fixed server-side ConcurrentModificationException
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@ -29,7 +29,9 @@ public class WorkerListenThread {
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*/
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public void addPlayer(NetHandler par1NetServerHandler) {
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System.out.println("[Server][ADDPLAYER][" + par1NetServerHandler.getClass().getSimpleName() + "]");
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this.connections.add(par1NetServerHandler);
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synchronized(this.connections) {
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this.connections.add(par1NetServerHandler);
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}
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}
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public void stopListening() {
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@ -79,15 +81,17 @@ public class WorkerListenThread {
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* Handles all incoming connections and packets
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*/
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public void handleNetworkListenThread() {
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deleteDeadConnections();
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for (NetHandler var2 : this.connections) {
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var2.handlePackets();
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synchronized(this.connections) {
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deleteDeadConnections();
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for (NetHandler var2 : this.connections) {
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var2.handlePackets();
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}
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deleteDeadConnections();
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}
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deleteDeadConnections();
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}
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public MinecraftServer getServer() {
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