Merge branch 'LAX1DUDE-main'

This commit is contained in:
ayunami2000 2022-04-26 20:07:52 -04:00
commit 9e80cb2e8f
35 changed files with 34341 additions and 28579 deletions

5
.gitattributes vendored
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@ -1,6 +1,7 @@
# #
# https://help.github.com/articles/dealing-with-line-endings/ # https://help.github.com/articles/dealing-with-line-endings/
# #
# These are explicitly windows files and should use crlf
*.bat text eol=crlf
*.bat text eol=crlf
*.sh text eol=lf
gradlew text eol=lf

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@ -181,14 +181,21 @@ void main(){
/* https://bugs.chromium.org/p/angleproject/issues/detail?id=4994 */ /* https://bugs.chromium.org/p/angleproject/issues/detail?id=4994 */
uv = ((uv * anisotropic_fix) - fract(uv * anisotropic_fix) + 0.5) / anisotropic_fix; uv = ((uv * anisotropic_fix) - fract(uv * anisotropic_fix) + 0.5) / anisotropic_fix;
color *= texture(tex0, uv).bgra; vec4 texColor = texture(tex0, uv);
#else #else
color *= texture(tex0, (matrix_t * vec4(v_texture0, 0.0, 1.0)).xy).bgra; vec4 texColor = texture(tex0, (matrix_t * vec4(v_texture0, 0.0, 1.0)).xy);
#endif #endif
#else #else
color *= texture(tex0, (matrix_t * vec4(texCoordV0, 0.0, 1.0)).xy).bgra; vec4 texColor = texture(tex0, (matrix_t * vec4(texCoordV0, 0.0, 1.0)).xy);
#endif #endif
#ifdef CC_swap_rb
color *= texColor.rgba;
#else
color *= texColor.bgra;
#endif
#endif #endif
#ifdef CC_alphatest #ifdef CC_alphatest

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@ -0,0 +1,283 @@
package ayunami2000;
import java.io.ByteArrayOutputStream;
import java.io.DataOutputStream;
import java.io.IOException;
public class VideoMapPacketCodec {
public final int[][] mapIds;
private boolean loop;
private String url;
private int duration;
private long timestamp;
private long pauseTimestamp;
private double posX;
private double posY;
private double posZ;
private float volume;
private int frameRate;
private boolean requiresFullResetPacket;
private boolean requiresPositionPacket;
private boolean isDisabled;
/**
* @param mapIds 2D grid of map IDs that make up the screen (mapIds[y][x])
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
* @param volume the volume of the clip
*/
public VideoMapPacketCodec(int[][] mapIds, double posX, double posY, double posZ, float volume) {
this.mapIds = mapIds;
this.url = null;
this.posX = posX;
this.posY = posY;
this.posZ = posZ;
this.volume = volume;
this.frameRate = 30;
this.requiresPositionPacket = true;
this.requiresFullResetPacket = true;
this.isDisabled = true;
}
/**
* @param mapIds 2D grid of map IDs that make up the screen (mapIds[y][x])
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
*/
public VideoMapPacketCodec(int[][] mapIds, double posX, double posY, double posZ) {
this(mapIds, posX, posY, posZ, 1.0f);
}
/**
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
* @param volume the volume of the clip
* @return packet to send to players
*/
public byte[] moveAudioSource(double posX, double posY, double posZ, float volume) {
this.posX = posX;
this.posY = posY;
this.posZ = posZ;
this.volume = volume;
this.requiresPositionPacket = true;
return syncPlaybackWithPlayers();
}
/**
* unloads video and resets all map object to vanilla renderer
* @return packet to send to players
*/
public byte[] disableVideo() {
isDisabled = true;
return syncPlaybackWithPlayers();
}
/**
* syncs the server side video timestamp with players
* @return packet to send to players
*/
public byte[] syncPlaybackWithPlayers() {
try {
ByteArrayOutputStream bao = new ByteArrayOutputStream();
DataOutputStream str = new DataOutputStream(bao);
if(isDisabled) {
str.write(0);
int x = mapIds[0].length;
int y = mapIds.length;
str.write((x << 4) | y);
for(int yy = 0; yy < y; ++yy) {
for(int xx = 0; xx < x; ++xx) {
str.writeShort(mapIds[yy][xx]);
}
}
return bao.toByteArray();
}
int packetType = 1;
if(requiresFullResetPacket) {
packetType = packetType | 2;
}
if(requiresFullResetPacket || requiresPositionPacket) {
packetType = packetType | 4;
}
str.write(packetType);
if(requiresFullResetPacket) {
int x = mapIds[0].length;
int y = mapIds.length;
str.write((x << 4) | y);
for(int yy = 0; yy < y; ++yy) {
for(int xx = 0; xx < x; ++xx) {
str.writeShort(mapIds[yy][xx]);
}
}
str.write(frameRate);
str.writeInt(duration);
str.writeUTF(url);
}
if(requiresFullResetPacket || requiresPositionPacket) {
str.writeFloat(volume);
str.writeDouble(posX);
str.writeDouble(posY);
str.writeDouble(posZ);
}
str.writeInt(getElapsedMillis());
str.writeBoolean(loop);
str.writeBoolean(pauseTimestamp > 0l);
requiresFullResetPacket = false;
requiresPositionPacket = false;
return bao.toByteArray();
}catch(IOException e) {
throw new RuntimeException("serialization error", e);
}
}
/**
* this is dual purpose, it calculates elapsed time but also loops or pauses the video if it is finished playing
*/
private int getElapsedMillis() {
if(pauseTimestamp > 0l) {
return (int)(pauseTimestamp - timestamp);
}
int t = (int)(System.currentTimeMillis() - timestamp);
if(loop) {
while(t > duration) {
t -= duration;
timestamp += duration;
}
}else {
if(t > duration) {
timestamp = (int)(System.currentTimeMillis() - duration);
return duration;
}
}
return t;
}
/**
* @param url URL to an MP4 or other HTML5 supported video file
* @param loop If the video file should loop
* @param durationSeconds duration of the video in seconds
* @return packet to send to players
*/
public byte[] beginPlayback(String url, boolean loop, float duration) {
this.url = url;
this.loop = loop;
this.duration = (int)(duration * 1000.0f);
this.pauseTimestamp = 0l;
this.timestamp = 0l;
this.requiresFullResetPacket = true;
this.isDisabled = false;
return syncPlaybackWithPlayers();
}
/**
* Tells the browser to pre-load a URL to a video to be played in the future
* @param url the URL of the video
* @param ttl the amount of time the video should stay loaded
* @return packet to send to players
*/
public static byte[] bufferVideo(String url, int ttl) {
try {
ByteArrayOutputStream bao = new ByteArrayOutputStream();
DataOutputStream str = new DataOutputStream(bao);
str.write(8);
str.writeInt(ttl);
str.writeUTF(url);
return bao.toByteArray();
}catch(IOException e) {
throw new RuntimeException("serialization error", e);
}
}
/**
* @return the duration of the current clip
*/
public float getDuration() {
return duration * 0.001f;
}
/**
* @return the URL of the current clip
*/
public String getURL() {
return url;
}
/**
* @return the server's current timestamp
*/
public float getPlaybackTime() {
return getElapsedMillis() * 0.001f;
}
/**
* @param time time in seconds to seek the video to
*/
public byte[] setPlaybackTime(float time) {
timestamp = System.currentTimeMillis() - (int)(time * 1000.0f);
return syncPlaybackWithPlayers();
}
/**
* @return if playback is complete (false if loop)
*/
public boolean isPlaybackFinished() {
return !loop && getElapsedMillis() == duration;
}
/**
* @param loop video should loop
*/
public byte[] setLoopEnable(boolean loop) {
this.loop = loop;
return syncPlaybackWithPlayers();
}
/**
* @return if loop is enabled
*/
public boolean isLoopEnable() {
return loop;
}
/**
* @param pause set if video should pause
* @return packet to send to players
*/
public byte[] setPaused(boolean pause) {
getElapsedMillis();
if(pause && pauseTimestamp <= 0l) {
pauseTimestamp = System.currentTimeMillis();
}else if(!pause && pauseTimestamp > 0l) {
timestamp = System.currentTimeMillis() - (pauseTimestamp - timestamp);
pauseTimestamp = 0l;
}
return syncPlaybackWithPlayers();
}
/**
* @return if video is currently paused
*/
public boolean isPaused() {
return pauseTimestamp > 0l;
}
/**
* @return current server-side volume
*/
public float getVolume() {
return volume;
}
}

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@ -0,0 +1,132 @@
package ayunami2000;
import java.util.List;
import org.bukkit.craftbukkit.v1_5_R3.entity.CraftPlayer;
import org.bukkit.entity.Player;
import net.minecraft.server.v1_5_R3.Packet;
import net.minecraft.server.v1_5_R3.Packet131ItemData;
public class VideoMapPacketCodecBukkit extends VideoMapPacketCodec {
/**
* @param mapIds 2D grid of map IDs that make up the screen (mapIds[y][x])
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
* @param volume the volume of the clip
*/
public VideoMapPacketCodecBukkit(int[][] mapIds, double posX, double posY, double posZ, float volume) {
super(mapIds, posX, posY, posZ, volume);
}
/**
* @param mapIds 2D grid of map IDs that make up the screen (mapIds[y][x])
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
*/
public VideoMapPacketCodecBukkit(int[][] mapIds, double posX, double posY, double posZ) {
super(mapIds, posX, posY, posZ, 1.0f);
}
public static class VideoMapPacket {
protected final Object packet;
protected VideoMapPacket(byte[] packet) {
this.packet = new Packet131ItemData((short)104, (short)0, packet);
}
public Object getNativePacket() {
return packet;
}
public void send(Player p) {
nativeSendPacketToPlayer(p, packet);
}
public void send(Player... p) {
for(Player pp : p) {
nativeSendPacketToPlayer(pp, packet);
}
}
public void send(List<Player> p) {
for(Player pp : p) {
nativeSendPacketToPlayer(pp, packet);
}
}
}
/**
* @param posX audio playback X coord
* @param posY audio playback Y coord
* @param posZ audio playback Z coord
* @param volume the volume of the clip
* @return packet to send to players
*/
public VideoMapPacket moveAudioSourceBukkit(double posX, double posY, double posZ, float volume) {
return new VideoMapPacket(moveAudioSource(posX, posY, posZ, volume));
}
/**
* unloads video and resets all map object to vanilla renderer
* @return packet to send to players
*/
public VideoMapPacket disableVideoBukkit() {
return new VideoMapPacket(disableVideo());
}
/**
* syncs the server side video timestamp with players
* @return packet to send to players
*/
public VideoMapPacket syncPlaybackWithPlayersBukkit() {
return new VideoMapPacket(syncPlaybackWithPlayers());
}
/**
* @param url URL to an MP4 or other HTML5 supported video file
* @param loop If the video file should loop
* @param durationSeconds duration of the video in seconds
* @return packet to send to players
*/
public VideoMapPacket beginPlaybackBukkit(String url, boolean loop, float duration) {
return new VideoMapPacket(beginPlayback(url, loop, duration));
}
/**
* Tells the browser to pre-load a URL to a video to be played in the future
* @param url the URL of the video
* @param ttl the amount of time the video should stay loaded
* @return packet to send to players
*/
public static VideoMapPacket bufferVideoBukkit(String url, int ttl) {
return new VideoMapPacket(bufferVideo(url, ttl));
}
/**
* @param time time in seconds to seek the video to
*/
public VideoMapPacket setPlaybackTimeBukkit(float time) {
return new VideoMapPacket(setPlaybackTime(time));
}
/**
* @param loop video should loop
*/
public VideoMapPacket setLoopEnableBukkit(boolean loop) {
return new VideoMapPacket(setLoopEnable(loop));
}
/**
* @param pause set if video should pause
* @return packet to send to players
*/
public VideoMapPacket setPausedBukkit(boolean pause) {
return new VideoMapPacket(setPaused(pause));
}
public static void nativeSendPacketToPlayer(Player player, Object obj) {
if(obj == null) {
return;
}
((CraftPlayer)player).getHandle().playerConnection.sendPacket((Packet)obj);
}
}

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@ -9,3 +9,7 @@ commands:
description: test ayunami map system description: test ayunami map system
usage: /samplemap <get|disable|set> [mapid] [image file] [16bpp|24bpp] [compress] usage: /samplemap <get|disable|set> [mapid] [image file] [16bpp|24bpp] [compress]
permission: eaglersamples.samplemap permission: eaglersamples.samplemap
videomap:
description: test video map system (place video_map_config.txt in your server's working directory)
usage: /videomap <begin|stop|preload|pause|resume|loop|move> [url] [duration or ttl]
permission: eaglersamples.videomap

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@ -0,0 +1,155 @@
package plugin;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import ayunami2000.VideoMapPacketCodecBukkit;
public class CommandVideoMap implements CommandExecutor {
private VideoMapPacketCodecBukkit currentCodecInstance = null;
@Override
public boolean onCommand(CommandSender arg0, Command arg1, String arg2, String[] arg3) {
if(!(arg0 instanceof Player)) {
arg0.sendMessage(ChatColor.RED + "Internal Error: " + ChatColor.WHITE + "CommmandSender must be a Player");
return false;
}
if(arg3.length == 3 && arg3[0].equalsIgnoreCase("begin")) {
try {
List<int[]> mapRows = new ArrayList();
double x = 0.0d;
double y = 0.0d;
double z = 0.0d;
float volume = -1.0f;
BufferedReader r = new BufferedReader(new FileReader(new File("video_map_config.txt")));
String str;
while((str = r.readLine()) != null) {
str = str.trim();
if(str.startsWith("#")) {
continue;
}else if(str.startsWith("x")) {
int i = str.indexOf('=');
if(i > 0) {
x = Double.parseDouble(str.substring(i + 1).trim());
}
}else if(str.startsWith("y")) {
int i = str.indexOf('=');
if(i > 0) {
y = Double.parseDouble(str.substring(i + 1).trim());
}
}else if(str.startsWith("z")) {
int i = str.indexOf('=');
if(i > 0) {
z = Double.parseDouble(str.substring(i + 1).trim());
}
}else if(str.startsWith("volume")) {
int i = str.indexOf('=');
if(i > 0) {
volume = Float.parseFloat(str.substring(i + 1).trim());
}
}else {
try {
String[] digits = str.split(",");
int firstInt = Integer.parseInt(digits[0].trim());
int[] newRow = new int[digits.length];
newRow[0] = firstInt;
for(int i = 1; i < digits.length; ++i) {
newRow[i] = Integer.parseInt(digits[i].trim());
}
if(mapRows.size() > 0 && mapRows.get(0).length != newRow.length) {
throw new IOException("All rows in map list must be the same length (" + mapRows.get(0).length + " != " + newRow.length + ")");
}
mapRows.add(newRow);
}catch(NumberFormatException t) {
}
}
}
r.close();
if(mapRows.size() > 0) {
if(currentCodecInstance != null) {
currentCodecInstance.disableVideoBukkit().send((Player)arg0);
currentCodecInstance = null;
}
int[][] matrix = new int[mapRows.size()][mapRows.get(0).length];
for(int i = 0, l = mapRows.size(); i < l; ++i) {
for(int j = 0; j < matrix[i].length; ++j) {
matrix[i][j] = mapRows.get(i)[j];
}
}
currentCodecInstance = new VideoMapPacketCodecBukkit(matrix, x, y, z, volume);
currentCodecInstance.beginPlaybackBukkit(arg3[1], true, arg3[2].indexOf('.') > 0 ? Float.parseFloat(arg3[2]) : Float.parseFloat(arg3[2] + ".0")).send((Player)arg0);
arg0.sendMessage(ChatColor.GREEN + "Enabled video map, URL:" + ChatColor.WHITE + " " + arg3[1]);
return true;
}else {
throw new IOException("No map rows were defined");
}
}catch(IOException ex) {
arg0.sendMessage(ChatColor.RED + "Internal Error while reading \'video_map_config.txt\': " + ChatColor.WHITE + ex.toString());
}
}else if((arg3.length == 2 || arg3.length == 3) && arg3[0].equalsIgnoreCase("preload")) {
int ttl = arg3.length == 3 ? Integer.parseInt(arg3[2]) * 1000 : 180 * 1000;
VideoMapPacketCodecBukkit.bufferVideoBukkit(arg3[1], ttl).send((Player)arg0);
arg0.sendMessage(ChatColor.GREEN + "Buffered video URL:" + ChatColor.WHITE + " " + arg3[1] + " " + ChatColor.GREEN + "for " + ChatColor.WHITE + (ttl / 1000) + ChatColor.GREEN + " seconds");
return true;
}else {
if(arg3.length == 1 && arg3[0].equalsIgnoreCase("stop")) {
if(currentCodecInstance != null) {
currentCodecInstance.disableVideoBukkit().send((Player)arg0);
currentCodecInstance = null;
arg0.sendMessage(ChatColor.GREEN + "Disabled video map");
return true;
}else {
arg0.sendMessage(ChatColor.RED + "Error: " + ChatColor.WHITE + "no video is loaded");
}
}else if(arg3.length == 1 && arg3[0].equalsIgnoreCase("pause")) {
if(currentCodecInstance != null) {
currentCodecInstance.setPausedBukkit(true).send((Player)arg0);
arg0.sendMessage(ChatColor.GREEN + "Paused video map");
return true;
}else {
arg0.sendMessage(ChatColor.RED + "Error: " + ChatColor.WHITE + "no video is loaded");
}
}else if(arg3.length == 1 && arg3[0].equalsIgnoreCase("resume")) {
if(currentCodecInstance != null) {
currentCodecInstance.setPausedBukkit(false).send((Player)arg0);
arg0.sendMessage(ChatColor.GREEN + "Resumed video map");
return true;
}else {
arg0.sendMessage(ChatColor.RED + "Error: " + ChatColor.WHITE + "no video is loaded");
}
}else if((arg3.length == 1 || arg3.length == 2) && arg3[0].equalsIgnoreCase("loop")) {
if(currentCodecInstance != null) {
boolean gottaLoop = arg3.length == 1 || arg3[1].equalsIgnoreCase("true");
currentCodecInstance.setLoopEnableBukkit(gottaLoop).send((Player)arg0);
arg0.sendMessage(ChatColor.GREEN + (gottaLoop ? "Enabled video map loop" : "Disabled video map loop"));
return true;
}else {
arg0.sendMessage(ChatColor.RED + "Error: " + ChatColor.WHITE + "no video is loaded");
}
}else if(arg3.length == 1 && arg3[0].equalsIgnoreCase("move")) {
if(currentCodecInstance != null) {
Location l = ((Player)arg0).getLocation();
currentCodecInstance.moveAudioSourceBukkit(l.getX(), l.getY(), l.getZ(), currentCodecInstance.getVolume()).send((Player)arg0);
arg0.sendMessage(ChatColor.GREEN + "Repositioned audio source to " + l.getBlockX() + ", " + l.getBlockY() + ", " + l.getBlockZ());
return true;
}else {
arg0.sendMessage(ChatColor.RED + "Error: " + ChatColor.WHITE + "no video is loaded");
}
}
}
return false;
}
}

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@ -6,6 +6,7 @@ public class EaglerSamplesPlugin extends JavaPlugin {
public void onEnable() { public void onEnable() {
getCommand("samplemap").setExecutor(new CommandSampleMap(this)); getCommand("samplemap").setExecutor(new CommandSampleMap(this));
getCommand("videomap").setExecutor(new CommandVideoMap());
} }
public void onDisable() { public void onDisable() {

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@ -1 +1,3 @@
These are sample source files to assist the process of integrating Eaglercraft into other projects, or to assist the process of integrating other projects into Eaglercraft These are sample source files to assist the process of integrating Eaglercraft into other projects, or to assist the process of integrating other projects into Eaglercraft
place "video_map_config.txt" in the working directory of the server to use /videomap

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@ -0,0 +1,14 @@
# type map ids like this to create the video screen:
1, 2, 3
4, 5, 6
# position and volume:
x = 0.0
y = 0.0
z = 0.0
volume = 1.0
# set volume to '-1.0' to disable directional audio

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@ -635,6 +635,73 @@ public class EaglerAdapterImpl2 {
return GL20.glGetAttribLocation(p1.obj, p2); return GL20.glGetAttribLocation(p1.obj, p2);
} }
public static final boolean isVideoSupported() {
return false;
}
public static final void loadVideo(String src, boolean autoplay) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void loadVideo(String src, boolean autoplay, String setJavascriptPointer) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void loadVideo(String src, boolean autoplay, String setJavascriptPointer, String javascriptOnloadFunction) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void bufferVideo(String src, int ttl) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void unloadVideo() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final boolean isVideoLoaded() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final boolean isVideoPaused() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void setVideoPaused(boolean pause) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void setVideoLoop(boolean pause) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void setVideoVolume(float x, float y, float z, float v) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void updateVideoTexture() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void bindVideoTexture() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final int getVideoWidth() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final int getVideoHeight() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final float getVideoCurrentTime() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void setVideoCurrentTime(float seconds) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final float getVideoDuration() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final void setVideoFrameRate(float seconds) {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
public static final int VIDEO_ERR_NONE = -1;
public static final int VIDEO_ERR_ABORTED = 1;
public static final int VIDEO_ERR_NETWORK = 2;
public static final int VIDEO_ERR_DECODE = 3;
public static final int VIDEO_ERR_SRC_NOT_SUPPORTED = 4;
public static final int getVideoError() {
throw new UnsupportedOperationException("Video is not supported in LWJGL runtime");
}
// ======================================================================================= // =======================================================================================
// ======================================================================================= // =======================================================================================
@ -1147,16 +1214,12 @@ public class EaglerAdapterImpl2 {
return s; return s;
} }
public static final void setListenerPos(float x, float y, float z, float vx, float vy, float vz, float pitch, float yaw) { public static final void setListenerPos(float x, float y, float z, float vx, float vy, float vz, float pitch, float yaw) {
float var11 = MathHelper.cos(-yaw * 0.017453292F - (float) Math.PI); float var2 = MathHelper.cos(-yaw * 0.017453292F);
float var12 = MathHelper.sin(-yaw * 0.017453292F - (float) Math.PI); float var3 = MathHelper.sin(-yaw * 0.017453292F);
float var13 = -var12; float var4 = -MathHelper.cos(pitch * 0.017453292F);
float var14 = -MathHelper.sin(-pitch * 0.017453292F - (float) Math.PI); float var5 = MathHelper.sin(pitch * 0.017453292F);
float var15 = -var11;
float var16 = 0.0F;
float var17 = 1.0F;
float var18 = 0.0F;
ss.setListenerPosition(x, y, z); ss.setListenerPosition(x, y, z);
ss.setListenerOrientation(var13, var14, var15, var16, var17, var18); ss.setListenerOrientation(-var3 * var4, -var5, -var2 * var4, 0.0f, 1.0f, 0.0f);
ss.setListenerVelocity(vx, vy, vz); ss.setListenerVelocity(vx, vy, vz);
} }
public static final void setPlaybackOffsetDelay(float f) { public static final void setPlaybackOffsetDelay(float f) {

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@ -6,13 +6,16 @@ public class ConfigConstants {
public static boolean profanity = false; public static boolean profanity = false;
public static final String version = "22w15d"; public static final String version = "22w16h";
public static final String mainMenuString = "ayuncraft " + version; public static final String mainMenuString = "ayuncraft " + version;
public static final String forkMe = "https://github.com/ayunami2000/ayuncraft"; public static final String forkMe = "https://github.com/ayunami2000/ayuncraft";
public static final boolean html5build = true; public static final boolean html5build = true;
public static String ayonullTitle = null;
public static String ayonullLink = null;
public static String[] proxies = new String[]{"pproxy.rom1504.fr","webmcproxy.glitch.me","net-browserify.glitch.me"}; public static String[] proxies = new String[]{"pproxy.rom1504.fr","webmcproxy.glitch.me","net-browserify.glitch.me"};
public static Pattern ipPattern = Pattern.compile("^" public static Pattern ipPattern = Pattern.compile("^"

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@ -0,0 +1,101 @@
package net.lax1dude.eaglercraft;
import net.minecraft.src.GuiButton;
import net.minecraft.src.GuiScreen;
public class GuiScreenLicense extends GuiScreen {
private final GuiScreen continueScreen;
private boolean hasCheckedBox = false;
private int beginOffset = 0;
private GuiButton acceptButton;
public GuiScreenLicense(GuiScreen scr) {
continueScreen = scr;
}
public void initGui() {
beginOffset = this.height / 2 - 100;
if(beginOffset < 5) {
beginOffset = 5;
}
this.buttonList.add(new GuiButton(1, this.width / 2 - 120, beginOffset + 180, 115, 20, new String(License.line61)));
this.buttonList.add(acceptButton = new GuiButton(2, this.width / 2 + 5, beginOffset + 180, 115, 20, new String(License.line60)));
acceptButton.enabled = false;
}
protected void actionPerformed(GuiButton par1GuiButton) {
if(par1GuiButton.id == 2) {
LocalStorageManager.profileSettingsStorage.setBoolean("acceptLicense", true);
LocalStorageManager.saveStorageP();
mc.displayGuiScreen(continueScreen);
}else if(par1GuiButton.id == 1) {
mc.displayGuiScreen(new GuiScreenLicenseDeclined());
}
}
private static final TextureLocation beaconx = new TextureLocation("/gui/beacon.png");
public void drawScreen(int mx, int my, float par3) {
drawDefaultBackground();
acceptButton.enabled = hasCheckedBox;
super.drawScreen(mx, my, par3);
EaglerAdapter.glPushMatrix();
EaglerAdapter.glScalef(1.33f, 1.33f, 1.33f);
drawCenteredString(fontRenderer, new String(License.line00), width * 3 / 8, beginOffset * 3 / 4, 0xDDDD55);
EaglerAdapter.glPopMatrix();
drawCenteredString(fontRenderer, new String(License.line10), width / 2, beginOffset + 22, 0xFF7777);
drawCenteredString(fontRenderer, new String(License.line11), width / 2, beginOffset + 33, 0xFF7777);
drawCenteredString(fontRenderer, new String(License.line12), width / 2, beginOffset + 44, 0xFF7777);
drawCenteredString(fontRenderer, new String(License.line20), width / 2, beginOffset + 62, 0x448844);
drawCenteredString(fontRenderer, new String(License.line21), width / 2, beginOffset + 71, 0x448844);
EaglerAdapter.glPushMatrix();
EaglerAdapter.glScalef(0.75f, 0.75f, 0.75f);
drawCenteredString(fontRenderer, new String(License.line30), width * 4 / 6, (beginOffset + 89) * 4 / 3, 0x666666);
drawCenteredString(fontRenderer, new String(License.line31), width * 4 / 6, (beginOffset + 97) * 4 / 3, 0x999999);
drawCenteredString(fontRenderer, new String(License.line32), width * 4 / 6, (beginOffset + 105) * 4 / 3, 0x999999);
EaglerAdapter.glPopMatrix();
drawCenteredString(fontRenderer, new String(License.line40), width / 2, beginOffset + 120, 0xFF7777);
boolean mouseOverCheck = width / 2 - 100 < mx && width / 2 - 83 > mx && beginOffset + 142 < my && beginOffset + 159 > my;
if(mouseOverCheck) {
EaglerAdapter.glColor4f(0.7f, 0.7f, 1.0f, 1.0f);
}else {
EaglerAdapter.glColor4f(0.6f, 0.6f, 0.6f, 1.0f);
}
beaconx.bindTexture();
EaglerAdapter.glPushMatrix();
EaglerAdapter.glScalef(0.75f, 0.75f, 0.75f);
drawTexturedModalRect((width / 2 - 100) * 4 / 3, (beginOffset + 142) * 4 / 3, 22, 219, 22, 22);
EaglerAdapter.glPopMatrix();
if(hasCheckedBox) {
EaglerAdapter.glPushMatrix();
EaglerAdapter.glColor4f(1.1f, 1.1f, 1.1f, 1.0f);
EaglerAdapter.glTranslatef(0.5f, 0.5f, 0.0f);
drawTexturedModalRect((width / 2 - 100), (beginOffset + 142), 90, 222, 16, 16);
EaglerAdapter.glPopMatrix();
}
EaglerAdapter.glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
drawString(fontRenderer, new String(License.line50), width / 2 - 75, beginOffset + 147, 0xEEEEEE);
}
protected void mouseClicked(int par1, int par2, int par3) {
super.mouseClicked(par1, par2, par3);
if(width / 2 - 100 < par1 && width / 2 - 83 > par1 && beginOffset + 142 < par2 && beginOffset + 159 > par2) {
this.mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F);
hasCheckedBox = !hasCheckedBox;
}
}
}

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@ -0,0 +1,13 @@
package net.lax1dude.eaglercraft;
import net.minecraft.src.GuiScreen;
public class GuiScreenLicenseDeclined extends GuiScreen {
public void drawScreen(int mx, int my, float par3) {
this.drawDefaultBackground();
drawCenteredString(fontRenderer, new String(License.line70), width / 2, height / 3 - 10, 0xFFFFFF);
drawCenteredString(fontRenderer, new String(License.line71), width / 2, height / 3 + 18, 0xFF7777);
drawCenteredString(fontRenderer, new String(License.line72), width / 2, height / 3 + 35, 0x666666);
}
}

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@ -0,0 +1,129 @@
package net.lax1dude.eaglercraft;
public class License {
/*
* This is the text on the 'License Agreement' screen
* It is encoded to stop people from easily modifying it
* in classes.js via find/replace in a text editor
*/
static final byte[] line00 = new byte[] {
(byte)76,(byte)105,(byte)99,(byte)101,(byte)110,(byte)115,(byte)101,(byte)32,(byte)39,(byte)65,
(byte)103,(byte)114,(byte)101,(byte)101,(byte)109,(byte)101,(byte)110,(byte)116,(byte)39
};
static final byte[] line10 = new byte[] {
(byte)69,(byte)97,(byte)103,(byte)108,(byte)101,(byte)114,(byte)99,(byte)114,(byte)97,(byte)102,
(byte)116,(byte)32,(byte)105,(byte)115,(byte)32,(byte)194,(byte)167,(byte)100,(byte)102,(byte)114,
(byte)101,(byte)101,(byte)32,(byte)115,(byte)111,(byte)102,(byte)116,(byte)119,(byte)97,(byte)114,
(byte)101,(byte)44,(byte)194,(byte)167,(byte)114,(byte)32,(byte)105,(byte)102,(byte)32,(byte)115,
(byte)111,(byte)109,(byte)101,(byte)111,(byte)110,(byte)101,(byte)32,(byte)105,(byte)110,(byte)116,
(byte)101,(byte)110,(byte)116,(byte)105,(byte)111,(byte)110,(byte)97,(byte)108,(byte)108,(byte)121,
(byte)32,(byte)99,(byte)104,(byte)97,(byte)114,(byte)103,(byte)101,(byte)100
};
static final byte[] line11 = new byte[] {(byte)121,(byte)111,(byte)117,(byte)32,(byte)97,(byte)110,
(byte)121,(byte)32,(byte)115,(byte)117,(byte)109,(byte)32,(byte)111,(byte)102,(byte)32,(byte)109,
(byte)111,(byte)110,(byte)101,(byte)121,(byte)32,(byte)116,(byte)111,(byte)32,(byte)103,(byte)97,
(byte)105,(byte)110,(byte)32,(byte)97,(byte)99,(byte)99,(byte)101,(byte)115,(byte)115,(byte)32,
(byte)116,(byte)111,(byte)32,(byte)116,(byte)104,(byte)105,(byte)115,(byte)32,(byte)102,(byte)105,
(byte)108,(byte)101,(byte)44,(byte)32,(byte)121,(byte)111,(byte)117,(byte)32,(byte)97,(byte)114,
(byte)101,(byte)32,(byte)97,(byte)110
};
static final byte[] line12 = new byte[] {(byte)105,(byte)100,(byte)105,(byte)111,(byte)116,(byte)32,
(byte)97,(byte)110,(byte)100,(byte)32,(byte)97,(byte)32,(byte)118,(byte)105,(byte)99,(byte)116,
(byte)105,(byte)109,(byte)32,(byte)111,(byte)102,(byte)32,(byte)112,(byte)105,(byte)114,(byte)97,
(byte)99,(byte)121,(byte)46,(byte)32,(byte)83,(byte)116,(byte)111,(byte)112,(byte)32,(byte)112,
(byte)108,(byte)97,(byte)121,(byte)105,(byte)110,(byte)103,(byte)32,(byte)121,(byte)111,(byte)117,
(byte)114,(byte)115,(byte)101,(byte)108,(byte)102,(byte)46
};
static final byte[] line20 = new byte[] {
(byte)67,(byte)108,(byte)105,(byte)99,(byte)107,(byte)32,(byte)39,(byte)70,(byte)111,(byte)114,
(byte)107,(byte)32,(byte)111,(byte)110,(byte)32,(byte)71,(byte)105,(byte)116,(byte)104,(byte)117,
(byte)98,(byte)39,(byte)32,(byte)111,(byte)110,(byte)32,(byte)116,(byte)104,(byte)101,(byte)32,
(byte)109,(byte)97,(byte)105,(byte)110,(byte)32,(byte)109,(byte)101,(byte)110,(byte)117,(byte)32,
(byte)116,(byte)111,(byte)32,(byte)97,(byte)99,(byte)99,(byte)101,(byte)115,(byte)115,(byte)32,
(byte)116,(byte)104,(byte)101,(byte)32,(byte)111,(byte)102,(byte)102,(byte)105,(byte)99,(byte)97,(byte)108
};
static final byte[] line21 = new byte[] {
(byte)115,(byte)111,(byte)117,(byte)114,(byte)99,(byte)101,(byte)32,(byte)99,(byte)111,(byte)100,
(byte)101,(byte)32,(byte)116,(byte)111,(byte)32,(byte)100,(byte)111,(byte)119,(byte)110,(byte)108,
(byte)111,(byte)97,(byte)100,(byte)32,(byte)116,(byte)104,(byte)105,(byte)115,(byte)32,(byte)101,
(byte)100,(byte)117,(byte)99,(byte)97,(byte)116,(byte)105,(byte)111,(byte)110,(byte)97,(byte)108,
(byte)32,(byte)112,(byte)114,(byte)111,(byte)106,(byte)101,(byte)99,(byte)116,(byte)32,(byte)108,
(byte)101,(byte)103,(byte)105,(byte)116,(byte)105,(byte)109,(byte)97,(byte)116,(byte)101,(byte)108,(byte)121
};
static final byte[] line30 = new byte[] {
(byte)73,(byte)32,(byte)97,(byte)109,(byte)32,(byte)97,(byte)119,(byte)97,(byte)114,(byte)101,
(byte)32,(byte)116,(byte)104,(byte)97,(byte)116,(byte)32,(byte)116,(byte)104,(byte)105,(byte)115,
(byte)32,(byte)112,(byte)114,(byte)111,(byte)106,(byte)101,(byte)99,(byte)116,(byte)32,(byte)118,
(byte)105,(byte)111,(byte)108,(byte)97,(byte)116,(byte)101,(byte)100,(byte)32,(byte)77,(byte)111,
(byte)106,(byte)97,(byte)110,(byte)103,(byte)39,(byte)115,(byte)32,(byte)84,(byte)101,(byte)114,
(byte)109,(byte)115,(byte)32,(byte)111,(byte)102,(byte)32,(byte)83,(byte)101,(byte)114,(byte)118,
(byte)105,(byte)99,(byte)101
};
static final byte[] line31 = new byte[] {
(byte)84,(byte)104,(byte)105,(byte)115,(byte)32,(byte)105,(byte)115,(byte)32,(byte)103,(byte)111,
(byte)105,(byte)110,(byte)103,(byte)32,(byte)116,(byte)111,(byte)32,(byte)99,(byte)104,(byte)97,
(byte)110,(byte)103,(byte)101,(byte)32,(byte)105,(byte)110,(byte)32,(byte)97,(byte)32,(byte)102,
(byte)101,(byte)119,(byte)32,(byte)119,(byte)101,(byte)101,(byte)107,(byte)115,(byte)44,(byte)32,
(byte)119,(byte)104,(byte)101,(byte)110,(byte)32,(byte)73,(byte)32,(byte)99,(byte)111,(byte)110,
(byte)118,(byte)101,(byte)114,(byte)116,(byte)32,(byte)116,(byte)104,(byte)105,(byte)115,(byte)32,
(byte)103,(byte)97,(byte)109,(byte)101
};
static final byte[] line32 = new byte[] {
(byte)105,(byte)110,(byte)116,(byte)111,(byte)32,(byte)97,(byte)110,(byte)32,(byte)111,(byte)110,
(byte)108,(byte)105,(byte)110,(byte)101,(byte)45,(byte)109,(byte)111,(byte)100,(byte)101,(byte)32,
(byte)112,(byte)108,(byte)117,(byte)103,(byte)105,(byte)110,(byte)32,(byte)116,(byte)104,(byte)97,
(byte)116,(byte)32,(byte)114,(byte)101,(byte)113,(byte)117,(byte)105,(byte)114,(byte)101,(byte)115,
(byte)32,(byte)97,(byte)32,(byte)109,(byte)105,(byte)99,(byte)114,(byte)111,(byte)115,(byte)111,
(byte)102,(byte)116,(byte)32,(byte)97,(byte)99,(byte)99,(byte)111,(byte)117,(byte)110,(byte)116,(byte)46
};
static final byte[] line40 = new byte[] {
(byte)85,(byte)110,(byte)116,(byte)105,(byte)108,(byte)32,(byte)116,(byte)104,(byte)101,(byte)110,
(byte)44,(byte)32,(byte)68,(byte)79,(byte)32,(byte)78,(byte)79,(byte)84,(byte)32,(byte)66,(byte)85,
(byte)89,(byte)32,(byte)79,(byte)82,(byte)32,(byte)83,(byte)69,(byte)76,(byte)76,(byte)32,(byte)65,
(byte)67,(byte)67,(byte)69,(byte)83,(byte)83,(byte)32,(byte)84,(byte)79,(byte)32,(byte)84,(byte)72,
(byte)73,(byte)83,(byte)32,(byte)80,(byte)82,(byte)79,(byte)74,(byte)69,(byte)67,(byte)84
};
static final byte[] line50 = new byte[] {
(byte)73,(byte)32,(byte)117,(byte)110,(byte)100,(byte)101,(byte)114,(byte)115,(byte)116,(byte)97,
(byte)110,(byte)100,(byte)32,(byte)97,(byte)110,(byte)100,(byte)32,(byte)107,(byte)110,(byte)111,
(byte)119,(byte)32,(byte)104,(byte)111,(byte)119,(byte)32,(byte)116,(byte)111,(byte)32,(byte)114,
(byte)101,(byte)97,(byte)100
};
static final byte[] line60 = new byte[] {(byte)65,(byte)99,(byte)99,(byte)101,(byte)112,(byte)116};
static final byte[] line61 = new byte[] {(byte)68,(byte)101,(byte)99,(byte)108,(byte)105,(byte)110,(byte)101};
static final byte[] line70 = new byte[] {
(byte)84,(byte)101,(byte)114,(byte)109,(byte)115,(byte)32,(byte)111,(byte)102,(byte)32,(byte)83,
(byte)101,(byte)114,(byte)118,(byte)105,(byte)99,(byte)101,(byte)32,(byte)68,(byte)101,(byte)99,
(byte)108,(byte)105,(byte)110,(byte)101,(byte)100
};
static final byte[] line71 = new byte[] {
(byte)121,(byte)111,(byte)117,(byte)32,(byte)99,(byte)97,(byte)110,(byte)110,(byte)111,(byte)116,
(byte)32,(byte)117,(byte)115,(byte)101,(byte)32,(byte)116,(byte)104,(byte)105,(byte)115,(byte)32,
(byte)115,(byte)111,(byte)102,(byte)116,(byte)119,(byte)97,(byte)114,(byte)101,(byte)32,(byte)105,
(byte)102,(byte)32,(byte)121,(byte)111,(byte)117,(byte)32,(byte)100,(byte)111,(byte)32,(byte)110,
(byte)111,(byte)116,(byte)32,(byte)97,(byte)99,(byte)99,(byte)101,(byte)112,(byte)116
};
static final byte[] line72 = new byte[] {
(byte)114,(byte)101,(byte)102,(byte)114,(byte)101,(byte)115,(byte)104,(byte)32,(byte)116,(byte)104,
(byte)101,(byte)32,(byte)112,(byte)97,(byte)103,(byte)101,(byte)32,(byte)116,(byte)111,(byte)32,
(byte)116,(byte)114,(byte)121,(byte)32,(byte)97,(byte)103,(byte)97,(byte)105,(byte)110
};
}

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@ -16,116 +16,116 @@ import net.lax1dude.eaglercraft.glemu.vector.Vector4f;
public class EaglerAdapterGL30 extends EaglerAdapterImpl2 { public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
public static boolean glBlendEnabled=false; public static boolean glBlendEnabled=false;
public static final int GL_ZERO = 0; public static final int GL_ZERO = RealOpenGLEnums.GL_ZERO;
public static final int GL_ONE = 1; public static final int GL_ONE = RealOpenGLEnums.GL_ONE;
public static final int GL_TEXTURE_2D = 2; public static final int GL_TEXTURE_2D = RealOpenGLEnums.GL_TEXTURE_2D;
public static final int GL_SMOOTH = 3; public static final int GL_SMOOTH = RealOpenGLEnums.GL_SMOOTH;
public static final int GL_DEPTH_TEST = 4; public static final int GL_DEPTH_TEST = RealOpenGLEnums.GL_DEPTH_TEST;
public static final int GL_LEQUAL = 5; public static final int GL_LEQUAL = RealOpenGLEnums.GL_LEQUAL;
public static final int GL_ALPHA_TEST = 6; public static final int GL_ALPHA_TEST = RealOpenGLEnums.GL_ALPHA_TEST;
public static final int GL_GREATER = 7; public static final int GL_GREATER = RealOpenGLEnums.GL_GREATER;
public static final int GL_BACK = 8; public static final int GL_BACK = RealOpenGLEnums.GL_BACK;
public static final int GL_PROJECTION = 9; public static final int GL_PROJECTION = RealOpenGLEnums.GL_PROJECTION;
public static final int GL_MODELVIEW = 10; public static final int GL_MODELVIEW = RealOpenGLEnums.GL_MODELVIEW;
public static final int GL_COLOR_BUFFER_BIT = 1; public static final int GL_COLOR_BUFFER_BIT = RealOpenGLEnums.GL_COLOR_BUFFER_BIT;
public static final int GL_DEPTH_BUFFER_BIT = 2; public static final int GL_DEPTH_BUFFER_BIT = RealOpenGLEnums.GL_DEPTH_BUFFER_BIT;
public static final int GL_LIGHTING = 13; public static final int GL_LIGHTING = RealOpenGLEnums.GL_LIGHTING;
public static final int GL_FOG = 14; public static final int GL_FOG = RealOpenGLEnums.GL_FOG;
public static final int GL_COLOR_MATERIAL = 15; public static final int GL_COLOR_MATERIAL = RealOpenGLEnums.GL_COLOR_MATERIAL;
public static final int GL_BLEND = 16; public static final int GL_BLEND = RealOpenGLEnums.GL_BLEND;
public static final int GL_RGBA = 18; public static final int GL_RGBA = RealOpenGLEnums.GL_RGBA;
public static final int GL_UNSIGNED_BYTE = 19; public static final int GL_UNSIGNED_BYTE = RealOpenGLEnums.GL_UNSIGNED_BYTE;
public static final int GL_TEXTURE_WIDTH = 20; public static final int GL_TEXTURE_WIDTH = RealOpenGLEnums.GL_TEXTURE_WIDTH;
public static final int GL_LIGHT0 = 21; public static final int GL_LIGHT0 = RealOpenGLEnums.GL_LIGHT0;
public static final int GL_LIGHT1 = 22; public static final int GL_LIGHT1 = RealOpenGLEnums.GL_LIGHT1;
public static final int GL_POSITION = 30; public static final int GL_POSITION = RealOpenGLEnums.GL_POSITION;
public static final int GL_DIFFUSE = 31; public static final int GL_DIFFUSE = RealOpenGLEnums.GL_DIFFUSE;
public static final int GL_SPECULAR = 32; public static final int GL_SPECULAR = RealOpenGLEnums.GL_SPECULAR;
public static final int GL_AMBIENT = 33; public static final int GL_AMBIENT = RealOpenGLEnums.GL_AMBIENT;
public static final int GL_FLAT = 34; public static final int GL_FLAT = RealOpenGLEnums.GL_FLAT;
public static final int GL_LIGHT_MODEL_AMBIENT = 35; public static final int GL_LIGHT_MODEL_AMBIENT = RealOpenGLEnums.GL_LIGHT_MODEL_AMBIENT;
public static final int GL_FRONT_AND_BACK = 36; public static final int GL_FRONT_AND_BACK = RealOpenGLEnums.GL_FRONT_AND_BACK;
public static final int GL_AMBIENT_AND_DIFFUSE = 37; public static final int GL_AMBIENT_AND_DIFFUSE = RealOpenGLEnums.GL_AMBIENT_AND_DIFFUSE;
public static final int GL_MODELVIEW_MATRIX = 38; public static final int GL_MODELVIEW_MATRIX = RealOpenGLEnums.GL_MODELVIEW_MATRIX;
public static final int GL_PROJECTION_MATRIX = 39; public static final int GL_PROJECTION_MATRIX = RealOpenGLEnums.GL_PROJECTION_MATRIX;
public static final int GL_VIEWPORT = 40; public static final int GL_VIEWPORT = RealOpenGLEnums.GL_VIEWPORT;
public static final int GL_RESCALE_NORMAL = 41; public static final int GL_RESCALE_NORMAL = RealOpenGLEnums.GL_RESCALE_NORMAL;
public static final int GL_SRC_ALPHA = 42; public static final int GL_SRC_ALPHA = RealOpenGLEnums.GL_SRC_ALPHA;
public static final int GL_ONE_MINUS_SRC_ALPHA = 43; public static final int GL_ONE_MINUS_SRC_ALPHA = RealOpenGLEnums.GL_ONE_MINUS_SRC_ALPHA;
public static final int GL_ONE_MINUS_DST_COLOR = 44; public static final int GL_ONE_MINUS_DST_COLOR = RealOpenGLEnums.GL_ONE_MINUS_DST_COLOR;
public static final int GL_ONE_MINUS_SRC_COLOR = 45; public static final int GL_ONE_MINUS_SRC_COLOR = RealOpenGLEnums.GL_ONE_MINUS_SRC_COLOR;
public static final int GL_CULL_FACE = 46; public static final int GL_CULL_FACE = RealOpenGLEnums.GL_CULL_FACE;
public static final int GL_TEXTURE_MIN_FILTER = 47; public static final int GL_TEXTURE_MIN_FILTER = RealOpenGLEnums.GL_TEXTURE_MIN_FILTER;
public static final int GL_TEXTURE_MAG_FILTER = 48; public static final int GL_TEXTURE_MAG_FILTER = RealOpenGLEnums.GL_TEXTURE_MAG_FILTER;
public static final int GL_LINEAR = 49; public static final int GL_LINEAR = RealOpenGLEnums.GL_LINEAR;
public static final int GL_COLOR_LOGIC_OP = 50; public static final int GL_COLOR_LOGIC_OP = RealOpenGLEnums.GL_COLOR_LOGIC_OP;
public static final int GL_OR_REVERSE = 51; public static final int GL_OR_REVERSE = RealOpenGLEnums.GL_OR_REVERSE;
public static final int GL_EQUAL = 52; public static final int GL_EQUAL = RealOpenGLEnums.GL_EQUAL;
public static final int GL_SRC_COLOR = 53; public static final int GL_SRC_COLOR = RealOpenGLEnums.GL_SRC_COLOR;
public static final int GL_TEXTURE = 54; public static final int GL_TEXTURE = RealOpenGLEnums.GL_TEXTURE;
public static final int GL_FRONT = 55; public static final int GL_FRONT = RealOpenGLEnums.GL_FRONT;
public static final int GL_COMPILE = 56; public static final int GL_COMPILE = RealOpenGLEnums.GL_COMPILE;
public static final int GL_S = 57; public static final int GL_S = RealOpenGLEnums.GL_S;
public static final int GL_T = 58; public static final int GL_T = RealOpenGLEnums.GL_T;
public static final int GL_R = 59; public static final int GL_R = RealOpenGLEnums.GL_R;
public static final int GL_Q = 60; public static final int GL_Q = RealOpenGLEnums.GL_Q;
public static final int GL_TEXTURE_GEN_S = 61; public static final int GL_TEXTURE_GEN_S = RealOpenGLEnums.GL_TEXTURE_GEN_S;
public static final int GL_TEXTURE_GEN_T = 62; public static final int GL_TEXTURE_GEN_T = RealOpenGLEnums.GL_TEXTURE_GEN_T;
public static final int GL_TEXTURE_GEN_R = 63; public static final int GL_TEXTURE_GEN_R = RealOpenGLEnums.GL_TEXTURE_GEN_R;
public static final int GL_TEXTURE_GEN_Q = 64; public static final int GL_TEXTURE_GEN_Q = RealOpenGLEnums.GL_TEXTURE_GEN_Q;
public static final int GL_TEXTURE_GEN_MODE = 65; public static final int GL_TEXTURE_GEN_MODE = RealOpenGLEnums.GL_TEXTURE_GEN_MODE;
public static final int GL_OBJECT_PLANE = 66; public static final int GL_OBJECT_PLANE = RealOpenGLEnums.GL_OBJECT_PLANE;
public static final int GL_EYE_PLANE = 67; public static final int GL_EYE_PLANE = RealOpenGLEnums.GL_EYE_PLANE;
public static final int GL_OBJECT_LINEAR = 68; public static final int GL_OBJECT_LINEAR = RealOpenGLEnums.GL_OBJECT_LINEAR;
public static final int GL_EYE_LINEAR = 69; public static final int GL_EYE_LINEAR = RealOpenGLEnums.GL_EYE_LINEAR;
public static final int GL_NEAREST = 70; public static final int GL_NEAREST = RealOpenGLEnums.GL_NEAREST;
public static final int GL_CLAMP = 71; public static final int GL_CLAMP = RealOpenGLEnums.GL_CLAMP_TO_EDGE;
public static final int GL_TEXTURE_WRAP_S = 72; public static final int GL_TEXTURE_WRAP_S = RealOpenGLEnums.GL_TEXTURE_WRAP_S;
public static final int GL_TEXTURE_WRAP_T = 73; public static final int GL_TEXTURE_WRAP_T = RealOpenGLEnums.GL_TEXTURE_WRAP_T;
public static final int GL_REPEAT = 74; public static final int GL_REPEAT = RealOpenGLEnums.GL_REPEAT;
public static final int GL_BGRA = 75; public static final int GL_BGRA = RealOpenGLEnums.GL_BGRA;
public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 76; public static final int GL_UNSIGNED_INT_8_8_8_8_REV = RealOpenGLEnums.GL_UNSIGNED_INT_8_8_8_8_REV;
public static final int GL_DST_COLOR = 77; public static final int GL_DST_COLOR = RealOpenGLEnums.GL_DST_COLOR;
public static final int GL_POLYGON_OFFSET_FILL = 78; public static final int GL_POLYGON_OFFSET_FILL = RealOpenGLEnums.GL_POLYGON_OFFSET_FILL;
public static final int GL_NORMALIZE = 79; public static final int GL_NORMALIZE = RealOpenGLEnums.GL_NORMALIZE;
public static final int GL_DST_ALPHA = 80; public static final int GL_DST_ALPHA = RealOpenGLEnums.GL_DST_ALPHA;
public static final int GL_FLOAT = 81; public static final int GL_FLOAT = RealOpenGLEnums.GL_FLOAT;
public static final int GL_TEXTURE_COORD_ARRAY = 82; public static final int GL_TEXTURE_COORD_ARRAY = RealOpenGLEnums.GL_TEXTURE_COORD_ARRAY;
public static final int GL_SHORT = 83; public static final int GL_SHORT = RealOpenGLEnums.GL_SHORT;
public static final int GL_COLOR_ARRAY = 84; public static final int GL_COLOR_ARRAY = RealOpenGLEnums.GL_COLOR_ARRAY;
public static final int GL_VERTEX_ARRAY = 85; public static final int GL_VERTEX_ARRAY = RealOpenGLEnums.GL_VERTEX_ARRAY;
public static final int GL_TRIANGLES = 86; public static final int GL_TRIANGLES = RealOpenGLEnums.GL_TRIANGLES;
public static final int GL_NORMAL_ARRAY = 87; public static final int GL_NORMAL_ARRAY = RealOpenGLEnums.GL_NORMAL_ARRAY;
public static final int GL_TEXTURE_3D = 88; public static final int GL_TEXTURE_3D = RealOpenGLEnums.GL_TEXTURE_3D;
public static final int GL_FOG_MODE = 89; public static final int GL_FOG_MODE = RealOpenGLEnums.GL_FOG_MODE;
public static final int GL_EXP = 90; public static final int GL_EXP = RealOpenGLEnums.GL_EXP;
public static final int GL_FOG_DENSITY = 91; public static final int GL_FOG_DENSITY = RealOpenGLEnums.GL_FOG_DENSITY;
public static final int GL_FOG_START = 92; public static final int GL_FOG_START = RealOpenGLEnums.GL_FOG_START;
public static final int GL_FOG_END = 93; public static final int GL_FOG_END = RealOpenGLEnums.GL_FOG_END;
public static final int GL_FOG_COLOR = 94; public static final int GL_FOG_COLOR = RealOpenGLEnums.GL_FOG_COLOR;
public static final int GL_TRIANGLE_STRIP = 95; public static final int GL_TRIANGLE_STRIP = RealOpenGLEnums.GL_TRIANGLE_STRIP;
public static final int GL_PACK_ALIGNMENT = 96; public static final int GL_PACK_ALIGNMENT = RealOpenGLEnums.GL_PACK_ALIGNMENT;
public static final int GL_UNPACK_ALIGNMENT = 97; public static final int GL_UNPACK_ALIGNMENT = RealOpenGLEnums.GL_UNPACK_ALIGNMENT;
public static final int GL_QUADS = 98; public static final int GL_QUADS = RealOpenGLEnums.GL_QUADS;
public static final int GL_TEXTURE0 = 99; public static final int GL_TEXTURE0 = RealOpenGLEnums.GL_TEXTURE0;
public static final int GL_TEXTURE1 = 100; public static final int GL_TEXTURE1 = RealOpenGLEnums.GL_TEXTURE1;
public static final int GL_TEXTURE2 = 101; public static final int GL_TEXTURE2 = RealOpenGLEnums.GL_TEXTURE2;
public static final int GL_TEXTURE3 = 102; public static final int GL_TEXTURE3 = RealOpenGLEnums.GL_TEXTURE3;
public static final int GL_INVALID_ENUM = 140; public static final int GL_INVALID_ENUM = RealOpenGLEnums.GL_INVALID_ENUM;
public static final int GL_INVALID_VALUE= 141; public static final int GL_INVALID_VALUE = RealOpenGLEnums.GL_INVALID_VALUE;
public static final int GL_INVALID_OPERATION = 142; public static final int GL_INVALID_OPERATION = RealOpenGLEnums.GL_INVALID_OPERATION;
public static final int GL_OUT_OF_MEMORY = 143; public static final int GL_OUT_OF_MEMORY = RealOpenGLEnums.GL_OUT_OF_MEMORY;
public static final int GL_CONTEXT_LOST_WEBGL = 144; public static final int GL_CONTEXT_LOST_WEBGL = -100;
public static final int GL_TRIANGLE_FAN = 145; public static final int GL_TRIANGLE_FAN = RealOpenGLEnums.GL_TRIANGLE_FAN;
public static final int GL_LINE_STRIP = 146; public static final int GL_LINE_STRIP = RealOpenGLEnums.GL_LINE_STRIP;
public static final int GL_LIGHTING2 = 147; public static final int EAG_SWAP_RB = -101;
public static final int GL_LINES = 148; public static final int GL_LINES = RealOpenGLEnums.GL_LINES;
public static final int GL_NEAREST_MIPMAP_LINEAR = 149; public static final int GL_NEAREST_MIPMAP_LINEAR = RealOpenGLEnums.GL_NEAREST_MIPMAP_LINEAR;
public static final int GL_TEXTURE_MAX_ANISOTROPY = 150; public static final int GL_TEXTURE_MAX_ANISOTROPY = -103;
public static final int GL_TEXTURE_MAX_LEVEL = 151; public static final int GL_TEXTURE_MAX_LEVEL = RealOpenGLEnums.GL_TEXTURE_MAX_LEVEL;
public static final int GL_LINEAR_MIPMAP_LINEAR = 152; public static final int GL_LINEAR_MIPMAP_LINEAR = RealOpenGLEnums.GL_LINEAR_MIPMAP_LINEAR;
public static final int GL_LINEAR_MIPMAP_NEAREST = 153; public static final int GL_LINEAR_MIPMAP_NEAREST = RealOpenGLEnums.GL_LINEAR_MIPMAP_NEAREST;
public static final int GL_NEAREST_MIPMAP_NEAREST = 154; public static final int GL_NEAREST_MIPMAP_NEAREST = RealOpenGLEnums.GL_NEAREST_MIPMAP_NEAREST;
public static final boolean isWebGL = _wisWebGL(); public static final boolean isWebGL = _wisWebGL();
@ -167,6 +167,7 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
private static TextureGL boundTexture0 = null; private static TextureGL boundTexture0 = null;
private static boolean enableAnisotropicPatch = false; private static boolean enableAnisotropicPatch = false;
private static boolean hintAnisotropicPatch = false; private static boolean hintAnisotropicPatch = false;
private static boolean swapRB = false;
public static final void anisotropicPatch(boolean e) { public static final void anisotropicPatch(boolean e) {
enableAnisotropicPatch = e; enableAnisotropicPatch = e;
@ -293,8 +294,6 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
case GL_LIGHTING: case GL_LIGHTING:
enableLighting = true; enableLighting = true;
break; break;
case GL_LIGHTING2:
break;
case GL_ALPHA_TEST: case GL_ALPHA_TEST:
enableAlphaTest = true; enableAlphaTest = true;
break; break;
@ -312,6 +311,10 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
break; break;
case GL_POLYGON_OFFSET_FILL: case GL_POLYGON_OFFSET_FILL:
_wglEnable(_wGL_POLYGON_OFFSET_FILL); _wglEnable(_wGL_POLYGON_OFFSET_FILL);
break;
case EAG_SWAP_RB:
swapRB = true;
break;
default: default:
break; break;
} }
@ -336,14 +339,7 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
alphaThresh = p2; alphaThresh = p2;
} }
public static final void glCullFace(int p1) { public static final void glCullFace(int p1) {
int f = _wGL_BACK; _wglCullFace(p1);
switch(p1) {
case GL_BACK: f = _wGL_BACK; break;
case GL_FRONT: f = _wGL_FRONT; break;
case GL_FRONT_AND_BACK: f = _wGL_FRONT_AND_BACK; break;
default: break;
}
_wglCullFace(f);
} }
public static final void glMatrixMode(int p1) { public static final void glMatrixMode(int p1) {
matrixMode = p1; matrixMode = p1;
@ -366,14 +362,7 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
_wglViewport(p1, p2, p3, p4); _wglViewport(p1, p2, p3, p4);
} }
public static final void glClear(int p1) { public static final void glClear(int p1) {
int f = 0; _wglClear(p1);
if((p1 & GL_COLOR_BUFFER_BIT) == GL_COLOR_BUFFER_BIT) {
f = f | _wGL_COLOR_BUFFER_BIT;
}
if((p1 & GL_DEPTH_BUFFER_BIT) == GL_DEPTH_BUFFER_BIT) {
f = f | _wGL_DEPTH_BUFFER_BIT;
}
_wglClear(f);
} }
public static final void glOrtho(float left, float right, float bottom, float top, float zNear, float zFar) { public static final void glOrtho(float left, float right, float bottom, float top, float zNear, float zFar) {
Matrix4f res = getMatrix(); Matrix4f res = getMatrix();
@ -430,8 +419,6 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
case GL_LIGHTING: case GL_LIGHTING:
enableLighting = false; enableLighting = false;
break; break;
case GL_LIGHTING2:
break;
case GL_ALPHA_TEST: case GL_ALPHA_TEST:
enableAlphaTest = false; enableAlphaTest = false;
break; break;
@ -449,6 +436,10 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
break; break;
case GL_POLYGON_OFFSET_FILL: case GL_POLYGON_OFFSET_FILL:
_wglDisable(_wGL_POLYGON_OFFSET_FILL); _wglDisable(_wGL_POLYGON_OFFSET_FILL);
break;
case EAG_SWAP_RB:
swapRB = false;
break;
default: default:
break; break;
} }
@ -461,10 +452,6 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
} }
public static final int glGetError() { public static final int glGetError() {
int err = _wglGetError(); int err = _wglGetError();
if(err == _wGL_INVALID_ENUM) return GL_INVALID_ENUM;
if(err == _wGL_INVALID_OPERATION) return GL_INVALID_OPERATION;
if(err == _wGL_INVALID_VALUE) return GL_INVALID_VALUE;
if(err == _wGL_OUT_OF_MEMORY) return GL_OUT_OF_MEMORY;
if(err == _wGL_CONTEXT_LOST_WEBGL) return GL_CONTEXT_LOST_WEBGL; if(err == _wGL_CONTEXT_LOST_WEBGL) return GL_CONTEXT_LOST_WEBGL;
return err; return err;
} }
@ -601,34 +588,8 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
} }
} }
public static final void glBlendFunc(int p1, int p2) { public static final void glBlendFunc(int p1, int p2) {
int pp1 = 0;
int pp2 = 0;
switch(p1) {
default:
case GL_SRC_ALPHA: pp1 = _wGL_SRC_ALPHA; break;
case GL_ONE_MINUS_SRC_ALPHA: pp1 = _wGL_ONE_MINUS_SRC_ALPHA; break;
case GL_DST_ALPHA: pp1 = _wGL_DST_ALPHA; break;
case GL_DST_COLOR: pp1 = _wGL_DST_COLOR; break;
case GL_SRC_COLOR: pp1 = _wGL_SRC_COLOR; break;
case GL_ONE_MINUS_SRC_COLOR: pp1 = _wGL_ONE_MINUS_SRC_COLOR; break;
case GL_ONE_MINUS_DST_COLOR: pp1 = _wGL_ONE_MINUS_DST_COLOR; break;
case GL_ONE: pp1 = _wGL_ONE; break;
case GL_ZERO: pp1 = _wGL_ZERO; break;
}
switch(p2) {
default:
case GL_SRC_ALPHA: pp2 = _wGL_SRC_ALPHA; break;
case GL_ONE_MINUS_SRC_ALPHA: pp2 = _wGL_ONE_MINUS_SRC_ALPHA; break;
case GL_DST_ALPHA: pp2 = _wGL_DST_ALPHA; break;
case GL_DST_COLOR: pp2 = _wGL_DST_COLOR; break;
case GL_SRC_COLOR: pp2 = _wGL_SRC_COLOR; break;
case GL_ONE_MINUS_SRC_COLOR: pp2 = _wGL_ONE_MINUS_SRC_COLOR; break;
case GL_ONE_MINUS_DST_COLOR: pp1 = _wGL_ONE_MINUS_DST_COLOR; break;
case GL_ONE: pp2 = _wGL_ONE; break;
case GL_ZERO: pp2 = _wGL_ZERO; break;
}
fogPremultiply = (p1 == GL_ONE && p2 == GL_ONE_MINUS_SRC_ALPHA); fogPremultiply = (p1 == GL_ONE && p2 == GL_ONE_MINUS_SRC_ALPHA);
_wglBlendFunc(pp1, pp2); _wglBlendFunc(p1, p2);
} }
public static final void glDepthMask(boolean p1) { public static final void glDepthMask(boolean p1) {
_wglDepthMask(p1); _wglDepthMask(p1);
@ -658,57 +619,17 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
_wglCopyTexSubImage2D(_wGL_TEXTURE_2D, p2, p3, p4, p5, p6, p7, p8); _wglCopyTexSubImage2D(_wGL_TEXTURE_2D, p2, p3, p4, p5, p6, p7, p8);
} }
public static final void glTexParameteri(int p1, int p2, int p3) { public static final void glTexParameteri(int p1, int p2, int p3) {
int pp1 = 0; if(selectedTex == 0 && boundTexture0 != null && p2 == GL_TEXTURE_MAG_FILTER) {
switch(p1) { boundTexture0.nearest = p3 == GL_NEAREST;
default:
case GL_TEXTURE_2D: pp1 = _wGL_TEXTURE_2D; break;
//case GL_TEXTURE_3D: pp1 = _wGL_TEXTURE_3D; break;
} }
int pp2 = 0; _wglTexParameteri(p1, p2, p3);
switch(p2) {
default:
case GL_TEXTURE_MAG_FILTER: pp2 = _wGL_TEXTURE_MAG_FILTER; break;
case GL_TEXTURE_MIN_FILTER: pp2 = _wGL_TEXTURE_MIN_FILTER; break;
case GL_TEXTURE_WRAP_S: pp2 = _wGL_TEXTURE_WRAP_S; break;
case GL_TEXTURE_WRAP_T: pp2 = _wGL_TEXTURE_WRAP_T; break;
case GL_TEXTURE_MAX_LEVEL: pp2 = _wGL_TEXTURE_MAX_LEVEL; break;
}
int pp3 = 0;
switch(p3) {
default:
pp3 = p3; break;
case GL_LINEAR: pp3 = _wGL_LINEAR; break;
case GL_NEAREST_MIPMAP_LINEAR: pp3 = _wGL_NEAREST_MIPMAP_LINEAR; break;
case GL_LINEAR_MIPMAP_LINEAR: pp3 = _wGL_LINEAR_MIPMAP_LINEAR; break;
case GL_LINEAR_MIPMAP_NEAREST: pp3 = _wGL_LINEAR_MIPMAP_NEAREST; break;
case GL_NEAREST_MIPMAP_NEAREST: pp3 = _wGL_NEAREST_MIPMAP_NEAREST; break;
case GL_NEAREST: pp3 = _wGL_NEAREST; break;
case GL_REPEAT: pp3 = _wGL_REPEAT; break;
case GL_CLAMP: pp3 = _wGL_CLAMP; break;
}
if(selectedTex == 0 && boundTexture0 != null && pp2 == _wGL_TEXTURE_MAG_FILTER) {
boundTexture0.nearest = pp3 == _wGL_NEAREST;
}
_wglTexParameteri(pp1, pp2, pp3);
updateAnisotropicPatch(); updateAnisotropicPatch();
} }
public static final void glTexParameterf(int p1, int p2, float p3) { public static final void glTexParameterf(int p1, int p2, float p3) {
int pp1 = 0; if(selectedTex == 0 && boundTexture0 != null && p2 == GL_TEXTURE_MAX_ANISOTROPY) {
switch(p1) {
default:
case GL_TEXTURE_2D: pp1 = _wGL_TEXTURE_2D; break;
//case GL_TEXTURE_3D: pp1 = _wGL_TEXTURE_3D; break;
}
int pp2 = 0;
switch(p2) {
default:
case GL_TEXTURE_MAX_ANISOTROPY: pp2 = _wGL_TEXTURE_MAX_ANISOTROPY; break;
}
if(selectedTex == 0 && boundTexture0 != null && pp2 == _wGL_TEXTURE_MAX_ANISOTROPY) {
boundTexture0.anisotropic = p3 > 1.0f; boundTexture0.anisotropic = p3 > 1.0f;
} }
_wglTexParameterf(pp1, pp2, p3); _wglTexParameterf(p1, p2 == GL_TEXTURE_MAX_ANISOTROPY ? _wGL_TEXTURE_MAX_ANISOTROPY : p2, p3);
updateAnisotropicPatch(); updateAnisotropicPatch();
} }
public static final void glLogicOp(int p1) { public static final void glLogicOp(int p1) {
@ -947,6 +868,7 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
mode = (mode | (enableTexture2D ? FixedFunctionShader.UNIT0 : 0)); mode = (mode | (enableTexture2D ? FixedFunctionShader.UNIT0 : 0));
mode = (mode | (enableTexture2D_1 ? FixedFunctionShader.UNIT1 : 0)); mode = (mode | (enableTexture2D_1 ? FixedFunctionShader.UNIT1 : 0));
mode = (mode | ((enableTexture2D && (enableAnisotropicFix || (hintAnisotropicPatch && enableAnisotropicPatch))) ? FixedFunctionShader.FIX_ANISOTROPIC : 0)); mode = (mode | ((enableTexture2D && (enableAnisotropicFix || (hintAnisotropicPatch && enableAnisotropicPatch))) ? FixedFunctionShader.FIX_ANISOTROPIC : 0));
mode = (mode | (swapRB ? FixedFunctionShader.SWAP_RB : 0));
return mode; return mode;
} }
private static final int getShaderModeFlag() { private static final int getShaderModeFlag() {
@ -962,6 +884,7 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
mode = (mode | (enableTexture2D ? FixedFunctionShader.UNIT0 : 0)); mode = (mode | (enableTexture2D ? FixedFunctionShader.UNIT0 : 0));
mode = (mode | (enableTexture2D_1 ? FixedFunctionShader.UNIT1 : 0)); mode = (mode | (enableTexture2D_1 ? FixedFunctionShader.UNIT1 : 0));
mode = (mode | ((enableTexture2D && (enableAnisotropicFix || (hintAnisotropicPatch && enableAnisotropicPatch))) ? FixedFunctionShader.FIX_ANISOTROPIC : 0)); mode = (mode | ((enableTexture2D && (enableAnisotropicFix || (hintAnisotropicPatch && enableAnisotropicPatch))) ? FixedFunctionShader.FIX_ANISOTROPIC : 0));
mode = (mode | (swapRB ? FixedFunctionShader.SWAP_RB : 0));
return mode; return mode;
} }
private static FixedFunctionShader shader = null; private static FixedFunctionShader shader = null;
@ -1034,31 +957,25 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
_wglDrawQuadArrays(p2, p3); _wglDrawQuadArrays(p2, p3);
triangleDrawn += p3 / 2; triangleDrawn += p3 / 2;
}else { }else {
int drawMode = 0;
switch(p1) { switch(p1) {
default: default:
case GL_TRIANGLES: case GL_TRIANGLES:
drawMode = _wGL_TRIANGLES;
triangleDrawn += p3 / 3; triangleDrawn += p3 / 3;
break; break;
case GL_TRIANGLE_STRIP: case GL_TRIANGLE_STRIP:
drawMode = _wGL_TRIANGLE_STRIP;
triangleDrawn += p3 - 2; triangleDrawn += p3 - 2;
break; break;
case GL_TRIANGLE_FAN: case GL_TRIANGLE_FAN:
drawMode = _wGL_TRIANGLE_FAN;
triangleDrawn += p3 - 2; triangleDrawn += p3 - 2;
break; break;
case GL_LINE_STRIP: case GL_LINE_STRIP:
drawMode = _wGL_LINE_STRIP;
triangleDrawn += p3 - 1; triangleDrawn += p3 - 1;
break; break;
case GL_LINES: case GL_LINES:
drawMode = _wGL_LINES;
triangleDrawn += p3 / 2; triangleDrawn += p3 / 2;
break; break;
} }
_wglDrawArrays(drawMode, p2, p3); _wglDrawArrays(p1, p2, p3);
} }
shader.unuseProgram(); shader.unuseProgram();
@ -1184,19 +1101,12 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
public static final void glDrawOcclusionBB(float posX, float posY, float posZ, float sizeX, float sizeY, float sizeZ) { public static final void glDrawOcclusionBB(float posX, float posY, float posZ, float sizeX, float sizeY, float sizeZ) {
glPushMatrix(); glPushMatrix();
glTranslatef(posX - sizeX * 0.0001f, posY - sizeY * 0.0001f, posZ - sizeZ * 0.0001f); glTranslatef(posX - sizeX * 0.01f, posY - sizeY * 0.01f, posZ - sizeZ * 0.01f);
glScalef(sizeX * 1.0002f, sizeY * 1.0002f, sizeZ * 1.0002f); glScalef(sizeX * 1.02f, sizeY * 1.02f, sizeZ * 1.02f);
matModelV[matModelPointer].store(occlusionModel); matModelV[matModelPointer].store(occlusionModel);
_wglUniformMat4fv(occlusion_matrix_m, occlusionModel); _wglUniformMat4fv(occlusion_matrix_m, occlusionModel);
_wglDrawArrays(_wGL_TRIANGLES, 0, 36); _wglDrawArrays(_wGL_TRIANGLES, 0, 36);
glPopMatrix(); glPopMatrix();
//glPushMatrix();
//glTranslatef(posX + sizeX * 0.0001f, posY + sizeY * 0.0001f, posZ + sizeZ * 0.0001f);
//glScalef(sizeX * 0.9998f, sizeY * 0.9998f, sizeZ * 0.9998f);
//matModelV[matModelPointer].store(occlusionModel);
//_wglUniformMat4fv(occlusion_matrix_m, occlusionModel);
//_wglDrawArrays(_wGL_TRIANGLES, 0, 36);
//glPopMatrix();
} }
@ -1206,7 +1116,12 @@ public class EaglerAdapterGL30 extends EaglerAdapterImpl2 {
public static final boolean glGetQueryResult(int obj) { public static final boolean glGetQueryResult(int obj) {
QueryGL q = queryObjs.get(obj); QueryGL q = queryObjs.get(obj);
return _wglGetQueryObjecti(q, _wGL_QUERY_RESULT_AVAILABLE) == 0 || _wglGetQueryObjecti(q, _wGL_QUERY_RESULT) > 0; return _wglGetQueryObjecti(q, _wGL_QUERY_RESULT) > 0;
}
public static final boolean glGetQueryResultAvailable(int obj) {
QueryGL q = queryObjs.get(obj);
return _wglGetQueryObjecti(q, _wGL_QUERY_RESULT_AVAILABLE) >= 0;
} }
public static final int glGenTextures() { public static final int glGenTextures() {

View File

@ -9,7 +9,7 @@ import static net.lax1dude.eaglercraft.glemu.EaglerAdapterGL30.*;
public class FixedFunctionShader { public class FixedFunctionShader {
private static final FixedFunctionShader[] instances = new FixedFunctionShader[2048]; //lol private static final FixedFunctionShader[] instances = new FixedFunctionShader[4096]; //lol
public static void refreshCoreGL() { public static void refreshCoreGL() {
for(int i = 0; i < instances.length; ++i) { for(int i = 0; i < instances.length; ++i) {
@ -32,6 +32,7 @@ public class FixedFunctionShader {
public static final int UNIT0 = 256; public static final int UNIT0 = 256;
public static final int UNIT1 = 512; public static final int UNIT1 = 512;
public static final int FIX_ANISOTROPIC = 1024; public static final int FIX_ANISOTROPIC = 1024;
public static final int SWAP_RB = 2048;
public static FixedFunctionShader instance(int i) { public static FixedFunctionShader instance(int i) {
FixedFunctionShader s = instances[i]; FixedFunctionShader s = instances[i];
@ -47,6 +48,7 @@ public class FixedFunctionShader {
boolean CC_unit0 = false; boolean CC_unit0 = false;
boolean CC_unit1 = false; boolean CC_unit1 = false;
boolean CC_anisotropic = false; boolean CC_anisotropic = false;
boolean CC_swap_rb = false;
if((i & COLOR) == COLOR) { if((i & COLOR) == COLOR) {
CC_a_color = true; CC_a_color = true;
} }
@ -80,7 +82,11 @@ public class FixedFunctionShader {
if((i & FIX_ANISOTROPIC) == FIX_ANISOTROPIC) { if((i & FIX_ANISOTROPIC) == FIX_ANISOTROPIC) {
CC_anisotropic = true; CC_anisotropic = true;
} }
s = new FixedFunctionShader(i, CC_a_color, CC_a_normal, CC_a_texture0, CC_a_texture1, CC_TEX_GEN_STRQ, CC_lighting, CC_fog, CC_alphatest, CC_unit0, CC_unit1, CC_anisotropic); if((i & SWAP_RB) == SWAP_RB) {
CC_swap_rb = true;
}
s = new FixedFunctionShader(i, CC_a_color, CC_a_normal, CC_a_texture0, CC_a_texture1, CC_TEX_GEN_STRQ, CC_lighting,
CC_fog, CC_alphatest, CC_unit0, CC_unit1, CC_anisotropic, CC_swap_rb);
instances[i] = s; instances[i] = s;
} }
return s; return s;
@ -99,6 +105,7 @@ public class FixedFunctionShader {
private final boolean enable_unit0; private final boolean enable_unit0;
private final boolean enable_unit1; private final boolean enable_unit1;
private final boolean enable_anisotropic_fix; private final boolean enable_anisotropic_fix;
private final boolean enable_swap_rb;
private final ProgramGL globject; private final ProgramGL globject;
private UniformGL u_matrix_m = null; private UniformGL u_matrix_m = null;
@ -148,7 +155,8 @@ public class FixedFunctionShader {
public final BufferGL genericBuffer; public final BufferGL genericBuffer;
public boolean bufferIsInitialized = false; public boolean bufferIsInitialized = false;
private FixedFunctionShader(int j, boolean CC_a_color, boolean CC_a_normal, boolean CC_a_texture0, boolean CC_a_texture1, boolean CC_TEX_GEN_STRQ, boolean CC_lighting, boolean CC_fog, boolean CC_alphatest, boolean CC_unit0, boolean CC_unit1, boolean CC_anisotropic_fix) { private FixedFunctionShader(int j, boolean CC_a_color, boolean CC_a_normal, boolean CC_a_texture0, boolean CC_a_texture1, boolean CC_TEX_GEN_STRQ, boolean CC_lighting,
boolean CC_fog, boolean CC_alphatest, boolean CC_unit0, boolean CC_unit1, boolean CC_anisotropic_fix, boolean CC_swap_rb) {
enable_color = CC_a_color; enable_color = CC_a_color;
enable_normal = CC_a_normal; enable_normal = CC_a_normal;
enable_texture0 = CC_a_texture0; enable_texture0 = CC_a_texture0;
@ -160,6 +168,7 @@ public class FixedFunctionShader {
enable_unit0 = CC_unit0; enable_unit0 = CC_unit0;
enable_unit1 = CC_unit1; enable_unit1 = CC_unit1;
enable_anisotropic_fix = CC_anisotropic_fix; enable_anisotropic_fix = CC_anisotropic_fix;
enable_swap_rb = CC_swap_rb;
if(shaderSource == null) { if(shaderSource == null) {
shaderSource = fileContents("/glsl/core.glsl"); shaderSource = fileContents("/glsl/core.glsl");
@ -177,6 +186,7 @@ public class FixedFunctionShader {
if(enable_unit0) source += "#define CC_unit0\n"; if(enable_unit0) source += "#define CC_unit0\n";
if(enable_unit1) source += "#define CC_unit1\n"; if(enable_unit1) source += "#define CC_unit1\n";
if(enable_anisotropic_fix) source += "#define CC_patch_anisotropic\n"; if(enable_anisotropic_fix) source += "#define CC_patch_anisotropic\n";
if(enable_swap_rb) source += "#define CC_swap_rb\n";
source += shaderSource; source += shaderSource;
ShaderGL v = _wglCreateShader(_wGL_VERTEX_SHADER); ShaderGL v = _wglCreateShader(_wGL_VERTEX_SHADER);

File diff suppressed because it is too large Load Diff

View File

@ -11,7 +11,9 @@ import net.lax1dude.eaglercraft.EaglerAdapter;
import net.lax1dude.eaglercraft.EaglerProfile; import net.lax1dude.eaglercraft.EaglerProfile;
import net.lax1dude.eaglercraft.GuiScreenEditProfile; import net.lax1dude.eaglercraft.GuiScreenEditProfile;
import net.lax1dude.eaglercraft.GuiScreenLicense;
import net.lax1dude.eaglercraft.GuiScreenVoiceChannel; import net.lax1dude.eaglercraft.GuiScreenVoiceChannel;
import net.lax1dude.eaglercraft.LocalStorageManager;
import net.lax1dude.eaglercraft.adapter.Tessellator; import net.lax1dude.eaglercraft.adapter.Tessellator;
import net.lax1dude.eaglercraft.glemu.EffectPipeline; import net.lax1dude.eaglercraft.glemu.EffectPipeline;
import net.lax1dude.eaglercraft.glemu.FixedFunctionShader; import net.lax1dude.eaglercraft.glemu.FixedFunctionShader;
@ -248,12 +250,20 @@ public class Minecraft implements Runnable {
showIntroAnimation(); showIntroAnimation();
String s = EaglerAdapter.getServerToJoinOnLaunch(); String s = EaglerAdapter.getServerToJoinOnLaunch();
GuiScreen scr;
if(s != null) { if(s != null) {
this.displayGuiScreen(new GuiScreenEditProfile(new GuiConnecting(new GuiMainMenu(), this, new ServerData("Eaglercraft Server", s, false)))); scr = new GuiScreenEditProfile(new GuiConnecting(new GuiMainMenu(), this, new ServerData("Eaglercraft Server", s, false)));
}else { }else {
this.displayGuiScreen(new GuiScreenEditProfile(new GuiMainMenu())); scr = new GuiScreenEditProfile(new GuiMainMenu());
} }
if(!LocalStorageManager.profileSettingsStorage.getBoolean("acceptLicense")) {
scr = new GuiScreenLicense(scr);
}
displayGuiScreen(scr);
this.loadingScreen = new LoadingScreenRenderer(this); this.loadingScreen = new LoadingScreenRenderer(this);
if (this.gameSettings.fullScreen && !this.fullscreen) { if (this.gameSettings.fullScreen && !this.fullscreen) {
@ -1443,6 +1453,9 @@ public class Minecraft implements Runnable {
this.sndManager.playStreaming((String) null, 0.0F, 0.0F, 0.0F); this.sndManager.playStreaming((String) null, 0.0F, 0.0F, 0.0F);
this.sndManager.stopAllSounds(); this.sndManager.stopAllSounds();
if(EaglerAdapter.isVideoSupported()) {
EaglerAdapter.unloadVideo();
}
this.theWorld = par1WorldClient; this.theWorld = par1WorldClient;
if (par1WorldClient != null) { if (par1WorldClient != null) {

View File

@ -102,10 +102,10 @@ public class GuiIngame extends Gui {
this.drawTexturedModalRect(var6 / 2 - 91, var7 - 22, 0, 0, 182, 22); this.drawTexturedModalRect(var6 / 2 - 91, var7 - 22, 0, 0, 182, 22);
this.drawTexturedModalRect(var6 / 2 - 91 - 1 + var31.currentItem * 20, var7 - 22 - 1, 0, 22, 24, 22); this.drawTexturedModalRect(var6 / 2 - 91 - 1 + var31.currentItem * 20, var7 - 22 - 1, 0, 22, 24, 22);
tex_icons.bindTexture(); tex_icons.bindTexture();
//EaglerAdapter.glEnable(EaglerAdapter.GL_BLEND); EaglerAdapter.glEnable(EaglerAdapter.GL_BLEND);
//EaglerAdapter.glBlendFunc(EaglerAdapter.GL_ONE_MINUS_DST_COLOR, EaglerAdapter.GL_ONE_MINUS_SRC_COLOR); EaglerAdapter.glBlendFunc(EaglerAdapter.GL_ONE_MINUS_DST_COLOR, EaglerAdapter.GL_ONE_MINUS_SRC_COLOR);
this.drawTexturedModalRect(var6 / 2 - 7, var7 / 2 - 7, 0, 0, 16, 16); this.drawTexturedModalRect(var6 / 2 - 7, var7 / 2 - 7, 0, 0, 16, 16);
//EaglerAdapter.glDisable(EaglerAdapter.GL_BLEND); EaglerAdapter.glDisable(EaglerAdapter.GL_BLEND);
var11 = this.mc.thePlayer.hurtResistantTime / 3 % 2 == 1; var11 = this.mc.thePlayer.hurtResistantTime / 3 % 2 == 1;
if (this.mc.thePlayer.hurtResistantTime < 10) { if (this.mc.thePlayer.hurtResistantTime < 10) {

View File

@ -211,6 +211,7 @@ public class GuiMainMenu extends GuiScreen {
int x = (this.width - 345) / 2; int x = (this.width - 345) / 2;
int y = (this.height - 230) / 2; int y = (this.height - 230) / 2;
if(par1 >= (x + 323) && par1 <= (x + 323 + 13) && par2 >= (y + 7) && par2 <= (y + 7 + 13)) { if(par1 >= (x + 323) && par1 <= (x + 323 + 13) && par2 >= (y + 7) && par2 <= (y + 7 + 13)) {
this.mc.sndManager.playSoundFX("random.click", 1.0F, 1.0F);
hideAck(); hideAck();
} }
int trackHeight = 193; int trackHeight = 193;

View File

@ -3,6 +3,7 @@ package net.minecraft.src;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import net.lax1dude.eaglercraft.ConfigConstants;
import net.lax1dude.eaglercraft.EaglerAdapter; import net.lax1dude.eaglercraft.EaglerAdapter;
public class GuiMultiplayer extends GuiScreen { public class GuiMultiplayer extends GuiScreen {
@ -287,8 +288,23 @@ public class GuiMultiplayer extends GuiScreen {
this.lagTooltip = null; this.lagTooltip = null;
StringTranslate var4 = StringTranslate.getInstance(); StringTranslate var4 = StringTranslate.getInstance();
this.drawDefaultBackground(); this.drawDefaultBackground();
boolean showAyonull = ConfigConstants.ayonullTitle != null && ConfigConstants.ayonullLink != null;
this.serverSlotContainer.top = showAyonull ? 42 : 32;
this.serverSlotContainer.drawScreen(par1, par2, par3); this.serverSlotContainer.drawScreen(par1, par2, par3);
this.drawCenteredString(this.fontRenderer, var4.translateKey("multiplayer.title"), this.width / 2, 20, 16777215);
if(showAyonull) {
this.drawCenteredString(this.fontRenderer, ConfigConstants.ayonullTitle, this.width / 2, 12, 0xDDDD66);
String link = ConfigConstants.ayonullLink;
int linkWidth = fontRenderer.getStringWidth(link);
boolean mouseOver = par1 > (this.width - linkWidth) / 2 - 10 && par1 < (this.width + linkWidth) / 2 + 10 && par2 > 21 && par2 < 35;
this.drawString(this.fontRenderer, EnumChatFormatting.UNDERLINE + link, (this.width - linkWidth) / 2, 23, mouseOver ? 0xBBBBFF : 0x7777DD);
}else {
this.drawCenteredString(this.fontRenderer, var4.translateKey("multiplayer.title"), this.width / 2, 16, 16777215);
}
super.drawScreen(par1, par2, par3); super.drawScreen(par1, par2, par3);
if (this.lagTooltip != null) { if (this.lagTooltip != null) {
@ -306,6 +322,19 @@ public class GuiMultiplayer extends GuiScreen {
} }
} }
protected void mouseClicked(int par1, int par2, int par3) {
if (par3 == 0 && ConfigConstants.ayonullTitle != null && ConfigConstants.ayonullLink != null) {
int linkWidth = fontRenderer.getStringWidth(ConfigConstants.ayonullLink);
boolean mouseOver = par1 > (this.width - linkWidth) / 2 - 10 && par1 < (this.width + linkWidth) / 2 + 10 && par2 > 21 && par2 < 35;
if(mouseOver) {
EaglerAdapter.openLink(ConfigConstants.ayonullLink);
return;
}
}
super.mouseClicked(par1, par2, par3);
}
/** /**
* Join server by slot index * Join server by slot index
*/ */

View File

@ -1,9 +1,12 @@
package net.minecraft.src; package net.minecraft.src;
import java.io.ByteArrayInputStream; import java.io.ByteArrayInputStream;
import java.io.DataInputStream;
import java.io.IOException; import java.io.IOException;
import java.util.List; import java.util.List;
import net.lax1dude.eaglercraft.EaglerAdapter;
public class ItemMap extends ItemMapBase { public class ItemMap extends ItemMapBase {
protected ItemMap(int par1) { protected ItemMap(int par1) {
super(par1); super(par1);
@ -273,4 +276,88 @@ public class ItemMap extends ItemMapBase {
e.printStackTrace(); e.printStackTrace();
} }
} }
private static MapData getMapById(WorldClient theWorld, int id) {
String var2 = "map_" + id;
MapData var3 = (MapData) theWorld.loadItemData(MapData.class, var2);
if (var3 == null) {
var3 = new MapData(var2);
theWorld.setItemData(var2, var3);
}
return var3;
}
public static void processVideoMap(WorldClient theWorld, byte[] data) {
if(!EaglerAdapter.isVideoSupported()) {
return;
}
try {
DataInputStream dat = new DataInputStream(new ByteArrayInputStream(data));
int op = dat.read();
if(op == 0) {
int count = dat.read();
int w = (count >> 4) & 0xF;
int h = count & 0xF;
for(int y = 0; y < h; ++y) {
for(int x = 0; x < w; ++x) {
getMapById(theWorld, dat.readUnsignedShort()).enableVideoPlayback = false;
}
}
EaglerAdapter.unloadVideo();
}else if(op == 8) {
int ttl = dat.readInt();
String src = dat.readUTF();
EaglerAdapter.bufferVideo(src, ttl);
}else {
boolean fullResetPacket = (op & 2) == 2;
boolean positionPacket = (op & 4) == 4;
int fps = 0;
int len = 0;
String url = null;
if(fullResetPacket) {
int count = dat.read();
int w = (count >> 4) & 0xF;
int h = count & 0xF;
float wf = 1.0f / w;
float hf = 1.0f / h;
for(int y = 0; y < h; ++y) {
for(int x = 0; x < w; ++x) {
MapData mp = getMapById(theWorld, dat.readUnsignedShort());
mp.videoX1 = x * wf;
mp.videoY1 = y * hf;
mp.videoX2 = mp.videoX1 + wf;
mp.videoY2 = mp.videoY1 + hf;
mp.enableVideoPlayback = true;
}
}
fps = dat.read();
len = dat.readInt();
url = dat.readUTF();
}
if(positionPacket) {
float v = dat.readFloat();
EaglerAdapter.setVideoVolume((float)dat.readDouble(), (float)dat.readDouble(), (float)dat.readDouble(), v);
}
if(fullResetPacket) {
EaglerAdapter.setVideoFrameRate(fps);
EaglerAdapter.loadVideo(url, true);
}
int time = dat.readInt();
int timeNow = (int)(EaglerAdapter.getVideoCurrentTime() * 1000.0f);
if(MathHelper.abs_int(time - timeNow) > 1000) {
EaglerAdapter.setVideoCurrentTime(time * 0.001f);
}
EaglerAdapter.setVideoLoop(dat.readBoolean());
EaglerAdapter.setVideoPaused(dat.readBoolean());
}
}catch(IOException e) {
System.err.println("Failed to read video map packet! " + e.toString());
e.printStackTrace();
}
}
} }

View File

@ -372,4 +372,12 @@ public class MapData extends WorldSavedData {
} }
} }
public boolean enableVideoPlayback = false;
public float videoX1 = 0.0f;
public float videoY1 = 0.0f;
public float videoX2 = 1.0f;
public float videoY2 = 1.0f;
} }

View File

@ -26,65 +26,83 @@ public class MapItemRenderer {
private static final TextureLocation mapicons = new TextureLocation("/misc/mapicons.png"); private static final TextureLocation mapicons = new TextureLocation("/misc/mapicons.png");
public void renderMap(EntityPlayer par1EntityPlayer, RenderEngine par2RenderEngine, MapData par3MapData) { public void renderMap(EntityPlayer par1EntityPlayer, RenderEngine par2RenderEngine, MapData par3MapData) {
if(par3MapData.enableAyunami) { float texX1 = 0.0f;
System.arraycopy(par3MapData.ayunamiPixels, 0, intArray, 0, intArray.length); float texX2 = 1.0f;
float texY1 = 0.0f;
float texY2 = 1.0f;
boolean isVideoMode = EaglerAdapter.isVideoSupported() && par3MapData.enableVideoPlayback && EaglerAdapter.isVideoLoaded();
if(isVideoMode) {
EaglerAdapter.glEnable(EaglerAdapter.EAG_SWAP_RB);
EaglerAdapter.updateVideoTexture();
EaglerAdapter.bindVideoTexture();
texX1 = par3MapData.videoX1;
texY1 = par3MapData.videoY1;
texX2 = par3MapData.videoX2;
texY2 = par3MapData.videoY2;
}else { }else {
for (int var4 = 0; var4 < 16384; ++var4) { if(par3MapData.enableAyunami) {
byte var5 = par3MapData.colors[var4]; System.arraycopy(par3MapData.ayunamiPixels, 0, intArray, 0, intArray.length);
}else {
for (int var4 = 0; var4 < 16384; ++var4) {
byte var5 = par3MapData.colors[var4];
if (var5 / 4 == 0) { if (var5 / 4 == 0) {
this.intArray[var4] = (var4 + var4 / 128 & 1) * 8 + 16 << 24; this.intArray[var4] = (var4 + var4 / 128 & 1) * 8 + 16 << 24;
} else { } else {
int var6 = MapColor.mapColorArray[var5 / 4].colorValue; int var6 = MapColor.mapColorArray[var5 / 4].colorValue;
int var7 = var5 & 3; int var7 = var5 & 3;
short var8 = 220; short var8 = 220;
if (var7 == 2) { if (var7 == 2) {
var8 = 255; var8 = 255;
}
if (var7 == 0) {
var8 = 180;
}
int var9 = (var6 >> 16 & 255) * var8 / 255;
int var10 = (var6 >> 8 & 255) * var8 / 255;
int var11 = (var6 & 255) * var8 / 255;
if (this.gameSettings.anaglyph) {
int var12 = (var9 * 30 + var10 * 59 + var11 * 11) / 100;
int var13 = (var9 * 30 + var10 * 70) / 100;
int var14 = (var9 * 30 + var11 * 70) / 100;
var9 = var12;
var10 = var13;
var11 = var14;
}
this.intArray[var4] = -16777216 | var9 << 16 | var10 << 8 | var11;
} }
if (var7 == 0) {
var8 = 180;
}
int var9 = (var6 >> 16 & 255) * var8 / 255;
int var10 = (var6 >> 8 & 255) * var8 / 255;
int var11 = (var6 & 255) * var8 / 255;
if (this.gameSettings.anaglyph) {
int var12 = (var9 * 30 + var10 * 59 + var11 * 11) / 100;
int var13 = (var9 * 30 + var10 * 70) / 100;
int var14 = (var9 * 30 + var11 * 70) / 100;
var9 = var12;
var10 = var13;
var11 = var14;
}
this.intArray[var4] = -16777216 | var9 << 16 | var10 << 8 | var11;
} }
} }
par2RenderEngine.createTextureFromBytes(this.intArray, 128, 128, this.bufferedImage);
} }
par2RenderEngine.createTextureFromBytes(this.intArray, 128, 128, this.bufferedImage);
byte var15 = 0; byte var15 = 0;
byte var16 = 0; byte var16 = 0;
Tessellator var17 = Tessellator.instance; Tessellator var17 = Tessellator.instance;
float var18 = 0.0F; float var18 = 0.0F;
EaglerAdapter.glBindTexture(EaglerAdapter.GL_TEXTURE_2D, this.bufferedImage);
EaglerAdapter.glEnable(EaglerAdapter.GL_BLEND); EaglerAdapter.glEnable(EaglerAdapter.GL_BLEND);
EaglerAdapter.glBlendFunc(EaglerAdapter.GL_ONE, EaglerAdapter.GL_ONE_MINUS_SRC_ALPHA); EaglerAdapter.glBlendFunc(EaglerAdapter.GL_ONE, EaglerAdapter.GL_ONE_MINUS_SRC_ALPHA);
EaglerAdapter.glDisable(EaglerAdapter.GL_ALPHA_TEST); EaglerAdapter.glDisable(EaglerAdapter.GL_ALPHA_TEST);
var17.startDrawingQuads(); var17.startDrawingQuads();
var17.addVertexWithUV((double) ((float) (var15 + 0) + var18), (double) ((float) (var16 + 128) - var18), -0.009999999776482582D, 0.0D, 1.0D); var17.addVertexWithUV((double) ((float) (var15 + 0) + var18), (double) ((float) (var16 + 128) - var18), -0.009999999776482582D, texX1, texY2);
var17.addVertexWithUV((double) ((float) (var15 + 128) - var18), (double) ((float) (var16 + 128) - var18), -0.009999999776482582D, 1.0D, 1.0D); var17.addVertexWithUV((double) ((float) (var15 + 128) - var18), (double) ((float) (var16 + 128) - var18), -0.009999999776482582D, texX2, texY2);
var17.addVertexWithUV((double) ((float) (var15 + 128) - var18), (double) ((float) (var16 + 0) + var18), -0.009999999776482582D, 1.0D, 0.0D); var17.addVertexWithUV((double) ((float) (var15 + 128) - var18), (double) ((float) (var16 + 0) + var18), -0.009999999776482582D, texX2, texY1);
var17.addVertexWithUV((double) ((float) (var15 + 0) + var18), (double) ((float) (var16 + 0) + var18), -0.009999999776482582D, 0.0D, 0.0D); var17.addVertexWithUV((double) ((float) (var15 + 0) + var18), (double) ((float) (var16 + 0) + var18), -0.009999999776482582D, texX1, texY1);
var17.draw(); var17.draw();
EaglerAdapter.glEnable(EaglerAdapter.GL_ALPHA_TEST); EaglerAdapter.glEnable(EaglerAdapter.GL_ALPHA_TEST);
EaglerAdapter.glDisable(EaglerAdapter.GL_BLEND); EaglerAdapter.glDisable(EaglerAdapter.GL_BLEND);
par2RenderEngine.resetBoundTexture(); par2RenderEngine.resetBoundTexture();
if(!par3MapData.enableAyunami) { if(isVideoMode) {
EaglerAdapter.glDisable(EaglerAdapter.EAG_SWAP_RB);
}
if(!par3MapData.enableAyunami && !isVideoMode) {
mapicons.bindTexture(); mapicons.bindTexture();
int var19 = 0; int var19 = 0;

View File

@ -1019,6 +1019,8 @@ public class NetClientHandler extends NetHandler {
ItemMap.getMPMapData(par1Packet131MapData.uniqueID, this.mc.theWorld).updateMPMapData(par1Packet131MapData.itemData); ItemMap.getMPMapData(par1Packet131MapData.uniqueID, this.mc.theWorld).updateMPMapData(par1Packet131MapData.itemData);
} else if (par1Packet131MapData.itemID == 103) { } else if (par1Packet131MapData.itemID == 103) {
ItemMap.readAyunamiMapPacket(this.mc.theWorld, par1Packet131MapData.uniqueID, par1Packet131MapData.itemData); ItemMap.readAyunamiMapPacket(this.mc.theWorld, par1Packet131MapData.uniqueID, par1Packet131MapData.itemData);
} else if (par1Packet131MapData.itemID == 104) {
ItemMap.processVideoMap(this.mc.theWorld, par1Packet131MapData.itemData);
} else { } else {
System.err.println("Unknown itemid: " + par1Packet131MapData.itemID); System.err.println("Unknown itemid: " + par1Packet131MapData.itemID);
} }

View File

@ -155,15 +155,8 @@ public class RenderGlobal implements IWorldAccess {
for(int i = 0; i < glOcclusionQuery.length; ++i) { for(int i = 0; i < glOcclusionQuery.length; ++i) {
this.glOcclusionQuery[i] = -1; this.glOcclusionQuery[i] = -1;
} }
// if (this.occlusionEnabled) { this.occlusionQueryAvailable = new boolean[glOcclusionQuery.length];
// this.occlusionResult.clear(); this.occlusionQueryStalled = new long[occlusionQueryAvailable.length];
// this.glOcclusionQueryBase = GLAllocation.createDirectIntBuffer(var3 * var3 * var4);
// this.glOcclusionQueryBase.clear();
// this.glOcclusionQueryBase.position(0);
// this.glOcclusionQueryBase.limit(var3 * var3 * var4);
// EaglerAdapter.glGenQueriesARB(this.glOcclusionQueryBase);
// }
this.starGLCallList = GLAllocation.generateDisplayLists(3); this.starGLCallList = GLAllocation.generateDisplayLists(3);
EaglerAdapter.glPushMatrix(); EaglerAdapter.glPushMatrix();
EaglerAdapter.glNewList(this.starGLCallList, EaglerAdapter.GL_COMPILE); EaglerAdapter.glNewList(this.starGLCallList, EaglerAdapter.GL_COMPILE);
@ -327,7 +320,8 @@ public class RenderGlobal implements IWorldAccess {
int i = (var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4; int i = (var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4;
this.worldRenderers[i] = new WorldRenderer(this.theWorld, this.tileEntities, var4 * 16, var5 * 16, var6 * 16, this.glRenderListBase + var2); this.worldRenderers[i] = new WorldRenderer(this.theWorld, this.tileEntities, var4 * 16, var5 * 16, var6 * 16, this.glRenderListBase + var2);
this.worldRenderers[i].isWaitingOnOcclusionQuery = false; this.worldRenderers[i].isWaitingOnOcclusionQuery = false;
this.worldRenderers[i].isVisible = true; this.worldRenderers[i].isNowVisible = true;
this.worldRenderers[i].isVisible = 100;
this.worldRenderers[i].isInFrustum = true; this.worldRenderers[i].isInFrustum = true;
this.worldRenderers[i].chunkIndex = var3++; this.worldRenderers[i].chunkIndex = var3++;
this.worldRenderers[i].markDirty(); this.worldRenderers[i].markDirty();
@ -509,8 +503,11 @@ public class RenderGlobal implements IWorldAccess {
} }
} }
// GOSH FUCKING DAMMIT WHY IN THE FUCK IS GODDAMN WEBGL THIS UNSTABLE
private long lastOcclusionQuery = 0l; private long lastOcclusionQuery = 0l;
private boolean occlusionQueryAvailable = false; private boolean[] occlusionQueryAvailable;
private long[] occlusionQueryStalled;
/** /**
* Sorts all renderers based on the passed in entity. Args: entityLiving, * Sorts all renderers based on the passed in entity. Args: entityLiving,
@ -568,18 +565,40 @@ public class RenderGlobal implements IWorldAccess {
byte var17 = 0; byte var17 = 0;
int var34; int var34;
if(par2 == 0 && occlusionQueryAvailable) { long queryRate = 50l;
occlusionQueryAvailable = false; long stallRateVisible = 50l;
long stallRate = 500l;
int cooldownRate = 10;
long ct = System.currentTimeMillis();
if(par2 == 0) {
this.theWorld.theProfiler.endStartSection("getoccl"); this.theWorld.theProfiler.endStartSection("getoccl");
for (int i = 0; i < this.sortedWorldRenderers.length; ++i) { for (int i = 0; i < this.sortedWorldRenderers.length; ++i) {
WorldRenderer c = this.sortedWorldRenderers[i]; WorldRenderer c = this.sortedWorldRenderers[i];
int ccx = c.chunkX - fx; int ccx = c.chunkX - fx;
int ccy = c.chunkY - fy; int ccy = c.chunkY - fy;
int ccz = c.chunkZ - fz; int ccz = c.chunkZ - fz;
if(ccx < 2 && ccx > -2 && ccy < 2 && ccy > -2 && ccz < 2 && ccz > -2) { if((ccx < 2 && ccx > -2 && ccy < 2 && ccy > -2 && ccz < 2 && ccz > -2) || glOcclusionQuery[c.chunkIndex] == -1) {
c.isVisible = true; c.isNowVisible = true;
c.isVisible = cooldownRate;
}else if(!c.skipAllRenderPasses() && c.isInFrustum) { }else if(!c.skipAllRenderPasses() && c.isInFrustum) {
c.isVisible = glOcclusionQuery[c.chunkIndex] == -1 ? true : EaglerAdapter.glGetQueryResult(glOcclusionQuery[c.chunkIndex]); if(occlusionQueryAvailable[c.chunkIndex]) {
if(EaglerAdapter.glGetQueryResultAvailable(glOcclusionQuery[c.chunkIndex])) {
if(EaglerAdapter.glGetQueryResult(glOcclusionQuery[c.chunkIndex])) {
c.isNowVisible = true;
c.isVisible = cooldownRate;
}else {
if(c.isVisible <= 0) {
c.isNowVisible = false;
}
}
occlusionQueryAvailable[c.chunkIndex] = false;
occlusionQueryStalled[c.chunkIndex] = 0l;
}else if(occlusionQueryStalled[c.chunkIndex] != 0l && ct - occlusionQueryStalled[c.chunkIndex] > stallRateVisible) {
c.isNowVisible = true;
c.isVisible = cooldownRate;
}
}
} }
} }
} }
@ -589,10 +608,9 @@ public class RenderGlobal implements IWorldAccess {
var7 -= par1EntityLiving.getEyeHeight(); var7 -= par1EntityLiving.getEyeHeight();
long ct = System.currentTimeMillis(); ct = System.currentTimeMillis();
if(par2 == 0 && ct - lastOcclusionQuery > 50l) { if(par2 == 0 && ct - lastOcclusionQuery > queryRate) {
lastOcclusionQuery = ct; lastOcclusionQuery = ct;
occlusionQueryAvailable = true;
this.theWorld.theProfiler.endStartSection("occl"); this.theWorld.theProfiler.endStartSection("occl");
EaglerAdapter.glEnable(EaglerAdapter.GL_CULL_FACE); EaglerAdapter.glEnable(EaglerAdapter.GL_CULL_FACE);
EaglerAdapter.glDisable(EaglerAdapter.GL_BLEND); EaglerAdapter.glDisable(EaglerAdapter.GL_BLEND);
@ -605,13 +623,28 @@ public class RenderGlobal implements IWorldAccess {
int ccy = c.chunkY - fy; int ccy = c.chunkY - fy;
int ccz = c.chunkZ - fz; int ccz = c.chunkZ - fz;
if(!c.skipAllRenderPasses() && c.isInFrustum && !(ccx < 2 && ccx > -2 && ccy < 2 && ccy > -2 && ccz < 2 && ccz > -2)) { if(!c.skipAllRenderPasses() && c.isInFrustum && !(ccx < 2 && ccx > -2 && ccy < 2 && ccy > -2 && ccz < 2 && ccz > -2)) {
int q = glOcclusionQuery[c.chunkIndex]; boolean stalled = false;
if(q == -1) { if(occlusionQueryAvailable[c.chunkIndex]) {
q = glOcclusionQuery[c.chunkIndex] = EaglerAdapter.glCreateQuery(); if(occlusionQueryStalled[c.chunkIndex] == 0l) {
occlusionQueryStalled[c.chunkIndex] = ct;
stalled = true;
}else if(ct - occlusionQueryStalled[c.chunkIndex] < stallRate) {
stalled = true;
}
} }
EaglerAdapter.glBeginQuery(q); if(!stalled) {
EaglerAdapter.glDrawOcclusionBB((float)(c.posX - var33), (float)(c.posY - var7), (float)(c.posZ - var9), 16, 16, 16); occlusionQueryAvailable[c.chunkIndex] = true;
EaglerAdapter.glEndQuery(); int q = glOcclusionQuery[c.chunkIndex];
if(q == -1) {
q = glOcclusionQuery[c.chunkIndex] = EaglerAdapter.glCreateQuery();
}
EaglerAdapter.glBeginQuery(q);
EaglerAdapter.glDrawOcclusionBB((float)(c.posX - var33), (float)(c.posY - var7), (float)(c.posZ - var9), 16, 16, 16);
EaglerAdapter.glEndQuery();
}
}
if(c.isVisible > 0) {
--c.isVisible;
} }
} }
EaglerAdapter.glEndOcclusionBB(); EaglerAdapter.glEndOcclusionBB();
@ -640,14 +673,14 @@ public class RenderGlobal implements IWorldAccess {
++this.renderersSkippingRenderPass; ++this.renderersSkippingRenderPass;
} else if (!this.sortedWorldRenderers[var7].isInFrustum) { } else if (!this.sortedWorldRenderers[var7].isInFrustum) {
++this.renderersBeingClipped; ++this.renderersBeingClipped;
} else if (!this.sortedWorldRenderers[var7].isVisible) { } else if(!this.sortedWorldRenderers[var7].isNowVisible) {
++this.renderersBeingOccluded; ++this.renderersBeingOccluded;
} else { } else {
++this.renderersBeingRendered; ++this.renderersBeingRendered;
} }
} }
if (!this.sortedWorldRenderers[var7].skipRenderPass[par3] && this.sortedWorldRenderers[var7].isInFrustum && this.sortedWorldRenderers[var7].isVisible) { if (!this.sortedWorldRenderers[var7].skipRenderPass[par3] && this.sortedWorldRenderers[var7].isInFrustum && this.sortedWorldRenderers[var7].isNowVisible) {
int var8 = this.sortedWorldRenderers[var7].getGLCallListForPass(par3); int var8 = this.sortedWorldRenderers[var7].getGLCallListForPass(par3);
if (var8 >= 0) { if (var8 >= 0) {

View File

@ -19,7 +19,6 @@ public class RenderSlime extends RenderLiving {
return 0; return 0;
} else if (par2 == 0) { } else if (par2 == 0) {
this.setRenderPassModel(this.scaleAmount); this.setRenderPassModel(this.scaleAmount);
EaglerAdapter.glEnable(EaglerAdapter.GL_NORMALIZE);
EaglerAdapter.glEnable(EaglerAdapter.GL_BLEND); EaglerAdapter.glEnable(EaglerAdapter.GL_BLEND);
EaglerAdapter.glBlendFunc(EaglerAdapter.GL_SRC_ALPHA, EaglerAdapter.GL_ONE_MINUS_SRC_ALPHA); EaglerAdapter.glBlendFunc(EaglerAdapter.GL_SRC_ALPHA, EaglerAdapter.GL_ONE_MINUS_SRC_ALPHA);
return 1; return 1;

View File

@ -38,6 +38,8 @@ public class ServerList {
NBTTagCompound nbt = CompressedStreamTools.readUncompressed(Base64.decodeBase64(base64)); NBTTagCompound nbt = CompressedStreamTools.readUncompressed(Base64.decodeBase64(base64));
ConfigConstants.profanity = nbt.getBoolean("profanity"); ConfigConstants.profanity = nbt.getBoolean("profanity");
hideDownDefaultServers = nbt.getBoolean("hide_down"); hideDownDefaultServers = nbt.getBoolean("hide_down");
ConfigConstants.ayonullTitle = nbt.hasKey("serverListTitle") ? nbt.getString("serverListTitle") : null;
ConfigConstants.ayonullLink = nbt.hasKey("serverListLink") ? nbt.getString("serverListLink") : null;
forcedServers.clear(); forcedServers.clear();
NBTTagList list = nbt.getTagList("servers"); NBTTagList list = nbt.getTagList("servers");
for (int i = 0; i < list.tagCount(); ++i) { for (int i = 0; i < list.tagCount(); ++i) {

View File

@ -29,7 +29,7 @@ public class WorldClient extends World {
* with each subsequent tick until the spawn queue is empty. * with each subsequent tick until the spawn queue is empty.
*/ */
private Set entitySpawnQueue = new HashSet(); private Set entitySpawnQueue = new HashSet();
private final Minecraft mc = Minecraft.getMinecraft(); public final Minecraft mc = Minecraft.getMinecraft();
private final Set previousActiveChunkSet = new HashSet(); private final Set previousActiveChunkSet = new HashSet();
public WorldClient(NetClientHandler par1NetClientHandler, WorldSettings par2WorldSettings, int par3, int par4, Profiler par5Profiler) { public WorldClient(NetClientHandler par1NetClientHandler, WorldSettings par2WorldSettings, int par3, int par4, Profiler par5Profiler) {

View File

@ -63,7 +63,8 @@ public class WorldRenderer {
public int chunkIndex; public int chunkIndex;
/** Is this renderer visible according to the occlusion query */ /** Is this renderer visible according to the occlusion query */
public boolean isVisible = true; public int isVisible = 0;
public boolean isNowVisible = true;
/** Is this renderer waiting on the result of the occlusion query */ /** Is this renderer waiting on the result of the occlusion query */
public boolean isWaitingOnOcclusionQuery; public boolean isWaitingOnOcclusionQuery;

View File

@ -11,6 +11,7 @@ import java.text.SimpleDateFormat;
import java.util.Date; import java.util.Date;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
import java.util.Set; import java.util.Set;
@ -24,6 +25,7 @@ import org.teavm.jso.ajax.ReadyStateChangeHandler;
import org.teavm.jso.ajax.XMLHttpRequest; import org.teavm.jso.ajax.XMLHttpRequest;
import org.teavm.jso.browser.TimerHandler; import org.teavm.jso.browser.TimerHandler;
import org.teavm.jso.browser.Window; import org.teavm.jso.browser.Window;
import org.teavm.jso.dom.events.Event;
import org.teavm.jso.dom.events.EventListener; import org.teavm.jso.dom.events.EventListener;
import org.teavm.jso.dom.events.KeyboardEvent; import org.teavm.jso.dom.events.KeyboardEvent;
import org.teavm.jso.dom.events.MessageEvent; import org.teavm.jso.dom.events.MessageEvent;
@ -32,6 +34,8 @@ import org.teavm.jso.dom.events.WheelEvent;
import org.teavm.jso.dom.html.HTMLCanvasElement; import org.teavm.jso.dom.html.HTMLCanvasElement;
import org.teavm.jso.dom.html.HTMLDocument; import org.teavm.jso.dom.html.HTMLDocument;
import org.teavm.jso.dom.html.HTMLElement; import org.teavm.jso.dom.html.HTMLElement;
import org.teavm.jso.dom.html.HTMLVideoElement;
import org.teavm.jso.media.MediaError;
import org.teavm.jso.typedarrays.ArrayBuffer; import org.teavm.jso.typedarrays.ArrayBuffer;
import org.teavm.jso.typedarrays.Float32Array; import org.teavm.jso.typedarrays.Float32Array;
import org.teavm.jso.typedarrays.Int32Array; import org.teavm.jso.typedarrays.Int32Array;
@ -43,6 +47,7 @@ import org.teavm.jso.webaudio.AudioListener;
import org.teavm.jso.webaudio.DecodeErrorCallback; import org.teavm.jso.webaudio.DecodeErrorCallback;
import org.teavm.jso.webaudio.DecodeSuccessCallback; import org.teavm.jso.webaudio.DecodeSuccessCallback;
import org.teavm.jso.webaudio.GainNode; import org.teavm.jso.webaudio.GainNode;
import org.teavm.jso.webaudio.MediaElementAudioSourceNode;
import org.teavm.jso.webaudio.MediaEvent; import org.teavm.jso.webaudio.MediaEvent;
import org.teavm.jso.webaudio.PannerNode; import org.teavm.jso.webaudio.PannerNode;
import org.teavm.jso.webgl.WebGLBuffer; import org.teavm.jso.webgl.WebGLBuffer;
@ -372,6 +377,20 @@ public class EaglerAdapterImpl2 {
mouseEvents.clear(); mouseEvents.clear();
keyEvents.clear(); keyEvents.clear();
Window.setInterval(new TimerHandler() {
@Override
public void onTimer() {
Iterator<BufferedVideo> vids = videosBuffer.values().iterator();
while(vids.hasNext()) {
BufferedVideo v = vids.next();
if(System.currentTimeMillis() - v.requestedTime > v.ttl) {
v.videoElement.setSrc("");
vids.remove();
}
}
}
}, 5000);
} }
public static final void destroyContext() { public static final void destroyContext() {
@ -892,6 +911,308 @@ public class EaglerAdapterImpl2 {
return getString("window.navigator.platform").toLowerCase().contains("win"); return getString("window.navigator.platform").toLowerCase().contains("win");
} }
private static HTMLVideoElement currentVideo = null;
private static TextureGL videoTexture = null;
private static boolean videoIsLoaded = false;
private static boolean videoTexIsInitialized = false;
private static int frameRate = 33;
private static long frameTimer = 0l;
public static final boolean isVideoSupported() {
return true;
}
public static final void loadVideo(String src, boolean autoplay) {
loadVideo(src, autoplay, null, null);
}
public static final void loadVideo(String src, boolean autoplay, String setJavascriptPointer) {
loadVideo(src, autoplay, setJavascriptPointer, null);
}
@JSBody(params = { "ptr", "el" }, script = "window[ptr] = el;")
private static native void setVideoPointer(String ptr, HTMLVideoElement el);
@JSBody(params = { "ptr", "el" }, script = "window[ptr](el);")
private static native void callVideoLoadEvent(String ptr, HTMLVideoElement el);
private static MediaElementAudioSourceNode currentVideoAudioSource = null;
private static GainNode currentVideoAudioGain = null;
private static float currentVideoAudioGainValue = 1.0f;
private static PannerNode currentVideoAudioPanner = null;
private static float currentVideoAudioX = 0.0f;
private static float currentVideoAudioY = 0.0f;
private static float currentVideoAudioZ = 0.0f;
public static final void loadVideo(String src, boolean autoplay, String setJavascriptPointer, final String javascriptOnloadFunction) {
videoIsLoaded = false;
videoTexIsInitialized = false;
if(videoTexture == null) {
videoTexture = _wglGenTextures();
}
if(currentVideo != null) {
currentVideo.pause();
currentVideo.setSrc("");
}
BufferedVideo vid = videosBuffer.get(src);
if(vid != null) {
currentVideo = vid.videoElement;
videosBuffer.remove(src);
}else {
currentVideo = (HTMLVideoElement) win.getDocument().createElement("video");
currentVideo.setAttribute("crossorigin", "anonymous");
currentVideo.setAutoplay(autoplay);
}
if(setJavascriptPointer != null) {
setVideoPointer(setJavascriptPointer, currentVideo);
}
currentVideo.addEventListener("playing", new EventListener<Event>() {
@Override
public void handleEvent(Event evt) {
videoIsLoaded = true;
if(javascriptOnloadFunction != null) {
callVideoLoadEvent(javascriptOnloadFunction, currentVideo);
}
}
});
if(vid == null) {
currentVideo.setControls(false);
currentVideo.setSrc(src);
}else {
if(autoplay) {
currentVideo.play();
}
}
if(currentVideoAudioSource != null) {
currentVideoAudioSource.disconnect();
}
currentVideoAudioSource = audioctx.createMediaElementSource(currentVideo);
if(currentVideoAudioGainValue < 0.0f) {
currentVideoAudioSource.connect(audioctx.getDestination());
}else {
if(currentVideoAudioGain == null) {
currentVideoAudioGain = audioctx.createGain();
currentVideoAudioGain.getGain().setValue(currentVideoAudioGainValue > 1.0f ? 1.0f : currentVideoAudioGainValue);
}
currentVideoAudioSource.connect(currentVideoAudioGain);
if(currentVideoAudioPanner == null) {
currentVideoAudioPanner = audioctx.createPanner();
currentVideoAudioPanner.setRolloffFactor(1f);
currentVideoAudioPanner.setDistanceModel("linear");
currentVideoAudioPanner.setPanningModel("HRTF");
currentVideoAudioPanner.setConeInnerAngle(360f);
currentVideoAudioPanner.setConeOuterAngle(0f);
currentVideoAudioPanner.setConeOuterGain(0f);
currentVideoAudioPanner.setOrientation(0f, 1f, 0f);
currentVideoAudioPanner.setPosition(currentVideoAudioX, currentVideoAudioY, currentVideoAudioZ);
currentVideoAudioPanner.setMaxDistance(currentVideoAudioGainValue * 16f + 0.1f);
currentVideoAudioGain.connect(currentVideoAudioPanner);
currentVideoAudioPanner.connect(audioctx.getDestination());
}
}
}
private static class BufferedVideo {
protected final HTMLVideoElement videoElement;
protected final String url;
protected final long requestedTime;
protected final int ttl;
public BufferedVideo(HTMLVideoElement videoElement, String url, int ttl) {
this.videoElement = videoElement;
this.url = url;
this.requestedTime = System.currentTimeMillis();
this.ttl = ttl;
}
}
private static final HashMap<String, BufferedVideo> videosBuffer = new HashMap();
public static final void bufferVideo(String src, int ttl) {
if(!videosBuffer.containsKey(src)) {
HTMLVideoElement video = (HTMLVideoElement) win.getDocument().createElement("video");
video.setAutoplay(false);
video.setAttribute("crossorigin", "anonymous");
video.setPreload("auto");
video.setControls(false);
video.setSrc(src);
videosBuffer.put(src, new BufferedVideo(video, src, ttl));
}
}
public static final void unloadVideo() {
if(videoTexture != null) {
_wglDeleteTextures(videoTexture);
videoTexture = null;
}
if(currentVideo != null) {
currentVideo.pause();
currentVideo.setSrc("");
currentVideo = null;
}
if(currentVideoAudioSource != null) {
currentVideoAudioSource.disconnect();
}
}
public static final boolean isVideoLoaded() {
return videoTexture != null && currentVideo != null && videoIsLoaded;
}
public static final boolean isVideoPaused() {
return currentVideo == null || currentVideo.isPaused();
}
public static final void setVideoPaused(boolean pause) {
if(currentVideo != null) {
if(pause) {
currentVideo.pause();
}else {
currentVideo.play();
}
}
}
public static final void setVideoLoop(boolean loop) {
if(currentVideo != null) {
currentVideo.setLoop(loop);
}
}
public static final void setVideoVolume(float x, float y, float z, float v) {
currentVideoAudioX = x;
currentVideoAudioY = y;
currentVideoAudioZ = z;
if(v < 0.0f) {
if(currentVideoAudioGainValue >= 0.0f && currentVideoAudioSource != null) {
currentVideoAudioSource.disconnect();
currentVideoAudioSource.connect(audioctx.getDestination());
}
currentVideoAudioGainValue = v;
}else {
if(currentVideoAudioGain != null) {
currentVideoAudioGain.getGain().setValue(v > 1.0f ? 1.0f : v);
if(currentVideoAudioGainValue < 0.0f && currentVideoAudioSource != null) {
currentVideoAudioSource.disconnect();
currentVideoAudioSource.connect(currentVideoAudioGain);
}
}
currentVideoAudioGainValue = v;
if(currentVideoAudioPanner != null) {
currentVideoAudioPanner.setMaxDistance(v * 16f + 0.1f);
currentVideoAudioPanner.setPosition(x, y, z);
}
}
}
@JSBody(
params = {"ctx", "target", "internalformat", "format", "type", "video"},
script = "ctx.texImage2D(target, 0, internalformat, format, type, video);"
)
private static native void html5VideoTexImage2D(WebGL2RenderingContext ctx, int target, int internalformat, int format, int type, HTMLVideoElement video);
@JSBody(
params = {"ctx", "target", "format", "type", "video"},
script = "ctx.texSubImage2D(target, 0, 0, 0, format, type, video);"
)
private static native void html5VideoTexSubImage2D(WebGL2RenderingContext ctx, int target, int format, int type, HTMLVideoElement video);
public static final void updateVideoTexture() {
long ms = System.currentTimeMillis();
if(ms - frameTimer < frameRate && videoTexIsInitialized) {
return;
}
frameTimer = ms;
if(currentVideo != null && videoTexture != null && videoIsLoaded) {
try {
_wglBindTexture(_wGL_TEXTURE_2D, videoTexture);
if(videoTexIsInitialized) {
html5VideoTexSubImage2D(webgl, _wGL_TEXTURE_2D, _wGL_RGBA, _wGL_UNSIGNED_BYTE, currentVideo);
}else {
html5VideoTexImage2D(webgl, _wGL_TEXTURE_2D, _wGL_RGBA, _wGL_RGBA, _wGL_UNSIGNED_BYTE, currentVideo);
_wglTexParameteri(_wGL_TEXTURE_2D, _wGL_TEXTURE_WRAP_S, _wGL_CLAMP);
_wglTexParameteri(_wGL_TEXTURE_2D, _wGL_TEXTURE_WRAP_T, _wGL_CLAMP);
_wglTexParameteri(_wGL_TEXTURE_2D, _wGL_TEXTURE_MIN_FILTER, _wGL_LINEAR);
_wglTexParameteri(_wGL_TEXTURE_2D, _wGL_TEXTURE_MAG_FILTER, _wGL_LINEAR);
videoTexIsInitialized = true;
}
}catch(Throwable t) {
// rip
}
}
}
public static final void bindVideoTexture() {
if(videoTexture != null) {
_wglBindTexture(_wGL_TEXTURE_2D, videoTexture);
}
}
public static final int getVideoWidth() {
if(currentVideo != null && videoIsLoaded) {
return currentVideo.getWidth();
}else {
return -1;
}
}
public static final int getVideoHeight() {
if(currentVideo != null && videoIsLoaded) {
return currentVideo.getHeight();
}else {
return -1;
}
}
public static final float getVideoCurrentTime() {
if(currentVideo != null && videoIsLoaded) {
return (float) currentVideo.getCurrentTime();
}else {
return -1.0f;
}
}
public static final void setVideoCurrentTime(float seconds) {
if(currentVideo != null && videoIsLoaded) {
currentVideo.setCurrentTime(seconds);
}
}
public static final float getVideoDuration() {
if(currentVideo != null && videoIsLoaded) {
return (float) currentVideo.getDuration();
}else {
return -1.0f;
}
}
public static final int VIDEO_ERR_NONE = -1;
public static final int VIDEO_ERR_ABORTED = 1;
public static final int VIDEO_ERR_NETWORK = 2;
public static final int VIDEO_ERR_DECODE = 3;
public static final int VIDEO_ERR_SRC_NOT_SUPPORTED = 4;
public static final int getVideoError() {
if(currentVideo != null && videoIsLoaded) {
MediaError err = currentVideo.getError();
if(err != null) {
return err.getCode();
}else {
return -1;
}
}else {
return -1;
}
}
public static final void setVideoFrameRate(float fps) {
frameRate = (int)(1000.0f / fps);
if(frameRate < 1) {
frameRate = 1;
}
}
private static MouseEvent currentEvent = null; private static MouseEvent currentEvent = null;
private static KeyboardEvent currentEventK = null; private static KeyboardEvent currentEventK = null;
private static boolean[] buttonStates = new boolean[8]; private static boolean[] buttonStates = new boolean[8];
@ -1274,18 +1595,13 @@ public class EaglerAdapterImpl2 {
public static native String getFileChooserResultName(); public static native String getFileChooserResultName();
public static final void setListenerPos(float x, float y, float z, float vx, float vy, float vz, float pitch, float yaw) { public static final void setListenerPos(float x, float y, float z, float vx, float vy, float vz, float pitch, float yaw) {
float var11 = MathHelper.cos(-yaw * 0.017453292F - (float) Math.PI); float var2 = MathHelper.cos(-yaw * 0.017453292F);
float var12 = MathHelper.sin(-yaw * 0.017453292F - (float) Math.PI); float var3 = MathHelper.sin(-yaw * 0.017453292F);
float var13 = -var12; float var4 = -MathHelper.cos(pitch * 0.017453292F);
float var14 = -MathHelper.sin(-pitch * 0.017453292F - (float) Math.PI); float var5 = MathHelper.sin(pitch * 0.017453292F);
float var15 = -var11;
float var16 = 0.0F;
float var17 = 1.0F;
float var18 = 0.0F;
AudioListener l = audioctx.getListener(); AudioListener l = audioctx.getListener();
if(!(Float.isInfinite(x) || Float.isInfinite(y) || Float.isInfinite(z)))l.setPosition(x, y, z); l.setPosition(x, y, z);
l.setOrientation(var13, var14, var15, var16, var17, var18); l.setOrientation(-var3 * var4, -var5, -var2 * var4, 0.0f, 1.0f, 0.0f);
//l.setVelocity(vx, vy, vz);
} }
private static int playbackId = 0; private static int playbackId = 0;