resent-1.8/src/main/java/net/minecraft/item/ItemFlintAndSteel.java

55 lines
2.0 KiB
Java
Raw Normal View History

2022-12-27 10:59:46 -08:00
package net.minecraft.item;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
2023-01-11 20:06:59 -08:00
* EaglercraftX 1.8 patch files are (c) 2022-2023 LAX1DUDE. All Rights Reserved.
2022-12-27 10:59:46 -08:00
*
* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
*
* NOT FOR COMMERCIAL OR MALICIOUS USE
*
* (please read the 'LICENSE' file this repo's root directory for more info)
*
*/
public class ItemFlintAndSteel extends Item {
public ItemFlintAndSteel() {
this.maxStackSize = 1;
this.setMaxDamage(64);
this.setCreativeTab(CreativeTabs.tabTools);
}
/**+
* Called when a Block is right-clicked with this Item
*/
public boolean onItemUse(ItemStack itemstack, EntityPlayer entityplayer, World world, BlockPos blockpos,
EnumFacing enumfacing, float var6, float var7, float var8) {
blockpos = blockpos.offset(enumfacing);
if (!entityplayer.canPlayerEdit(blockpos, enumfacing, itemstack)) {
return false;
} else {
if (world.getBlockState(blockpos).getBlock().getMaterial() == Material.air) {
world.playSoundEffect((double) blockpos.getX() + 0.5D, (double) blockpos.getY() + 0.5D,
(double) blockpos.getZ() + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F);
world.setBlockState(blockpos, Blocks.fire.getDefaultState());
}
itemstack.damageItem(1, entityplayer);
return true;
}
}
}