resent-1.8/src/main/java/net/minecraft/block/BlockTrapDoor.java
2023-01-14 15:56:36 +00:00

255 lines
9.2 KiB
Java

package net.minecraft.block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved.
*
* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
*
* NOT FOR COMMERCIAL OR MALICIOUS USE
*
* (please read the 'LICENSE' file this repo's root directory for more info)
*
*/
public class BlockTrapDoor extends Block {
public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
public static final PropertyBool OPEN = PropertyBool.create("open");
public static PropertyEnum<BlockTrapDoor.DoorHalf> HALF;
protected BlockTrapDoor(Material materialIn) {
super(materialIn);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(OPEN, Boolean.valueOf(false)).withProperty(HALF, BlockTrapDoor.DoorHalf.BOTTOM));
float f = 0.5F;
float f1 = 1.0F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
this.setCreativeTab(CreativeTabs.tabRedstone);
}
public static void bootstrapStates() {
HALF = PropertyEnum.<BlockTrapDoor.DoorHalf>create("half", BlockTrapDoor.DoorHalf.class);
}
/**+
* Used to determine ambient occlusion and culling when
* rebuilding chunks for render
*/
public boolean isOpaqueCube() {
return false;
}
public boolean isFullCube() {
return false;
}
public boolean isPassable(IBlockAccess iblockaccess, BlockPos blockpos) {
return !((Boolean) iblockaccess.getBlockState(blockpos).getValue(OPEN)).booleanValue();
}
public AxisAlignedBB getSelectedBoundingBox(World world, BlockPos blockpos) {
this.setBlockBoundsBasedOnState(world, blockpos);
return super.getSelectedBoundingBox(world, blockpos);
}
public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) {
this.setBlockBoundsBasedOnState(world, blockpos);
return super.getCollisionBoundingBox(world, blockpos, iblockstate);
}
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
this.setBounds(iblockaccess.getBlockState(blockpos));
}
/**+
* Sets the block's bounds for rendering it as an item
*/
public void setBlockBoundsForItemRender() {
float f = 0.1875F;
this.setBlockBounds(0.0F, 0.40625F, 0.0F, 1.0F, 0.59375F, 1.0F);
}
public void setBounds(IBlockState state) {
if (state.getBlock() == this) {
boolean flag = state.getValue(HALF) == BlockTrapDoor.DoorHalf.TOP;
Boolean obool = (Boolean) state.getValue(OPEN);
EnumFacing enumfacing = (EnumFacing) state.getValue(FACING);
float f = 0.1875F;
if (flag) {
this.setBlockBounds(0.0F, 0.8125F, 0.0F, 1.0F, 1.0F, 1.0F);
} else {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.1875F, 1.0F);
}
if (obool.booleanValue()) {
if (enumfacing == EnumFacing.NORTH) {
this.setBlockBounds(0.0F, 0.0F, 0.8125F, 1.0F, 1.0F, 1.0F);
}
if (enumfacing == EnumFacing.SOUTH) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.1875F);
}
if (enumfacing == EnumFacing.WEST) {
this.setBlockBounds(0.8125F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
if (enumfacing == EnumFacing.EAST) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.1875F, 1.0F, 1.0F);
}
}
}
}
public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8) {
if (this.blockMaterial == Material.iron) {
return true;
} else {
iblockstate = iblockstate.cycleProperty(OPEN);
world.setBlockState(blockpos, iblockstate, 2);
world.playAuxSFXAtEntity(entityplayer, ((Boolean) iblockstate.getValue(OPEN)).booleanValue() ? 1003 : 1006, blockpos, 0);
return true;
}
}
/**+
* Ray traces through the blocks collision from start vector to
* end vector returning a ray trace hit.
*/
public MovingObjectPosition collisionRayTrace(World world, BlockPos blockpos, Vec3 vec3, Vec3 vec31) {
this.setBlockBoundsBasedOnState(world, blockpos);
return super.collisionRayTrace(world, blockpos, vec3, vec31);
}
/**+
* Called by ItemBlocks just before a block is actually set in
* the world, to allow for adjustments to the IBlockstate
*/
public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float f, float var6, int var7, EntityLivingBase var8) {
IBlockState iblockstate = this.getDefaultState();
if (enumfacing.getAxis().isHorizontal()) {
iblockstate = iblockstate.withProperty(FACING, enumfacing).withProperty(OPEN, Boolean.valueOf(false));
iblockstate = iblockstate.withProperty(HALF, f > 0.5F ? BlockTrapDoor.DoorHalf.TOP : BlockTrapDoor.DoorHalf.BOTTOM);
}
return iblockstate;
}
/**+
* Check whether this Block can be placed on the given side
*/
public boolean canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing) {
return !enumfacing.getAxis().isVertical() && isValidSupportBlock(world.getBlockState(blockpos.offset(enumfacing.getOpposite())).getBlock());
}
protected static EnumFacing getFacing(int meta) {
switch (meta & 3) {
case 0:
return EnumFacing.NORTH;
case 1:
return EnumFacing.SOUTH;
case 2:
return EnumFacing.WEST;
case 3:
default:
return EnumFacing.EAST;
}
}
protected static int getMetaForFacing(EnumFacing facing) {
switch (facing) {
case NORTH:
return 0;
case SOUTH:
return 1;
case WEST:
return 2;
case EAST:
default:
return 3;
}
}
private static boolean isValidSupportBlock(Block blockIn) {
return blockIn.blockMaterial.isOpaque() && blockIn.isFullCube() || blockIn == Blocks.glowstone || blockIn instanceof BlockSlab || blockIn instanceof BlockStairs;
}
public EnumWorldBlockLayer getBlockLayer() {
return EnumWorldBlockLayer.CUTOUT;
}
/**+
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int i) {
return this.getDefaultState().withProperty(FACING, getFacing(i)).withProperty(OPEN, Boolean.valueOf((i & 4) != 0)).withProperty(HALF, (i & 8) == 0 ? BlockTrapDoor.DoorHalf.BOTTOM : BlockTrapDoor.DoorHalf.TOP);
}
/**+
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState iblockstate) {
int i = 0;
i = i | getMetaForFacing((EnumFacing) iblockstate.getValue(FACING));
if (((Boolean) iblockstate.getValue(OPEN)).booleanValue()) {
i |= 4;
}
if (iblockstate.getValue(HALF) == BlockTrapDoor.DoorHalf.TOP) {
i |= 8;
}
return i;
}
protected BlockState createBlockState() {
return new BlockState(this, new IProperty[] { FACING, OPEN, HALF });
}
public static enum DoorHalf implements IStringSerializable {
TOP("top"),
BOTTOM("bottom");
private final String name;
private DoorHalf(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
public String getName() {
return this.name;
}
}
}