package net.minecraft.client.particle; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved. * * WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES * NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED * TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE * SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR. * * NOT FOR COMMERCIAL OR MALICIOUS USE * * (please read the 'LICENSE' file this repo's root directory for more info) * */ public class EntityFishWakeFX extends EntityFX { protected EntityFishWakeFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double parDouble1, double parDouble2, double parDouble3) { super(worldIn, xCoordIn, yCoordIn, zCoordIn, 0.0D, 0.0D, 0.0D); this.motionX *= 0.30000001192092896D; this.motionY = Math.random() * 0.20000000298023224D + 0.10000000149011612D; this.motionZ *= 0.30000001192092896D; this.particleRed = 1.0F; this.particleGreen = 1.0F; this.particleBlue = 1.0F; this.setParticleTextureIndex(19); this.setSize(0.01F, 0.01F); this.particleMaxAge = (int) (8.0D / (Math.random() * 0.8D + 0.2D)); this.particleGravity = 0.0F; this.motionX = parDouble1; this.motionY = parDouble2; this.motionZ = parDouble3; } /**+ * Called to update the entity's position/logic. */ public void onUpdate() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; this.motionY -= (double) this.particleGravity; this.moveEntity(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9800000190734863D; this.motionY *= 0.9800000190734863D; this.motionZ *= 0.9800000190734863D; int i = 60 - this.particleMaxAge; float f = (float) i * 0.001F; this.setSize(f, f); this.setParticleTextureIndex(19 + i % 4); if (this.particleMaxAge-- <= 0) { this.setDead(); } } public static class Factory implements IParticleFactory { public EntityFX getEntityFX(int var1, World world, double d0, double d1, double d2, double d3, double d4, double d5, int... var15) { return new EntityFishWakeFX(world, d0, d1, d2, d3, d4, d5); } } }