
||||||
|
* Copyright (c) 2015-2023 JOML
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in all
|
||||||
|
* copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
* SOFTWARE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: NVIDIA FXAA
|
||||||
|
Project Author: Timothy Lottes, NVIDIA
|
||||||
|
Project URL: https://gist.github.com/kosua20/0c506b81b3812ac900048059d2383126
|
||||||
|
|
||||||
|
Used For: in-game hardware accelerated FXAA antialiasing (when enabled)
|
||||||
|
|
||||||
|
* ==============================================================================
|
||||||
|
*
|
||||||
|
*
|
||||||
|
* NVIDIA FXAA 3.11 by TIMOTHY LOTTES
|
||||||
|
*
|
||||||
|
*
|
||||||
|
* ------------------------------------------------------------------------------
|
||||||
|
* COPYRIGHT (C) 2010, 2011 NVIDIA CORPORATION. ALL RIGHTS RESERVED.
|
||||||
|
* ------------------------------------------------------------------------------
|
||||||
|
* TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THIS SOFTWARE IS PROVIDED
|
||||||
|
* *AS IS* AND NVIDIA AND ITS SUPPLIERS DISCLAIM ALL WARRANTIES, EITHER EXPRESS
|
||||||
|
* OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
|
||||||
|
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL NVIDIA
|
||||||
|
* OR ITS SUPPLIERS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES WHATSOEVER (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR
|
||||||
|
* LOSS OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS INFORMATION,
|
||||||
|
* OR ANY OTHER PECUNIARY LOSS) ARISING OUT OF THE USE OF OR INABILITY TO USE
|
||||||
|
* THIS SOFTWARE, EVEN IF NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
* DAMAGES.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: java-diff-utils
|
||||||
|
Project Author: Google, forked by wumpz
|
||||||
|
Project URL: https://java-diff-utils.github.io/java-diff-utils/
|
||||||
|
|
||||||
|
Used For: generating and applying patch files in build system
|
||||||
|
|
||||||
|
* Copyright 2009-2017 java-diff-utils.
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Google Guava
|
||||||
|
Project Author: Google
|
||||||
|
Project URL: https://github.com/google/guava
|
||||||
|
|
||||||
|
Used For: It's a dependency for Minecraft 1.8
|
||||||
|
|
||||||
|
* Copyright (C) 2011 The Guava Authors
|
||||||
|
*
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: javax.annotation
|
||||||
|
Project Author: Oracle Inc.
|
||||||
|
Project URL: ??
|
||||||
|
|
||||||
|
Used For: Dependency for Google Guava
|
||||||
|
|
||||||
|
* Copyright (c) 2005-2018 Oracle and/or its affiliates. All rights reserved.
|
||||||
|
*
|
||||||
|
* The contents of this file are subject to the terms of either the GNU
|
||||||
|
* General Public License Version 2 only ("GPL") or the Common Development
|
||||||
|
* and Distribution License("CDDL") (collectively, the "License"). You
|
||||||
|
* may not use this file except in compliance with the License. You can
|
||||||
|
* obtain a copy of the License at
|
||||||
|
* https://oss.oracle.com/licenses/CDDL+GPL-1.1
|
||||||
|
* or LICENSE.txt. See the License for the specific
|
||||||
|
* language governing permissions and limitations under the License.
|
||||||
|
*
|
||||||
|
* When distributing the software, include this License Header Notice in each
|
||||||
|
* file and include the License file at LICENSE.txt.
|
||||||
|
*
|
||||||
|
* GPL Classpath Exception:
|
||||||
|
* Oracle designates this particular file as subject to the "Classpath"
|
||||||
|
* exception as provided by Oracle in the GPL Version 2 section of the License
|
||||||
|
* file that accompanied this code.
|
||||||
|
*
|
||||||
|
* Modifications:
|
||||||
|
* If applicable, add the following below the License Header, with the fields
|
||||||
|
* enclosed by brackets [] replaced by your own identifying information:
|
||||||
|
* "Portions Copyright [year] [name of copyright owner]"
|
||||||
|
*
|
||||||
|
* Contributor(s):
|
||||||
|
* If you wish your version of this file to be governed by only the CDDL or
|
||||||
|
* only the GPL Version 2, indicate your decision by adding "[Contributor]
|
||||||
|
* elects to include this software in this distribution under the [CDDL or GPL
|
||||||
|
* Version 2] license." If you don't indicate a single choice of license, a
|
||||||
|
* recipient has the option to distribute your version of this file under
|
||||||
|
* either the CDDL, the GPL Version 2 or to extend the choice of license to
|
||||||
|
* its licensees as provided above. However, if you add GPL Version 2 code
|
||||||
|
* and therefore, elected the GPL Version 2 license, then the option applies
|
||||||
|
* only if the new code is made subject to such option by the copyright
|
||||||
|
* holder.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Apache Commons Lang
|
||||||
|
Project Author: Apache Software Foundation
|
||||||
|
Project URL: https://commons.apache.org/proper/commons-lang/
|
||||||
|
|
||||||
|
Used For: It's a dependency for Minecraft 1.8
|
||||||
|
|
||||||
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
||||||
|
* contributor license agreements. See the NOTICE file distributed with
|
||||||
|
* this work for additional information regarding copyright ownership.
|
||||||
|
* The ASF licenses this file to You under the Apache License, Version 2.0
|
||||||
|
* (the "License"); you may not use this file except in compliance with
|
||||||
|
* the License. You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Apache Commons IO
|
||||||
|
Project Author: Apache Software Foundation
|
||||||
|
Project URL: https://commons.apache.org/proper/commons-io/
|
||||||
|
|
||||||
|
Used For: simplifying file IO in build system
|
||||||
|
|
||||||
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
||||||
|
* contributor license agreements. See the NOTICE file distributed with
|
||||||
|
* this work for additional information regarding copyright ownership.
|
||||||
|
* The ASF licenses this file to You under the Apache License, Version 2.0
|
||||||
|
* (the "License"); you may not use this file except in compliance with
|
||||||
|
* the License. You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Apache Commons CSV
|
||||||
|
Project Author: Apache Software Foundation
|
||||||
|
Project URL: https://commons.apache.org/proper/commons-csv/
|
||||||
|
|
||||||
|
Used For: loading mod coder pack config files in build system
|
||||||
|
|
||||||
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
||||||
|
* contributor license agreements. See the NOTICE file distributed with
|
||||||
|
* this work for additional information regarding copyright ownership.
|
||||||
|
* The ASF licenses this file to You under the Apache License, Version 2.0
|
||||||
|
* (the "License"); you may not use this file except in compliance with
|
||||||
|
* the License. You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: JSON-java
|
||||||
|
Project Author: Sean Leary (stleary)
|
||||||
|
Project URL: https://github.com/stleary/JSON-java
|
||||||
|
|
||||||
|
Used For: JSON serialization and parsing in client and build system
|
||||||
|
|
||||||
|
* Public domain.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Eclipse IDE Java Formatter
|
||||||
|
Project Author: Eclipse Foundation
|
||||||
|
Project URL: https://www.eclipse.org/
|
||||||
|
|
||||||
|
Used For: Formatting source code in build system before making diffs
|
||||||
|
|
||||||
|
* License is here: https://www.eclipse.org/legal/epl-2.0/
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: ObjectWeb ASM
|
||||||
|
Project Author: OW2
|
||||||
|
Project URL: https://asm.ow2.io/
|
||||||
|
|
||||||
|
Used For: parsing method signatures in build system
|
||||||
|
|
||||||
|
* ASM: a very small and fast Java bytecode manipulation framework
|
||||||
|
* Copyright (c) 2000-2011 INRIA, France Telecom
|
||||||
|
* All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions
|
||||||
|
* are met:
|
||||||
|
* 1. Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* 3. Neither the name of the copyright holders nor the names of its
|
||||||
|
* contributors may be used to endorse or promote products derived from
|
||||||
|
* this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||||
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||||
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||||
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||||
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||||
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||||
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
|
||||||
|
* THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Bouncy Castle Crypto
|
||||||
|
Project Author: The Legion of the Bouncy Castle
|
||||||
|
Project URL: https://www.bouncycastle.org/java.html
|
||||||
|
|
||||||
|
Used For: MD5, SHA-1, SHA-256 implementations
|
||||||
|
|
||||||
|
* Copyright (c) 2000-2021 The Legion of the Bouncy Castle Inc. (https://www.bouncycastle.org)
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
|
||||||
|
* and associated documentation files (the "Software"), to deal in the Software without restriction,
|
||||||
|
* including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||||
|
* subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in all copies or substantial
|
||||||
|
* portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
* PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
|
||||||
|
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
* DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Apache Harmony JRE
|
||||||
|
Project Author: Apache Software Foundation
|
||||||
|
Project URL: https://harmony.apache.org/
|
||||||
|
|
||||||
|
Used For: TeaVM compatible String.format implementation
|
||||||
|
|
||||||
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
||||||
|
* contributor license agreements. See the NOTICE file distributed with
|
||||||
|
* this work for additional information regarding copyright ownership.
|
||||||
|
* The ASF licenses this file to You under the Apache License, Version 2.0
|
||||||
|
* (the "License"); you may not use this file except in compliance with
|
||||||
|
* the License. You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Apache Commons Codec
|
||||||
|
Project Author: Apache Software Foundation
|
||||||
|
Project URL: https://commons.apache.org/proper/commons-codec/
|
||||||
|
|
||||||
|
Used For: Base64 encoder/decoder implementation
|
||||||
|
|
||||||
|
* Licensed to the Apache Software Foundation (ASF) under one or more
|
||||||
|
* contributor license agreements. See the NOTICE file distributed with
|
||||||
|
* this work for additional information regarding copyright ownership.
|
||||||
|
* The ASF licenses this file to You under the Apache License, Version 2.0
|
||||||
|
* (the "License"); you may not use this file except in compliance with
|
||||||
|
* the License. You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: JZlib
|
||||||
|
Project Author: ymnk, JCraft Inc.
|
||||||
|
Project URL: http://www.jcraft.com/jzlib/
|
||||||
|
|
||||||
|
Used For: Deflate and GZIP implementations in client
|
||||||
|
|
||||||
|
* Copyright (c) 2011 ymnk, JCraft,Inc. All rights reserved.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1. Redistributions of source code must retain the above copyright notice,
|
||||||
|
* this list of conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in
|
||||||
|
* the documentation and/or other materials provided with the distribution.
|
||||||
|
*
|
||||||
|
* 3. The names of the authors may not be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
|
||||||
|
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
|
||||||
|
* INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||||
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||||
|
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
|
||||||
|
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||||
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
|
||||||
|
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Java-WebSocket
|
||||||
|
Project Author: Nathan Rajlich (TooTallNate)
|
||||||
|
Project URL: http://tootallnate.github.io/Java-WebSocket
|
||||||
|
|
||||||
|
Used For: WebSockets in desktop runtime
|
||||||
|
|
||||||
|
* Copyright (c) 2010-2020 Nathan Rajlich
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person
|
||||||
|
* obtaining a copy of this software and associated documentation
|
||||||
|
* files (the "Software"), to deal in the Software without
|
||||||
|
* restriction, including without limitation the rights to use,
|
||||||
|
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following
|
||||||
|
* conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be
|
||||||
|
* included in all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||||
|
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||||
|
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||||
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||||
|
* OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: Netty
|
||||||
|
Project Author: Netty Project
|
||||||
|
Project URL: https://netty.io/
|
||||||
|
|
||||||
|
Used For: 'ByteBuf' classes implementations for Minecraft 1.8's networking engine
|
||||||
|
|
||||||
|
* Copyright 2015 The Netty Project
|
||||||
|
*
|
||||||
|
* The Netty Project licenses this file to you under the Apache License, version 2.0 (the
|
||||||
|
* "License"); you may not use this file except in compliance with the License. You may obtain a
|
||||||
|
* copy of the License at:
|
||||||
|
*
|
||||||
|
* https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software distributed under the License
|
||||||
|
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
|
||||||
|
* or implied. See the License for the specific language governing permissions and limitations under
|
||||||
|
* the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: 3D Sound System
|
||||||
|
Project Author: Paul Lamb
|
||||||
|
Project URL: http://www.paulscode.com/forum/index.php?topic=4.0
|
||||||
|
|
||||||
|
Used For: Audio in desktop runtime
|
||||||
|
|
||||||
|
* SoundSystem License:
|
||||||
|
*
|
||||||
|
* You are free to use this library for any purpose, commercial or
|
||||||
|
* otherwise. You may modify this library or source code, and distribute it any
|
||||||
|
* way you like, provided the following conditions are met:
|
||||||
|
*
|
||||||
|
* 1) You must abide by the conditions of the aforementioned LWJGL License.
|
||||||
|
*
|
||||||
|
* 2) You may not falsely claim to be the author of this library or any
|
||||||
|
* unmodified portion of it.
|
||||||
|
*
|
||||||
|
* 3) You may not copyright this library or a modified version of it and then
|
||||||
|
* sue me for copyright infringement.
|
||||||
|
*
|
||||||
|
* 4) If you modify the source code, you must clearly document the changes made
|
||||||
|
* before redistributing the modified source code, so other users know it is not
|
||||||
|
* the original code.
|
||||||
|
*
|
||||||
|
* 5) You are not required to give me credit for this library in any derived
|
||||||
|
* work, but if you do, you must also mention my website:
|
||||||
|
* http://www.paulscode.com
|
||||||
|
*
|
||||||
|
* 6) I the author will not be responsible for any damages (physical, financial,
|
||||||
|
* or otherwise) caused by the use if this library or any part of it.
|
||||||
|
*
|
||||||
|
* 7) I the author do not guarantee, warrant, or make any representations,
|
||||||
|
* either expressed or implied, regarding the use of this library or any part of
|
||||||
|
* it.
|
||||||
|
*
|
||||||
|
* Author: Paul Lamb
|
||||||
|
* http://www.paulscode.com
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: JOrbis
|
||||||
|
Project Author: ymnk, JCraft Inc.
|
||||||
|
Project URL: http://www.jcraft.com/jorbis/
|
||||||
|
|
||||||
|
Used For: Audio in desktop runtime
|
||||||
|
|
||||||
|
* JOrbis
|
||||||
|
* Copyright (C) 2000 ymnk, JCraft,Inc.
|
||||||
|
*
|
||||||
|
* Written by: 2000 ymnk<ymnk@jcraft.com>
|
||||||
|
*
|
||||||
|
* Many thanks to
|
||||||
|
* Monty <monty@xiph.org> and
|
||||||
|
* The XIPHOPHORUS Company http://www.xiph.org/ .
|
||||||
|
* JOrbis has been based on their awesome works, Vorbis codec.
|
||||||
|
*
|
||||||
|
* This program is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Library General Public License
|
||||||
|
* as published by the Free Software Foundation; either version 2 of
|
||||||
|
* the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Library General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Library General Public
|
||||||
|
* License along with this program; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: sqlite-jdbc
|
||||||
|
Project Author: Taro L. Saito (xerial)
|
||||||
|
Project URL: https://github.com/xerial/sqlite-jdbc
|
||||||
|
|
||||||
|
Used For: Default skin cache and authentication JDBC driver in EaglerXBungee
|
||||||
|
|
||||||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
* you may not use this file except in compliance with the License.
|
||||||
|
* You may obtain a copy of the License at
|
||||||
|
*
|
||||||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
*
|
||||||
|
* Unless required by applicable law or agreed to in writing, software
|
||||||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
* See the License for the specific language governing permissions and
|
||||||
|
* limitations under the License.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||||
|
|
||||||
|
Project Name: fix-webm-duration
|
||||||
|
Project Author: Yury Sitnikov
|
||||||
|
Project URL: https://github.com/yusitnikov/fix-webm-duration
|
||||||
|
|
||||||
|
Used For: Post-processing screen recordings to add durations to the file headers
|
||||||
|
|
||||||
|
* The MIT license
|
||||||
|
*
|
||||||
|
* Copyright (c) 2018 Yury Sitnikov
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
|
* in the Software without restriction, including without limitation the rights
|
||||||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be included in
|
||||||
|
* all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
* THE SOFTWARE.
|
||||||
|
|
||||||
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
BIN
desktopRuntime/resources/assets/eagler/eagtek.png
Executable file
BIN
desktopRuntime/resources/assets/eagler/eagtek.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 10 KiB |
36
desktopRuntime/resources/assets/eagler/glsl/accel_font.fsh
Executable file
36
desktopRuntime/resources/assets/eagler/glsl/accel_font.fsh
Executable file
|
@ -0,0 +1,36 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2022-2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
precision lowp int;
|
||||||
|
precision mediump float;
|
||||||
|
precision mediump sampler2D;
|
||||||
|
|
||||||
|
in vec2 v_texCoord2f;
|
||||||
|
in vec4 v_color4f;
|
||||||
|
|
||||||
|
layout(location = 0) out vec4 output4f;
|
||||||
|
|
||||||
|
uniform sampler2D u_inputTexture;
|
||||||
|
uniform vec4 u_colorBias4f;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
output4f = texture(u_inputTexture, v_texCoord2f) * v_color4f + u_colorBias4f;
|
||||||
|
if(output4f.a < 0.004) {
|
||||||
|
discard;
|
||||||
|
}
|
||||||
|
}
|
53
desktopRuntime/resources/assets/eagler/glsl/accel_font.vsh
Executable file
53
desktopRuntime/resources/assets/eagler/glsl/accel_font.vsh
Executable file
|
@ -0,0 +1,53 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2022-2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
precision lowp int;
|
||||||
|
precision highp float;
|
||||||
|
precision mediump sampler2D;
|
||||||
|
|
||||||
|
layout(location = 0) in vec3 a_position3f;
|
||||||
|
|
||||||
|
layout(location = 1) in vec2 c_position2i;
|
||||||
|
layout(location = 2) in vec2 c_coords2i;
|
||||||
|
layout(location = 3) in vec4 c_color4f;
|
||||||
|
|
||||||
|
out vec2 v_texCoord2f;
|
||||||
|
out vec4 v_color4f;
|
||||||
|
|
||||||
|
uniform mat4 u_matrixTransform;
|
||||||
|
uniform vec2 u_charSize2f;
|
||||||
|
uniform vec2 u_charCoordSize2f;
|
||||||
|
uniform vec4 u_color4f;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
v_color4f = c_color4f.bgra;
|
||||||
|
float shadowBit = a_position3f.z;
|
||||||
|
float boldBit = shadowBit >= 0.5 ? 1.0 : 0.0;
|
||||||
|
shadowBit -= boldBit * 0.5;
|
||||||
|
v_color4f.rgb *= (1.0 - shadowBit * 3.0);
|
||||||
|
v_texCoord2f = (c_coords2i + a_position3f.xy) * u_charCoordSize2f;
|
||||||
|
vec2 pos2d = c_position2i + vec2(shadowBit * 4.0);
|
||||||
|
pos2d += a_position3f.xy * u_charSize2f;
|
||||||
|
pos2d.x += boldBit;
|
||||||
|
float italicBit = v_color4f.a >= 0.5 ? 2.0 : 0.0;
|
||||||
|
v_color4f.a -= italicBit * 0.25;
|
||||||
|
pos2d.x -= (a_position3f.y - 0.5) * italicBit;
|
||||||
|
v_color4f.a *= 2.0;
|
||||||
|
v_color4f *= u_color4f;
|
||||||
|
gl_Position = u_matrixTransform * vec4(pos2d, 0.0, 1.0);
|
||||||
|
}
|
35
desktopRuntime/resources/assets/eagler/glsl/accel_particle.fsh
Executable file
35
desktopRuntime/resources/assets/eagler/glsl/accel_particle.fsh
Executable file
|
@ -0,0 +1,35 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2022-2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
precision lowp int;
|
||||||
|
precision mediump float;
|
||||||
|
precision mediump sampler2D;
|
||||||
|
|
||||||
|
in vec2 v_texCoord2f;
|
||||||
|
in vec4 v_color4f;
|
||||||
|
|
||||||
|
layout(location = 0) out vec4 output4f;
|
||||||
|
|
||||||
|
uniform sampler2D u_inputTexture;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
output4f = texture(u_inputTexture, v_texCoord2f) * v_color4f;
|
||||||
|
if(output4f.a < 0.004) {
|
||||||
|
discard;
|
||||||
|
}
|
||||||
|
}
|
61
desktopRuntime/resources/assets/eagler/glsl/accel_particle.vsh
Executable file
61
desktopRuntime/resources/assets/eagler/glsl/accel_particle.vsh
Executable file
|
@ -0,0 +1,61 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2022-2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
precision lowp int;
|
||||||
|
precision highp float;
|
||||||
|
precision mediump sampler2D;
|
||||||
|
|
||||||
|
layout(location = 0) in vec2 a_position2f;
|
||||||
|
|
||||||
|
layout(location = 1) in vec3 p_position3f;
|
||||||
|
layout(location = 2) in vec2 p_texCoords2i;
|
||||||
|
layout(location = 3) in vec2 p_lightMap2f;
|
||||||
|
layout(location = 4) in vec2 p_particleSize_texCoordsSize_2i;
|
||||||
|
layout(location = 5) in vec4 p_color4f;
|
||||||
|
|
||||||
|
out vec2 v_texCoord2f;
|
||||||
|
out vec4 v_color4f;
|
||||||
|
|
||||||
|
uniform mat4 u_matrixTransform;
|
||||||
|
uniform vec3 u_texCoordSize2f_particleSize1f;
|
||||||
|
uniform vec4 u_transformParam_1_2_3_4_f;
|
||||||
|
uniform float u_transformParam_5_f;
|
||||||
|
uniform vec4 u_color4f;
|
||||||
|
|
||||||
|
uniform sampler2D u_lightmapTexture;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
v_color4f = u_color4f * p_color4f.bgra * texture(u_lightmapTexture, p_lightMap2f);
|
||||||
|
|
||||||
|
vec2 tex2f = a_position2f * 0.5 + 0.5;
|
||||||
|
tex2f.y = 1.0 - tex2f.y;
|
||||||
|
tex2f = p_texCoords2i + tex2f * p_particleSize_texCoordsSize_2i.y;
|
||||||
|
v_texCoord2f = tex2f * u_texCoordSize2f_particleSize1f.xy;
|
||||||
|
|
||||||
|
float particleSize = u_texCoordSize2f_particleSize1f.z * p_particleSize_texCoordsSize_2i.x;
|
||||||
|
|
||||||
|
vec3 pos3f = p_position3f;
|
||||||
|
vec2 spos2f = a_position2f * particleSize;
|
||||||
|
pos3f.x += u_transformParam_1_2_3_4_f.x * spos2f.x;
|
||||||
|
pos3f.x += u_transformParam_1_2_3_4_f.w * spos2f.y;
|
||||||
|
pos3f.y += u_transformParam_1_2_3_4_f.y * spos2f.y;
|
||||||
|
pos3f.z += u_transformParam_1_2_3_4_f.z * spos2f.x;
|
||||||
|
pos3f.z += u_transformParam_5_f * spos2f.y;
|
||||||
|
|
||||||
|
gl_Position = u_matrixTransform * vec4(pos3f, 1.0);
|
||||||
|
}
|
183
desktopRuntime/resources/assets/eagler/glsl/core.fsh
Executable file
183
desktopRuntime/resources/assets/eagler/glsl/core.fsh
Executable file
|
@ -0,0 +1,183 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2022-2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if defined(COMPILE_ENABLE_TEX_GEN) || defined(COMPILE_ENABLE_FOG)
|
||||||
|
in vec4 v_position4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_TEXTURE_ATTRIB
|
||||||
|
in vec2 v_texture2f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
uniform vec4 u_color4f;
|
||||||
|
|
||||||
|
#ifdef COMPILE_BLEND_ADD
|
||||||
|
uniform vec4 u_colorBlendSrc4f;
|
||||||
|
uniform vec4 u_colorBlendAdd4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_COLOR_ATTRIB
|
||||||
|
in vec4 v_color4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_NORMAL_ATTRIB
|
||||||
|
in vec3 v_normal3f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_LIGHTMAP_ATTRIB
|
||||||
|
in vec2 v_lightmap2f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_TEXTURE2D
|
||||||
|
uniform sampler2D u_samplerTexture;
|
||||||
|
#if !defined(COMPILE_TEXTURE_ATTRIB) && !defined(COMPILE_ENABLE_TEX_GEN)
|
||||||
|
uniform vec2 u_textureCoords01;
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_LIGHTMAP
|
||||||
|
uniform sampler2D u_samplerLightmap;
|
||||||
|
#ifndef COMPILE_LIGHTMAP_ATTRIB
|
||||||
|
uniform vec2 u_textureCoords02;
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_ALPHA_TEST
|
||||||
|
uniform float u_alphaTestRef1f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_MC_LIGHTING
|
||||||
|
uniform int u_lightsEnabled1i;
|
||||||
|
uniform vec4 u_lightsDirections4fv[4];
|
||||||
|
uniform vec3 u_lightsAmbient3f;
|
||||||
|
#ifndef COMPILE_NORMAL_ATTRIB
|
||||||
|
uniform vec3 u_uniformNormal3f;
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_FOG
|
||||||
|
uniform vec4 u_fogParameters4f;
|
||||||
|
uniform vec4 u_fogColor4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_TEX_GEN
|
||||||
|
in vec3 v_objectPosition3f;
|
||||||
|
uniform ivec4 u_texGenPlane4i;
|
||||||
|
uniform vec4 u_texGenS4f;
|
||||||
|
uniform vec4 u_texGenT4f;
|
||||||
|
uniform vec4 u_texGenR4f;
|
||||||
|
uniform vec4 u_texGenQ4f;
|
||||||
|
uniform mat4 u_textureMat4f01;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_ANISOTROPIC_FIX
|
||||||
|
uniform vec2 u_textureAnisotropicFix;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
layout(location = 0) out vec4 output4f;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
|
||||||
|
#ifdef COMPILE_COLOR_ATTRIB
|
||||||
|
vec4 color = v_color4f * u_color4f;
|
||||||
|
#else
|
||||||
|
vec4 color = u_color4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_TEX_GEN
|
||||||
|
vec4 texGenVector;
|
||||||
|
|
||||||
|
vec4 texGenPosSrc[2];
|
||||||
|
texGenPosSrc[0] = vec4(v_objectPosition3f, 1.0);
|
||||||
|
texGenPosSrc[1] = v_position4f;
|
||||||
|
|
||||||
|
texGenVector.x = dot(texGenPosSrc[u_texGenPlane4i.x], u_texGenS4f);
|
||||||
|
texGenVector.y = dot(texGenPosSrc[u_texGenPlane4i.y], u_texGenT4f);
|
||||||
|
texGenVector.z = dot(texGenPosSrc[u_texGenPlane4i.z], u_texGenR4f);
|
||||||
|
texGenVector.w = dot(texGenPosSrc[u_texGenPlane4i.w], u_texGenQ4f);
|
||||||
|
|
||||||
|
texGenVector = u_textureMat4f01 * texGenVector;
|
||||||
|
color *= texture(u_samplerTexture, texGenVector.xy / texGenVector.w);
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_ALPHA_TEST
|
||||||
|
if(color.a < u_alphaTestRef1f) discard;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_TEXTURE2D
|
||||||
|
#ifdef COMPILE_TEXTURE_ATTRIB
|
||||||
|
#ifdef COMPILE_ENABLE_ANISOTROPIC_FIX
|
||||||
|
// d3d11 doesn't support GL_NEAREST upscaling with anisotropic
|
||||||
|
// filtering enabled, so it needs this stupid fix to 'work'
|
||||||
|
vec2 uv = floor(v_texture2f * u_textureAnisotropicFix) + 0.5;
|
||||||
|
color *= texture(u_samplerTexture, uv / u_textureAnisotropicFix);
|
||||||
|
#else
|
||||||
|
color *= texture(u_samplerTexture, v_texture2f);
|
||||||
|
#endif
|
||||||
|
#else
|
||||||
|
color *= texture(u_samplerTexture, u_textureCoords01);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_LIGHTMAP
|
||||||
|
#ifdef COMPILE_LIGHTMAP_ATTRIB
|
||||||
|
color *= texture(u_samplerLightmap, v_lightmap2f);
|
||||||
|
#else
|
||||||
|
color *= texture(u_samplerLightmap, u_textureCoords02);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_BLEND_ADD
|
||||||
|
color = color * u_colorBlendSrc4f + u_colorBlendAdd4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_ALPHA_TEST
|
||||||
|
if(color.a < u_alphaTestRef1f) discard;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_MC_LIGHTING
|
||||||
|
#ifdef COMPILE_NORMAL_ATTRIB
|
||||||
|
vec3 normal = normalize(v_normal3f);
|
||||||
|
#else
|
||||||
|
vec3 normal = u_uniformNormal3f;
|
||||||
|
#endif
|
||||||
|
float diffuse = 0.0;
|
||||||
|
vec4 light;
|
||||||
|
for(int i = 0; i < u_lightsEnabled1i; ++i) {
|
||||||
|
light = u_lightsDirections4fv[i];
|
||||||
|
diffuse += max(dot(light.xyz, normal), 0.0) * light.w;
|
||||||
|
}
|
||||||
|
color.rgb *= min(u_lightsAmbient3f + vec3(diffuse), 1.0);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_FOG
|
||||||
|
vec3 fogPos = v_position4f.xyz / v_position4f.w;
|
||||||
|
float dist = sqrt(dot(fogPos, fogPos));
|
||||||
|
float fogDensity = u_fogParameters4f.y;
|
||||||
|
float fogStart = u_fogParameters4f.z;
|
||||||
|
float fogEnd = u_fogParameters4f.w;
|
||||||
|
float f = u_fogParameters4f.x > 0.0 ? 1.0 - exp(-fogDensity * dist) :
|
||||||
|
(dist - fogStart) / (fogEnd - fogStart);
|
||||||
|
color.rgb = mix(color.rgb, u_fogColor4f.rgb, clamp(f, 0.0, 1.0) * u_fogColor4f.a);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
output4f = color;
|
||||||
|
}
|
99
desktopRuntime/resources/assets/eagler/glsl/core.vsh
Executable file
99
desktopRuntime/resources/assets/eagler/glsl/core.vsh
Executable file
|
@ -0,0 +1,99 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2022-2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
in vec3 a_position3f;
|
||||||
|
|
||||||
|
#if defined(COMPILE_ENABLE_TEX_GEN) || defined(COMPILE_ENABLE_FOG)
|
||||||
|
#define _COMPILE_VARYING_POSITION
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef _COMPILE_VARYING_POSITION
|
||||||
|
out vec4 v_position4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_ENABLE_TEX_GEN
|
||||||
|
out vec3 v_objectPosition3f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_TEXTURE_ATTRIB
|
||||||
|
in vec2 a_texture2f;
|
||||||
|
out vec2 v_texture2f;
|
||||||
|
uniform mat4 u_textureMat4f01;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_COLOR_ATTRIB
|
||||||
|
in vec4 a_color4f;
|
||||||
|
out vec4 v_color4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_NORMAL_ATTRIB
|
||||||
|
in vec4 a_normal4f;
|
||||||
|
out vec3 v_normal3f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_LIGHTMAP_ATTRIB
|
||||||
|
in vec2 a_lightmap2f;
|
||||||
|
out vec2 v_lightmap2f;
|
||||||
|
uniform mat4 u_textureMat4f02;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef _COMPILE_VARYING_POSITION
|
||||||
|
uniform mat4 u_modelviewMat4f;
|
||||||
|
uniform mat4 u_projectionMat4f;
|
||||||
|
#else
|
||||||
|
uniform mat4 u_modelviewProjMat4f;
|
||||||
|
#ifdef COMPILE_NORMAL_ATTRIB
|
||||||
|
uniform mat4 u_modelviewMat4f;
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define TEX_MAT3(mat4In) mat3(mat4In[0].xyw,mat4In[1].xyw,mat4In[3].xyw)
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
#ifdef COMPILE_ENABLE_TEX_GEN
|
||||||
|
v_objectPosition3f = a_position3f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef _COMPILE_VARYING_POSITION
|
||||||
|
v_position4f = u_modelviewMat4f * vec4(a_position3f, 1.0);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_TEXTURE_ATTRIB
|
||||||
|
vec3 v_textureTmp3f = TEX_MAT3(u_textureMat4f01) * vec3(a_texture2f, 1.0);
|
||||||
|
v_texture2f = v_textureTmp3f.xy / v_textureTmp3f.z;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_COLOR_ATTRIB
|
||||||
|
v_color4f = a_color4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_NORMAL_ATTRIB
|
||||||
|
v_normal3f = normalize(mat3(u_modelviewMat4f) * a_normal4f.xyz);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_LIGHTMAP_ATTRIB
|
||||||
|
vec3 v_lightmapTmp3f = TEX_MAT3(u_textureMat4f02) * vec3(a_lightmap2f, 1.0);
|
||||||
|
v_lightmap2f = v_lightmapTmp3f.xy / v_lightmapTmp3f.z;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef _COMPILE_VARYING_POSITION
|
||||||
|
gl_Position = u_projectionMat4f * v_position4f;
|
||||||
|
#else
|
||||||
|
gl_Position = u_modelviewProjMat4f * vec4(a_position3f, 1.0);
|
||||||
|
#endif
|
||||||
|
}
|
75
desktopRuntime/resources/assets/eagler/glsl/deferred/accel_particle.vsh
Executable file
75
desktopRuntime/resources/assets/eagler/glsl/deferred/accel_particle.vsh
Executable file
|
@ -0,0 +1,75 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
precision lowp int;
|
||||||
|
precision highp float;
|
||||||
|
precision mediump sampler2D;
|
||||||
|
|
||||||
|
layout(location = 0) in vec2 a_position2f;
|
||||||
|
|
||||||
|
layout(location = 1) in vec3 p_position3f;
|
||||||
|
layout(location = 2) in vec2 p_texCoords2i;
|
||||||
|
layout(location = 3) in vec2 p_lightMap2f;
|
||||||
|
layout(location = 4) in vec2 p_particleSize_texCoordsSize_2i;
|
||||||
|
layout(location = 5) in vec4 p_color4f;
|
||||||
|
|
||||||
|
out vec2 v_texCoord2f;
|
||||||
|
out vec4 v_color4f;
|
||||||
|
out vec2 v_lightmap2f;
|
||||||
|
|
||||||
|
#ifdef COMPILE_FORWARD_VSH
|
||||||
|
out vec4 v_position4f;
|
||||||
|
uniform mat4 u_modelViewMatrix4f;
|
||||||
|
uniform mat4 u_projectionMatrix4f;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_GBUFFER_VSH
|
||||||
|
uniform mat4 u_matrixTransform;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
uniform vec3 u_texCoordSize2f_particleSize1f;
|
||||||
|
uniform vec4 u_transformParam_1_2_3_4_f;
|
||||||
|
uniform float u_transformParam_5_f;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
v_color4f = p_color4f.bgra;
|
||||||
|
v_lightmap2f = p_lightMap2f;
|
||||||
|
|
||||||
|
vec2 tex2f = a_position2f * 0.5 + 0.5;
|
||||||
|
tex2f.y = 1.0 - tex2f.y;
|
||||||
|
tex2f = p_texCoords2i + tex2f * p_particleSize_texCoordsSize_2i.y;
|
||||||
|
v_texCoord2f = tex2f * u_texCoordSize2f_particleSize1f.xy;
|
||||||
|
|
||||||
|
float particleSize = u_texCoordSize2f_particleSize1f.z * p_particleSize_texCoordsSize_2i.x;
|
||||||
|
|
||||||
|
vec3 pos3f = p_position3f;
|
||||||
|
vec2 spos2f = a_position2f * particleSize;
|
||||||
|
pos3f.x += u_transformParam_1_2_3_4_f.x * spos2f.x;
|
||||||
|
pos3f.x += u_transformParam_1_2_3_4_f.w * spos2f.y;
|
||||||
|
pos3f.y += u_transformParam_1_2_3_4_f.y * spos2f.y;
|
||||||
|
pos3f.z += u_transformParam_1_2_3_4_f.z * spos2f.x;
|
||||||
|
pos3f.z += u_transformParam_5_f * spos2f.y;
|
||||||
|
|
||||||
|
#ifdef COMPILE_GBUFFER_VSH
|
||||||
|
gl_Position = u_matrixTransform * vec4(pos3f, 1.0);
|
||||||
|
#endif
|
||||||
|
#ifdef COMPILE_FORWARD_VSH
|
||||||
|
v_position4f = u_modelViewMatrix4f * vec4(pos3f, 1.0);
|
||||||
|
gl_Position = u_projectionMatrix4f * v_position4f;
|
||||||
|
#endif
|
||||||
|
}
|
235
desktopRuntime/resources/assets/eagler/glsl/deferred/accel_particle_forward.fsh
Executable file
235
desktopRuntime/resources/assets/eagler/glsl/deferred/accel_particle_forward.fsh
Executable file
|
@ -0,0 +1,235 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
precision lowp int;
|
||||||
|
precision highp float;
|
||||||
|
precision mediump sampler2D;
|
||||||
|
precision highp sampler2DShadow;
|
||||||
|
|
||||||
|
in vec4 v_position4f;
|
||||||
|
in vec2 v_texCoord2f;
|
||||||
|
in vec4 v_color4f;
|
||||||
|
in vec2 v_lightmap2f;
|
||||||
|
|
||||||
|
layout(location = 0) out vec4 output4f;
|
||||||
|
|
||||||
|
uniform sampler2D u_diffuseTexture;
|
||||||
|
|
||||||
|
uniform vec2 u_textureYScale2f;
|
||||||
|
|
||||||
|
uniform mat4 u_inverseViewMatrix4f;
|
||||||
|
|
||||||
|
#ifdef COMPILE_DYNAMIC_LIGHTS
|
||||||
|
struct DynamicLight {
|
||||||
|
mediump vec4 u_lightPosition4f;
|
||||||
|
mediump vec4 u_lightColor4f;
|
||||||
|
};
|
||||||
|
layout(std140) uniform u_chunkLightingData {
|
||||||
|
mediump int u_dynamicLightCount1i;
|
||||||
|
mediump int _paddingA_;
|
||||||
|
mediump int _paddingB_;
|
||||||
|
mediump int _paddingC_;
|
||||||
|
DynamicLight u_dynamicLightArray[12];
|
||||||
|
};
|
||||||
|
#endif
|
||||||
|
|
||||||
|
layout(std140) uniform u_worldLightingData {
|
||||||
|
mediump vec4 u_sunDirection4f;
|
||||||
|
mediump vec4 u_sunColor3f_sky1f;
|
||||||
|
mediump vec4 u_fogParameters4f;
|
||||||
|
mediump vec4 u_fogColorLight4f;
|
||||||
|
mediump vec4 u_fogColorDark4f;
|
||||||
|
mediump vec4 u_fogColorAddSun4f;
|
||||||
|
mediump vec4 u_blockSkySunDynamicLightFac4f;
|
||||||
|
#ifdef COMPILE_SUN_SHADOW_LOD0
|
||||||
|
mediump mat4 u_sunShadowMatrixLOD04f;
|
||||||
|
#define DO_COMPILE_SUN_SHADOWS
|
||||||
|
#define SUN_SHADOW_MAP_FRAC 1.0
|
||||||
|
#endif
|
||||||
|
#ifdef COMPILE_SUN_SHADOW_LOD1
|
||||||
|
mediump mat4 u_sunShadowMatrixLOD04f;
|
||||||
|
mediump mat4 u_sunShadowMatrixLOD14f;
|
||||||
|
#define DO_COMPILE_SUN_SHADOWS
|
||||||
|
#define SUN_SHADOW_MAP_FRAC 0.5
|
||||||
|
#endif
|
||||||
|
#ifdef COMPILE_SUN_SHADOW_LOD2
|
||||||
|
mediump mat4 u_sunShadowMatrixLOD04f;
|
||||||
|
mediump mat4 u_sunShadowMatrixLOD14f;
|
||||||
|
mediump mat4 u_sunShadowMatrixLOD24f;
|
||||||
|
#define DO_COMPILE_SUN_SHADOWS
|
||||||
|
#define SUN_SHADOW_MAP_FRAC 0.3333333
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
|
uniform sampler2D u_samplerNormalMaterial;
|
||||||
|
|
||||||
|
uniform sampler2D u_metalsLUT;
|
||||||
|
|
||||||
|
#define LIB_INCLUDE_PBR_LIGHTING_FUNCTION
|
||||||
|
#define LIB_INCLUDE_PBR_LIGHTING_PREFETCH
|
||||||
|
#EAGLER INCLUDE (3) "eagler:glsl/deferred/lib/pbr_lighting.glsl"
|
||||||
|
|
||||||
|
uniform sampler2D u_irradianceMap;
|
||||||
|
|
||||||
|
#ifdef DO_COMPILE_SUN_SHADOWS
|
||||||
|
uniform sampler2DShadow u_sunShadowDepthTexture;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec4 worldPosition4f;
|
||||||
|
vec4 worldDirection4f;
|
||||||
|
vec4 diffuseColor4f;
|
||||||
|
vec3 normalVector3f;
|
||||||
|
vec2 lightmapCoords2f;
|
||||||
|
vec3 materialData3f;
|
||||||
|
|
||||||
|
// =========== RESOLVE CONSTANTS ============ //
|
||||||
|
|
||||||
|
worldPosition4f = u_inverseViewMatrix4f * v_position4f;
|
||||||
|
worldPosition4f.xyz /= worldPosition4f.w;
|
||||||
|
worldPosition4f.w = 1.0;
|
||||||
|
worldDirection4f = u_inverseViewMatrix4f * vec4(v_position4f.xyz / v_position4f.w, 0.0);
|
||||||
|
worldDirection4f.xyz = normalize(worldDirection4f.xyz);
|
||||||
|
|
||||||
|
lightmapCoords2f = v_lightmap2f;
|
||||||
|
|
||||||
|
normalVector3f = normalize(u_inverseViewMatrix4f[2].xyz);
|
||||||
|
|
||||||
|
// ========= CALCULATE DIFFUSE COLOR ========== //
|
||||||
|
|
||||||
|
diffuseColor4f = texture(u_diffuseTexture, v_texCoord2f) * v_color4f;
|
||||||
|
|
||||||
|
// ============= ALPHA TEST ============== //
|
||||||
|
|
||||||
|
if(diffuseColor4f.a < 0.004) discard;
|
||||||
|
|
||||||
|
// ========== RESOLVE MATERIALS =========== //
|
||||||
|
|
||||||
|
materialData3f = texture(u_samplerNormalMaterial, vec2(v_texCoord2f.x, v_texCoord2f.y * u_textureYScale2f.x + u_textureYScale2f.y)).rgb;
|
||||||
|
|
||||||
|
vec3 metalN, metalK;
|
||||||
|
PREFETCH_METALS(diffuseColor4f.rgb, materialData3f.g, metalN, metalK)
|
||||||
|
|
||||||
|
// ============ SUN LIGHTING ============== //
|
||||||
|
|
||||||
|
diffuseColor4f.rgb *= diffuseColor4f.rgb;
|
||||||
|
|
||||||
|
vec3 lightColor3f = vec3(0.0);
|
||||||
|
if(dot(u_sunDirection4f.xyz, normalVector3f) > 0.0 && lightmapCoords2f.g > 0.5 &&
|
||||||
|
(u_sunColor3f_sky1f.r + u_sunColor3f_sky1f.g + u_sunColor3f_sky1f.b) > 0.001) {
|
||||||
|
#ifdef DO_COMPILE_SUN_SHADOWS
|
||||||
|
|
||||||
|
// ========== SUN SHADOW: LOD0 ============ //
|
||||||
|
|
||||||
|
float skyLight = max(lightmapCoords2f.g * 2.0 - 1.0, 0.0);
|
||||||
|
float shadowSample = 1.0;
|
||||||
|
vec4 shadowWorldPos4f = worldPosition4f;
|
||||||
|
shadowWorldPos4f.xyz += normalVector3f * 0.05;
|
||||||
|
|
||||||
|
vec4 shadowTexPos4f;
|
||||||
|
vec2 tmpVec2;
|
||||||
|
for(;;) {
|
||||||
|
shadowTexPos4f = u_sunShadowMatrixLOD04f * shadowWorldPos4f;
|
||||||
|
if(shadowTexPos4f.xyz == clamp(shadowTexPos4f.xyz, vec3(0.005), vec3(0.995))) {
|
||||||
|
shadowSample = textureLod(u_sunShadowDepthTexture, vec3(shadowTexPos4f.xy * vec2(1.0, SUN_SHADOW_MAP_FRAC), shadowTexPos4f.z), 0.0);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
#if defined(COMPILE_SUN_SHADOW_LOD1) || defined(COMPILE_SUN_SHADOW_LOD2)
|
||||||
|
shadowTexPos4f = u_sunShadowMatrixLOD14f * shadowWorldPos4f;
|
||||||
|
if(shadowTexPos4f.xyz == clamp(shadowTexPos4f.xyz, vec3(0.005), vec3(0.995))) {
|
||||||
|
shadowTexPos4f.y += 1.0;
|
||||||
|
shadowTexPos4f.y *= SUN_SHADOW_MAP_FRAC;
|
||||||
|
shadowSample = textureLod(u_sunShadowDepthTexture, vec3(shadowTexPos4f.xy, shadowTexPos4f.z + 0.00015), 0.0);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef COMPILE_SUN_SHADOW_LOD2
|
||||||
|
shadowTexPos4f = u_sunShadowMatrixLOD24f * shadowWorldPos4f;
|
||||||
|
if(shadowTexPos4f.xyz == clamp(shadowTexPos4f.xyz, vec3(0.005), vec3(0.995))) {
|
||||||
|
shadowTexPos4f.y += 2.0;
|
||||||
|
shadowTexPos4f.y *= SUN_SHADOW_MAP_FRAC;
|
||||||
|
shadowSample = textureLod(u_sunShadowDepthTexture, vec3(shadowTexPos4f.xy, shadowTexPos4f.z + 0.00015), 0.0);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
lightColor3f = u_sunColor3f_sky1f.rgb * max(lightmapCoords2f.g * 2.0 - 1.0, 0.0);
|
||||||
|
#ifdef DO_COMPILE_SUN_SHADOWS
|
||||||
|
lightColor3f *= shadowSample * skyLight;
|
||||||
|
#endif
|
||||||
|
vec3 normalWrap3f = normalVector3f * (dot(-worldDirection4f.xyz, normalVector3f) < 0.0 ? -1.0 : 1.0);
|
||||||
|
lightColor3f = eaglercraftLighting(diffuseColor4f.rgb, lightColor3f, -worldDirection4f.xyz, u_sunDirection4f.xyz, normalWrap3f, materialData3f, metalN, metalK) * u_blockSkySunDynamicLightFac4f.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
// =========== IRRADIANCE MAP =========== //
|
||||||
|
|
||||||
|
lightmapCoords2f *= lightmapCoords2f;
|
||||||
|
|
||||||
|
vec3 irradianceMapSamplePos2f = normalVector3f;
|
||||||
|
irradianceMapSamplePos2f.xz /= abs(irradianceMapSamplePos2f.y) + 1.0;
|
||||||
|
float dst = 1.0 - dot(irradianceMapSamplePos2f.xz, irradianceMapSamplePos2f.xz);
|
||||||
|
dst *= dst;
|
||||||
|
irradianceMapSamplePos2f.xz *= 0.975;
|
||||||
|
vec3 skyLight = vec3(sqrt(0.01 + max(u_sunDirection4f.w, 0.0)));
|
||||||
|
if(dst < 0.005) {
|
||||||
|
vec4 sample1 = textureLod(u_irradianceMap, irradianceMapSamplePos2f.xz * vec2(0.5, 0.25) + vec2(0.5, 0.25), 0.0);
|
||||||
|
vec4 sample2 = textureLod(u_irradianceMap, irradianceMapSamplePos2f.xz * vec2(0.5, -0.25) + vec2(0.5, 0.75), 0.0);
|
||||||
|
skyLight += mix(sample1.rgb, sample2.rgb, smoothstep(0.0, 1.0, irradianceMapSamplePos2f.y * -12.5 + 0.5)).rgb;
|
||||||
|
}else {
|
||||||
|
irradianceMapSamplePos2f.xz *= vec2(0.5, irradianceMapSamplePos2f.y > 0.0 ? 0.25 : -0.25);
|
||||||
|
irradianceMapSamplePos2f.xz += vec2(0.5, irradianceMapSamplePos2f.y > 0.0 ? 0.25 : 0.75);
|
||||||
|
skyLight += textureLod(u_irradianceMap, irradianceMapSamplePos2f.xz, 0.0).rgb;
|
||||||
|
}
|
||||||
|
skyLight *= lightmapCoords2f.g * u_sunColor3f_sky1f.w;
|
||||||
|
|
||||||
|
#ifdef COMPILE_DYNAMIC_LIGHTS
|
||||||
|
|
||||||
|
// =========== DYNAMIC LIGHTING =========== //
|
||||||
|
|
||||||
|
vec3 dlightDist3f, dlightDir3f, dlightColor3f;
|
||||||
|
int safeLightCount = u_dynamicLightCount1i > 12 ? 0 : u_dynamicLightCount1i; // hate this
|
||||||
|
for(int i = 0; i < safeLightCount; ++i) {
|
||||||
|
dlightDist3f = worldPosition4f.xyz - u_dynamicLightArray[i].u_lightPosition4f.xyz;
|
||||||
|
dlightDir3f = normalize(dlightDist3f);
|
||||||
|
dlightDir3f = dlightDir3f * (dot(dlightDir3f, normalVector3f) < 0.0 ? 1.0 : -1.0);
|
||||||
|
dlightDir3f = materialData3f.b == 1.0 ? normalVector3f : -dlightDir3f;
|
||||||
|
if(dot(dlightDir3f, normalVector3f) <= 0.0) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
dlightColor3f = u_dynamicLightArray[i].u_lightColor4f.rgb / dot(dlightDist3f, dlightDist3f);
|
||||||
|
if(dlightColor3f.r + dlightColor3f.g + dlightColor3f.b < 0.025) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
lightColor3f += eaglercraftLighting(diffuseColor4f.rgb, dlightColor3f, -worldDirection4f.xyz, dlightDir3f, normalVector3f, materialData3f, metalN, metalK) * u_blockSkySunDynamicLightFac4f.w;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// ============ OUTPUT COLOR ============== //
|
||||||
|
|
||||||
|
vec3 blockLight = lightmapCoords2f.r * vec3(1.0, 0.5809, 0.2433) * 2.0 * u_blockSkySunDynamicLightFac4f.x;
|
||||||
|
skyLight *= u_blockSkySunDynamicLightFac4f.y;
|
||||||
|
float emissive = materialData3f.b == 1.0 ? 0.0 : materialData3f.b;
|
||||||
|
diffuseColor4f.rgb *= max(skyLight + blockLight, vec3(emissive * emissive * 20.0 + 0.075)) * 0.075;
|
||||||
|
diffuseColor4f.rgb += lightColor3f;
|
||||||
|
|
||||||
|
output4f = vec4(diffuseColor4f.rgb * diffuseColor4f.a, diffuseColor4f.a);
|
||||||
|
}
|
|
@ -0,0 +1,44 @@
|
||||||
|
#line 2
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2023 lax1dude. All Rights Reserved.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||||
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||||
|
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
||||||
|
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||||
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||||
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||||||
|
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
precision lowp int;
|
||||||
|
precision mediump float;
|
||||||
|
precision mediump sampler2D;
|
||||||
|
|
||||||
|
in vec2 v_texCoord2f;
|
||||||
|
in vec4 v_color4f;
|
||||||
|
in vec2 v_lightmap2f;
|
||||||
|
|
||||||
|
layout(location = 0) out vec4 gbufferColor4f;
|
||||||
|
layout(location = 1) out vec4 gbufferNormal4f;
|
||||||
|
layout(location = 2) out vec4 gbufferMaterial4f;
|
||||||
|
|
||||||
|
uniform sampler2D u_diffuseTexture;
|
||||||
|
uniform sampler2D u_samplerNormalMaterial;
|
||||||
|
|
||||||
|
uniform vec2 u_textureYScale2f;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec4 diffuseRGBA = texture(u_diffuseTexture, v_texCoord2f) * v_color4f;
|
||||||
|
if(diffuseRGBA.a < 0.004) {
|
||||||
|
discard;
|
||||||
|
}
|
||||||
|
gbufferColor4f = vec4(diffuseRGBA.rgb, v_lightmap2f.r);
|
||||||
|
gbufferNormal4f = vec4(0.5, 0.5, 1.0, v_lightmap2f.g);
|
||||||
|
gbufferMaterial4f = vec4(texture(u_samplerNormalMaterial, vec2(v_texCoord2f.x, v_texCoord2f.y * u_textureYScale2f.x + u_textureYScale2f.y)).rgb, 1.0);
|
||||||
|
}
|
|
@ -0,0 +1 @@
|
||||||
|
these are just low quality fallback material textures for the default vanilla resource pack when no PBR resource pack is loaded, if you would like to make a PBR resource pack put your _n and _s textures in the "/assets/minecraft/textures/" directory of your zip file, do not modify any files within "/assets/eagler/glsl/deferred/assets_pbr/textures/" because they will not be recognized
|
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Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user