Fix mod button, update game version
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@ -12,7 +12,7 @@ public class EaglercraftVersion {
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/// Customize these to fit your fork:
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/// Customize these to fit your fork:
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public static final String projectForkName = "Shadow Client";
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public static final String projectForkName = "Shadow Client";
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public static final String projectForkVersion = "4.0";
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public static final String projectForkVersion = "4.1";
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public static final String projectForkVendor = "PeytonPlayz585";
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public static final String projectForkVendor = "PeytonPlayz585";
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public static final String projectForkURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8";
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public static final String projectForkURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8";
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@ -21,7 +21,7 @@ public class EaglercraftVersion {
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public static final String projectOriginName = "Shadow";
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public static final String projectOriginName = "Shadow";
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public static final String projectOriginAuthor = "lax1dude";
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public static final String projectOriginAuthor = "lax1dude";
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public static final String projectOriginRevision = "4.0";
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public static final String projectOriginRevision = projectForkVersion;
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public static final String projectOriginVersion = "(Singleplayer)";
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public static final String projectOriginVersion = "(Singleplayer)";
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public static final String projectOriginURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8"; // rest in peace
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public static final String projectOriginURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8"; // rest in peace
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@ -53,7 +53,7 @@ public class EaglercraftVersion {
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public static final String mainMenuStringE = projectForkName + " " + projectForkVersion;
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public static final String mainMenuStringE = projectForkName + " " + projectForkVersion;
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public static final String mainMenuStringF = "Made by " + projectForkVendor;
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public static final String mainMenuStringF = "Made by " + projectForkVendor;
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public static final String mainMenuStringG = "Shadow Client 4.0";
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public static final String mainMenuStringG = "Shadow Client " + projectForkVersion;
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public static final String mainMenuStringH = "Singleplayer + Optifine";
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public static final String mainMenuStringH = "Singleplayer + Optifine";
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public static final long demoWorldSeed = (long) "North Carolina".hashCode();
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public static final long demoWorldSeed = (long) "North Carolina".hashCode();
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@ -77,7 +77,7 @@ public class GuiIngameMenu extends GuiScreen {
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this.buttonList.add(new GuiButton(6, this.width / 2 + 2, this.height / 4 + 48 + b0, 98, 20,
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this.buttonList.add(new GuiButton(6, this.width / 2 + 2, this.height / 4 + 48 + b0, 98, 20,
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I18n.format("gui.stats", new Object[0])));
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I18n.format("gui.stats", new Object[0])));
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this.buttonList.add(new GuiButton(69420, this.width / 2 - 100, this.height / 4 + 73 + b0,
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this.buttonList.add(new GuiButton(69420, this.width / 2 - 100, this.height / 4 + 73 + b0,
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I18n.format("eaglerforge.menu.mods", new Object[0])));
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I18n.format("EaglerForge Mods", new Object[0])));
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lanButton.enabled = SingleplayerServerController.isWorldRunning();
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lanButton.enabled = SingleplayerServerController.isWorldRunning();
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if (!hasSentAutoSave) {
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if (!hasSentAutoSave) {
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hasSentAutoSave = true;
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hasSentAutoSave = true;
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