168 lines
5.8 KiB
Java
168 lines
5.8 KiB
Java
package net.minecraft.block;
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import java.util.List;
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import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyInteger;
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import net.minecraft.block.state.BlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityDaylightDetector;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.EnumSkyBlock;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved.
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*
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* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
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* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
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* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
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* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
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*
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* NOT FOR COMMERCIAL OR MALICIOUS USE
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*
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* (please read the 'LICENSE' file this repo's root directory for more info)
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*
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*/
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public class BlockDaylightDetector extends BlockContainer {
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public static final PropertyInteger POWER = PropertyInteger.create("power", 0, 15);
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private final boolean inverted;
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public BlockDaylightDetector(boolean inverted) {
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super(Material.wood);
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this.inverted = inverted;
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this.setDefaultState(this.blockState.getBaseState().withProperty(POWER, Integer.valueOf(0)));
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.375F, 1.0F);
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this.setCreativeTab(CreativeTabs.tabRedstone);
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this.setHardness(0.2F);
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this.setStepSound(soundTypeWood);
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this.setUnlocalizedName("daylightDetector");
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}
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public void setBlockBoundsBasedOnState(IBlockAccess var1, BlockPos var2) {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.375F, 1.0F);
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}
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public int getWeakPower(IBlockAccess var1, BlockPos var2, IBlockState iblockstate, EnumFacing var4) {
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return ((Integer) iblockstate.getValue(POWER)).intValue();
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}
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public void updatePower(World worldIn, BlockPos pos) {
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if (!worldIn.provider.getHasNoSky()) {
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IBlockState iblockstate = worldIn.getBlockState(pos);
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int i = worldIn.getLightFor(EnumSkyBlock.SKY, pos) - worldIn.getSkylightSubtracted();
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float f = worldIn.getCelestialAngleRadians(1.0F);
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float f1 = f < 3.1415927F ? 0.0F : 6.2831855F;
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f = f + (f1 - f) * 0.2F;
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i = Math.round((float) i * MathHelper.cos(f));
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i = MathHelper.clamp_int(i, 0, 15);
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if (this.inverted) {
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i = 15 - i;
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}
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if (((Integer) iblockstate.getValue(POWER)).intValue() != i) {
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worldIn.setBlockState(pos, iblockstate.withProperty(POWER, Integer.valueOf(i)), 3);
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}
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}
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}
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public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer, EnumFacing enumfacing, float f, float f1, float f2) {
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if (entityplayer.isAllowEdit()) {
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return true;
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} else {
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return super.onBlockActivated(world, blockpos, iblockstate, entityplayer, enumfacing, f, f1, f2);
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}
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}
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/**+
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* Get the Item that this Block should drop when harvested.
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*/
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public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
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return Item.getItemFromBlock(Blocks.daylight_detector);
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}
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public Item getItem(World var1, BlockPos var2) {
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return Item.getItemFromBlock(Blocks.daylight_detector);
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}
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public boolean isFullCube() {
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return false;
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}
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/**+
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* Used to determine ambient occlusion and culling when
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* rebuilding chunks for render
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*/
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public boolean isOpaqueCube() {
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return false;
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}
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/**+
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* The type of render function called. 3 for standard block
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* models, 2 for TESR's, 1 for liquids, -1 is no render
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*/
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public int getRenderType() {
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return 3;
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}
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/**+
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* Can this block provide power. Only wire currently seems to
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* have this change based on its state.
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*/
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public boolean canProvidePower() {
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return true;
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}
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/**+
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* Returns a new instance of a block's tile entity class. Called
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* on placing the block.
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*/
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public TileEntity createNewTileEntity(World var1, int var2) {
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return new TileEntityDaylightDetector();
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}
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/**+
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int i) {
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return this.getDefaultState().withProperty(POWER, Integer.valueOf(i));
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}
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/**+
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState iblockstate) {
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return ((Integer) iblockstate.getValue(POWER)).intValue();
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}
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protected BlockState createBlockState() {
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return new BlockState(this, new IProperty[] { POWER });
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}
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/**+
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* returns a list of blocks with the same ID, but different meta
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* (eg: wood returns 4 blocks)
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*/
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public void getSubBlocks(Item item, CreativeTabs creativetabs, List<ItemStack> list) {
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if (!this.inverted) {
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super.getSubBlocks(item, creativetabs, list);
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}
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}
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}
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