ayunami2000
|
0243bd3c6e
|
Better naming for public relays
|
2022-08-25 10:29:47 -04:00 |
|
LAX1DUDE
|
17bf3bcbc4
|
made pings more "fair"
|
2022-08-23 20:25:08 -07:00 |
|
LAX1DUDE
|
4470365d6c
|
ICE bullshit
|
2022-08-23 18:28:46 -07:00 |
|
ayunami2000
|
2f17ab4a5f
|
Fix bugs, including invis players & non-interactible entities
|
2022-08-23 15:04:17 -04:00 |
|
LAX1DUDE
|
0e11249c8e
|
many SP and LAN bug fixes, multi-dim TP command
|
2022-08-22 22:49:25 -07:00 |
|
LAX1DUDE
|
fd317f4158
|
show same-ip LAN worlds on multiplayer screen
|
2022-08-20 20:27:47 -07:00 |
|
LAX1DUDE
|
87ee7918ba
|
increased timeouts
|
2022-08-20 15:21:12 -07:00 |
|
LAX1DUDE
|
a1791335b2
|
Update protocol.txt
|
2022-08-19 18:49:27 -07:00 |
|
ayunami2000
|
c191024041
|
Tested & fixed a few pieces, still WIP.
|
2022-08-19 19:39:54 -04:00 |
|
LAX1DUDE
|
3d9df11058
|
LAN ready for testing
|
2022-08-19 01:34:04 -07:00 |
|
LAX1DUDE
|
1e7c5a7493
|
applied some fixes ayunami suggested
|
2022-08-18 13:42:48 -07:00 |
|
LAX1DUDE
|
8111b7f756
|
wrote 90% of the server side (host) code
|
2022-08-18 00:19:30 -07:00 |
|
LAX1DUDE
|
caad879284
|
made most client relay handshake code
|
2022-08-16 00:19:52 -07:00 |
|
LAX1DUDE
|
683da6ef7d
|
implemented client-side relay query logic
|
2022-08-14 00:23:10 -07:00 |
|
LAX1DUDE
|
7e3aee8699
|
added rate limiting, added connections per ip limit
|
2022-08-13 20:00:26 -07:00 |
|
LAX1DUDE
|
84772d4172
|
added pinging and nearby LAN world query (untested)
|
2022-08-13 01:51:13 -07:00 |
|
LAX1DUDE
|
0b2a351278
|
wrote a signaling server, untested, needs ratelimiting
|
2022-08-07 23:46:13 -07:00 |
|