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C/Wasm: trying to fix GC (again)
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@ -32,10 +32,7 @@ public final class GC {
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private static final byte CARD_YOUNG_GEN = 2;
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private static final byte CARD_GAP = 4;
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private static final byte CARD_RELOCATABLE = 8;
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// Add some value greater than 4 to size of last object in a chunk to avoid 4 bytes chunks
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// that aren't denotable in heap
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private static final byte GC_OBJECT_GAP = 5;
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private static final int MIN_CHUNK_SIZE = 8;
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static Address currentChunkLimit;
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static FreeChunk currentChunk;
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@ -117,8 +114,8 @@ public final class GC {
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if (getNextChunkIfPossible(size)) {
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return;
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}
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collectGarbageImpl(size + GC_OBJECT_GAP);
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if (currentChunk.size < size + GC_OBJECT_GAP && !getNextChunkIfPossible(size)) {
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collectGarbageImpl(size);
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if (currentChunk.size != size && currentChunk.size <= size + MIN_CHUNK_SIZE && !getNextChunkIfPossible(size)) {
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ExceptionHandling.printStack();
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outOfMemory();
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}
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@ -135,7 +132,7 @@ public final class GC {
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}
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currentChunkPointer = Structure.add(FreeChunkHolder.class, currentChunkPointer, 1);
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currentChunk = currentChunkPointer.value;
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if (currentChunk.size >= size + GC_OBJECT_GAP) {
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if (currentChunk.size >= size + MIN_CHUNK_SIZE || currentChunk.size == size) {
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currentChunkLimit = currentChunk.toAddress().add(currentChunk.size);
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break;
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}
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@ -214,7 +211,7 @@ public final class GC {
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}
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FreeChunkHolder ptr = currentChunkPointer;
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for (int i = 0; i < freeChunks; ++i) {
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if (size <= ptr.value.size) {
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if (size == ptr.value.size || size + MIN_CHUNK_SIZE <= ptr.value.size) {
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return true;
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}
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ptr = Structure.add(FreeChunkHolder.class, ptr, 1);
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@ -790,7 +787,8 @@ public final class GC {
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if (shouldRelocateObject) {
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while (true) {
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nextRelocationTarget = relocationTarget.add(size);
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if (!relocationBlock.end.isLessThan(nextRelocationTarget.add(GC_OBJECT_GAP))) {
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if (nextRelocationTarget == relocationBlock.end
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|| nextRelocationTarget.add(MIN_CHUNK_SIZE - 1).isLessThan(relocationBlock.end)) {
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break;
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}
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