Fix crash

This commit is contained in:
UnknownUser1789 2023-01-14 22:58:38 +00:00
parent c5b554f4c6
commit db4cdee44f
3 changed files with 25521 additions and 25547 deletions

File diff suppressed because it is too large Load Diff

File diff suppressed because one or more lines are too long

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@ -893,33 +893,11 @@ public class GuiIngame extends Gui {
this.itemRenderer.renderItemOverlays(this.mc.fontRendererObj, itemstack, xPos, yPos);
}
}
private void attemptSwing() {
if(ModManager.animations.isEnabled()) {
if (this.mc.thePlayer.getItemInUseCount() > 0) {
final boolean mouseDown = this.mc.gameSettings.keyBindAttack.isKeyDown() && this.mc.gameSettings.keyBindUseItem.isKeyDown();
if (mouseDown && this.mc.objectMouseOver != null && this.mc.objectMouseOver.typeOfHit == MovingObjectPosition.MovingObjectType.BLOCK) {
this.swingItem(this.mc.thePlayer);
}else if(mouseDown) {
this.swingItem(this.mc.thePlayer);
}
}
}
}
private void swingItem(EntityPlayerSP entityplayersp) {
final int swingAnimationEnd = entityplayersp.isPotionActive(Potion.digSpeed) ? (6 - (1 + entityplayersp.getActivePotionEffect(Potion.digSpeed).getAmplifier()) * 1) : (entityplayersp.isPotionActive(Potion.digSlowdown) ? (6 + (1 + entityplayersp.getActivePotionEffect(Potion.digSlowdown).getAmplifier()) * 2) : 6);
if (!entityplayersp.isSwingInProgress || entityplayersp.swingProgressInt >= swingAnimationEnd / 2 || entityplayersp.swingProgressInt < 0) {
entityplayersp.swingProgressInt = -1;
entityplayersp.isSwingInProgress = true;
}
}
/**+
* The update tick for the ingame UI
*/
public void updateTick() {
attemptSwing();
if (this.recordPlayingUpFor > 0) {
--this.recordPlayingUpFor;
}