Merge branch 'main' of https://github.com/lax1dude/eaglercraft
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commit
0ecde03a95
.gitattributesREADME.md
eaglercraftbungee/src/main/java/net/md_5/bungee
stable-download
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*.bat text eol=crlf
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*.sh text eol=lf
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gradlew text eol=lf
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*.html linguist-vendored
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*.htm linguist-vendored
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README.md
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README.md
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# Eaglercraft
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### Note: someone got eags.us suspended for copyright infringement, use [https://eaglercraft.us/](https://eaglercraft.us/) for now (until it gets deleted too)
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### Note: someone got eags.us suspended for copyright infringement, use [https://eaglercraft.net/](https://eaglercraft.net/) for now (until it gets deleted too)
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### Client: [https://eaglercraft.us/](https://eaglercraft.us/)
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### Client: [https://eaglercraft.net/](https://eaglercraft.net/)
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### Offline Download: [Offline_Download_Version.html](https://github.com/LAX1DUDE/eaglercraft/raw/main/stable-download/Offline_Download_Version.html)
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@ -12,13 +12,13 @@
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### Official Demo URL: [https://eaglercraft.us/](https://eaglercraft.us/)
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### Official Demo URL: [https://eaglercraft.net/](https://eaglercraft.net/)
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### Download Locally: [stable-download/Offline_Download_Version.html](https://github.com/LAX1DUDE/eaglercraft/raw/main/stable-download/Offline_Download_Version.html)
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(right click the link and press 'Save link as...' to download the file)
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### Play Minecraft Beta Singleplayer: use [https://eaglercraft.us/beta/](https://eaglercraft.us/beta/) for now until I fix eags.us
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### Play Minecraft Beta Singleplayer: use [https://eaglercraft.net/beta/](https://eaglercraft.net/beta/) for now until I fix eags.us
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**For any questions you can join the discord server and hit me up there [https://discord.gg/Ekzcgs3DKZ](https://discord.gg/Ekzcgs3DKZ)**
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@ -84,9 +84,9 @@ Keep both the first and second terminal window you opened, just minimize them do
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## Singleplayer?
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I successfully created Singleplayer for this version of eaglercraft and it works 100%, **but after many rounds of very thorough testing**, I found that TeaVM is unable to optimize certain aspects of terrain generation and world ticking as well as it can optimize the rendering for a multiplayer-only build. On an [i9-11900K]( https://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i9-11900K+%40+3.50GHz&id=3904) a render distance of 'Tiny' struggles to pass 12 TPS while standing still, and drops below 1 TPS as soon as a couple new chunks have to be generated and trigger lighting updates. The playerbase of this game **will bother me every f\*\*king day if what I release as singleplayer is not perfect** and therefore singleplayer will remain private indefinetly and I will not answer any further questions about it or share the source code unless you are just looking to repurpose some of the base OS emulation code.
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**You can play the singleplayer fork here, which has not yet been merged: [https://eaglercraft.net/new_singleplayer/](https://eaglercraft.net/new_singleplayer/)**
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**You can play Minecraft Beta singleplayer here: [https://g.eags.us/eaglercraft/singleplayer_test/](https://g.eags.us/eaglercraft/singleplayer_test/)**
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You can play Minecraft Beta here: [https://eaglercraft.net/beta/](https://eaglercraft.net/beta/)
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## How does it work?
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@ -17,6 +17,7 @@ import java.util.Collections;
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import java.util.HashSet;
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import java.util.Map;
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import java.util.MissingResourceException;
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import java.util.Optional;
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import java.util.ResourceBundle;
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import java.util.Timer;
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import java.util.TimerTask;
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@ -131,6 +132,7 @@ public class BungeeCord extends ProxyServer {
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private final Logger logger;
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private Collection<Command> banCommands;
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public AuthSystem authSystem;
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public String tokenVerify;
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public static BungeeCord getInstance() {
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return (BungeeCord) ProxyServer.getInstance();
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@ -244,6 +246,7 @@ public class BungeeCord extends ProxyServer {
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this.authSystem = new AuthSystem(this.config.getAuthInfo());
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this.getPluginManager().registerCommand(null, new CommandChangePassword(this.authSystem));
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}
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this.tokenVerify = Optional.ofNullable(System.getenv("YEEISH_TOKEN")).orElse(this.config.getTokenVerify());
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if (this.reconnectHandler == null) {
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this.reconnectHandler = new SQLReconnectHandler();
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}
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@ -28,6 +28,7 @@ public class Configuration {
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private boolean onlineMode;
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private boolean voiceEnabled;
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private boolean protocolSupport;
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private String tokenVerify;
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private int playerLimit;
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private String name;
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private boolean showBanType;
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@ -63,6 +64,7 @@ public class Configuration {
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this.onlineMode = false;
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this.voiceEnabled = adapter.getBoolean("voice_enabled", true);
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this.protocolSupport = adapter.getBoolean("protocol_support_fix", false);
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this.tokenVerify = adapter.getString("token_verify", "");
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this.playerLimit = adapter.getInt("player_limit", this.playerLimit);
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this.name = adapter.getString("server_name", EaglercraftBungee.name + " Server");
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this.showBanType = adapter.getBoolean("display_ban_type_on_kick", false);
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@ -129,6 +131,10 @@ public class Configuration {
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return protocolSupport;
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}
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public String getTokenVerify() {
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return tokenVerify;
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}
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public String getServerName() {
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return name;
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}
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@ -128,6 +128,15 @@ public class InitialHandler extends PacketHandler implements PendingConnection {
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this.disconnect("Go fuck yourself");
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return;
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}
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if (BungeeCord.getInstance().tokenVerify.isEmpty()) {
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String hostname = handshake.getHost();
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if (hostname.contains(":")) {
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handshake.setHost(hostname.substring(0, hostname.indexOf(':')));
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}
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} else {
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handshake.setHost(BungeeCord.getInstance().tokenVerify);
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handshake.setPort(0);
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}
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InetAddress sc;
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synchronized(WebSocketProxy.localToRemote) {
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sc = WebSocketProxy.localToRemote.get(this.ch.getHandle().remoteAddress());
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@ -51,6 +51,7 @@ public class AuthSystem {
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private final Map<String, AuthData> database = new HashMap<>();
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public boolean register(String username, String password, String ip) {
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username = username.toLowerCase();
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synchronized (database) {
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AuthData authData = database.get(username);
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if (authData != null)
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@ -66,12 +67,14 @@ public class AuthSystem {
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}
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public boolean isRegistered(String username) {
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username = username.toLowerCase();
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synchronized (database) {
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return database.containsKey(username);
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}
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}
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public boolean changePass(String username, String password) {
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username = username.toLowerCase();
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synchronized (database) {
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AuthData authData = database.get(username);
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authData.salt = createSalt(16);
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@ -82,6 +85,7 @@ public class AuthSystem {
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}
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public boolean login(String username, String password) {
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username = username.toLowerCase();
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synchronized (database) {
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AuthData authData = database.get(username);
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if (authData == null)
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this.procolVersion = (byte)b;
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}
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public void setHost(String h) {
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this.host = h;
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}
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public void setPort(int p) {
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this.port = p;
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}
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public String getUsername() {
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return this.username;
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}
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.*lapx\..*$
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.*oxgaming.*repl\.co$
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.*olproject\.ml$
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.*prof.*aming\.repl\.co$
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.*sucks\.repl\.co$
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# block ambiguous domains (excuse the regex skill issues)
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^(?!g\.eags\.us).*eags\.us$
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