mirror of
https://github.com/WorldEditAxe/eaglerproxy.git
synced 2024-12-22 07:14:13 -08:00
Support latest Eaglercraft and move to TheAltening
EasyMC shut down :(
This commit is contained in:
parent
1687d30417
commit
6fba77dbfd
844
package-lock.json
generated
844
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
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@ -16,15 +16,15 @@
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"@types/ws": "8.5.4",
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"chalk": "5.2.0",
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"dotenv": "16.0.3",
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"minecraft-protocol": "^1.26.5",
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"minecraft-protocol": "^1.51.0",
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"node-fetch": "3.3.1",
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"parse-domain": "7.0.1",
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"prismarine-auth": "^2.4.1",
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"prismarine-auth": "^2.5.0",
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"prismarine-block": "1.16.3",
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"prismarine-chunk": "1.33.0",
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"prismarine-registry": "1.6.0",
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"semver": "^7.6.0",
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"sharp": "^0.33.2",
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"semver": "^7.6.3",
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"sharp": "^0.33.5",
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"ws": "8.12.0"
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},
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"type": "module"
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@ -1,31 +0,0 @@
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import mc from "minecraft-protocol";
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import { Enums } from "../../proxy/Enums.js";
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export async function getTokenProfileEasyMc(token: string): Promise<object> {
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const fetchOptions = {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({
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token,
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}),
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};
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const res = await fetch("https://api.easymc.io/v1/token/redeem", fetchOptions);
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const resJson = await res.json();
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if (resJson.error) throw new Error(Enums.ChatColor.RED + `${resJson.error}`);
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if (!resJson) throw new Error(Enums.ChatColor.RED + "EasyMC replied with an empty response!?");
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if (resJson.session?.length !== 43 || resJson.mcName?.length < 3 || resJson.uuid?.length !== 36) throw new Error(Enums.ChatColor.RED + "Invalid response from EasyMC received!");
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return {
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auth: "mojang",
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sessionServer: "https://sessionserver.easymc.io",
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username: resJson.mcName,
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haveCredentials: true,
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session: {
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accessToken: resJson.session,
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selectedProfile: {
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name: resJson.mcName,
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id: resJson.uuid,
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},
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},
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};
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}
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26
src/plugins/EagProxyAAS/auth_thealtening.ts
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26
src/plugins/EagProxyAAS/auth_thealtening.ts
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@ -0,0 +1,26 @@
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import mc from "minecraft-protocol";
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import { Enums } from "../../proxy/Enums.js";
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export async function getTokenProfileTheAltening(token: string): Promise<object> {
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const fetchOptions = {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify({
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username: token,
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password: "anything",
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}),
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};
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const res = await fetch("http://authserver.thealtening.com/authenticate", fetchOptions);
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const resJson = await res.json();
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if (resJson.error) throw new Error(Enums.ChatColor.RED + `${resJson.error}`);
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if (!resJson) throw new Error(Enums.ChatColor.RED + "TheAltening replied with an empty response!?");
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if (resJson.selectedProfile?.name?.length < 3) throw new Error(Enums.ChatColor.RED + "Invalid response from TheAltening received!");
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return {
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auth: "mojang",
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sessionServer: "http://sessionserver.thealtening.com",
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username: resJson.selectedProfile.name,
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haveCredentials: true,
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session: resJson,
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};
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}
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@ -127,7 +127,7 @@ export function helpCommand(sender: Player) {
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},
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extra: [
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{
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text: " - Switch between servers on-the-fly. Switching to servers in online mode requires logging in via online mode or EasyMC!",
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text: " - Switch between servers on-the-fly. Switching to servers in online mode requires logging in via online mode or TheAltening!",
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color: "aqua",
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},
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],
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@ -252,18 +252,18 @@ export async function switchServer(cmd: string, sender: Player) {
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if (connectionType == ConnectType.ONLINE) {
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if ((sender as any)._onlineSession == null) {
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sendPluginChatMessage(sender, {
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text: `You either connected to this proxy under offline mode, or your online/EasyMC session has timed out and has become invalid.`,
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text: `You either connected to this proxy under offline mode, or your online/TheAltening session has timed out and has become invalid.`,
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color: "red",
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});
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return sendPluginChatMessage(sender, {
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text: `To switch to online servers, please reconnect and log-in through online/EasyMC mode.`,
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text: `To switch to online servers, please reconnect and log-in through online/TheAltening mode.`,
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color: "red",
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});
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} else {
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const savedAuth = (sender as any)._onlineSession;
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sendPluginChatMessage(sender, {
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text: `(joining server under ${savedAuth.username}/your ${
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savedAuth.isEasyMC ? "EasyMC" : "Minecraft"
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savedAuth.isTheAltening ? "TheAltening" : "Minecraft"
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} account's username)`,
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color: "aqua",
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});
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@ -47,5 +47,5 @@ export enum ChatColor {
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export enum ConnectType {
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ONLINE = "ONLINE",
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OFFLINE = "OFFLINE",
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EASYMC = "EASYMC",
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THEALTENING = "THEALTENING",
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}
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@ -8,7 +8,7 @@ import { ClientState, ConnectionState } from "./types.js";
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import { auth, ServerDeviceCodeResponse } from "./auth.js";
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import { config } from "./config.js";
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import { handleCommand } from "./commands.js";
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import { getTokenProfileEasyMc } from "./auth_easymc.js";
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import { getTokenProfileTheAltening } from "./auth_thealtening.js";
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const { Vec3 } = vec3 as any;
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const Enums = PLUGIN_MANAGER.Enums;
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@ -163,7 +163,7 @@ export function sendMessageLogin(client: Client, url: string, token: string) {
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});
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}
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export function updateState(client: Client, newState: "CONNECTION_TYPE" | "AUTH_EASYMC" | "AUTH" | "SERVER", uri?: string, code?: string) {
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export function updateState(client: Client, newState: "CONNECTION_TYPE" | "AUTH_THEALTENING" | "AUTH" | "SERVER", uri?: string, code?: string) {
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switch (newState) {
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case "CONNECTION_TYPE":
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client.write("playerlist_header", {
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text: ` ${Enums.ChatColor.GOLD}EaglerProxy Authentication Server `,
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}),
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footer: JSON.stringify({
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text: `${Enums.ChatColor.RED}Choose the connection type: 1 = online, 2 = offline, 3 = EasyMC.`,
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text: `${Enums.ChatColor.RED}Choose the connection type: 1 = online, 2 = offline, 3 = TheAltening.`,
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}),
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});
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break;
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case "AUTH_EASYMC":
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case "AUTH_THEALTENING":
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client.write("playerlist_header", {
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header: JSON.stringify({
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text: ` ${Enums.ChatColor.GOLD}EaglerProxy Authentication Server `,
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}),
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footer: JSON.stringify({
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text: `${Enums.ChatColor.RED}easymc.io/get${Enums.ChatColor.GOLD} | ${Enums.ChatColor.RED}/login <alt_token>`,
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text: `${Enums.ChatColor.RED}panel.thealtening.com/#generator${Enums.ChatColor.GOLD} | ${Enums.ChatColor.RED}/login <alt_token>`,
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}),
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});
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break;
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@ -301,7 +301,7 @@ export async function onConnect(client: ClientState) {
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color: "gold",
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extra: [
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{
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text: "Connect to an online server via EasyMC account pool (no Minecraft account needed)",
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text: "Connect to an online server via TheAltening account pool (no Minecraft account needed)",
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color: "white",
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},
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],
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value: "$3",
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},
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});
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sendCustomMessage(client.gameClient, "Select an option from the above (1 = online, 2 = offline, 3 = EasyMC), either by clicking or manually typing out the option's number on the list.", "green");
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sendCustomMessage(client.gameClient, "Select an option from the above (1 = online, 2 = offline, 3 = TheAltening), either by clicking or manually typing out the option's number on the list.", "green");
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updateState(client.gameClient, "CONNECTION_TYPE");
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let chosenOption: ConnectType | null = null;
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chosenOption = ConnectType.OFFLINE;
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break;
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case "3":
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chosenOption = ConnectType.EASYMC;
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chosenOption = ConnectType.THEALTENING;
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break;
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}
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if (chosenOption != null) {
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);
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}
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}
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} else if (chosenOption == ConnectType.EASYMC) {
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const EASYMC_GET_TOKEN_URL = "easymc.io/get";
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} else if (chosenOption == ConnectType.THEALTENING) {
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const THEALTENING_GET_TOKEN_URL = "panel.thealtening.com/#generator";
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client.state = ConnectionState.AUTH;
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client.lastStatusUpdate = Date.now();
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updateState(client.gameClient, "AUTH_EASYMC");
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updateState(client.gameClient, "AUTH_THEALTENING");
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sendMessageWarning(client.gameClient, `WARNING: You've chosen to use an account from EasyMC's account pool. Please note that accounts and shared, and may be banned from whatever server you are attempting to join.`);
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sendMessageWarning(client.gameClient, `WARNING: You've chosen to use an account from TheAltening's account pool. Please note that accounts and shared, and may be banned from whatever server you are attempting to join.`);
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sendChatComponent(client.gameClient, {
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text: "Please generate an alt token at ",
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text: "Please log in and generate an alt token at ",
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color: "white",
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extra: [
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{
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text: EASYMC_GET_TOKEN_URL,
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text: THEALTENING_GET_TOKEN_URL,
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color: "gold",
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hoverEvent: {
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action: "show_text",
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},
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clickEvent: {
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action: "open_url",
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value: `https://${EASYMC_GET_TOKEN_URL}`,
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value: `https://${THEALTENING_GET_TOKEN_URL}`,
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},
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},
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{
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});
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} else {
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const token = splitResponse[0];
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if (token.length != 20) {
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if (!token.endsWith("@alt.com")) {
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sendChatComponent(client.gameClient, {
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text: "Please provide a valid token (you can get one ",
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color: "red",
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},
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clickEvent: {
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action: "open_url",
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value: `https://${EASYMC_GET_TOKEN_URL}`,
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value: `https://${THEALTENING_GET_TOKEN_URL}`,
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},
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},
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{
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} else {
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sendCustomMessage(client.gameClient, "Validating alt token...", "gray");
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try {
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appendOptions = await getTokenProfileEasyMc(token);
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appendOptions = await getTokenProfileTheAltening(token);
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sendCustomMessage(client.gameClient, `Successfully validated your alt token and retrieved your session profile! You'll be joining to your preferred server as ${appendOptions.username}.`, "green");
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break;
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} catch (err) {
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sendChatComponent(client.gameClient, {
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text: `EasyMC's servers replied with an error (${err.message}), please try again! `,
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text: `TheAltening's servers replied with an error (${err.message}), please try again! `,
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color: "red",
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extra: [
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{
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}
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try {
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sendChatComponent(client.gameClient, {
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text: `Joining server under ${appendOptions.username}/EasyMC account username! Run `,
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text: `Joining server under ${appendOptions.username}/TheAltening account username! Run `,
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color: "aqua",
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extra: [
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{
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@ -673,7 +673,7 @@ export async function onConnect(client: ClientState) {
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},
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],
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});
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logger.info(`Player ${client.gameClient.username} is attempting to connect to ${host}:${port} under their EasyMC alt token's username (${appendOptions.username}) using EasyMC mode!`);
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logger.info(`Player ${client.gameClient.username} is attempting to connect to ${host}:${port} under their TheAltening alt token's username (${appendOptions.username}) using TheAltening mode!`);
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const player = PLUGIN_MANAGER.proxy.players.get(client.gameClient.username);
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player.on("vanillaPacket", (packet, origin) => {
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if (origin == "CLIENT" && packet.name == "chat" && (packet.params.message as string).toLowerCase().startsWith("/eag-") && !packet.cancel) {
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});
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(player as any)._onlineSession = {
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...appendOptions,
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isEasyMC: true,
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isTheAltening: true,
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};
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await player.switchServers({
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@ -189,7 +189,7 @@ export class Proxy extends EventEmitter {
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}
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}, this.LOGIN_TIMEOUT);
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try {
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if (firstPacket.toString() === "Accept: MOTD") {
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if (firstPacket.toString().toLowerCase() === "accept: motd") {
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if (!this.ratelimit.motd.consume(req.socket.remoteAddress).success) {
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return ws.close();
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}
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@ -15,22 +15,15 @@ export default class CSLoginPacket implements Packet {
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version: string;
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username: string;
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private _getMagicSeq(): Buffer {
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return Buffer.concat(
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[
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[0x02, 0x00, 0x02, 0x00, 0x02, 0x00],
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[this.networkVersion],
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[0x00, 0x01, 0x00],
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[this.gameVersion],
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].map((arr) => Buffer.from(arr))
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);
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}
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public serialize() {
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return Buffer.concat(
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[
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[Enums.PacketId.CSLoginPacket],
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this._getMagicSeq(),
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[0x02],
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MineProtocol.writeShort(0x01),
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MineProtocol.writeShort(this.networkVersion),
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MineProtocol.writeShort(0x01),
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MineProtocol.writeShort(this.gameVersion),
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MineProtocol.writeString(this.brand),
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MineProtocol.writeString(this.version),
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[0x00],
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@ -41,8 +34,19 @@ export default class CSLoginPacket implements Packet {
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public deserialize(packet: Buffer) {
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if (packet[0] != this.packetId)
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throw TypeError("Invalid packet ID detected!");
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packet = packet.subarray(1 + this._getMagicSeq().length);
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const brand = MineProtocol.readString(packet),
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packet = packet.subarray(2);
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let fard = MineProtocol.readShort(packet);
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// Math.min used in feeble attempt at anti DoS
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let fv = Math.min(8, fard.value);
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for (let i = 0; i < fv; i++) {
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fard = MineProtocol.readShort(fard.newBuffer);
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}
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fard = MineProtocol.readShort(fard.newBuffer);
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fv = Math.min(8, fard.value);
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for (let i = 0; i < fv; i++) {
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fard = MineProtocol.readShort(fard.newBuffer);
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}
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const brand = MineProtocol.readString(fard.newBuffer),
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version = MineProtocol.readString(brand.newBuffer),
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username = MineProtocol.readString(version.newBuffer, 1);
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this.brand = brand.value;
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