Various bug fixes

This commit is contained in:
PeytonPlayz595 2024-04-15 22:46:28 -04:00
parent 8118c4fca3
commit 083548facb
13 changed files with 157 additions and 66 deletions

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@ -14,6 +14,7 @@ import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
import net.lax1dude.eaglercraft.v1_8.log4j.Logger; import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.EaglerDeferredConfig; import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.EaglerDeferredConfig;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.resources.DefaultResourcePack; import net.minecraft.client.resources.DefaultResourcePack;
import net.minecraft.client.resources.IResource; import net.minecraft.client.resources.IResource;
@ -34,6 +35,14 @@ public class Config {
private static int antialiasingLevel = 0; private static int antialiasingLevel = 0;
public static boolean waterOpacityChanged = false; public static boolean waterOpacityChanged = false;
/* Ancient chunk loading fix from Shadow 1.0 I copied and pasted
* That NEEDS to be rewritten but I'm too lazy to do it...
*/
public static boolean chunkFix = true;
public static boolean chunkFixNether = false;
public static boolean chunkFixEnd = false;
public static WorldClient worldClient = null;
public static void initGameSettings(GameSettings p_initGameSettings_0_) { public static void initGameSettings(GameSettings p_initGameSettings_0_) {
if (gameSettings == null) { if (gameSettings == null) {
gameSettings = p_initGameSettings_0_; gameSettings = p_initGameSettings_0_;
@ -336,15 +345,17 @@ public class Config {
} }
public static void updateThreadPriorities() { public static void updateThreadPriorities() {
if (isSingleProcessor()) { //womp womp
if (isSmoothWorld()) {
minecraftThread.setPriority(10); // if (isSingleProcessor()) {
} else { // if (isSmoothWorld()) {
minecraftThread.setPriority(5); // minecraftThread.setPriority(10);
} // } else {
} else { // minecraftThread.setPriority(5);
minecraftThread.setPriority(10); // }
} // } else {
// minecraftThread.setPriority(10);
// }
} }
public static boolean isMinecraftThread() { public static boolean isMinecraftThread() {
@ -649,4 +660,34 @@ public class Config {
p_intHash_0_ = p_intHash_0_ ^ p_intHash_0_ >> 15; p_intHash_0_ = p_intHash_0_ ^ p_intHash_0_ >> 15;
return p_intHash_0_; return p_intHash_0_;
} }
//So gay
public static void fixChunkLoading() {
if (chunkFix) {
if (worldClient != null) {
Minecraft.getMinecraft().renderGlobal.loadRenderers();
Minecraft.getMinecraft().renderGlobal.setWorldAndLoadRenderers(worldClient);
worldClient.updateBlocks();
chunkFix = false;
}
}
if (chunkFixNether) {
if (worldClient != null) {
Minecraft.getMinecraft().renderGlobal.loadRenderers();
Minecraft.getMinecraft().renderGlobal.setWorldAndLoadRenderers(worldClient);
worldClient.updateBlocks();
chunkFixNether = false;
}
}
if (chunkFixEnd) {
if (worldClient != null) {
Minecraft.getMinecraft().renderGlobal.loadRenderers();
Minecraft.getMinecraft().renderGlobal.setWorldAndLoadRenderers(worldClient);
worldClient.updateBlocks();
chunkFixEnd = false;
}
}
}
} }

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@ -97,7 +97,7 @@ public class CustomSky {
public static void renderSky(World p_renderSky_0_, TextureManager p_renderSky_1_, float p_renderSky_2_, float p_renderSky_3_) { public static void renderSky(World p_renderSky_0_, TextureManager p_renderSky_1_, float p_renderSky_2_, float p_renderSky_3_) {
if (worldSkyLayers != null) { if (worldSkyLayers != null) {
//if (Config.getGameSettings().renderDistanceChunks >= 2) { if (Config.getGameSettings().renderDistanceChunks >= 2) {
int i = p_renderSky_0_.provider.getDimensionId(); int i = p_renderSky_0_.provider.getDimensionId();
if (i >= 0 && i < worldSkyLayers.length) { if (i >= 0 && i < worldSkyLayers.length) {
@ -118,13 +118,15 @@ public class CustomSky {
Blender.clearBlend(p_renderSky_3_); Blender.clearBlend(p_renderSky_3_);
} }
} }
//} }
} }
} }
public static boolean hasSkyLayers(World p_hasSkyLayers_0_) { public static boolean hasSkyLayers(World p_hasSkyLayers_0_) {
if (worldSkyLayers == null) { if (worldSkyLayers == null) {
return false; return false;
} else if(!(Config.getGameSettings().renderDistanceChunks >= 2)) {
return false; //No sky layers at 1 chunk render distance...
} else { } else {
int i = p_hasSkyLayers_0_.provider.getDimensionId(); int i = p_hasSkyLayers_0_.provider.getDimensionId();

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@ -12,7 +12,7 @@ import net.minecraft.client.resources.data.IMetadataSection;
public class JSONUtils { public class JSONUtils {
public static <T extends IMetadataSection> T fixJson(String string) { public static <T extends IMetadataSection> T parseCustomItemAnimation(String string) {
JSONObject jsonObject = new JSONObject(string); JSONObject jsonObject = new JSONObject(string);
JSONObject animationObject = jsonObject.getJSONObject("animation"); JSONObject animationObject = jsonObject.getJSONObject("animation");
int frametime = animationObject.getInt("frametime"); int frametime = animationObject.getInt("frametime");

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@ -133,18 +133,9 @@ public class EaglerMinecraftServer extends MinecraftServer {
this.tick(); this.tick();
++counterTicksPerSecond; ++counterTicksPerSecond;
} else { } else {
boolean mustYield = false; if (j > 50L) {
if (j >= 50L) {
if(mustYield) {
try {
Thread.sleep(1l); // allow some async
}catch(InterruptedException e) {
System.err.println("you eagler");
}
}
this.currentTime += 50l; this.currentTime += 50l;
this.tick(); this.tick();
mustYield = true;
++counterTicksPerSecond; ++counterTicksPerSecond;
} }
} }

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@ -1825,6 +1825,7 @@ public class Minecraft implements IThreadListener {
this.theWorld = worldClientIn; this.theWorld = worldClientIn;
if (worldClientIn != null) { if (worldClientIn != null) {
if (this.renderGlobal != null) { if (this.renderGlobal != null) {
Config.worldClient = worldClientIn;
this.renderGlobal.setWorldAndLoadRenderers(worldClientIn); this.renderGlobal.setWorldAndLoadRenderers(worldClientIn);
} }

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@ -4,6 +4,7 @@ import java.util.List;
import com.google.common.collect.Lists; import com.google.common.collect.Lists;
import net.PeytonPlayz585.shadow.Config;
import net.lax1dude.eaglercraft.v1_8.log4j.LogManager; import net.lax1dude.eaglercraft.v1_8.log4j.LogManager;
import net.lax1dude.eaglercraft.v1_8.log4j.Logger; import net.lax1dude.eaglercraft.v1_8.log4j.Logger;
import net.minecraft.entity.EnumCreatureType; import net.minecraft.entity.EnumCreatureType;
@ -89,6 +90,7 @@ public class ChunkProviderClient implements IChunkProvider {
this.chunkMapping.add(ChunkCoordIntPair.chunkXZ2Int(parInt1, parInt2), chunk); this.chunkMapping.add(ChunkCoordIntPair.chunkXZ2Int(parInt1, parInt2), chunk);
this.chunkListing.add(chunk); this.chunkListing.add(chunk);
chunk.setChunkLoaded(true); chunk.setChunkLoaded(true);
Config.fixChunkLoading();
return chunk; return chunk;
} }

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@ -651,7 +651,11 @@ public class EntityRenderer implements IResourceManagerReloadListener {
} }
float farPlane = this.farPlaneDistance * 2.0f * MathHelper.SQRT_2; float farPlane = this.farPlaneDistance * 2.0f * MathHelper.SQRT_2;
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance); if(this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
} else {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, farPlane);
}
DeferredStateManager.setGBufferNearFarPlanes(0.05f, farPlane); DeferredStateManager.setGBufferNearFarPlanes(0.05f, farPlane);
GlStateManager.matrixMode(GL_MODELVIEW); GlStateManager.matrixMode(GL_MODELVIEW);
GlStateManager.loadIdentity(); GlStateManager.loadIdentity();
@ -1216,17 +1220,25 @@ public class EntityRenderer implements IResourceManagerReloadListener {
double d1 = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double) partialTicks; double d1 = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * (double) partialTicks;
double d2 = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double) partialTicks; double d2 = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * (double) partialTicks;
frustum.setPosition(d0, d1, d2); frustum.setPosition(d0, d1, d2);
if ((Config.isSkyEnabled() || Config.isSunMoonEnabled() || Config.isStarsEnabled())){ if ((Config.isSkyEnabled() || Config.isSunMoonEnabled() || Config.isStarsEnabled()) && this.mc.gameSettings.renderDistanceChunks >= 2){
this.setupFog(-1, partialTicks); this.setupFog(-1, partialTicks);
this.mc.mcProfiler.endStartSection("sky"); this.mc.mcProfiler.endStartSection("sky");
GlStateManager.matrixMode(GL_PROJECTION); GlStateManager.matrixMode(GL_PROJECTION);
GlStateManager.loadIdentity(); GlStateManager.loadIdentity();
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance); if(this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
} else {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * 4.0F);
}
GlStateManager.matrixMode(GL_MODELVIEW); GlStateManager.matrixMode(GL_MODELVIEW);
renderglobal.renderSky(partialTicks, pass); renderglobal.renderSky(partialTicks, pass);
GlStateManager.matrixMode(GL_PROJECTION); GlStateManager.matrixMode(GL_PROJECTION);
GlStateManager.loadIdentity(); GlStateManager.loadIdentity();
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance); if(this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
} else {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * MathHelper.SQRT_2);
}
GlStateManager.matrixMode(GL_MODELVIEW); GlStateManager.matrixMode(GL_MODELVIEW);
} else { } else {
GlStateManager.enableBlend(); GlStateManager.enableBlend();
@ -1373,7 +1385,13 @@ public class EntityRenderer implements IResourceManagerReloadListener {
this.mc.mcProfiler.endStartSection("clouds"); this.mc.mcProfiler.endStartSection("clouds");
GlStateManager.matrixMode(GL_PROJECTION); GlStateManager.matrixMode(GL_PROJECTION);
GlStateManager.loadIdentity(); GlStateManager.loadIdentity();
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance * 4.0F); if(this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance * 4.0F);
} else {
//Clouds not rendered at 1 chunk render distance
//But still, just to be safe...
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * 4.0F);
}
GlStateManager.matrixMode(GL_MODELVIEW); GlStateManager.matrixMode(GL_MODELVIEW);
GlStateManager.pushMatrix(); GlStateManager.pushMatrix();
this.setupFog(0, partialTicks); this.setupFog(0, partialTicks);
@ -1382,7 +1400,13 @@ public class EntityRenderer implements IResourceManagerReloadListener {
GlStateManager.popMatrix(); GlStateManager.popMatrix();
GlStateManager.matrixMode(GL_PROJECTION); GlStateManager.matrixMode(GL_PROJECTION);
GlStateManager.loadIdentity(); GlStateManager.loadIdentity();
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance); if(this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float)this.mc.displayWidth / (float)this.mc.displayHeight, 0.05F, this.clipDistance);
} else {
//Clouds not rendered at 1 chunk render distance
//But still, just to be safe...
GlStateManager.gluPerspective(this.getFOVModifier(partialTicks, true), (float) this.mc.displayWidth / (float) this.mc.displayHeight, 0.05F, this.farPlaneDistance * MathHelper.SQRT_2);
}
GlStateManager.matrixMode(GL_MODELVIEW); GlStateManager.matrixMode(GL_MODELVIEW);
} }

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@ -1390,7 +1390,7 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
GlStateManager.enableFog(); GlStateManager.enableFog();
GlStateManager.color(f, f1, f2); GlStateManager.color(f, f1, f2);
if(Config.isSkyEnabled()) { if(Config.isSkyEnabled() && this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.callList(this.glSkyList); GlStateManager.callList(this.glSkyList);
} }
@ -1400,7 +1400,7 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1, 0); GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, 1, 0);
RenderHelper.disableStandardItemLighting(); RenderHelper.disableStandardItemLighting();
float[] afloat = this.theWorld.provider .calcSunriseSunsetColors(this.theWorld.getCelestialAngle(partialTicks), partialTicks); float[] afloat = this.theWorld.provider .calcSunriseSunsetColors(this.theWorld.getCelestialAngle(partialTicks), partialTicks);
if (afloat != null && Config.isSunMoonEnabled()) { if (afloat != null && Config.isSunMoonEnabled() && this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.disableTexture2D(); GlStateManager.disableTexture2D();
GlStateManager.shadeModel(GL_SMOOTH); GlStateManager.shadeModel(GL_SMOOTH);
GlStateManager.pushMatrix(); GlStateManager.pushMatrix();
@ -1446,33 +1446,37 @@ public class RenderGlobal implements IWorldAccess, IResourceManagerReloadListene
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, 1, 1, 0); GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, 1, 1, 0);
GlStateManager.color(1.0F, 1.0F, 1.0F, f16); GlStateManager.color(1.0F, 1.0F, 1.0F, f16);
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F); GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
CustomSky.renderSky(this.theWorld, this.renderEngine, this.theWorld.getCelestialAngle(partialTicks), f16); if(this.mc.gameSettings.renderDistanceChunks >= 2) {
CustomSky.renderSky(this.theWorld, this.renderEngine, this.theWorld.getCelestialAngle(partialTicks), f16);
}
GlStateManager.rotate(this.theWorld.getCelestialAngle(partialTicks) * 360.0F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate(this.theWorld.getCelestialAngle(partialTicks) * 360.0F, 1.0F, 0.0F, 0.0F);
this.renderEngine.bindTexture(locationSunPng); if(Config.isSunMoonEnabled() && this.mc.gameSettings.renderDistanceChunks >= 2) {
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX); this.renderEngine.bindTexture(locationSunPng);
worldrenderer.pos((double) (-f17), 100.0D, (double) (-f17)).tex(0.0D, 0.0D).endVertex(); worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos((double) f17, 100.0D, (double) (-f17)).tex(1.0D, 0.0D).endVertex(); worldrenderer.pos((double) (-f17), 100.0D, (double) (-f17)).tex(0.0D, 0.0D).endVertex();
worldrenderer.pos((double) f17, 100.0D, (double) f17).tex(1.0D, 1.0D).endVertex(); worldrenderer.pos((double) f17, 100.0D, (double) (-f17)).tex(1.0D, 0.0D).endVertex();
worldrenderer.pos((double) (-f17), 100.0D, (double) f17).tex(0.0D, 1.0D).endVertex(); worldrenderer.pos((double) f17, 100.0D, (double) f17).tex(1.0D, 1.0D).endVertex();
tessellator.draw(); worldrenderer.pos((double) (-f17), 100.0D, (double) f17).tex(0.0D, 1.0D).endVertex();
f17 = 20.0F; tessellator.draw();
this.renderEngine.bindTexture(locationMoonPhasesPng); f17 = 20.0F;
int i = this.theWorld.getMoonPhase(); this.renderEngine.bindTexture(locationMoonPhasesPng);
int j = i % 4; int i = this.theWorld.getMoonPhase();
int l = i / 4 % 2; int j = i % 4;
float f22 = (float) (j + 0) / 4.0F; int l = i / 4 % 2;
float f23 = (float) (l + 0) / 2.0F; float f22 = (float) (j + 0) / 4.0F;
float f24 = (float) (j + 1) / 4.0F; float f23 = (float) (l + 0) / 2.0F;
float f14 = (float) (l + 1) / 2.0F; float f24 = (float) (j + 1) / 4.0F;
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX); float f14 = (float) (l + 1) / 2.0F;
worldrenderer.pos((double) (-f17), -100.0D, (double) f17).tex((double) f24, (double) f14).endVertex(); worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos((double) f17, -100.0D, (double) f17).tex((double) f22, (double) f14).endVertex(); worldrenderer.pos((double) (-f17), -100.0D, (double) f17).tex((double) f24, (double) f14).endVertex();
worldrenderer.pos((double) f17, -100.0D, (double) (-f17)).tex((double) f22, (double) f23).endVertex(); worldrenderer.pos((double) f17, -100.0D, (double) f17).tex((double) f22, (double) f14).endVertex();
worldrenderer.pos((double) (-f17), -100.0D, (double) (-f17)).tex((double) f24, (double) f23).endVertex(); worldrenderer.pos((double) f17, -100.0D, (double) (-f17)).tex((double) f22, (double) f23).endVertex();
tessellator.draw(); worldrenderer.pos((double) (-f17), -100.0D, (double) (-f17)).tex((double) f24, (double) f23).endVertex();
tessellator.draw();
}
GlStateManager.disableTexture2D(); GlStateManager.disableTexture2D();
float f15 = this.theWorld.getStarBrightness(partialTicks) * f16; float f15 = this.theWorld.getStarBrightness(partialTicks) * f16;
if (f15 > 0.0F && Config.isStarsEnabled() && !CustomSky.hasSkyLayers(this.theWorld)) { if (f15 > 0.0F && Config.isStarsEnabled() && !CustomSky.hasSkyLayers(this.theWorld) && this.mc.gameSettings.renderDistanceChunks >= 2) {
GlStateManager.color(f15, f15, f15, f15); GlStateManager.color(f15, f15, f15, f15);
GlStateManager.callList(this.starGLCallList); GlStateManager.callList(this.starGLCallList);
} }

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@ -68,6 +68,7 @@ public class SimpleResource implements IResource {
return this.mcmetaInputStream != null; return this.mcmetaInputStream != null;
} }
@SuppressWarnings("unchecked")
public <T extends IMetadataSection> T getMetadata(String s) { public <T extends IMetadataSection> T getMetadata(String s) {
if (!this.hasMetadata()) { if (!this.hasMetadata()) {
return (T) null; return (T) null;
@ -92,13 +93,27 @@ public class SimpleResource implements IResource {
} catch(Exception e) { } catch(Exception e) {
if(this.srResourceLocation.toString().contains("mcpatcher") || this.srResourceLocation.toString().contains("optifine")) { if(this.srResourceLocation.toString().contains("mcpatcher") || this.srResourceLocation.toString().contains("optifine")) {
try { try {
imetadatasection = JSONUtils.fixJson(mcmetaJson.toString()); if(s.contains("animation")) {
mapMetadataSections.put(s, imetadatasection); imetadatasection = JSONUtils.parseCustomItemAnimation(mcmetaJson.toString());
mapMetadataSections.put(s, imetadatasection);
} else {
/*
* Only made json utils for custom item animations
* So far I have had no issues with any other custom item feature
* If this exception is printed it is most likely a user error...
*/
e.printStackTrace();
//Return it anyways lol
return (T) imetadatasection;
}
} catch(Exception e1) { } catch(Exception e1) {
e1.printStackTrace();
//Return it anyways lol //Return it anyways lol
return (T) imetadatasection; return (T) imetadatasection;
} }
} else { } else {
e.printStackTrace();
//Return it anyways lol //Return it anyways lol
return (T) imetadatasection; return (T) imetadatasection;
} }

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@ -403,21 +403,13 @@ public abstract class MinecraftServer implements Runnable, ICommandSender, IThre
this.tick(); this.tick();
i = 0L; i = 0L;
} else { } else {
boolean mustYield = false; while (i > 50L) {
while (i >= 50L) {
if(mustYield) {
//try {
//Thread.sleep(1l); // allow some async
//}catch(InterruptedException e) {
//System.err.println("you eagler");
//}
}
i -= 50L; i -= 50L;
this.tick(); this.tick();
mustYield = true;
} }
} }
Thread.sleep(Math.max(1L, 50L - i));
this.serverIsRunning = true; this.serverIsRunning = true;
} }
} else { } else {
@ -593,6 +585,12 @@ public abstract class MinecraftServer implements Runnable, ICommandSender, IThre
public void startServerThread() { public void startServerThread() {
this.serverThread = new Thread(this, "Server thread"); this.serverThread = new Thread(this, "Server thread");
this.serverThread.start(); this.serverThread.start();
//Lmao ¯\_()_/¯
Thread.currentThread().setPriority(10);
//Possible TPS fix!?!?
this.serverThread.setPriority(10);
} }
/**+ /**+

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@ -1,5 +1,6 @@
package net.minecraft.world; package net.minecraft.world;
import net.PeytonPlayz585.shadow.Config;
import net.minecraft.util.BlockPos; import net.minecraft.util.BlockPos;
import net.minecraft.util.MathHelper; import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3; import net.minecraft.util.Vec3;
@ -35,6 +36,7 @@ public class WorldProviderEnd extends WorldProvider {
public void registerWorldChunkManager() { public void registerWorldChunkManager() {
this.worldChunkMgr = new WorldChunkManagerHell(BiomeGenBase.sky, 0.0F); this.worldChunkMgr = new WorldChunkManagerHell(BiomeGenBase.sky, 0.0F);
this.dimensionId = 1; this.dimensionId = 1;
Config.chunkFixEnd = true;
this.hasNoSky = true; this.hasNoSky = true;
} }

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@ -1,5 +1,6 @@
package net.minecraft.world; package net.minecraft.world;
import net.PeytonPlayz585.shadow.Config;
import net.minecraft.util.Vec3; import net.minecraft.util.Vec3;
import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.WorldChunkManagerHell; import net.minecraft.world.biome.WorldChunkManagerHell;
@ -36,6 +37,7 @@ public class WorldProviderHell extends WorldProvider {
this.isHellWorld = true; this.isHellWorld = true;
this.hasNoSky = true; this.hasNoSky = true;
this.dimensionId = -1; this.dimensionId = -1;
Config.chunkFixNether = true;
} }
/**+ /**+

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@ -1,5 +1,7 @@
package net.minecraft.world; package net.minecraft.world;
import net.PeytonPlayz585.shadow.Config;
/**+ /**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
* *
@ -21,6 +23,13 @@ package net.minecraft.world;
* *
*/ */
public class WorldProviderSurface extends WorldProvider { public class WorldProviderSurface extends WorldProvider {
@Override
public void registerWorldChunkManager() {
super.registerWorldChunkManager();
Config.chunkFix = true;
}
/**+ /**+
* Returns the dimension's name, e.g. "The End", "Nether", or * Returns the dimension's name, e.g. "The End", "Nether", or
* "Overworld". * "Overworld".