<!DOCTYPE html>
<html>
<head>
<title>ayuncraft</title>

<script type="text/javascript" src="jsbn/jsbn.js"></script>
<script type="text/javascript" src="jsbn/jsbn2.js"></script>
<script type="text/javascript" src="jsbn/base64.js"></script>
<script type="text/javascript" src="jsbn/prng4.js"></script>
<script type="text/javascript" src="jsbn/rng.js"></script>
<script type="text/javascript" src="jsbn/rsa.js"></script>
<script type="text/javascript" src="jsbn/rsa2.js"></script>

<script type="text/javascript" src="asn1-parser.js"></script>

<script type="text/javascript" src="music.js"></script>

<script type="text/javascript" src="classes.js?t=updateme1"></script>
<script type="text/javascript">
var name="PixelCraft",motd="A public 1.5.2 server",ip="pixelcraft.me";
window.addEventListener("load", function(){
document.requestPointerLock=document.requestPointerLock||function(){};
document.exitPointerLock=document.exitPointerLock||function(){};
window.minecraftOpts = [
"game_frame","assets.epk",
btoa(atob("CgAACQAHc2VydmVycwoAAAABCAAKZm9yY2VkTU9URABtb3RkaGVyZQEAC2hpZGVBZGRyZXNzAQgAAmlwAGlwaGVyZQgABG5hbWUAbmFtZWhlcmUAAA==").replace("motdhere",String.fromCharCode(motd.length)+motd).replace("namehere",String.fromCharCode(name.length)+name).replace("iphere",String.fromCharCode(ip.length)+ip))
]; main(); });
//modified from https://gist.github.com/GlauberF/d8278ce3aa592389e6e3d4e758e6a0c2
function simulateKey (key, type) {
    var keyCode = key.charCodeAt(0);
    var evtName = (typeof(type) === "string") ? "key" + type : "keydown";

    var event = document.createEvent("HTMLEvents");
    event.initEvent(evtName, true, false);
    event.keyCode = event.which = keyCode;
    event.key = key;
    event.shiftKey = false;
    event.ctrlKey = false;
    event.metaKey = false;

    document.dispatchEvent(event);
}
if(window.navigator.clipboard&&window.isSecureContext&&navigator.userAgent.toLowerCase().indexOf('firefox')==-1){
  window.addEventListener("keydown",function(e){
    if((e.ctrlKey||e.metaKey)&&e.keyCode==86&&!e.altKey){
      window.navigator.clipboard.readText().then(clipdata=>{
        if(clipdata==null||clipdata=="")return;
        simulateKey("\u0011","up");
        simulateKey("\u0011","press");
        simulateKey("\b","down");
        simulateKey("\b","up");
        simulateKey("\b","press");
        var clipchars=clipdata.split("");
        for(var clipchar of clipchars){
          simulateKey(clipchar,"down");
          simulateKey(clipchar,"up");
          simulateKey(clipchar,"press");
        }
      });
    }
  });
}
</script>
</head>
<body style="margin:0px;width:100vw;height:100vh;" id="game_frame">
</body>
</html>