resent-1.8/src/main/java/net/minecraft/block/BlockHopper.java
2023-01-14 15:56:36 +00:00

228 lines
8.6 KiB
Java

package net.minecraft.block;
import com.google.common.base.Predicate;
import java.util.List;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityHopper;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved.
*
* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
*
* NOT FOR COMMERCIAL OR MALICIOUS USE
*
* (please read the 'LICENSE' file this repo's root directory for more info)
*
*/
public class BlockHopper extends BlockContainer {
public static final PropertyDirection FACING = PropertyDirection.create(
"facing",
new Predicate<EnumFacing>() {
public boolean apply(EnumFacing enumfacing) {
return enumfacing != EnumFacing.UP;
}
}
);
public static final PropertyBool ENABLED = PropertyBool.create("enabled");
public BlockHopper() {
super(Material.iron, MapColor.stoneColor);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.DOWN).withProperty(ENABLED, Boolean.valueOf(true)));
this.setCreativeTab(CreativeTabs.tabRedstone);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
public void setBlockBoundsBasedOnState(IBlockAccess var1, BlockPos var2) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
/**+
* Add all collision boxes of this Block to the list that
* intersect with the given mask.
*/
public void addCollisionBoxesToList(World world, BlockPos blockpos, IBlockState iblockstate, AxisAlignedBB axisalignedbb, List<AxisAlignedBB> list, Entity entity) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.625F, 1.0F);
super.addCollisionBoxesToList(world, blockpos, iblockstate, axisalignedbb, list, entity);
float f = 0.125F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, blockpos, iblockstate, axisalignedbb, list, entity);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
super.addCollisionBoxesToList(world, blockpos, iblockstate, axisalignedbb, list, entity);
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, blockpos, iblockstate, axisalignedbb, list, entity);
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, blockpos, iblockstate, axisalignedbb, list, entity);
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
/**+
* Called by ItemBlocks just before a block is actually set in
* the world, to allow for adjustments to the IBlockstate
*/
public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float var5, float var6, int var7, EntityLivingBase var8) {
EnumFacing enumfacing1 = enumfacing.getOpposite();
if (enumfacing1 == EnumFacing.UP) {
enumfacing1 = EnumFacing.DOWN;
}
return this.getDefaultState().withProperty(FACING, enumfacing1).withProperty(ENABLED, Boolean.valueOf(true));
}
/**+
* Returns a new instance of a block's tile entity class. Called
* on placing the block.
*/
public TileEntity createNewTileEntity(World var1, int var2) {
return new TileEntityHopper();
}
/**+
* Called by ItemBlocks after a block is set in the world, to
* allow post-place logic
*/
public void onBlockPlacedBy(World world, BlockPos blockpos, IBlockState iblockstate, EntityLivingBase entitylivingbase, ItemStack itemstack) {
super.onBlockPlacedBy(world, blockpos, iblockstate, entitylivingbase, itemstack);
if (itemstack.hasDisplayName()) {
TileEntity tileentity = world.getTileEntity(blockpos);
if (tileentity instanceof TileEntityHopper) {
((TileEntityHopper) tileentity).setCustomName(itemstack.getDisplayName());
}
}
}
public void onBlockAdded(World world, BlockPos blockpos, IBlockState iblockstate) {
this.updateState(world, blockpos, iblockstate);
}
public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState var3, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8) {
return true;
}
/**+
* Called when a neighboring block changes.
*/
public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block var4) {
this.updateState(world, blockpos, iblockstate);
}
private void updateState(World worldIn, BlockPos pos, IBlockState state) {
boolean flag = !worldIn.isBlockPowered(pos);
if (flag != ((Boolean) state.getValue(ENABLED)).booleanValue()) {
worldIn.setBlockState(pos, state.withProperty(ENABLED, Boolean.valueOf(flag)), 4);
}
}
public void breakBlock(World world, BlockPos blockpos, IBlockState iblockstate) {
TileEntity tileentity = world.getTileEntity(blockpos);
if (tileentity instanceof TileEntityHopper) {
InventoryHelper.dropInventoryItems(world, blockpos, (TileEntityHopper) tileentity);
world.updateComparatorOutputLevel(blockpos, this);
}
super.breakBlock(world, blockpos, iblockstate);
}
/**+
* The type of render function called. 3 for standard block
* models, 2 for TESR's, 1 for liquids, -1 is no render
*/
public int getRenderType() {
return 3;
}
public boolean isFullCube() {
return false;
}
/**+
* Used to determine ambient occlusion and culling when
* rebuilding chunks for render
*/
public boolean isOpaqueCube() {
return false;
}
public boolean shouldSideBeRendered(IBlockAccess var1, BlockPos var2, EnumFacing var3) {
return true;
}
public static EnumFacing getFacing(int meta) {
return EnumFacing.getFront(meta & 7);
}
/**+
* Get's the hopper's active status from the 8-bit of the
* metadata. Note that the metadata stores whether the block is
* powered, so this returns true when that bit is 0.
*/
public static boolean isEnabled(int meta) {
return (meta & 8) != 8;
}
public boolean hasComparatorInputOverride() {
return true;
}
public int getComparatorInputOverride(World world, BlockPos blockpos) {
return Container.calcRedstone(world.getTileEntity(blockpos));
}
public EnumWorldBlockLayer getBlockLayer() {
return EnumWorldBlockLayer.CUTOUT_MIPPED;
}
/**+
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int i) {
return this.getDefaultState().withProperty(FACING, getFacing(i)).withProperty(ENABLED, Boolean.valueOf(isEnabled(i)));
}
/**+
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState iblockstate) {
int i = 0;
i = i | ((EnumFacing) iblockstate.getValue(FACING)).getIndex();
if (!((Boolean) iblockstate.getValue(ENABLED)).booleanValue()) {
i |= 8;
}
return i;
}
protected BlockState createBlockState() {
return new BlockState(this, new IProperty[] { FACING, ENABLED });
}
}