This commit is contained in:
PeytonPlayz595 2024-01-26 02:51:42 +00:00
parent 49759827f0
commit 5c0b2784b1
6 changed files with 112384 additions and 112220 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -173,6 +173,7 @@ public class RenderItem implements IResourceManagerReloadListener {
} }
final IBakedModel model = model1; final IBakedModel model = model1;
RenderItem itemRenderer = this;
GlStateManager.translate(-0.5F, -0.5F, -0.5F); GlStateManager.translate(-0.5F, -0.5F, -0.5F);
if (DeferredStateManager.isInDeferredPass() && isTransparentItem(stack)) { if (DeferredStateManager.isInDeferredPass() && isTransparentItem(stack)) {
@ -199,7 +200,9 @@ public class RenderItem implements IResourceManagerReloadListener {
DeferredStateManager.setRoughnessConstant(0.05f); DeferredStateManager.setRoughnessConstant(0.05f);
DeferredStateManager.setMetalnessConstant(0.01f); DeferredStateManager.setMetalnessConstant(0.01f);
GlStateManager.blendFunc(GL_SRC_COLOR, GL_ONE); GlStateManager.blendFunc(GL_SRC_COLOR, GL_ONE);
if (!Config.isCustomItems() || !CustomItems.renderCustomEffect(itemRenderer, stack, model)) {
renderEffect(model); renderEffect(model);
}
DeferredStateManager.setHDRTranslucentPassBlendFunc(); DeferredStateManager.setHDRTranslucentPassBlendFunc();
} }
GlStateManager.popMatrix(); GlStateManager.popMatrix();
@ -216,7 +219,6 @@ public class RenderItem implements IResourceManagerReloadListener {
&& !DeferredStateManager.isEnableShadowRender()) { && !DeferredStateManager.isEnableShadowRender()) {
final Matrix4f mat = new Matrix4f(GlStateManager.getModelViewReference()); final Matrix4f mat = new Matrix4f(GlStateManager.getModelViewReference());
final float lx = GlStateManager.getTexCoordX(1), ly = GlStateManager.getTexCoordY(1); final float lx = GlStateManager.getTexCoordX(1), ly = GlStateManager.getTexCoordY(1);
RenderItem itemRenderer = this;
DeferredStateManager.forwardCallbackHandler.push(new ShadersRenderPassFuture(renderPosX, DeferredStateManager.forwardCallbackHandler.push(new ShadersRenderPassFuture(renderPosX,
renderPosY, renderPosZ, EaglerDeferredPipeline.instance.getPartialTicks()) { renderPosY, renderPosZ, EaglerDeferredPipeline.instance.getPartialTicks()) {
@Override @Override
@ -233,7 +235,7 @@ public class RenderItem implements IResourceManagerReloadListener {
GlStateManager.loadMatrix(mat); GlStateManager.loadMatrix(mat);
GlStateManager.texCoords2DDirect(1, lx, ly); GlStateManager.texCoords2DDirect(1, lx, ly);
GlStateManager.tryBlendFuncSeparate(GL_ONE, GL_ONE, GL_ZERO, GL_ONE); GlStateManager.tryBlendFuncSeparate(GL_ONE, GL_ONE, GL_ZERO, GL_ONE);
if (stack.hasEffect() && (!Config.isCustomItems() || !CustomItems.renderCustomEffect(itemRenderer, stack, model))) { if (!Config.isCustomItems() || !CustomItems.renderCustomEffect(itemRenderer, stack, model)) {
renderEffect(model); renderEffect(model);
} }
DeferredStateManager.setHDRTranslucentPassBlendFunc(); DeferredStateManager.setHDRTranslucentPassBlendFunc();
@ -245,7 +247,7 @@ public class RenderItem implements IResourceManagerReloadListener {
} }
} else { } else {
GlStateManager.blendFunc(GL_SRC_COLOR, GL_ONE); GlStateManager.blendFunc(GL_SRC_COLOR, GL_ONE);
if (stack.hasEffect() && (!Config.isCustomItems() || !CustomItems.renderCustomEffect(this, stack, model))) { if (!Config.isCustomItems() || !CustomItems.renderCustomEffect(this, stack, model)) {
renderEffect(model); renderEffect(model);
} }
} }

View File

@ -6,6 +6,8 @@ import java.util.Map;
import com.google.common.collect.Maps; import com.google.common.collect.Maps;
import net.PeytonPlayz585.shadow.Config;
import net.PeytonPlayz585.shadow.CustomItems;
import net.lax1dude.eaglercraft.v1_8.HString; import net.lax1dude.eaglercraft.v1_8.HString;
import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager; import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager; import net.lax1dude.eaglercraft.v1_8.opengl.ext.deferred.DeferredStateManager;
@ -64,7 +66,9 @@ public abstract class LayerArmorBase<T extends ModelBase> implements LayerRender
modelbase.setLivingAnimations(entitylivingbaseIn, armorSlot, parFloat2, parFloat3); modelbase.setLivingAnimations(entitylivingbaseIn, armorSlot, parFloat2, parFloat3);
this.func_177179_a((T) modelbase, parInt1); this.func_177179_a((T) modelbase, parInt1);
boolean flag = this.isSlotForLeggings(parInt1); boolean flag = this.isSlotForLeggings(parInt1);
if (!Config.isCustomItems() || !CustomItems.bindCustomArmorTexture(itemstack, flag ? 2 : 1, (String)null)) {
this.renderer.bindTexture(this.getArmorResource(itemarmor, flag)); this.renderer.bindTexture(this.getArmorResource(itemarmor, flag));
}
DeferredStateManager.setDefaultMaterialConstants(); DeferredStateManager.setDefaultMaterialConstants();
switch (itemarmor.getArmorMaterial()) { switch (itemarmor.getArmorMaterial()) {
case CHAIN: case CHAIN:
@ -91,7 +95,9 @@ public abstract class LayerArmorBase<T extends ModelBase> implements LayerRender
float f2 = (float) (i & 255) / 255.0F; float f2 = (float) (i & 255) / 255.0F;
GlStateManager.color(this.colorR * f, this.colorG * f1, this.colorB * f2, this.alpha); GlStateManager.color(this.colorR * f, this.colorG * f1, this.colorB * f2, this.alpha);
modelbase.render(entitylivingbaseIn, armorSlot, parFloat2, parFloat4, parFloat5, parFloat6, parFloat7); modelbase.render(entitylivingbaseIn, armorSlot, parFloat2, parFloat4, parFloat5, parFloat6, parFloat7);
if (!Config.isCustomItems() || !CustomItems.bindCustomArmorTexture(itemstack, flag ? 2 : 1, "overlay")) {
this.renderer.bindTexture(this.getArmorResource(itemarmor, flag, "overlay")); this.renderer.bindTexture(this.getArmorResource(itemarmor, flag, "overlay"));
}
case CHAIN: case CHAIN:
case IRON: case IRON:
case GOLD: case GOLD:
@ -100,7 +106,7 @@ public abstract class LayerArmorBase<T extends ModelBase> implements LayerRender
modelbase.render(entitylivingbaseIn, armorSlot, parFloat2, parFloat4, parFloat5, parFloat6, parFloat7); modelbase.render(entitylivingbaseIn, armorSlot, parFloat2, parFloat4, parFloat5, parFloat6, parFloat7);
DeferredStateManager.setDefaultMaterialConstants(); DeferredStateManager.setDefaultMaterialConstants();
default: default:
if (!this.field_177193_i && itemstack.isItemEnchanted()) { if (!this.field_177193_i && itemstack.isItemEnchanted() && (!Config.isCustomItems() || !CustomItems.renderCustomArmorEffect(entitylivingbaseIn, itemstack, modelbase, armorSlot, parFloat2, parFloat3, parFloat4, parFloat5, parFloat6, parFloat7))) {
if (DeferredStateManager.isInDeferredPass()) { if (DeferredStateManager.isInDeferredPass()) {
if (!DeferredStateManager.isEnableShadowRender() if (!DeferredStateManager.isEnableShadowRender()
&& DeferredStateManager.forwardCallbackHandler != null) { && DeferredStateManager.forwardCallbackHandler != null) {
@ -159,8 +165,8 @@ public abstract class LayerArmorBase<T extends ModelBase> implements LayerRender
return armorSlot == 2; return armorSlot == 2;
} }
private void func_177183_a(EntityLivingBase entitylivingbaseIn, T modelbaseIn, float parFloat1, float parFloat2, private void func_177183_a(EntityLivingBase entitylivingbaseIn, T modelbaseIn, float parFloat1, float parFloat2, float parFloat3, float parFloat4, float parFloat5, float parFloat6, float parFloat7) {
float parFloat3, float parFloat4, float parFloat5, float parFloat6, float parFloat7) { if (!Config.isCustomItems() || CustomItems.isUseGlint()) {
float f = (float) entitylivingbaseIn.ticksExisted + parFloat3; float f = (float) entitylivingbaseIn.ticksExisted + parFloat3;
this.renderer.bindTexture(ENCHANTED_ITEM_GLINT_RES); this.renderer.bindTexture(ENCHANTED_ITEM_GLINT_RES);
GlStateManager.enableBlend(); GlStateManager.enableBlend();
@ -197,6 +203,7 @@ public abstract class LayerArmorBase<T extends ModelBase> implements LayerRender
GlStateManager.depthFunc(GL_LEQUAL); GlStateManager.depthFunc(GL_LEQUAL);
GlStateManager.disableBlend(); GlStateManager.disableBlend();
} }
}
private ResourceLocation getArmorResource(ItemArmor parItemArmor, boolean parFlag) { private ResourceLocation getArmorResource(ItemArmor parItemArmor, boolean parFlag) {
return this.getArmorResource(parItemArmor, parFlag, (String) null); return this.getArmorResource(parItemArmor, parFlag, (String) null);