resent-1.8/src/main/java/net/minecraft/client/particle/EffectRenderer.java
ThisIsALegitUsername b64cc00f71 src
2023-01-12 04:06:59 +00:00

463 lines
18 KiB
Java

package net.minecraft.client.particle;
import static net.lax1dude.eaglercraft.v1_8.opengl.RealOpenGLEnums.*;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.lax1dude.eaglercraft.v1_8.minecraft.AcceleratedEffectRenderer;
import java.util.concurrent.Callable;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
import net.lax1dude.eaglercraft.v1_8.opengl.WorldRenderer;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.crash.CrashReport;
import net.minecraft.crash.CrashReportCategory;
import net.minecraft.entity.Entity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MathHelper;
import net.minecraft.util.ReportedException;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved.
*
* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
*
* NOT FOR COMMERCIAL OR MALICIOUS USE
*
* (please read the 'LICENSE' file this repo's root directory for more info)
*
*/
public class EffectRenderer {
private static final ResourceLocation particleTextures = new ResourceLocation("textures/particle/particles.png");
protected World worldObj;
private List<EntityFX>[][] fxLayers = new List[4][];
private List<EntityParticleEmitter> particleEmitters = Lists.newArrayList();
private TextureManager renderer;
/**+
* RNG.
*/
private EaglercraftRandom rand = new EaglercraftRandom();
private Map<Integer, IParticleFactory> particleTypes = Maps.newHashMap();
private AcceleratedEffectRenderer acceleratedParticleRenderer = new AcceleratedEffectRenderer();
public EffectRenderer(World worldIn, TextureManager rendererIn) {
this.worldObj = worldIn;
this.renderer = rendererIn;
for (int i = 0; i < 4; ++i) {
this.fxLayers[i] = new List[2];
for (int j = 0; j < 2; ++j) {
this.fxLayers[i][j] = Lists.newArrayList();
}
}
this.registerVanillaParticles();
}
private void registerVanillaParticles() {
this.registerParticle(EnumParticleTypes.EXPLOSION_NORMAL.getParticleID(), new EntityExplodeFX.Factory());
this.registerParticle(EnumParticleTypes.WATER_BUBBLE.getParticleID(), new EntityBubbleFX.Factory());
this.registerParticle(EnumParticleTypes.WATER_SPLASH.getParticleID(), new EntitySplashFX.Factory());
this.registerParticle(EnumParticleTypes.WATER_WAKE.getParticleID(), new EntityFishWakeFX.Factory());
this.registerParticle(EnumParticleTypes.WATER_DROP.getParticleID(), new EntityRainFX.Factory());
this.registerParticle(EnumParticleTypes.SUSPENDED.getParticleID(), new EntitySuspendFX.Factory());
this.registerParticle(EnumParticleTypes.SUSPENDED_DEPTH.getParticleID(), new EntityAuraFX.Factory());
this.registerParticle(EnumParticleTypes.CRIT.getParticleID(), new EntityCrit2FX.Factory());
this.registerParticle(EnumParticleTypes.CRIT_MAGIC.getParticleID(), new EntityCrit2FX.MagicFactory());
this.registerParticle(EnumParticleTypes.SMOKE_NORMAL.getParticleID(), new EntitySmokeFX.Factory());
this.registerParticle(EnumParticleTypes.SMOKE_LARGE.getParticleID(), new EntityCritFX.Factory());
this.registerParticle(EnumParticleTypes.SPELL.getParticleID(), new EntitySpellParticleFX.Factory());
this.registerParticle(EnumParticleTypes.SPELL_INSTANT.getParticleID(),
new EntitySpellParticleFX.InstantFactory());
this.registerParticle(EnumParticleTypes.SPELL_MOB.getParticleID(), new EntitySpellParticleFX.MobFactory());
this.registerParticle(EnumParticleTypes.SPELL_MOB_AMBIENT.getParticleID(),
new EntitySpellParticleFX.AmbientMobFactory());
this.registerParticle(EnumParticleTypes.SPELL_WITCH.getParticleID(), new EntitySpellParticleFX.WitchFactory());
this.registerParticle(EnumParticleTypes.DRIP_WATER.getParticleID(), new EntityDropParticleFX.WaterFactory());
this.registerParticle(EnumParticleTypes.DRIP_LAVA.getParticleID(), new EntityDropParticleFX.LavaFactory());
this.registerParticle(EnumParticleTypes.VILLAGER_ANGRY.getParticleID(),
new EntityHeartFX.AngryVillagerFactory());
this.registerParticle(EnumParticleTypes.VILLAGER_HAPPY.getParticleID(),
new EntityAuraFX.HappyVillagerFactory());
this.registerParticle(EnumParticleTypes.TOWN_AURA.getParticleID(), new EntityAuraFX.Factory());
this.registerParticle(EnumParticleTypes.NOTE.getParticleID(), new EntityNoteFX.Factory());
this.registerParticle(EnumParticleTypes.PORTAL.getParticleID(), new EntityPortalFX.Factory());
this.registerParticle(EnumParticleTypes.ENCHANTMENT_TABLE.getParticleID(),
new EntityEnchantmentTableParticleFX.EnchantmentTable());
this.registerParticle(EnumParticleTypes.FLAME.getParticleID(), new EntityFlameFX.Factory());
this.registerParticle(EnumParticleTypes.LAVA.getParticleID(), new EntityLavaFX.Factory());
this.registerParticle(EnumParticleTypes.FOOTSTEP.getParticleID(), new EntityFootStepFX.Factory());
this.registerParticle(EnumParticleTypes.CLOUD.getParticleID(), new EntityCloudFX.Factory());
this.registerParticle(EnumParticleTypes.REDSTONE.getParticleID(), new EntityReddustFX.Factory());
this.registerParticle(EnumParticleTypes.SNOWBALL.getParticleID(), new EntityBreakingFX.SnowballFactory());
this.registerParticle(EnumParticleTypes.SNOW_SHOVEL.getParticleID(), new EntitySnowShovelFX.Factory());
this.registerParticle(EnumParticleTypes.SLIME.getParticleID(), new EntityBreakingFX.SlimeFactory());
this.registerParticle(EnumParticleTypes.HEART.getParticleID(), new EntityHeartFX.Factory());
this.registerParticle(EnumParticleTypes.BARRIER.getParticleID(), new Barrier.Factory());
this.registerParticle(EnumParticleTypes.ITEM_CRACK.getParticleID(), new EntityBreakingFX.Factory());
this.registerParticle(EnumParticleTypes.BLOCK_CRACK.getParticleID(), new EntityDiggingFX.Factory());
this.registerParticle(EnumParticleTypes.BLOCK_DUST.getParticleID(), new EntityBlockDustFX.Factory());
this.registerParticle(EnumParticleTypes.EXPLOSION_HUGE.getParticleID(), new EntityHugeExplodeFX.Factory());
this.registerParticle(EnumParticleTypes.EXPLOSION_LARGE.getParticleID(), new EntityLargeExplodeFX.Factory());
this.registerParticle(EnumParticleTypes.FIREWORKS_SPARK.getParticleID(), new EntityFirework.Factory());
this.registerParticle(EnumParticleTypes.MOB_APPEARANCE.getParticleID(), new MobAppearance.Factory());
}
public void registerParticle(int id, IParticleFactory particleFactory) {
this.particleTypes.put(Integer.valueOf(id), particleFactory);
}
public void emitParticleAtEntity(Entity entityIn, EnumParticleTypes particleTypes) {
this.particleEmitters.add(new EntityParticleEmitter(this.worldObj, entityIn, particleTypes));
}
/**+
* Spawns the relevant particle according to the particle id.
*/
public EntityFX spawnEffectParticle(int particleId, double parDouble1, double parDouble2, double parDouble3,
double parDouble4, double parDouble5, double parDouble6, int... parArrayOfInt) {
IParticleFactory iparticlefactory = (IParticleFactory) this.particleTypes.get(Integer.valueOf(particleId));
if (iparticlefactory != null) {
EntityFX entityfx = iparticlefactory.getEntityFX(particleId, this.worldObj, parDouble1, parDouble2,
parDouble3, parDouble4, parDouble5, parDouble6, parArrayOfInt);
if (entityfx != null) {
this.addEffect(entityfx);
return entityfx;
}
}
return null;
}
public void addEffect(EntityFX effect) {
int i = effect.getFXLayer();
int j = effect.getAlpha() != 1.0F ? 0 : 1;
if (this.fxLayers[i][j].size() >= 4000) {
this.fxLayers[i][j].remove(0);
}
this.fxLayers[i][j].add(effect);
}
public void updateEffects() {
for (int i = 0; i < 4; ++i) {
this.updateEffectLayer(i);
}
ArrayList arraylist = Lists.newArrayList();
for (EntityParticleEmitter entityparticleemitter : this.particleEmitters) {
entityparticleemitter.onUpdate();
if (entityparticleemitter.isDead) {
arraylist.add(entityparticleemitter);
}
}
this.particleEmitters.removeAll(arraylist);
}
private void updateEffectLayer(int parInt1) {
for (int i = 0; i < 2; ++i) {
this.updateEffectAlphaLayer(this.fxLayers[parInt1][i]);
}
}
private void updateEffectAlphaLayer(List<EntityFX> parList) {
ArrayList arraylist = Lists.newArrayList();
for (int i = 0; i < parList.size(); ++i) {
EntityFX entityfx = (EntityFX) parList.get(i);
this.tickParticle(entityfx);
if (entityfx.isDead) {
arraylist.add(entityfx);
}
}
parList.removeAll(arraylist);
}
private void tickParticle(final EntityFX parEntityFX) {
try {
parEntityFX.onUpdate();
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Ticking Particle");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Particle being ticked");
final int i = parEntityFX.getFXLayer();
crashreportcategory.addCrashSectionCallable("Particle", new Callable<String>() {
public String call() throws Exception {
return parEntityFX.toString();
}
});
crashreportcategory.addCrashSectionCallable("Particle Type", new Callable<String>() {
public String call() throws Exception {
return i == 0 ? "MISC_TEXTURE"
: (i == 1 ? "TERRAIN_TEXTURE" : (i == 3 ? "ENTITY_PARTICLE_TEXTURE" : "Unknown - " + i));
}
});
throw new ReportedException(crashreport);
}
}
/**+
* Renders all current particles. Args player, partialTickTime
*/
public void renderParticles(Entity entityIn, float partialTicks) {
float f = ActiveRenderInfo.getRotationX();
float f1 = ActiveRenderInfo.getRotationZ();
float f2 = ActiveRenderInfo.getRotationYZ();
float f3 = ActiveRenderInfo.getRotationXY();
float f4 = ActiveRenderInfo.getRotationXZ();
EntityFX.interpPosX = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double) partialTicks;
EntityFX.interpPosY = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double) partialTicks;
EntityFX.interpPosZ = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double) partialTicks;
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.alphaFunc(GL_GREATER, 0.003921569F);
for (int i = 0; i < 3; ++i) {
for (int j = 1; j >= 0; --j) {
if (!this.fxLayers[i][j].isEmpty()) {
// switch (j) {
// case 0:
// GlStateManager.depthMask(false);
// break;
// case 1:
// GlStateManager.depthMask(true);
// }
float texCoordWidth = 0.001f;
float texCoordHeight = 0.001f;
switch (i) {
case 0:
default:
this.renderer.bindTexture(particleTextures);
texCoordWidth = texCoordHeight = 1.0f / 256.0f;
break;
case 1:
this.renderer.bindTexture(TextureMap.locationBlocksTexture);
TextureMap blockMap = (TextureMap) this.renderer.getTexture(TextureMap.locationBlocksTexture);
texCoordWidth = 1.0f / blockMap.getWidth();
texCoordHeight = 1.0f / blockMap.getHeight();
}
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
worldrenderer.begin(7, DefaultVertexFormats.PARTICLE_POSITION_TEX_COLOR_LMAP);
boolean legacyRenderingHasOccured = false;
acceleratedParticleRenderer.begin(partialTicks);
for (int k = 0; k < this.fxLayers[i][j].size(); ++k) {
final EntityFX entityfx = (EntityFX) this.fxLayers[i][j].get(k);
try {
if (!entityfx.renderAccelerated(acceleratedParticleRenderer, entityIn, partialTicks, f, f4,
f1, f2, f3)) {
entityfx.renderParticle(worldrenderer, entityIn, partialTicks, f, f4, f1, f2, f3);
legacyRenderingHasOccured = true;
}
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Rendering Particle");
CrashReportCategory crashreportcategory = crashreport
.makeCategory("Particle being rendered");
crashreportcategory.addCrashSectionCallable("Particle", new Callable<String>() {
public String call() throws Exception {
return entityfx.toString();
}
});
final int l = i;
crashreportcategory.addCrashSectionCallable("Particle Type", new Callable<String>() {
public String call() throws Exception {
return l == 0 ? "MISC_TEXTURE"
: (l == 1 ? "TERRAIN_TEXTURE"
: (l == 3 ? "ENTITY_PARTICLE_TEXTURE" : "Unknown - " + l));
}
});
throw new ReportedException(crashreport);
}
}
if (legacyRenderingHasOccured) {
tessellator.draw();
} else {
worldrenderer.finishDrawing();
}
acceleratedParticleRenderer.draw(texCoordWidth, texCoordHeight);
}
}
}
GlStateManager.depthMask(true);
GlStateManager.disableBlend();
GlStateManager.alphaFunc(GL_GREATER, 0.1F);
}
public void renderLitParticles(Entity entityIn, float parFloat1) {
float f = 0.017453292F;
float f1 = MathHelper.cos(entityIn.rotationYaw * 0.017453292F);
float f2 = MathHelper.sin(entityIn.rotationYaw * 0.017453292F);
float f3 = -f2 * MathHelper.sin(entityIn.rotationPitch * 0.017453292F);
float f4 = f1 * MathHelper.sin(entityIn.rotationPitch * 0.017453292F);
float f5 = MathHelper.cos(entityIn.rotationPitch * 0.017453292F);
for (int i = 0; i < 2; ++i) {
List list = this.fxLayers[3][i];
if (!list.isEmpty()) {
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
for (int j = 0; j < list.size(); ++j) {
EntityFX entityfx = (EntityFX) list.get(j);
entityfx.renderParticle(worldrenderer, entityIn, parFloat1, f1, f5, f2, f3, f4);
}
}
}
}
public void clearEffects(World worldIn) {
this.worldObj = worldIn;
for (int i = 0; i < 4; ++i) {
for (int j = 0; j < 2; ++j) {
this.fxLayers[i][j].clear();
}
}
this.particleEmitters.clear();
}
public void addBlockDestroyEffects(BlockPos pos, IBlockState state) {
if (state.getBlock().getMaterial() != Material.air) {
state = state.getBlock().getActualState(state, this.worldObj, pos);
byte b0 = 4;
for (int i = 0; i < b0; ++i) {
for (int j = 0; j < b0; ++j) {
for (int k = 0; k < b0; ++k) {
double d0 = (double) pos.getX() + ((double) i + 0.5D) / (double) b0;
double d1 = (double) pos.getY() + ((double) j + 0.5D) / (double) b0;
double d2 = (double) pos.getZ() + ((double) k + 0.5D) / (double) b0;
this.addEffect((new EntityDiggingFX(this.worldObj, d0, d1, d2, d0 - (double) pos.getX() - 0.5D,
d1 - (double) pos.getY() - 0.5D, d2 - (double) pos.getZ() - 0.5D, state))
.func_174846_a(pos));
}
}
}
}
}
/**+
* Adds block hit particles for the specified block
*/
public void addBlockHitEffects(BlockPos pos, EnumFacing side) {
IBlockState iblockstate = this.worldObj.getBlockState(pos);
Block block = iblockstate.getBlock();
if (block.getRenderType() != -1) {
int i = pos.getX();
int j = pos.getY();
int k = pos.getZ();
float f = 0.1F;
double d0 = (double) i
+ this.rand.nextDouble()
* (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - (double) (f * 2.0F))
+ (double) f + block.getBlockBoundsMinX();
double d1 = (double) j
+ this.rand.nextDouble()
* (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - (double) (f * 2.0F))
+ (double) f + block.getBlockBoundsMinY();
double d2 = (double) k
+ this.rand.nextDouble()
* (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - (double) (f * 2.0F))
+ (double) f + block.getBlockBoundsMinZ();
if (side == EnumFacing.DOWN) {
d1 = (double) j + block.getBlockBoundsMinY() - (double) f;
}
if (side == EnumFacing.UP) {
d1 = (double) j + block.getBlockBoundsMaxY() + (double) f;
}
if (side == EnumFacing.NORTH) {
d2 = (double) k + block.getBlockBoundsMinZ() - (double) f;
}
if (side == EnumFacing.SOUTH) {
d2 = (double) k + block.getBlockBoundsMaxZ() + (double) f;
}
if (side == EnumFacing.WEST) {
d0 = (double) i + block.getBlockBoundsMinX() - (double) f;
}
if (side == EnumFacing.EAST) {
d0 = (double) i + block.getBlockBoundsMaxX() + (double) f;
}
this.addEffect((new EntityDiggingFX(this.worldObj, d0, d1, d2, 0.0D, 0.0D, 0.0D, iblockstate))
.func_174846_a(pos).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F));
}
}
public void moveToAlphaLayer(EntityFX effect) {
this.moveToLayer(effect, 1, 0);
}
public void moveToNoAlphaLayer(EntityFX effect) {
this.moveToLayer(effect, 0, 1);
}
private void moveToLayer(EntityFX effect, int parInt1, int parInt2) {
for (int i = 0; i < 4; ++i) {
if (this.fxLayers[i][parInt1].contains(effect)) {
this.fxLayers[i][parInt1].remove(effect);
this.fxLayers[i][parInt2].add(effect);
}
}
}
public String getStatistics() {
int i = 0;
for (int j = 0; j < 4; ++j) {
for (int k = 0; k < 2; ++k) {
i += this.fxLayers[j][k].size();
}
}
return "" + i;
}
}