resent-1.8/src/main/java/net/minecraft/item/ItemFood.java
ThisIsALegitUsername 98a62293f2 decompile eaglercraft
2022-12-27 18:59:46 +00:00

130 lines
3.9 KiB
Java

package net.minecraft.item;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.stats.StatList;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files are (c) 2022 LAX1DUDE. All Rights Reserved.
*
* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
*
* NOT FOR COMMERCIAL OR MALICIOUS USE
*
* (please read the 'LICENSE' file this repo's root directory for more info)
*
*/
public class ItemFood extends Item {
public final int itemUseDuration;
private final int healAmount;
private final float saturationModifier;
private final boolean isWolfsFavoriteMeat;
private boolean alwaysEdible;
private int potionId;
private int potionDuration;
private int potionAmplifier;
private float potionEffectProbability;
public ItemFood(int amount, float saturation, boolean isWolfFood) {
this.itemUseDuration = 32;
this.healAmount = amount;
this.isWolfsFavoriteMeat = isWolfFood;
this.saturationModifier = saturation;
this.setCreativeTab(CreativeTabs.tabFood);
}
public ItemFood(int amount, boolean isWolfFood) {
this(amount, 0.6F, isWolfFood);
}
/**+
* Called when the player finishes using this Item (E.g.
* finishes eating.). Not called when the player stops using the
* Item before the action is complete.
*/
public ItemStack onItemUseFinish(ItemStack itemstack, World world, EntityPlayer entityplayer) {
--itemstack.stackSize;
entityplayer.getFoodStats().addStats(this, itemstack);
world.playSoundAtEntity(entityplayer, "random.burp", 0.5F, world.rand.nextFloat() * 0.1F + 0.9F);
this.onFoodEaten(itemstack, world, entityplayer);
entityplayer.triggerAchievement(StatList.objectUseStats[Item.getIdFromItem(this)]);
return itemstack;
}
protected void onFoodEaten(ItemStack var1, World world, EntityPlayer entityplayer) {
}
/**+
* How long it takes to use or consume an item
*/
public int getMaxItemUseDuration(ItemStack var1) {
return 32;
}
/**+
* returns the action that specifies what animation to play when
* the items is being used
*/
public EnumAction getItemUseAction(ItemStack var1) {
return EnumAction.EAT;
}
/**+
* Called whenever this item is equipped and the right mouse
* button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack itemstack, World var2, EntityPlayer entityplayer) {
if (entityplayer.canEat(this.alwaysEdible)) {
entityplayer.setItemInUse(itemstack, this.getMaxItemUseDuration(itemstack));
}
return itemstack;
}
public int getHealAmount(ItemStack var1) {
return this.healAmount;
}
public float getSaturationModifier(ItemStack var1) {
return this.saturationModifier;
}
/**+
* Whether wolves like this food (true for raw and cooked
* porkchop).
*/
public boolean isWolfsFavoriteMeat() {
return this.isWolfsFavoriteMeat;
}
/**+
* sets a potion effect on the item. Args: int potionId, int
* duration (will be multiplied by 20), int amplifier, float
* probability of effect happening
*/
public ItemFood setPotionEffect(int id, int duration, int amplifier, float probability) {
this.potionId = id;
this.potionDuration = duration;
this.potionAmplifier = amplifier;
this.potionEffectProbability = probability;
return this;
}
/**+
* Set the field 'alwaysEdible' to true, and make the food
* edible even if the player don't need to eat.
*/
public ItemFood setAlwaysEdible() {
this.alwaysEdible = true;
return this;
}
}