Update README.md
added separate sections to public servers and clients, added small desc of multiplayer and fixed table of contents, specifically those with slashes '/', which was replaced with 'and'
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README.md
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README.md
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# Eaglercraft
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# Eaglercraft
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![eaglercraft](https://g.deev.is/eaglercraft/cover.png)
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![eaglercraft](https://g.deev.is/eaglercraft/cover.png)
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@ -23,7 +24,7 @@ Eaglercraft is real Minecraft 1.5.2 that you can play in any regular web browser
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# Table Of Contents:
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# Table Of Contents:
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| [Singleplayer](#Singleplayer) | [Multiplayer](#Multiplayer) | [Others](#Others) |
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| [Singleplayer](#Singleplayer) | [Multiplayer](#Multiplayer) | [Others](#Others) |
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|---------------------------------------------------------------|---------------------------------------------------------------------------------|-------------------------------------------------------|
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|---------------------------------------------------------------|---------------------------------------------------------------------------------|-------------------------------------------------------|
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| [Importing / Exporting Worlds](#Importing-/-Exporting-Worlds) | [Public clients / servers](#Public-clients-/-servers) | [Plugin Development](#Plugin-Development) |
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| [Importing and Exporting Worlds](#Importing-and-Exporting-Worlds) | [Public clients and servers](#Public-clients-and-servers) | [Plugin Development](#Plugin-Development) |
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| [LAN Worlds](#LAN-Worlds) | [Creating a Server - Bukkit](#Creating-a-server---Bukkit) | [Compiling](#Compiling) |
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| [LAN Worlds](#LAN-Worlds) | [Creating a Server - Bukkit](#Creating-a-server---Bukkit) | [Compiling](#Compiling) |
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| [Public LAN Relays](#Public-LAN-Relays) | [Creating a Server - EaglercraftBungee](#Creating-a-server---EaglercraftBungee) | [Creating a resource pack](#Creating-a-resource-pack) |
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| [Public LAN Relays](#Public-LAN-Relays) | [Creating a Server - EaglercraftBungee](#Creating-a-server---EaglercraftBungee) | [Creating a resource pack](#Creating-a-resource-pack) |
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| [Creating a LAN Relay](#Creating-a-LAN-Relay) | [Creating a Client](#Creating-a-Client) | [Contributing](#Contributing) |
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| [Creating a LAN Relay](#Creating-a-LAN-Relay) | [Creating a Client](#Creating-a-Client) | [Contributing](#Contributing) |
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Simply press the 'Singleplayer' button on the main menu and you can create a regular vanilla minecraft and play it any time.
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Simply press the 'Singleplayer' button on the main menu and you can create a regular vanilla minecraft and play it any time.
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## Importing / Exporting Worlds
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## Importing and Exporting Worlds
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The worlds are stored in your browser's local storage, **you can export them as EPK files and import them again on all other Eaglercraft sites that also support singleplayer.** You can even copy an exported world to an entirely different computer, or send it to a friend, and import it and continue playing with all your progress saved.
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The worlds are stored in your browser's local storage, **you can export them as EPK files and import them again on all other Eaglercraft sites that also support singleplayer.** You can even copy an exported world to an entirely different computer, or send it to a friend, and import it and continue playing with all your progress saved.
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## LAN Worlds
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## LAN Worlds
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**The `origin-whitelist` config variable is a semicolon (`;`) seperated list of domains used to restrict what sites are to be allowed to use your relay. When left blank it allows all sites. Add `offline` to allow offline download clients to use your relay as well, and `null` to allow connections that do not specify an `Origin:` header. Use `*` as a wildcard, for example: `*.deev.is` allows all domains ending with "deev.is" to use the relay.**
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**The `origin-whitelist` config variable is a semicolon (`;`) seperated list of domains used to restrict what sites are to be allowed to use your relay. When left blank it allows all sites. Add `offline` to allow offline download clients to use your relay as well, and `null` to allow connections that do not specify an `Origin:` header. Use `*` as a wildcard, for example: `*.deev.is` allows all domains ending with "deev.is" to use the relay.**
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# Multiplayer
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# Multiplayer
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Multiplayer functions like vanilla Minecraft, allowing you to join normal Minecraft servers like a normal client.
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### There are multiple community hosted servers, the best way to discover those is to use the [official client](https://g.deev.is/eaglercraft/)
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## Public clients and servers
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### There are multiple official clients hosted by LAX1DUDE, here is a small list:
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- Main: [https://g.deev.is/](https://g.deev.is/ "https://g.deev.is/")
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- [https://eaglercraft.net/](https://eaglercraft.net/ "https://eaglercraft.net/")
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- [https://eaglercraft.org/](https://eaglercraft.org/ "https://eaglercraft.org/")
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- [https://eaglercraft.me/](https://eaglercraft.me/ "https://eaglercraft.me/")
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- [https://g.lax1dude.net/eaglercraft/](https://g.lax1dude.net/eaglercraft/ "https://g.lax1dude.net/eaglercraft/")
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### There are also multiple community hosted servers, the best way to discover those is to use the [official clients](https://g.deev.is/eaglercraft/)
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#### Alternatively, there is a server list[^2] to find servers.
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#### Alternatively, there is a server list[^2] to find servers.
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@ -109,7 +119,7 @@ Keep both the first and second terminal window you opened, just minimize them, d
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3. On macOS or Linux, repeat step 7 in [Creating a Server - Bukkit](#Creating-a-server---Bukkit), but navigate to `java/bungee_command` this time
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3. On macOS or Linux, repeat step 7 in [Creating a Server - Bukkit](#Creating-a-server---Bukkit), but navigate to `java/bungee_command` this time
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4. To add some bungee plugins, download the plugin's JAR file and place it in `java/bungee_command/plugins`
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4. To add some bungee plugins, download the plugin's JAR file and place it in `java/bungee_command/plugins`
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There are alot more configurations in EaglercraftBungee, but this should set you up
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There are alot more configurations in bungeecord, but this should set you up
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**Your server is now ready.** Visit any client, and go to 'Multiplayer' from the main menu. Select 'Direct Connect', type `127.0.0.1:25565` and press 'Join Server'
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**Your server is now ready.** Visit any client, and go to 'Multiplayer' from the main menu. Select 'Direct Connect', type `127.0.0.1:25565` and press 'Join Server'
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**It should allow you to connect, if not, check the two terminal windows for errors**
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**It should allow you to connect, if not, check the two terminal windows for errors**
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### Miscellaneous
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### Miscellaneous
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- **If you use /op on your server, keep in mind that if you "/op LAX1DUDE", a player joining as 'laX1DUDE' or 'LaX1dUdE' or 'lax1dude' will all have /op too. To solve this problem, force all operators to only be able to join with all lowercase ('lax1dude') letters in their usernames by moving 'BitchFilterPlugin.jar" into "java/bukkit_command/plugins" and then register every op username lowercase**
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- **If you use /op on your server, keep in mind that if you "/op LAX1DUDE", a player joining as 'laX1DUDE' or 'LaX1dUdE' or 'lax1dude' will all have /op too. To solve this problem, force all operators to only be able to join with all lowercase ('lax1dude') letters in their usernames by moving 'BitchFilterPlugin.jar" into "java/bukkit_command/plugins" and then register every op username lowercase**
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- **To disable voice chat, set `voice_enabled: false` in the EaglercraftBungee config.yml**
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- **To disable voice chat, set `voice_enabled: false` in the bungeecord config.yml**
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### Username Bans
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### Username Bans
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- **To ban a username on EaglercraftBungee, use:** `eag-ban <username>`
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- **To ban a username on Eaglercraftbungee, use:** `eag-ban <username>`
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- **You can edit bans.txt in your EaglercraftBungee folder, the server automatically reloads the file when it is saved**
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- **You can edit bans.txt in your EaglercraftBungee folder, the server automatically reloads the file when it is saved**
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- To ban users by regular expression, use: `eag-ban-regex <regex>` with a regular expression to match the username in **lowercase**
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- To ban users by regular expression, use: `eag-ban-regex <regex>` with a regular expression to match the username in **lowercase**
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In order for IP Bans to work, a [**a reverse proxy**](#Creating-a-Reverse-Proxy---NGINX) is required, and **[`forward_ip`](#NGINX-Configuration) needs to be configured,** ***otherwise it cannot ban the user's IP***
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In order for IP Bans to work, a [**a reverse proxy**](#Creating-a-Reverse-Proxy---NGINX) is required, and **[`forward_ip`](#NGINX-Configuration) needs to be configured,** ***otherwise it cannot ban the user's IP***
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- **To ban an IP on EaglercraftBungee, use:** `eag-ban-ip <ip>`, or `eag-ban-ip <name>` to ban the IP of a player automatically
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- **To ban an IP on Eaglercraftbungee, use:** `eag-ban-ip <ip>`, or `eag-ban-ip <name>` to ban the IP of a player automatically
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- To ban a range of IP addresses, use slash notation to define a subnet. Example: `eag-ban-ip 192.168.0.0/8`
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- To ban a range of IP addresses, use slash notation to define a subnet. Example: `eag-ban-ip 192.168.0.0/8`
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- To ban users by wildcard (\*) use: `eag-ban-wildcard <text>*` or `eag-ban-wildcard *<text>` or `eag-ban-wildcard *<text>*`
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- To ban users by wildcard (\*) use: `eag-ban-wildcard <text>*` or `eag-ban-wildcard *<text>` or `eag-ban-wildcard *<text>*`
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```yaml
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```yaml
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origin_blacklist_block_missing_origin_header: true
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origin_blacklist_block_missing_origin_header: true
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```
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```
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- **To add your own blacklisted domains**, create a file called `origin_blacklist.txt` in your EaglercraftBungee directory and put the regular expressions inside, one on each line. There 's also a `domain` command in the console to view a player's domain, and a `block-domain` and `block-domain-name` and `unblock-domain` command to manage the local `origin_blacklist.txt` from the bungee console (if you don't know how to edit a file on your own). The list reloads automatically when changes to the file are detected.
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- **To add your own blacklisted domains**, create a file called `origin_blacklist.txt` in your bungeecord directory and put the regular expressions inside, one on each line. There 's also a `domain` command in the console to view a player's domain, and a `block-domain` and `block-domain-name` and `unblock-domain` command to manage the local `origin_blacklist.txt` from the bungee console (if you don't know how to edit a file on your own). The list reloads automatically when changes to the file are detected.
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- ### To configure EaglercraftBungee to block connections from all clients except your own, set this option:
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- ### To configure bungee to block connections from all clients except your own, set this option:
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```yaml
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```yaml
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origin_blacklist_use_simple_whitelist: true
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origin_blacklist_use_simple_whitelist: true
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```
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```
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## Others
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## Others
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- The server has built in DoS protection, reset it via typing 'eag-ratelimit reset' in the EaglercraftBungee console**
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- The server has built in DoS protection, reset it via typing 'eag-ratelimit reset' in the bungee console**
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- Rate limiting is possible, but [**a reverse proxy**](#Creating-a-Reverse-Proxy---NGINX) is required, and **[`forward_ip`](#NGINX-Configuration) needs to be configured to use rate limiting,** ***otherwise it will be disabled by default***
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- Rate limiting is possible, but [**a reverse proxy**](#Creating-a-Reverse-Proxy---NGINX) is required, and **[`forward_ip`](#NGINX-Configuration) needs to be configured to use rate limiting,** ***otherwise it will be disabled by default***
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- ### Redirecting the client to a new WebSocket
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- ### Redirecting the client to a new WebSocket
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If you would like to signal the client to disconnect from your EaglercraftBungee and reconnect to a different EaglercraftBungee, configure an entry in the `servers` part of config.yml like this:
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If you would like to signal the client to disconnect from your bungeecord and reconnect to a different bungeecord, configure an entry in the `servers` part of config.yml like this:
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```yaml
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```yaml
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test:
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test:
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restricted: false
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restricted: false
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```
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```
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In this example, sending a player to the server `test`, such as when they enter a portal or type `/server test`, will trigger their client to disconnect from your EaglercraftBungee and then automatically reconnect to `wss://ServerHere/` as if it was entered via "Direct Connect"
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In this example, sending a player to the server `test`, such as when they enter a portal or type `/server test`, will trigger their client to disconnect from your bungeecord and then automatically reconnect to `wss://ServerHere/` as if it was entered via "Direct Connect"
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## Creating a Reverse Proxy - NGINX
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## Creating a Reverse Proxy - NGINX
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