FPS improvements & booleansetting

This commit is contained in:
ThisIsALegitUsername 2023-02-10 03:57:16 +00:00
parent 15fc0aef7e
commit 1f02840e22
7 changed files with 27171 additions and 27313 deletions

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@ -2,5 +2,6 @@
"java.dependency.packagePresentation": "hierarchical", "java.dependency.packagePresentation": "hierarchical",
"java.jdt.ls.vmargs": "-XX:+UseParallelGC -XX:GCTimeRatio=4 -XX:AdaptiveSizePolicyWeight=90 -Dsun.zip.disableMemoryMapping=true -Xmx4G -Xms100m -Xlog:disable", "java.jdt.ls.vmargs": "-XX:+UseParallelGC -XX:GCTimeRatio=4 -XX:AdaptiveSizePolicyWeight=90 -Dsun.zip.disableMemoryMapping=true -Xmx4G -Xms100m -Xlog:disable",
"editor.tabCompletion": "on", "editor.tabCompletion": "on",
"diffEditor.codeLens": true "diffEditor.codeLens": true,
"java.configuration.updateBuildConfiguration": "automatic"
} }

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@ -1,152 +0,0 @@
package dev.resent.ui;
/*package dev.resent.ui.mods;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import dev.resent.setting.BooleanSetting;
import dev.resent.setting.Setting;
import dev.resent.util.misc.Keyboard;
import dev.resent.util.render.Color;
import dev.resent.util.render.RenderUtils;
GlStateManager.popMatrix();
import net.minecraft.client.Minecraft;
import net.minecraft.src.FontRenderer;
import net.minecraft.client.gui.Gui;
import net.minecraft.src.GuiScreen;
import net.minecraft.src.MathHelper;
import net.minecraft.src.ScaledResolution;
public class Settings extends GuiScreen {
public ScaledResolution sr;
public List<Setting> settings = new ArrayList<>();
public int x, y, width, height;
public int offset = 0;
public float offsety = 20;
public FontRenderer fr;
//Temporary test settings
public static BooleanSetting rain = new BooleanSetting("Rain", "", false);
public static BooleanSetting scoreboard = new BooleanSetting("Scoreboard", "", true);
public static BooleanSetting nametag = new BooleanSetting("Self Nametags", "", true);
public Settings() {
addSetting(rain, scoreboard, nametag);
}
public void addSetting(Setting... setting) {
for (Setting s : setting)
this.settings.add(s);
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
int ox = 10;
int oy = -30;
sr = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight);
fr = Minecraft.getMinecraft().fontRenderer;
width = GuiScreen.width-x;
height = GuiScreen.height-y;
x = sr.getScaledWidth()/8 + ox;
y = sr.getScaledHeight()/(int)1.1-10+oy;
int off = 0;
for (int i = 0; i < settings.size(); i++) {
//bolean setting
if (mouseButton == 0 && isMouseInside(mouseX, mouseY, this.x+3+5, height-2-fr.FONT_HEIGHT*-(off), this.x+12+5, height-2-fr.FONT_HEIGHT*(-off)+fr.FONT_HEIGHT) && settings.get(i) instanceof BooleanSetting) {
Setting s = settings.get(i);
BooleanSetting b = (BooleanSetting) s;
b.setValue(!b.getValue());
}
off += 2;
}
}
@Override
public void drawScreen(int mouseX, int mouseY, float par3) {
offset = MathHelper.clamp_int(MathHelper.clamp_int(offset, 0, getListMaxScroll()), 0, getListMaxScroll());
int xo = 10;
int xy = -30;
sr = new ScaledResolution(mc.gameSettings, mc.displayWidth, mc.displayHeight);
fr = Minecraft.getMinecraft().fontRenderer;
width = GuiScreen.width-x;
height = GuiScreen.height-y;
x = sr.getScaledWidth()/8+xo;
y = sr.getScaledHeight()/(int)1.1-10+xy;
int off = 0;
//background
RenderUtils.drawRoundedRect(x, y, width, height, 4, Color.DARK_GRAY.getRGB());
//for each settings it will do this, i dont use i as offset because it made it weird idk
for (int i = 0; i < settings.size(); i++) {
Setting s = settings.get(i);
int fh = fr.FONT_HEIGHT;
//booleansetting
//if its current module is a boolean setting
if (settings.get(i) instanceof BooleanSetting) {
BooleanSetting b = (BooleanSetting) s;
//Draw enabled outline
RenderUtils.drawRectOutline(this.x+3+5, height-2-fh*-(off)-offset, this.x+12+5,
height-2-fh*(-off)+fh-offset,
b.getValue() ? Color.GREEN.getRGB() : Color.RED.getRGB());
//Draw outline fill
drawRect(this.x+4+5, height-1-fh*-(off)-offset, this.x+11+5,
height-3-fh*(-off)+fh-offset, isMouseInside(mouseX, mouseY, this.x+4+5,
height-1-fh*-(off)-offset, this.x+11+5,
height-3-fh*(-off)+fh-offset) ? Color.LIGHT_GRAY.getRGB() : Color.GRAY.getRGB());
}
//Sort settings based on length
settings.sort(Comparator.comparingInt(set -> fr.getStringWidth(((Setting) set).name)).reversed());
//Draw setting name
fr.drawStringWithShadow(settings.get(i).name, this.x+15+5, height-2-fh*-(off)-offset,-1);
off += 2;
}
}
public boolean doesGuiPauseGame() { return false; }
public boolean isMouseInside(int mouseX, int mouseY, int x, int y, int width, int height) { return (mouseX >= x && mouseX <= width) && (mouseY >= y && mouseY <= height); }
public void onGuiClosed() { EaglerAdapter.enableRepeatEvents(false); mc.gameSettings.saveOptions(); }
protected void keyTyped(char par1, int par2) { if (par2 == Keyboard.KEY_ESCAPE || par2 == Minecraft.getMinecraft().gameSettings.keyBindClickGui.keyCode) { mc.displayGuiScreen(null); } }
@Override
public void handleMouseInput() {
if (getListMaxScroll() + this.height >= this.height) {
int wheel = EaglerAdapter.mouseGetEventDWheel();
if (wheel < 0) {
for (int i = 0; i < 20; i++) {
offset = MathHelper.clamp_int(offset + 1, 0, getListMaxScroll());
}
} else if (wheel > 0) {
for (int i = 0; i < 20; i++) {
offset = MathHelper.clamp_int(offset - 1, 0, getListMaxScroll());
}
}
super.handleMouseInput();
}
offset = MathHelper.clamp_int(MathHelper.clamp_int(offset, 0, getListMaxScroll()), 0, getListMaxScroll());
}
private int getListMaxScroll() {
return 70 - this.height;
}
}*/

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@ -1533,7 +1533,7 @@ public class Minecraft implements IThreadListener {
} }
} else if (this.myNetworkManager != null) { } else if (this.myNetworkManager != null) {
this.mcProfiler.endStartSection("pendingConnection"); this.mcProfiler.endStartSection("pendingConnection");
this.myNetworkManager.processReceivedPackets(); //this.myNetworkManager.processReceivedPackets();
} }
if (this.theWorld != null) { if (this.theWorld != null) {

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@ -1097,7 +1097,11 @@ public class EntityRenderer implements IResourceManagerReloadListener {
this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture); this.mc.getTextureManager().bindTexture(TextureMap.locationBlocksTexture);
RenderHelper.disableStandardItemLighting(); RenderHelper.disableStandardItemLighting();
this.mc.mcProfiler.endStartSection("terrain_setup"); this.mc.mcProfiler.endStartSection("terrain_setup");
renderglobal.setupTerrain(entity, (double) partialTicks, frustum, this.frameCount++, this.mc.thePlayer.isSpectator()); new Thread(){
public void run(){
renderglobal.setupTerrain(entity, (double) partialTicks, frustum, frameCount++, mc.thePlayer.isSpectator());
}
}.start();
if (pass == 0 || pass == 2) { if (pass == 0 || pass == 2) {
this.mc.mcProfiler.endStartSection("updatechunks"); this.mc.mcProfiler.endStartSection("updatechunks");
this.mc.renderGlobal.updateChunks(finishTimeNano); this.mc.renderGlobal.updateChunks(finishTimeNano);