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Add Math.floorMod and Math.floorDiv (#544)
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@ -127,6 +127,32 @@ public final class TMath extends TObject {
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return (long) (a + signum(a) * 0.5);
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return (long) (a + signum(a) * 0.5);
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}
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}
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public static int floorDiv(int a, int b) {
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int div = a / b;
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return (a ^ b) < 0 && div * b != a ? div - 1 : div;
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}
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public static long floorDiv(long a, int b) {
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return floorDiv(a, (long) b);
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}
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public static long floorDiv(long a, long b) {
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long div = a / b;
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return (a ^ b) < 0 && div * b != a ? div - 1 : div;
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}
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public static int floorMod(int a, int b) {
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return a - floorDiv(a, b) * b;
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}
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public static int floorMod(long a, int b) {
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return (int) (a - floorDiv(a, b) * b);
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}
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public static long floorMod(long a, long b) {
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return a - floorDiv(a, b) * b;
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}
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@Unmanaged
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@Unmanaged
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public static double random() {
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public static double random() {
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return PlatformDetector.isC() ? randomC() : randomImpl();
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return PlatformDetector.isC() ? randomC() : randomImpl();
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