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src/main/java/me/ayunami2000/ayuncraft/Color.java
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package me.ayunami2000.ayuncraft;
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/*
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* Copyright (c) 1995, 2013, Oracle and/or its affiliates. All rights reserved.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* This code is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License version 2 only, as
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* published by the Free Software Foundation. Oracle designates this
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* particular file as subject to the "Classpath" exception as provided
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* by Oracle in the LICENSE file that accompanied this code.
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*
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* This code is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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|
* version 2 for more details (a copy is included in the LICENSE file that
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* accompanied this code).
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*
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* You should have received a copy of the GNU General Public License version
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* 2 along with this work; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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* or visit www.oracle.com if you need additional information or have any
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* questions.
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*/
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import java.beans.ConstructorProperties;
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public class Color {
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/**
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* The color white. In the default sRGB space.
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*/
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public final static Color white = new Color(255, 255, 255);
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/**
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* The color white. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color WHITE = white;
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/**
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* The color light gray. In the default sRGB space.
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*/
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public final static Color lightGray = new Color(192, 192, 192);
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/**
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* The color light gray. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color LIGHT_GRAY = lightGray;
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/**
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* The color gray. In the default sRGB space.
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*/
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public final static Color gray = new Color(128, 128, 128);
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/**
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* The color gray. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color GRAY = gray;
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/**
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* The color dark gray. In the default sRGB space.
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*/
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public final static Color darkGray = new Color(64, 64, 64);
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/**
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* The color dark gray. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color DARK_GRAY = darkGray;
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/**
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* The color black. In the default sRGB space.
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*/
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public final static Color black = new Color(0, 0, 0);
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/**
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* The color black. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color BLACK = black;
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/**
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* The color red. In the default sRGB space.
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*/
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public final static Color red = new Color(255, 0, 0);
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/**
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* The color red. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color RED = red;
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/**
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* The color pink. In the default sRGB space.
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*/
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public final static Color pink = new Color(255, 175, 175);
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/**
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* The color pink. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color PINK = pink;
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/**
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* The color orange. In the default sRGB space.
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*/
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public final static Color orange = new Color(255, 200, 0);
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/**
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* The color orange. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color ORANGE = orange;
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/**
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* The color yellow. In the default sRGB space.
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*/
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public final static Color yellow = new Color(255, 255, 0);
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/**
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* The color yellow. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color YELLOW = yellow;
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/**
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* The color green. In the default sRGB space.
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*/
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public final static Color green = new Color(0, 255, 0);
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/**
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* The color green. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color GREEN = green;
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/**
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* The color magenta. In the default sRGB space.
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*/
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public final static Color magenta = new Color(255, 0, 255);
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/**
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* The color magenta. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color MAGENTA = magenta;
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/**
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* The color cyan. In the default sRGB space.
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*/
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public final static Color cyan = new Color(0, 255, 255);
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/**
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* The color cyan. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color CYAN = cyan;
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/**
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* The color blue. In the default sRGB space.
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*/
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public final static Color blue = new Color(0, 0, 255);
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/**
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* The color blue. In the default sRGB space.
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* @since 1.4
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*/
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public final static Color BLUE = blue;
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/**
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* The color value.
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* @serial
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* @see #getRGB
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*/
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int value;
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/**
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* The color value in the default sRGB <code>ColorSpace</code> as
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* <code>float</code> components (no alpha).
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* If <code>null</code> after object construction, this must be an
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* sRGB color constructed with 8-bit precision, so compute from the
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* <code>int</code> color value.
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* @serial
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* @see #getRGBColorComponents
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* @see #getRGBComponents
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*/
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private float frgbvalue[] = null;
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/**
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* The color value in the native <code>ColorSpace</code> as
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* <code>float</code> components (no alpha).
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* If <code>null</code> after object construction, this must be an
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* sRGB color constructed with 8-bit precision, so compute from the
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* <code>int</code> color value.
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* @serial
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* @see #getRGBColorComponents
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* @see #getRGBComponents
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*/
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private float fvalue[] = null;
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/**
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* The alpha value as a <code>float</code> component.
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* If <code>frgbvalue</code> is <code>null</code>, this is not valid
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* data, so compute from the <code>int</code> color value.
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* @serial
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* @see #getRGBComponents
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* @see #getComponents
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*/
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private float falpha = 0.0f;
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/**
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* Checks the color integer components supplied for validity.
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* Throws an {@link IllegalArgumentException} if the value is out of
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* range.
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* @param r the Red component
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* @param g the Green component
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* @param b the Blue component
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**/
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private static void testColorValueRange(int r, int g, int b, int a) {
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boolean rangeError = false;
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String badComponentString = "";
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if ( a < 0 || a > 255) {
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rangeError = true;
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badComponentString = badComponentString + " Alpha";
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}
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if ( r < 0 || r > 255) {
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rangeError = true;
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badComponentString = badComponentString + " Red";
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}
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if ( g < 0 || g > 255) {
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rangeError = true;
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badComponentString = badComponentString + " Green";
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}
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if ( b < 0 || b > 255) {
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rangeError = true;
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badComponentString = badComponentString + " Blue";
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}
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if ( rangeError == true ) {
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throw new IllegalArgumentException("Color parameter outside of expected range:"
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+ badComponentString);
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}
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}
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/**
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* Checks the color <code>float</code> components supplied for
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* validity.
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* Throws an <code>IllegalArgumentException</code> if the value is out
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* of range.
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* @param r the Red component
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* @param g the Green component
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* @param b the Blue component
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**/
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private static void testColorValueRange(float r, float g, float b, float a) {
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boolean rangeError = false;
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String badComponentString = "";
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if ( a < 0.0 || a > 1.0) {
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rangeError = true;
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badComponentString = badComponentString + " Alpha";
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}
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|
if ( r < 0.0 || r > 1.0) {
|
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|
rangeError = true;
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badComponentString = badComponentString + " Red";
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}
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|
if ( g < 0.0 || g > 1.0) {
|
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rangeError = true;
|
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|
badComponentString = badComponentString + " Green";
|
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|
}
|
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|
if ( b < 0.0 || b > 1.0) {
|
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|
rangeError = true;
|
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|
badComponentString = badComponentString + " Blue";
|
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|
}
|
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|
if ( rangeError == true ) {
|
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|
throw new IllegalArgumentException("Color parameter outside of expected range:"
|
||||||
|
+ badComponentString);
|
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|
}
|
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|
}
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|
/**
|
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|
* Creates an opaque sRGB color with the specified red, green,
|
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* and blue values in the range (0 - 255).
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* The actual color used in rendering depends
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* on finding the best match given the color space
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|
* available for a given output device.
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|
* Alpha is defaulted to 255.
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|
*
|
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|
* @throws IllegalArgumentException if <code>r</code>, <code>g</code>
|
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|
* or <code>b</code> are outside of the range
|
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|
* 0 to 255, inclusive
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* @param r the red component
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|
* @param g the green component
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|
* @param b the blue component
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|
* @see #getRed
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|
* @see #getGreen
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|
* @see #getBlue
|
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|
* @see #getRGB
|
||||||
|
*/
|
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|
public Color(int r, int g, int b) {
|
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|
this(r, g, b, 255);
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||||||
|
}
|
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|
|
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|
/**
|
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|
* Creates an sRGB color with the specified red, green, blue, and alpha
|
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|
* values in the range (0 - 255).
|
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|
*
|
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|
* @throws IllegalArgumentException if <code>r</code>, <code>g</code>,
|
||||||
|
* <code>b</code> or <code>a</code> are outside of the range
|
||||||
|
* 0 to 255, inclusive
|
||||||
|
* @param r the red component
|
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|
* @param g the green component
|
||||||
|
* @param b the blue component
|
||||||
|
* @param a the alpha component
|
||||||
|
* @see #getRed
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|
* @see #getGreen
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||||||
|
* @see #getBlue
|
||||||
|
* @see #getAlpha
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
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|
@ConstructorProperties({"red", "green", "blue", "alpha"})
|
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|
public Color(int r, int g, int b, int a) {
|
||||||
|
value = ((a & 0xFF) << 24) |
|
||||||
|
((r & 0xFF) << 16) |
|
||||||
|
((g & 0xFF) << 8) |
|
||||||
|
((b & 0xFF) << 0);
|
||||||
|
testColorValueRange(r,g,b,a);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates an opaque sRGB color with the specified combined RGB value
|
||||||
|
* consisting of the red component in bits 16-23, the green component
|
||||||
|
* in bits 8-15, and the blue component in bits 0-7. The actual color
|
||||||
|
* used in rendering depends on finding the best match given the
|
||||||
|
* color space available for a particular output device. Alpha is
|
||||||
|
* defaulted to 255.
|
||||||
|
*
|
||||||
|
* @param rgb the combined RGB components
|
||||||
|
* @see java.awt.image.ColorModel#getRGBdefault
|
||||||
|
* @see #getRed
|
||||||
|
* @see #getGreen
|
||||||
|
* @see #getBlue
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public Color(int rgb) {
|
||||||
|
value = 0xff000000 | rgb;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates an sRGB color with the specified combined RGBA value consisting
|
||||||
|
* of the alpha component in bits 24-31, the red component in bits 16-23,
|
||||||
|
* the green component in bits 8-15, and the blue component in bits 0-7.
|
||||||
|
* If the <code>hasalpha</code> argument is <code>false</code>, alpha
|
||||||
|
* is defaulted to 255.
|
||||||
|
*
|
||||||
|
* @param rgba the combined RGBA components
|
||||||
|
* @param hasalpha <code>true</code> if the alpha bits are valid;
|
||||||
|
* <code>false</code> otherwise
|
||||||
|
* @see java.awt.image.ColorModel#getRGBdefault
|
||||||
|
* @see #getRed
|
||||||
|
* @see #getGreen
|
||||||
|
* @see #getBlue
|
||||||
|
* @see #getAlpha
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public Color(int rgba, boolean hasalpha) {
|
||||||
|
if (hasalpha) {
|
||||||
|
value = rgba;
|
||||||
|
} else {
|
||||||
|
value = 0xff000000 | rgba;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates an opaque sRGB color with the specified red, green, and blue
|
||||||
|
* values in the range (0.0 - 1.0). Alpha is defaulted to 1.0. The
|
||||||
|
* actual color used in rendering depends on finding the best
|
||||||
|
* match given the color space available for a particular output
|
||||||
|
* device.
|
||||||
|
*
|
||||||
|
* @throws IllegalArgumentException if <code>r</code>, <code>g</code>
|
||||||
|
* or <code>b</code> are outside of the range
|
||||||
|
* 0.0 to 1.0, inclusive
|
||||||
|
* @param r the red component
|
||||||
|
* @param g the green component
|
||||||
|
* @param b the blue component
|
||||||
|
* @see #getRed
|
||||||
|
* @see #getGreen
|
||||||
|
* @see #getBlue
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public Color(float r, float g, float b) {
|
||||||
|
this( (int) (r*255+0.5), (int) (g*255+0.5), (int) (b*255+0.5));
|
||||||
|
testColorValueRange(r,g,b,1.0f);
|
||||||
|
frgbvalue = new float[3];
|
||||||
|
frgbvalue[0] = r;
|
||||||
|
frgbvalue[1] = g;
|
||||||
|
frgbvalue[2] = b;
|
||||||
|
falpha = 1.0f;
|
||||||
|
fvalue = frgbvalue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates an sRGB color with the specified red, green, blue, and
|
||||||
|
* alpha values in the range (0.0 - 1.0). The actual color
|
||||||
|
* used in rendering depends on finding the best match given the
|
||||||
|
* color space available for a particular output device.
|
||||||
|
* @throws IllegalArgumentException if <code>r</code>, <code>g</code>
|
||||||
|
* <code>b</code> or <code>a</code> are outside of the range
|
||||||
|
* 0.0 to 1.0, inclusive
|
||||||
|
* @param r the red component
|
||||||
|
* @param g the green component
|
||||||
|
* @param b the blue component
|
||||||
|
* @param a the alpha component
|
||||||
|
* @see #getRed
|
||||||
|
* @see #getGreen
|
||||||
|
* @see #getBlue
|
||||||
|
* @see #getAlpha
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public Color(float r, float g, float b, float a) {
|
||||||
|
this((int)(r*255+0.5), (int)(g*255+0.5), (int)(b*255+0.5), (int)(a*255+0.5));
|
||||||
|
frgbvalue = new float[3];
|
||||||
|
frgbvalue[0] = r;
|
||||||
|
frgbvalue[1] = g;
|
||||||
|
frgbvalue[2] = b;
|
||||||
|
falpha = a;
|
||||||
|
fvalue = frgbvalue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the red component in the range 0-255 in the default sRGB
|
||||||
|
* space.
|
||||||
|
* @return the red component.
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public int getRed() {
|
||||||
|
return (getRGB() >> 16) & 0xFF;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the green component in the range 0-255 in the default sRGB
|
||||||
|
* space.
|
||||||
|
* @return the green component.
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public int getGreen() {
|
||||||
|
return (getRGB() >> 8) & 0xFF;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the blue component in the range 0-255 in the default sRGB
|
||||||
|
* space.
|
||||||
|
* @return the blue component.
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public int getBlue() {
|
||||||
|
return (getRGB() >> 0) & 0xFF;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the alpha component in the range 0-255.
|
||||||
|
* @return the alpha component.
|
||||||
|
* @see #getRGB
|
||||||
|
*/
|
||||||
|
public int getAlpha() {
|
||||||
|
return (getRGB() >> 24) & 0xff;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns the RGB value representing the color in the default sRGB
|
||||||
|
* ColorModel.
|
||||||
|
* (Bits 24-31 are alpha, 16-23 are red, 8-15 are green, 0-7 are
|
||||||
|
* blue).
|
||||||
|
* @return the RGB value of the color in the default sRGB
|
||||||
|
* <code>ColorModel</code>.
|
||||||
|
* @see java.awt.image.ColorModel#getRGBdefault
|
||||||
|
* @see #getRed
|
||||||
|
* @see #getGreen
|
||||||
|
* @see #getBlue
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public int getRGB() {
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final double FACTOR = 0.7;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new <code>Color</code> that is a brighter version of this
|
||||||
|
* <code>Color</code>.
|
||||||
|
* <p>
|
||||||
|
* This method applies an arbitrary scale factor to each of the three RGB
|
||||||
|
* components of this <code>Color</code> to create a brighter version
|
||||||
|
* of this <code>Color</code>.
|
||||||
|
* The {@code alpha} value is preserved.
|
||||||
|
* Although <code>brighter</code> and
|
||||||
|
* <code>darker</code> are inverse operations, the results of a
|
||||||
|
* series of invocations of these two methods might be inconsistent
|
||||||
|
* because of rounding errors.
|
||||||
|
* @return a new <code>Color</code> object that is
|
||||||
|
* a brighter version of this <code>Color</code>
|
||||||
|
* with the same {@code alpha} value.
|
||||||
|
* @see Color#darker
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public Color brighter() {
|
||||||
|
int r = getRed();
|
||||||
|
int g = getGreen();
|
||||||
|
int b = getBlue();
|
||||||
|
int alpha = getAlpha();
|
||||||
|
|
||||||
|
/* From 2D group:
|
||||||
|
* 1. black.brighter() should return grey
|
||||||
|
* 2. applying brighter to blue will always return blue, brighter
|
||||||
|
* 3. non pure color (non zero rgb) will eventually return white
|
||||||
|
*/
|
||||||
|
int i = (int)(1.0/(1.0-FACTOR));
|
||||||
|
if ( r == 0 && g == 0 && b == 0) {
|
||||||
|
return new Color(i, i, i, alpha);
|
||||||
|
}
|
||||||
|
if ( r > 0 && r < i ) r = i;
|
||||||
|
if ( g > 0 && g < i ) g = i;
|
||||||
|
if ( b > 0 && b < i ) b = i;
|
||||||
|
|
||||||
|
return new Color(Math.min((int)(r/FACTOR), 255),
|
||||||
|
Math.min((int)(g/FACTOR), 255),
|
||||||
|
Math.min((int)(b/FACTOR), 255),
|
||||||
|
alpha);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new <code>Color</code> that is a darker version of this
|
||||||
|
* <code>Color</code>.
|
||||||
|
* <p>
|
||||||
|
* This method applies an arbitrary scale factor to each of the three RGB
|
||||||
|
* components of this <code>Color</code> to create a darker version of
|
||||||
|
* this <code>Color</code>.
|
||||||
|
* The {@code alpha} value is preserved.
|
||||||
|
* Although <code>brighter</code> and
|
||||||
|
* <code>darker</code> are inverse operations, the results of a series
|
||||||
|
* of invocations of these two methods might be inconsistent because
|
||||||
|
* of rounding errors.
|
||||||
|
* @return a new <code>Color</code> object that is
|
||||||
|
* a darker version of this <code>Color</code>
|
||||||
|
* with the same {@code alpha} value.
|
||||||
|
* @see Color#brighter
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public Color darker() {
|
||||||
|
return new Color(Math.max((int)(getRed() *FACTOR), 0),
|
||||||
|
Math.max((int)(getGreen()*FACTOR), 0),
|
||||||
|
Math.max((int)(getBlue() *FACTOR), 0),
|
||||||
|
getAlpha());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Computes the hash code for this <code>Color</code>.
|
||||||
|
* @return a hash code value for this object.
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public int hashCode() {
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Determines whether another object is equal to this
|
||||||
|
* <code>Color</code>.
|
||||||
|
* <p>
|
||||||
|
* The result is <code>true</code> if and only if the argument is not
|
||||||
|
* <code>null</code> and is a <code>Color</code> object that has the same
|
||||||
|
* red, green, blue, and alpha values as this object.
|
||||||
|
* @param obj the object to test for equality with this
|
||||||
|
* <code>Color</code>
|
||||||
|
* @return <code>true</code> if the objects are the same;
|
||||||
|
* <code>false</code> otherwise.
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public boolean equals(Object obj) {
|
||||||
|
return obj instanceof Color && ((Color)obj).getRGB() == this.getRGB();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a string representation of this <code>Color</code>. This
|
||||||
|
* method is intended to be used only for debugging purposes. The
|
||||||
|
* content and format of the returned string might vary between
|
||||||
|
* implementations. The returned string might be empty but cannot
|
||||||
|
* be <code>null</code>.
|
||||||
|
*
|
||||||
|
* @return a string representation of this <code>Color</code>.
|
||||||
|
*/
|
||||||
|
public String toString() {
|
||||||
|
return getClass().getName() + "[r=" + getRed() + ",g=" + getGreen() + ",b=" + getBlue() + "]";
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Converts a <code>String</code> to an integer and returns the
|
||||||
|
* specified opaque <code>Color</code>. This method handles string
|
||||||
|
* formats that are used to represent octal and hexadecimal numbers.
|
||||||
|
* @param nm a <code>String</code> that represents
|
||||||
|
* an opaque color as a 24-bit integer
|
||||||
|
* @return the new <code>Color</code> object.
|
||||||
|
* @see java.lang.Integer#decode
|
||||||
|
* @exception NumberFormatException if the specified string cannot
|
||||||
|
* be interpreted as a decimal,
|
||||||
|
* octal, or hexadecimal integer.
|
||||||
|
* @since JDK1.1
|
||||||
|
*/
|
||||||
|
public static Color decode(String nm) throws NumberFormatException {
|
||||||
|
Integer intval = Integer.decode(nm);
|
||||||
|
int i = intval.intValue();
|
||||||
|
return new Color((i >> 16) & 0xFF, (i >> 8) & 0xFF, i & 0xFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Finds a color in the system properties.
|
||||||
|
* <p>
|
||||||
|
* The argument is treated as the name of a system property to
|
||||||
|
* be obtained. The string value of this property is then interpreted
|
||||||
|
* as an integer which is then converted to a <code>Color</code>
|
||||||
|
* object.
|
||||||
|
* <p>
|
||||||
|
* If the specified property is not found or could not be parsed as
|
||||||
|
* an integer then <code>null</code> is returned.
|
||||||
|
* @param nm the name of the color property
|
||||||
|
* @return the <code>Color</code> converted from the system
|
||||||
|
* property.
|
||||||
|
* @see java.lang.System#getProperty(java.lang.String)
|
||||||
|
* @see java.lang.Integer#getInteger(java.lang.String)
|
||||||
|
* @see Color#Color(int)
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public static Color getColor(String nm) {
|
||||||
|
return getColor(nm, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Finds a color in the system properties.
|
||||||
|
* <p>
|
||||||
|
* The first argument is treated as the name of a system property to
|
||||||
|
* be obtained. The string value of this property is then interpreted
|
||||||
|
* as an integer which is then converted to a <code>Color</code>
|
||||||
|
* object.
|
||||||
|
* <p>
|
||||||
|
* If the specified property is not found or cannot be parsed as
|
||||||
|
* an integer then the <code>Color</code> specified by the second
|
||||||
|
* argument is returned instead.
|
||||||
|
* @param nm the name of the color property
|
||||||
|
* @param v the default <code>Color</code>
|
||||||
|
* @return the <code>Color</code> converted from the system
|
||||||
|
* property, or the specified <code>Color</code>.
|
||||||
|
* @see java.lang.System#getProperty(java.lang.String)
|
||||||
|
* @see java.lang.Integer#getInteger(java.lang.String)
|
||||||
|
* @see Color#Color(int)
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public static Color getColor(String nm, Color v) {
|
||||||
|
Integer intval = Integer.getInteger(nm);
|
||||||
|
if (intval == null) {
|
||||||
|
return v;
|
||||||
|
}
|
||||||
|
int i = intval.intValue();
|
||||||
|
return new Color((i >> 16) & 0xFF, (i >> 8) & 0xFF, i & 0xFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Finds a color in the system properties.
|
||||||
|
* <p>
|
||||||
|
* The first argument is treated as the name of a system property to
|
||||||
|
* be obtained. The string value of this property is then interpreted
|
||||||
|
* as an integer which is then converted to a <code>Color</code>
|
||||||
|
* object.
|
||||||
|
* <p>
|
||||||
|
* If the specified property is not found or could not be parsed as
|
||||||
|
* an integer then the integer value <code>v</code> is used instead,
|
||||||
|
* and is converted to a <code>Color</code> object.
|
||||||
|
* @param nm the name of the color property
|
||||||
|
* @param v the default color value, as an integer
|
||||||
|
* @return the <code>Color</code> converted from the system
|
||||||
|
* property or the <code>Color</code> converted from
|
||||||
|
* the specified integer.
|
||||||
|
* @see java.lang.System#getProperty(java.lang.String)
|
||||||
|
* @see java.lang.Integer#getInteger(java.lang.String)
|
||||||
|
* @see Color#Color(int)
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public static Color getColor(String nm, int v) {
|
||||||
|
Integer intval = Integer.getInteger(nm);
|
||||||
|
int i = (intval != null) ? intval.intValue() : v;
|
||||||
|
return new Color((i >> 16) & 0xFF, (i >> 8) & 0xFF, (i >> 0) & 0xFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Converts the components of a color, as specified by the HSB
|
||||||
|
* model, to an equivalent set of values for the default RGB model.
|
||||||
|
* <p>
|
||||||
|
* The <code>saturation</code> and <code>brightness</code> components
|
||||||
|
* should be floating-point values between zero and one
|
||||||
|
* (numbers in the range 0.0-1.0). The <code>hue</code> component
|
||||||
|
* can be any floating-point number. The floor of this number is
|
||||||
|
* subtracted from it to create a fraction between 0 and 1. This
|
||||||
|
* fractional number is then multiplied by 360 to produce the hue
|
||||||
|
* angle in the HSB color model.
|
||||||
|
* <p>
|
||||||
|
* The integer that is returned by <code>HSBtoRGB</code> encodes the
|
||||||
|
* value of a color in bits 0-23 of an integer value that is the same
|
||||||
|
* format used by the method {@link #getRGB() getRGB}.
|
||||||
|
* This integer can be supplied as an argument to the
|
||||||
|
* <code>Color</code> constructor that takes a single integer argument.
|
||||||
|
* @param hue the hue component of the color
|
||||||
|
* @param saturation the saturation of the color
|
||||||
|
* @param brightness the brightness of the color
|
||||||
|
* @return the RGB value of the color with the indicated hue,
|
||||||
|
* saturation, and brightness.
|
||||||
|
* @see Color#getRGB()
|
||||||
|
* @see Color#Color(int)
|
||||||
|
* @see java.awt.image.ColorModel#getRGBdefault()
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public static int HSBtoRGB(float hue, float saturation, float brightness) {
|
||||||
|
int r = 0, g = 0, b = 0;
|
||||||
|
if (saturation == 0) {
|
||||||
|
r = g = b = (int) (brightness * 255.0f + 0.5f);
|
||||||
|
} else {
|
||||||
|
float h = (hue - (float)Math.floor(hue)) * 6.0f;
|
||||||
|
float f = h - (float)java.lang.Math.floor(h);
|
||||||
|
float p = brightness * (1.0f - saturation);
|
||||||
|
float q = brightness * (1.0f - saturation * f);
|
||||||
|
float t = brightness * (1.0f - (saturation * (1.0f - f)));
|
||||||
|
switch ((int) h) {
|
||||||
|
case 0:
|
||||||
|
r = (int) (brightness * 255.0f + 0.5f);
|
||||||
|
g = (int) (t * 255.0f + 0.5f);
|
||||||
|
b = (int) (p * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
r = (int) (q * 255.0f + 0.5f);
|
||||||
|
g = (int) (brightness * 255.0f + 0.5f);
|
||||||
|
b = (int) (p * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
r = (int) (p * 255.0f + 0.5f);
|
||||||
|
g = (int) (brightness * 255.0f + 0.5f);
|
||||||
|
b = (int) (t * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
r = (int) (p * 255.0f + 0.5f);
|
||||||
|
g = (int) (q * 255.0f + 0.5f);
|
||||||
|
b = (int) (brightness * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
r = (int) (t * 255.0f + 0.5f);
|
||||||
|
g = (int) (p * 255.0f + 0.5f);
|
||||||
|
b = (int) (brightness * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
r = (int) (brightness * 255.0f + 0.5f);
|
||||||
|
g = (int) (p * 255.0f + 0.5f);
|
||||||
|
b = (int) (q * 255.0f + 0.5f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0xff000000 | (r << 16) | (g << 8) | (b << 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Converts the components of a color, as specified by the default RGB
|
||||||
|
* model, to an equivalent set of values for hue, saturation, and
|
||||||
|
* brightness that are the three components of the HSB model.
|
||||||
|
* <p>
|
||||||
|
* If the <code>hsbvals</code> argument is <code>null</code>, then a
|
||||||
|
* new array is allocated to return the result. Otherwise, the method
|
||||||
|
* returns the array <code>hsbvals</code>, with the values put into
|
||||||
|
* that array.
|
||||||
|
* @param r the red component of the color
|
||||||
|
* @param g the green component of the color
|
||||||
|
* @param b the blue component of the color
|
||||||
|
* @param hsbvals the array used to return the
|
||||||
|
* three HSB values, or <code>null</code>
|
||||||
|
* @return an array of three elements containing the hue, saturation,
|
||||||
|
* and brightness (in that order), of the color with
|
||||||
|
* the indicated red, green, and blue components.
|
||||||
|
* @see Color#getRGB()
|
||||||
|
* @see Color#Color(int)
|
||||||
|
* @see java.awt.image.ColorModel#getRGBdefault()
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public static float[] RGBtoHSB(int r, int g, int b, float[] hsbvals) {
|
||||||
|
float hue, saturation, brightness;
|
||||||
|
if (hsbvals == null) {
|
||||||
|
hsbvals = new float[3];
|
||||||
|
}
|
||||||
|
int cmax = (r > g) ? r : g;
|
||||||
|
if (b > cmax) cmax = b;
|
||||||
|
int cmin = (r < g) ? r : g;
|
||||||
|
if (b < cmin) cmin = b;
|
||||||
|
|
||||||
|
brightness = ((float) cmax) / 255.0f;
|
||||||
|
if (cmax != 0)
|
||||||
|
saturation = ((float) (cmax - cmin)) / ((float) cmax);
|
||||||
|
else
|
||||||
|
saturation = 0;
|
||||||
|
if (saturation == 0)
|
||||||
|
hue = 0;
|
||||||
|
else {
|
||||||
|
float redc = ((float) (cmax - r)) / ((float) (cmax - cmin));
|
||||||
|
float greenc = ((float) (cmax - g)) / ((float) (cmax - cmin));
|
||||||
|
float bluec = ((float) (cmax - b)) / ((float) (cmax - cmin));
|
||||||
|
if (r == cmax)
|
||||||
|
hue = bluec - greenc;
|
||||||
|
else if (g == cmax)
|
||||||
|
hue = 2.0f + redc - bluec;
|
||||||
|
else
|
||||||
|
hue = 4.0f + greenc - redc;
|
||||||
|
hue = hue / 6.0f;
|
||||||
|
if (hue < 0)
|
||||||
|
hue = hue + 1.0f;
|
||||||
|
}
|
||||||
|
hsbvals[0] = hue;
|
||||||
|
hsbvals[1] = saturation;
|
||||||
|
hsbvals[2] = brightness;
|
||||||
|
return hsbvals;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a <code>Color</code> object based on the specified values
|
||||||
|
* for the HSB color model.
|
||||||
|
* <p>
|
||||||
|
* The <code>s</code> and <code>b</code> components should be
|
||||||
|
* floating-point values between zero and one
|
||||||
|
* (numbers in the range 0.0-1.0). The <code>h</code> component
|
||||||
|
* can be any floating-point number. The floor of this number is
|
||||||
|
* subtracted from it to create a fraction between 0 and 1. This
|
||||||
|
* fractional number is then multiplied by 360 to produce the hue
|
||||||
|
* angle in the HSB color model.
|
||||||
|
* @param h the hue component
|
||||||
|
* @param s the saturation of the color
|
||||||
|
* @param b the brightness of the color
|
||||||
|
* @return a <code>Color</code> object with the specified hue,
|
||||||
|
* saturation, and brightness.
|
||||||
|
* @since JDK1.0
|
||||||
|
*/
|
||||||
|
public static Color getHSBColor(float h, float s, float b) {
|
||||||
|
return new Color(HSBtoRGB(h, s, b));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a <code>float</code> array containing the color and alpha
|
||||||
|
* components of the <code>Color</code>, as represented in the default
|
||||||
|
* sRGB color space.
|
||||||
|
* If <code>compArray</code> is <code>null</code>, an array of length
|
||||||
|
* 4 is created for the return value. Otherwise,
|
||||||
|
* <code>compArray</code> must have length 4 or greater,
|
||||||
|
* and it is filled in with the components and returned.
|
||||||
|
* @param compArray an array that this method fills with
|
||||||
|
* color and alpha components and returns
|
||||||
|
* @return the RGBA components in a <code>float</code> array.
|
||||||
|
*/
|
||||||
|
public float[] getRGBComponents(float[] compArray) {
|
||||||
|
float[] f;
|
||||||
|
if (compArray == null) {
|
||||||
|
f = new float[4];
|
||||||
|
} else {
|
||||||
|
f = compArray;
|
||||||
|
}
|
||||||
|
if (frgbvalue == null) {
|
||||||
|
f[0] = ((float)getRed())/255f;
|
||||||
|
f[1] = ((float)getGreen())/255f;
|
||||||
|
f[2] = ((float)getBlue())/255f;
|
||||||
|
f[3] = ((float)getAlpha())/255f;
|
||||||
|
} else {
|
||||||
|
f[0] = frgbvalue[0];
|
||||||
|
f[1] = frgbvalue[1];
|
||||||
|
f[2] = frgbvalue[2];
|
||||||
|
f[3] = falpha;
|
||||||
|
}
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a <code>float</code> array containing only the color
|
||||||
|
* components of the <code>Color</code>, in the default sRGB color
|
||||||
|
* space. If <code>compArray</code> is <code>null</code>, an array of
|
||||||
|
* length 3 is created for the return value. Otherwise,
|
||||||
|
* <code>compArray</code> must have length 3 or greater, and it is
|
||||||
|
* filled in with the components and returned.
|
||||||
|
* @param compArray an array that this method fills with color
|
||||||
|
* components and returns
|
||||||
|
* @return the RGB components in a <code>float</code> array.
|
||||||
|
*/
|
||||||
|
public float[] getRGBColorComponents(float[] compArray) {
|
||||||
|
float[] f;
|
||||||
|
if (compArray == null) {
|
||||||
|
f = new float[3];
|
||||||
|
} else {
|
||||||
|
f = compArray;
|
||||||
|
}
|
||||||
|
if (frgbvalue == null) {
|
||||||
|
f[0] = ((float)getRed())/255f;
|
||||||
|
f[1] = ((float)getGreen())/255f;
|
||||||
|
f[2] = ((float)getBlue())/255f;
|
||||||
|
} else {
|
||||||
|
f[0] = frgbvalue[0];
|
||||||
|
f[1] = frgbvalue[1];
|
||||||
|
f[2] = frgbvalue[2];
|
||||||
|
}
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a <code>float</code> array containing the color and alpha
|
||||||
|
* components of the <code>Color</code>, in the
|
||||||
|
* <code>ColorSpace</code> of the <code>Color</code>.
|
||||||
|
* If <code>compArray</code> is <code>null</code>, an array with
|
||||||
|
* length equal to the number of components in the associated
|
||||||
|
* <code>ColorSpace</code> plus one is created for
|
||||||
|
* the return value. Otherwise, <code>compArray</code> must have at
|
||||||
|
* least this length and it is filled in with the components and
|
||||||
|
* returned.
|
||||||
|
* @param compArray an array that this method fills with the color and
|
||||||
|
* alpha components of this <code>Color</code> in its
|
||||||
|
* <code>ColorSpace</code> and returns
|
||||||
|
* @return the color and alpha components in a <code>float</code>
|
||||||
|
* array.
|
||||||
|
*/
|
||||||
|
public float[] getComponents(float[] compArray) {
|
||||||
|
if (fvalue == null)
|
||||||
|
return getRGBComponents(compArray);
|
||||||
|
float[] f;
|
||||||
|
int n = fvalue.length;
|
||||||
|
if (compArray == null) {
|
||||||
|
f = new float[n + 1];
|
||||||
|
} else {
|
||||||
|
f = compArray;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < n; i++) {
|
||||||
|
f[i] = fvalue[i];
|
||||||
|
}
|
||||||
|
f[n] = falpha;
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a <code>float</code> array containing only the color
|
||||||
|
* components of the <code>Color</code>, in the
|
||||||
|
* <code>ColorSpace</code> of the <code>Color</code>.
|
||||||
|
* If <code>compArray</code> is <code>null</code>, an array with
|
||||||
|
* length equal to the number of components in the associated
|
||||||
|
* <code>ColorSpace</code> is created for
|
||||||
|
* the return value. Otherwise, <code>compArray</code> must have at
|
||||||
|
* least this length and it is filled in with the components and
|
||||||
|
* returned.
|
||||||
|
* @param compArray an array that this method fills with the color
|
||||||
|
* components of this <code>Color</code> in its
|
||||||
|
* <code>ColorSpace</code> and returns
|
||||||
|
* @return the color components in a <code>float</code> array.
|
||||||
|
*/
|
||||||
|
public float[] getColorComponents(float[] compArray) {
|
||||||
|
if (fvalue == null)
|
||||||
|
return getRGBColorComponents(compArray);
|
||||||
|
float[] f;
|
||||||
|
int n = fvalue.length;
|
||||||
|
if (compArray == null) {
|
||||||
|
f = new float[n];
|
||||||
|
} else {
|
||||||
|
f = compArray;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < n; i++) {
|
||||||
|
f[i] = fvalue[i];
|
||||||
|
}
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -1,11 +1,10 @@
|
||||||
package me.ayunami2000.ayuncraft.tmi;
|
package me.ayunami2000.ayuncraft.tmi;
|
||||||
|
|
||||||
import java.awt.Color;
|
import me.ayunami2000.ayuncraft.Color;
|
||||||
import java.io.*;
|
import java.io.*;
|
||||||
|
|
||||||
import me.ayunami2000.ayuncraft.File;
|
import me.ayunami2000.ayuncraft.File;
|
||||||
|
|
||||||
import java.lang.reflect.Field;
|
|
||||||
import java.text.FieldPosition;
|
import java.text.FieldPosition;
|
||||||
import java.text.MessageFormat;
|
import java.text.MessageFormat;
|
||||||
import java.text.Normalizer;
|
import java.text.Normalizer;
|
||||||
|
@ -276,6 +275,7 @@ public class TMIUtils
|
||||||
var1.clear();
|
var1.clear();
|
||||||
var2.clear();
|
var2.clear();
|
||||||
|
|
||||||
|
/*
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Class var4 = Class.forName("com.eloraam.redpower.RedPowerBase");
|
Class var4 = Class.forName("com.eloraam.redpower.RedPowerBase");
|
||||||
|
@ -295,6 +295,7 @@ public class TMIUtils
|
||||||
{
|
{
|
||||||
System.out.println(var21);
|
System.out.println(var21);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
ArrayList var26 = new ArrayList();
|
ArrayList var26 = new ArrayList();
|
||||||
Item[] var27 = Item.itemsList;
|
Item[] var27 = Item.itemsList;
|
||||||
|
@ -657,6 +658,8 @@ public class TMIUtils
|
||||||
|
|
||||||
public static String deaccent(String var0)
|
public static String deaccent(String var0)
|
||||||
{
|
{
|
||||||
|
return var0;
|
||||||
|
/*
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Class.forName("java.text.Normalizer");
|
Class.forName("java.text.Normalizer");
|
||||||
|
@ -669,6 +672,7 @@ public class TMIUtils
|
||||||
String var1 = Normalizer.normalize(var0, Form.NFD);
|
String var1 = Normalizer.normalize(var0, Form.NFD);
|
||||||
Pattern var2 = Pattern.compile("\\p{InCombiningDiacriticalMarks}+");
|
Pattern var2 = Pattern.compile("\\p{InCombiningDiacriticalMarks}+");
|
||||||
return var2.matcher(var1).replaceAll("");
|
return var2.matcher(var1).replaceAll("");
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void filterItems(String var0, TMIConfig var1)
|
public static void filterItems(String var0, TMIConfig var1)
|
||||||
|
@ -1113,6 +1117,8 @@ public class TMIUtils
|
||||||
|
|
||||||
public static void suppressAchievementNotice()
|
public static void suppressAchievementNotice()
|
||||||
{
|
{
|
||||||
|
//dont
|
||||||
|
/*
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Field[] var0 = Minecraft.getMinecraft().guiAchievement.getClass().getDeclaredFields();
|
Field[] var0 = Minecraft.getMinecraft().guiAchievement.getClass().getDeclaredFields();
|
||||||
|
@ -1133,6 +1139,7 @@ public class TMIUtils
|
||||||
{
|
{
|
||||||
System.out.println(var4);
|
System.out.println(var4);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int maxStackSize(int var0)
|
public static int maxStackSize(int var0)
|
||||||
|
|
|
@ -149,7 +149,7 @@ public class GuiScreen extends Gui {
|
||||||
int var1 = EaglerAdapter.mouseGetEventX() * this.width / this.mc.displayWidth;
|
int var1 = EaglerAdapter.mouseGetEventX() * this.width / this.mc.displayWidth;
|
||||||
int var2 = this.height - EaglerAdapter.mouseGetEventY() * this.height / this.mc.displayHeight - 1;
|
int var2 = this.height - EaglerAdapter.mouseGetEventY() * this.height / this.mc.displayHeight - 1;
|
||||||
|
|
||||||
TMI.instance.controller.handleScrollWheel(var1, var2);
|
if(this instanceof GuiContainer)TMI.instance.controller.handleScrollWheel(var1, var2);
|
||||||
|
|
||||||
if (EaglerAdapter.mouseGetEventButtonState()) {
|
if (EaglerAdapter.mouseGetEventButtonState()) {
|
||||||
if (this.mc.gameSettings.touchscreen && this.field_92018_d++ > 0) {
|
if (this.mc.gameSettings.touchscreen && this.field_92018_d++ > 0) {
|
||||||
|
|
Loading…
Reference in New Issue
Block a user