resent-1.8/src/main/java/net/minecraft/client/particle/EntityAuraFX.java

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2022-12-27 10:59:46 -08:00
package net.minecraft.client.particle;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files are (c) 2022 LAX1DUDE. All Rights Reserved.
*
* WITH THE EXCEPTION OF PATCH FILES, MINIFIED JAVASCRIPT, AND ALL FILES
* NORMALLY FOUND IN AN UNMODIFIED MINECRAFT RESOURCE PACK, YOU ARE NOT ALLOWED
* TO SHARE, DISTRIBUTE, OR REPURPOSE ANY FILE USED BY OR PRODUCED BY THE
* SOFTWARE IN THIS REPOSITORY WITHOUT PRIOR PERMISSION FROM THE PROJECT AUTHOR.
*
* NOT FOR COMMERCIAL OR MALICIOUS USE
*
* (please read the 'LICENSE' file this repo's root directory for more info)
*
*/
public class EntityAuraFX extends EntityFX {
protected EntityAuraFX(World worldIn, double xCoordIn, double yCoordIn, double zCoordIn, double xSpeedIn,
double ySpeedIn, double speedIn) {
super(worldIn, xCoordIn, yCoordIn, zCoordIn, xSpeedIn, ySpeedIn, speedIn);
float f = this.rand.nextFloat() * 0.1F + 0.2F;
this.particleRed = f;
this.particleGreen = f;
this.particleBlue = f;
this.setParticleTextureIndex(0);
this.setSize(0.02F, 0.02F);
this.particleScale *= this.rand.nextFloat() * 0.6F + 0.5F;
this.motionX *= 0.019999999552965164D;
this.motionY *= 0.019999999552965164D;
this.motionZ *= 0.019999999552965164D;
this.particleMaxAge = (int) (20.0D / (Math.random() * 0.8D + 0.2D));
this.noClip = true;
}
/**+
* Called to update the entity's position/logic.
*/
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.99D;
this.motionY *= 0.99D;
this.motionZ *= 0.99D;
if (this.particleMaxAge-- <= 0) {
this.setDead();
}
}
public static class Factory implements IParticleFactory {
public EntityFX getEntityFX(int var1, World world, double d0, double d1, double d2, double d3, double d4,
double d5, int... var15) {
return new EntityAuraFX(world, d0, d1, d2, d3, d4, d5);
}
}
public static class HappyVillagerFactory implements IParticleFactory {
public EntityFX getEntityFX(int var1, World world, double d0, double d1, double d2, double d3, double d4,
double d5, int... var15) {
EntityAuraFX entityaurafx = new EntityAuraFX(world, d0, d1, d2, d3, d4, d5);
entityaurafx.setParticleTextureIndex(82);
entityaurafx.setRBGColorF(1.0F, 1.0F, 1.0F);
return entityaurafx;
}
}
}