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14 Commits

Author SHA1 Message Date
PeytonPlayz595
011edd8647 Fix lighting, optimize performance 2024-02-04 03:12:30 +00:00
PeytonPlayz595
f9fea9dfbf
Fixed delete world button 2024-02-03 20:34:15 -05:00
PeytonPlayz595
7d78af5b4c
Added warning message on startup 2024-02-03 20:28:41 -05:00
PeytonPlayz595
458e47b0d5 Optimize Chunk Storage, made a slight FPS boost 2023-10-12 23:46:17 -04:00
PeytonPlayz595
3f03c09656
STILL IN TESTING 2023-10-12 16:58:13 -04:00
PeytonPlayz595
0cb102fb0b
STILL IN TESTING 2023-10-12 16:53:18 -04:00
PeytonPlayz595
2c83e4e899
STILL IN TESTING 2023-10-12 16:52:39 -04:00
PeytonPlayz595
5094081717 Rewrite Chunk Storage, fix water, reduce lag 2023-10-12 11:21:00 -04:00
PeytonPlayz595
eca31d4823 Merge branch 'main' of https://github.com/PeytonPlayz595/Infdev-20100630-1 2023-10-11 17:53:56 -04:00
PeytonPlayz595
5f2acc6c46 Made the world actually load 2023-10-11 17:53:49 -04:00
PeytonPlayz595
b19b0c99e4
Update README.md 2023-10-08 11:20:16 -04:00
PeytonPlayz595
d1284dbee1
Merge pull request #1 from Orphanlol/main
0.30 ReadME
2023-10-08 11:14:30 -04:00
Orphanlol
319cac8223
real 2023-09-23 14:13:28 -04:00
Orphanlol
e8059cbfc6
rip 0.30 readme 2023-09-23 14:11:22 -04:00
47 changed files with 5110 additions and 6369 deletions

5
.gitignore vendored Normal file
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@ -0,0 +1,5 @@
# Ignore Gradle project-specific cache directory
.gradle
# Ignore Gradle build output directory
build

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@ -1,5 +1,34 @@
# Infdev-20100630-1
WebGL port of Minecraft Infdev-20100630-1
# Infdev-20100630-1-WebGL
This project aims to be a 1:1 replica of Minecraft Infdev 20100630-1 ported to the browser using WebGL and TeaVM.
## STILL IN TESTING!
THIS PROJECT IS STILL IN TESTING, IT WILL CONTAIN BUGS AND GLITCHES SO DON'T GET TOO ATTACHED TO YOUR WORLDS!
GAME IS EXTREMELY LAGGY...
## Contributing
Feel free to contribute, just open a pull request and DM on Discord (peytonplayz585) because I probably won't check pull requests that often.
## Bugs
- Saving of Entities/Tile Entities have been removed due to a crash
- Water doesn't render correctly
- Game is EXTREMELY laggy
- Lighting is broken
- Mob spawning removed due to a crash
## Pros & Cons
Pros:
- Can be played in the browser (No Download)
- ITS FREE!
- More features
Cons:
- EXTREMELY laggy
- It's pirated
- Has bugs & some features may have to be removed for performance issues
<br>
fuck microsoft :trollface:
<br>

9738
js/app.js

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@ -62,7 +62,7 @@ public class Client {
}
public static void run0() {
instance = new Minecraft(Display.getDisplayMode().getWidth(), Display.getDisplayMode().getHeight(), false);
instance = new Minecraft(Display.getWidth(), Display.getHeight(), false);
instance.session = new Session("Player", "fuckmojang123");
instance.session.mpPassParameter = "randpasslol";
mcThread = new Thread(instance, "Minecraft main thread");

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@ -1,99 +0,0 @@
package net.PeytonPlayz585.io;
import java.util.Collection;
import java.util.List;
import net.PeytonPlayz585.opengl.LWJGLMain;
public class File {
private String path;
public File(String path) {
this.path = path;
}
public File(String parent, String child) {
this.path = parent + "/" + child;
}
public File(File parent, String child) {
this.path = parent.getPath() + "/" + child;
}
public String getPath() {
return path;
}
public boolean exists() {
if(LWJGLMain.directoryExists(path) || LWJGLMain.fileExists(path)) {
return true;
} else {
return false;
}
}
public boolean mkdirs() {
String[] directories = path.split("/");
String currentPath = "";
for (String directory : directories) {
currentPath += directory + "/";
if (!LWJGLMain.directoryExists(currentPath) && !LWJGLMain.pathExists(currentPath)) {
LWJGLMain.writeFile(currentPath, new byte[0]);
if(LWJGLMain.readFile(currentPath) == null) {
return false;
}
}
}
return true;
}
public boolean mkdir() {
if (!LWJGLMain.listFiles(path, false, false).isEmpty()) {
return false;
}
LWJGLMain.writeFile(path, new byte[0]);
if(LWJGLMain.readFile(path) != null) {
return true;
} else {
return false;
}
}
public byte[] getBytes() {
return LWJGLMain.readFile(path);
}
public void writeBytes(byte[] data) {
LWJGLMain.writeFile(path, data);
}
public long length() {
return LWJGLMain.getFileSize(path);
}
public void delete() {
LWJGLMain.writeFile(path, null);
}
public File[] listFiles() {
Collection<LWJGLMain.FileEntry> fileEntries = LWJGLMain.listFiles(path, false, false);
File[] files = new File[fileEntries.size()];
int i = 0;
for (LWJGLMain.FileEntry fileEntry : fileEntries) {
files[i++] = new File(fileEntry.path);
}
return files;
}
public boolean isDirectory() {
return LWJGLMain.directoryExists(path);
}
public void renameTo(File var4) {
LWJGLMain.renameFile(path, var4.getPath());
}
}

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@ -0,0 +1,50 @@
package net.PeytonPlayz585.io;
import java.util.Collection;
import net.PeytonPlayz585.opengl.LWJGLMain;
import net.minecraft.src.IProgressUpdate;
public class FileSystemUtils {
public static void recursiveDeleteDirectory(String dir) {
Collection<LWJGLMain.FileEntry> lst = LWJGLMain.listFiles(dir, true, true);
for(LWJGLMain.FileEntry t : lst) {
if(!t.isDirectory) {
LWJGLMain.deleteFile(t.path);
}
}
for(LWJGLMain.FileEntry t : lst) {
if(t.isDirectory) {
LWJGLMain.deleteFile(t.path);
}
}
LWJGLMain.deleteFile(dir);
}
public static void recursiveDeleteDirectoryWithProgress(String dir, String title, String subText, IProgressUpdate progress) {
progress.displayLoadingString(title, "(please wait)");
Collection<LWJGLMain.FileEntry> lst = LWJGLMain.listFiles(dir, true, true);
int totalDeleted = 0;
int lastTotalDeleted = 0;
for(LWJGLMain.FileEntry t : lst) {
if(!t.isDirectory) {
LWJGLMain.deleteFile(t.path);
++totalDeleted;
if(totalDeleted - lastTotalDeleted >= 10) {
lastTotalDeleted = totalDeleted;
int percentage = (int) Math.ceil(((double) totalDeleted / lst.size()) * 100);
progress.displayLoadingString(title, subText.replace("%i", "" + totalDeleted));
progress.setLoadingProgress(percentage);
}
}
}
for(LWJGLMain.FileEntry t : lst) {
if(t.isDirectory) {
LWJGLMain.deleteFile(t.path);
}
}
LWJGLMain.deleteFile(dir);
}
}

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@ -923,7 +923,8 @@ public class LWJGLMain {
for(int i = 0; i < pixels.length; ++i) {
pixels[i] = (pxls.get(i * 4) << 16) | (pxls.get(i * 4 + 1) << 8) | pxls.get(i * 4 + 2) | (pxls.get(i * 4 + 3) << 24);
}
ret.complete(new MinecraftImageData(pixels, pxlsDat.getWidth(), pxlsDat.getHeight(), true));
IntBuffer buffer = IntBuffer.wrap(pixels);
ret.complete(new MinecraftImageData(buffer, pxlsDat.getWidth(), pxlsDat.getHeight(), true));
}
});
toLoad.addEventListener("error", new EventListener<Event>() {

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@ -1,40 +1,55 @@
package net.PeytonPlayz585.opengl;
import java.nio.IntBuffer;
public class MinecraftImageData {
public final int[] data;
public final int w;
public final int h;
public final boolean alpha;
public final IntBuffer data;
public final int w;
public final int h;
public final boolean alpha;
private final int wh;
public MinecraftImageData(int pw, int ph, boolean palpha) {
this.w = pw;
this.h = ph;
this.alpha = palpha;
this.data = new int[pw * ph];
}
public MinecraftImageData(int pw, int ph, boolean palpha) {
this.w = pw;
this.h = ph;
this.alpha = palpha;
this.data = IntBuffer.allocate(pw * ph);
this.wh = pw * ph;
}
public MinecraftImageData(int[] pdata, int pw, int ph, boolean palpha) {
if (pdata.length != pw * ph) {
throw new IllegalArgumentException("array size does not equal image size");
}
this.w = pw;
this.h = ph;
this.alpha = palpha;
if (!palpha) {
for (int i = 0; i < pdata.length; ++i) {
pdata[i] = pdata[i] | 0xFF000000;
}
}
this.data = pdata;
}
public MinecraftImageData(IntBuffer pdata, int pw, int ph, boolean palpha) {
if (pdata.capacity() != pw * ph) {
throw new IllegalArgumentException("buffer capacity does not equal image size");
}
w = pw;
h = ph;
alpha = palpha;
wh = pw * ph;
if (!alpha) {
for (int i = 0; i < wh; ++i) {
pdata.put(i, pdata.get(i) | 0xFF000000);
}
pdata.rewind();
}
data = pdata;
}
public MinecraftImageData getSubImage(int x, int y, int pw, int ph) {
int[] img = new int[pw * ph];
for (int i = 0; i < ph; ++i) {
System.arraycopy(data, (i + y) * this.w + x, img, i * pw, pw);
}
return new MinecraftImageData(img, pw, ph, alpha);
}
public MinecraftImageData getSubImage(int x, int y, int pw, int ph) {
int start = y * w + x;
IntBuffer subBuffer = data.slice();
subBuffer.position(start);
subBuffer.limit(start + pw * ph);
int[] temp = new int[pw * ph];
subBuffer.get(temp);
IntBuffer newBuffer = IntBuffer.wrap(temp);
return new MinecraftImageData(newBuffer, pw, ph, alpha);
}
public int[] data() {
int[] array = new int[wh];
data.rewind();
data.get(array);
return array;
}
}

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@ -182,7 +182,7 @@ public abstract class BlockFluid extends Block {
}
public int getRenderBlockPass() {
return this.blockMaterial == Material.water ? 1 : 0;
return 0;
}
public void randomDisplayTick(World var1, int var2, int var3, int var4, Random var5) {

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@ -1,72 +1,83 @@
package net.minecraft.src;
import java.io.*;
import java.io.BufferedOutputStream;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.Iterator;
import net.PeytonPlayz585.io.File;
import net.PeytonPlayz585.opengl.LWJGLMain;
public class ChunkLoader implements IChunkLoader {
private File saveDir;
private boolean createIfNecessary;
private String saveDir;
public ChunkLoader(String dir) {
saveDir = dir;
}
public static final String CHUNK_CHARS = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
public ChunkLoader(File var1, boolean var2) {
this.saveDir = var1;
this.createIfNecessary = var2;
private String chunkFileForXZ(int x, int z) {
int unsignedX = x + 30233088;
int unsignedZ = z + 30233088;
int radix = CHUNK_CHARS.length();
StringBuilder path = new StringBuilder(10);
for(int i = 0; i < 5; ++i) {
path.append(CHUNK_CHARS.charAt(unsignedX % radix));
unsignedX /= radix;
path.append(CHUNK_CHARS.charAt(unsignedZ % radix));
unsignedZ /= radix;
}
return path.toString();
}
private File chunkFileForXZ(int var1, int var2) {
String var3 = "c." + Integer.toString(var1, 36) + "." + Integer.toString(var2, 36) + ".dat";
String var4 = Integer.toString(var1 & 63, 36);
String var5 = Integer.toString(var2 & 63, 36);
File var6 = new File(this.saveDir, var4);
if(!var6.exists()) {
if(!this.createIfNecessary) {
return null;
}
var6.mkdir();
}
var6 = new File(var6, var5);
if(!var6.exists()) {
if(!this.createIfNecessary) {
return null;
}
var6.mkdir();
}
var6 = new File(var6, var3);
return !var6.exists() && !this.createIfNecessary ? null : var6;
}
public Chunk loadChunk(World var1, int var2, int var3) {
File var4 = this.chunkFileForXZ(var2, var3);
if(var4 != null && var4.exists()) {
public Chunk loadChunk(World var1, int x, int z) {
String name = chunkFileForXZ(x, z);
String path = saveDir + "/" + name;
byte[] dat = LWJGLMain.readFile(path);
if(dat != null) {
try {
NBTTagCompound var6 = (NBTTagCompound) NBTBase.readNamedTag(new DataInputStream(new ByteArrayInputStream(var4.getBytes())));
return loadChunkIntoWorldFromCompound(var1, var6.getCompoundTag("Level"));
} catch (Exception var7) {
var7.printStackTrace();
NBTTagCompound nbt = (NBTTagCompound) NBTBase.readNamedTag(new DataInputStream(new ByteArrayInputStream(dat)));
int xx = nbt.getInteger("xPos");
int zz = nbt.getInteger("zPos");
if(x != xx || z != zz) {
String name2 = chunkFileForXZ(xx, zz);
System.err.println("The chunk file '" + name + "' was supposed to be at [" + x + ", " + z + "], but the file contained a chunk from [" + xx + ", " + zz +
"]. It's data will be moved to file '" + name2 + "', and a new empty chunk will be created for file '" + name + "' for [" + x + ", " + z + "]");
LWJGLMain.renameFile(path, saveDir + "/" + name2);
return null;
}
return loadChunkIntoWorldFromCompound(var1, nbt);
} catch (IOException e) {
System.err.println("Corrupt chunk '" + name + "' was found at: [" + x + ", " + z + "]");
System.err.println("The file will be deleted");
LWJGLMain.deleteFile(path);
e.printStackTrace();
return null;
}
}else {
return null;
}
return null;
}
public void saveChunk(World var1, Chunk var2) {
File var3 = this.chunkFileForXZ(var2.xPosition, var2.zPosition);
NBTTagCompound toSave = new NBTTagCompound();
storeChunkInCompound(var2, var1, toSave);
ByteArrayOutputStream bao = new ByteArrayOutputStream(131072);
try {
NBTBase.writeNamedTag(toSave, new DataOutputStream(bao));
try (DataOutputStream dos = new DataOutputStream(new BufferedOutputStream(bao))) {
NBTBase.writeNamedTag(toSave, dos);
dos.flush();
byte[] data = bao.toByteArray();
LWJGLMain.writeFile(saveDir + "/" + chunkFileForXZ(var2.xPosition, var2.zPosition), data);
} catch (IOException e) {
System.err.println("Failed to serialize chunk at [" + var2.xPosition + ", " + var2.zPosition + "] to byte array");
e.printStackTrace();
return;
}
var3.writeBytes(bao.toByteArray());
}
public void storeChunkInCompound(Chunk var1, World var2, NBTTagCompound var3) {
@ -82,33 +93,33 @@ public class ChunkLoader implements IChunkLoader {
var1.hasEntities = false;
NBTTagList var4 = new NBTTagList();
Iterator var6;
NBTTagCompound var8;
for(int var5 = 0; var5 < var1.entities.length; ++var5) {
var6 = var1.entities[var5].iterator();
while(var6.hasNext()) {
Entity var7 = (Entity)var6.next();
var1.hasEntities = true;
var8 = new NBTTagCompound();
if(var7.addEntityID(var8)) {
var4.setTag(var8);
}
}
}
var3.setTag("Entities", var4);
NBTTagList var9 = new NBTTagList();
var6 = var1.chunkTileEntityMap.values().iterator();
while(var6.hasNext()) {
TileEntity var10 = (TileEntity)var6.next();
var8 = new NBTTagCompound();
var10.writeToNBT(var8);
var9.setTag(var8);
}
var3.setTag("TileEntities", var9);
// Iterator var6;
// NBTTagCompound var8;
// for(int var5 = 0; var5 < var1.entities.length; ++var5) {
// var6 = var1.entities[var5].iterator();
//
// while(var6.hasNext()) {
// Entity var7 = (Entity)var6.next();
// var1.hasEntities = true;
// var8 = new NBTTagCompound();
// if(var7.addEntityID(var8)) {
// var4.setTag(var8);
// }
// }
// }
//
// var3.setTag("Entities", var4);
// NBTTagList var9 = new NBTTagList();
// var6 = var1.chunkTileEntityMap.values().iterator();
//
// while(var6.hasNext()) {
// TileEntity var10 = (TileEntity)var6.next();
// var8 = new NBTTagCompound();
// var10.writeToNBT(var8);
// var9.setTag(var8);
// }
//
// var3.setTag("TileEntities", var9);
}
public static Chunk loadChunkIntoWorldFromCompound(World var0, NBTTagCompound var1) {
@ -136,28 +147,28 @@ public class ChunkLoader implements IChunkLoader {
var4.doNothing();
}
NBTTagList var5 = var1.getTagList("Entities");
if(var5 != null) {
for(int var6 = 0; var6 < var5.tagCount(); ++var6) {
NBTTagCompound var7 = (NBTTagCompound)var5.tagAt(var6);
Entity var8 = EntityList.createEntityFromNBT(var7, var0);
var4.hasEntities = true;
if(var8 != null) {
var4.addEntity(var8);
}
}
}
NBTTagList var10 = var1.getTagList("TileEntities");
if(var10 != null) {
for(int var11 = 0; var11 < var10.tagCount(); ++var11) {
NBTTagCompound var12 = (NBTTagCompound)var10.tagAt(var11);
TileEntity var9 = TileEntity.createAndLoadEntity(var12);
if(var9 != null) {
var4.addTileEntity(var9);
}
}
}
// NBTTagList var5 = var1.getTagList("Entities");
// if(var5 != null) {
// for(int var6 = 0; var6 < var5.tagCount(); ++var6) {
// NBTTagCompound var7 = (NBTTagCompound)var5.tagAt(var6);
// Entity var8 = EntityList.createEntityFromNBT(var7, var0);
// var4.hasEntities = true;
// if(var8 != null) {
// var4.addEntity(var8);
// }
// }
// }
//
// NBTTagList var10 = var1.getTagList("TileEntities");
// if(var10 != null) {
// for(int var11 = 0; var11 < var10.tagCount(); ++var11) {
// NBTTagCompound var12 = (NBTTagCompound)var10.tagAt(var11);
// TileEntity var9 = TileEntity.createAndLoadEntity(var12);
// if(var9 != null) {
// var4.addTileEntity(var9);
// }
// }
// }
return var4;
}

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@ -725,4 +725,21 @@ public abstract class Entity {
var1.riddenByEntity = this;
}
}
public void turn(float var1, float var2) {
float var3 = this.rotationPitch;
float var4 = this.rotationYaw;
this.rotationYaw = (float)((double)this.rotationYaw + (double)var1 * 0.15D);
this.rotationPitch = (float)((double)this.rotationPitch - (double)var2 * 0.15D);
if(this.rotationPitch < -90.0F) {
this.rotationPitch = -90.0F;
}
if(this.rotationPitch > 90.0F) {
this.rotationPitch = 90.0F;
}
this.prevRotationPitch += this.rotationPitch - var3;
this.prevRotationYaw += this.rotationYaw - var4;
}
}

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@ -255,42 +255,55 @@ public class EntityRenderer {
int var3;
int var9;
int var10;
if(this.mc.inGameHasFocus) {
int var2 = Mouse.getDX() * 0;
var3 = Mouse.getDY() * 0;
this.mc.mouseHelper.mouseXYChange();
byte var4 = 1;
if(this.mc.gameSettings.invertMouse) {
var4 = -1;
}
// if(this.mc.inGameHasFocus) {
// int var2 = Mouse.getDX() * 0;
// var3 = Mouse.getDY() * 0;
// this.mc.mouseHelper.mouseXYChange();
// byte var4 = 1;
// if(this.mc.gameSettings.invertMouse) {
// var4 = -1;
// }
//
// boolean var5 = false;
// boolean var6 = false;
// var9 = var2 + this.mc.mouseHelper.deltaX;
// var10 = var3 - this.mc.mouseHelper.deltaY;
// if(var2 != 0 || this.mouseDX != 0) {
// System.out.println("xxo: " + var2 + ", " + this.mouseDX + ": " + this.mouseDX + ", xo: " + var9);
// }
//
// if(this.mouseDX != 0) {
// this.mouseDX = 0;
// }
//
// if(this.mouseDY != 0) {
// this.mouseDY = 0;
// }
//
// if(var2 != 0) {
// this.mouseDX = var2;
// }
//
// if(var3 != 0) {
// this.mouseDY = var3;
// }
//
// this.mc.thePlayer.setAngles((float)var9, (float)(var10 * var4));
// }
int var5 = Mouse.getDX();
int var6 = Mouse.getDY();;
byte var91 = 1;
boolean var5 = false;
boolean var6 = false;
var9 = var2 + this.mc.mouseHelper.deltaX;
var10 = var3 - this.mc.mouseHelper.deltaY;
if(var2 != 0 || this.mouseDX != 0) {
System.out.println("xxo: " + var2 + ", " + this.mouseDX + ": " + this.mouseDX + ", xo: " + var9);
}
if(this.mouseDX != 0) {
this.mouseDX = 0;
}
if(this.mouseDY != 0) {
this.mouseDY = 0;
}
if(var2 != 0) {
this.mouseDX = var2;
}
if(var3 != 0) {
this.mouseDY = var3;
}
this.mc.thePlayer.setAngles((float)var9, (float)(var10 * var4));
if(this.mc.gameSettings.invertMouse) {
var91 = -1;
}
if(this.mc.inGameHasFocus && this.mc.theWorld != null) {
this.mc.thePlayer.turn((float)var5, (float)(var6 * var91));
}
if(!this.mc.skipRenderWorld) {
ScaledResolution var7 = new ScaledResolution(this.mc.displayWidth, this.mc.displayHeight);
var3 = var7.getScaledWidth();
@ -377,24 +390,24 @@ public class EntityRenderer {
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/terrain.png"));
if(this.mc.gameSettings.fancyGraphics) {
GL11.glColorMask(false, false, false, false);
int var13 = var3.sortAndRender(var2, 1, (double)var1);
GL11.glColorMask(true, true, true, true);
if(this.mc.gameSettings.anaglyph) {
if(var11 == 0) {
GL11.glColorMask(false, true, true, false);
} else {
GL11.glColorMask(true, false, false, false);
}
}
//if(this.mc.gameSettings.fancyGraphics) {
//GL11.glColorMask(false, false, false, false);
//int var13 = var3.sortAndRender(var2, 1, (double)var1);
//GL11.glColorMask(true, true, true, true);
//if(this.mc.gameSettings.anaglyph) {
//if(var11 == 0) {
//GL11.glColorMask(false, true, true, false);
//} else {
//GL11.glColorMask(true, false, false, false);
//}
//}
if(var13 > 0) {
var3.renderAllRenderLists(1, (double)var1);
}
} else {
var3.sortAndRender(var2, 1, (double)var1);
}
//if(var13 > 0) {
var3.sortAndRender(var2, 1, (double)var1);
//}
//} else {
//var3.sortAndRender(var2, 1, (double)var1);
//}
GL11.glDepthMask(true);
GL11.glEnable(GL11.GL_CULL_FACE);

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@ -1,9 +0,0 @@
package net.minecraft.src;
enum EnumOS {
linux,
solaris,
windows,
macos,
unknown;
}

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@ -1,9 +0,0 @@
package net.minecraft.src;
enum EnumOSIsom {
linux,
solaris,
windows,
macos,
unknown;
}

View File

@ -1,6 +1,9 @@
package net.minecraft.src;
import java.nio.IntBuffer;
import java.util.Arrays;
import java.util.Collection;
import java.util.List;
import org.lwjgl.opengl.GL11;
@ -15,7 +18,7 @@ public class FontRenderer {
MinecraftImageData bufferedimage = LWJGLMain.loadPNG(LWJGLMain.loadResourceBytes(s));
int i = bufferedimage.w;
int j = bufferedimage.h;
int ai[] = bufferedimage.data;
int ai[] = bufferedimage.data();
for (int k = 0; k < 256; k++) {
int l = k % 16;
int k1 = k / 16;
@ -169,4 +172,13 @@ public class FontRenderer {
private IntBuffer buffer;
public static final char formatChar = '\247';
public List<String> listFormattedStringToWidth(String title2) {
java.util.ArrayList arraylist = new java.util.ArrayList();
String[] string = title2.split("\n");
for (String list : string) {
arraylist.add(list);
}
return arraylist;
}
}

View File

@ -1,22 +1,28 @@
package net.minecraft.src;
public class Frustrum implements ICamera {
private ClippingHelper clippingHelper = ClippingHelperImplementation.getInstance();
private double xPosition;
private double yPosition;
private double zPosition;
private final ClippingHelper clippingHelper = ClippingHelperImplementation.getInstance();
private double xPosition;
private double yPosition;
private double zPosition;
public void setPosition(double var1, double var3, double var5) {
this.xPosition = var1;
this.yPosition = var3;
this.zPosition = var5;
}
public void setPosition(double x, double y, double z) {
xPosition = x;
yPosition = y;
zPosition = z;
}
public boolean isBoxInFrustum(double var1, double var3, double var5, double var7, double var9, double var11) {
return this.clippingHelper.isBoxInFrustum(var1 - this.xPosition, var3 - this.yPosition, var5 - this.zPosition, var7 - this.xPosition, var9 - this.yPosition, var11 - this.zPosition);
}
public boolean isBoxInFrustum(double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {
minX -= xPosition;
minY -= yPosition;
minZ -= zPosition;
maxX -= xPosition;
maxY -= yPosition;
maxZ -= zPosition;
return clippingHelper.isBoxInFrustum(minX, minY, minZ, maxX, maxY, maxZ);
}
public boolean isBoundingBoxInFrustum(AxisAlignedBB var1) {
return this.isBoxInFrustum(var1.minX, var1.minY, var1.minZ, var1.maxX, var1.maxY, var1.maxZ);
}
}
public boolean isBoundingBoxInFrustum(AxisAlignedBB boundingBox) {
return isBoxInFrustum(boundingBox.minX, boundingBox.minY, boundingBox.minZ, boundingBox.maxX, boundingBox.maxY, boundingBox.maxZ);
}
}

View File

@ -1,6 +1,6 @@
package net.minecraft.src;
import net.PeytonPlayz585.io.File;
import net.PeytonPlayz585.opengl.LWJGLMain;
public class GuiCreateWorld extends GuiScreen {
protected GuiScreen parentGuiScreen;
@ -12,16 +12,14 @@ public class GuiCreateWorld extends GuiScreen {
}
public void initGui() {
File var1 = Minecraft.getMinecraftDir();
for(int var2 = 0; var2 < 5; ++var2) {
NBTTagCompound var3 = World.getLevelData(var1, "World" + (var2 + 1));
NBTTagCompound var3 = World.getLevelData("World" + (var2 + 1));
if(var3 == null) {
this.controlList.add(new GuiButton(var2, this.width / 2 - 100, this.height / 6 + 24 * var2, "- empty -"));
} else {
String var4 = "World " + (var2 + 1);
long var5 = var3.getLong("SizeOnDisk");
var4 = var4 + " (" + (float)(var5 / 1024L * 100L / 1024L) / 100.0F + " MB)";
double var5 = LWJGLMain.getFileSize("World" + (var2 + 1) + "/level.dat");
var4 = var4 + " (" + (double) var5 / 100 + " MB)";
this.controlList.add(new GuiButton(var2, this.width / 2 - 100, this.height / 6 + 24 * var2, var4));
}
}
@ -30,8 +28,7 @@ public class GuiCreateWorld extends GuiScreen {
}
protected String getSaveFileName(int var1) {
File var2 = Minecraft.getMinecraftDir();
return World.getLevelData(var2, "World" + var1) != null ? "World" + var1 : null;
return World.getLevelData("World" + var1) != null ? "World" + var1 : null;
}
public void initButtons() {

View File

@ -1,7 +1,5 @@
package net.minecraft.src;
import net.PeytonPlayz585.io.File;
public class GuiDeleteWorld extends GuiCreateWorld {
public GuiDeleteWorld(GuiScreen var1) {
super(var1);
@ -22,8 +20,7 @@ public class GuiDeleteWorld extends GuiCreateWorld {
public void deleteWorld(boolean var1, int var2) {
if(var1) {
File var3 = Minecraft.getMinecraftDir();
World.deleteWorld(var3, this.getSaveFileName(var2));
World.deleteWorld(this.getSaveFileName(var2));
}
this.mc.displayGuiScreen(this.parentGuiScreen);

View File

@ -29,9 +29,9 @@ public class GuiIngame extends Gui {
FontRenderer var8 = this.mc.fontRenderer;
this.mc.entityRenderer.setupOverlayRendering();
GL11.glEnable(GL11.GL_BLEND);
if(this.mc.gameSettings.fancyGraphics) {
this.renderVignette(this.mc.thePlayer.getEntityBrightness(var1), var6, var7);
}
// if(this.mc.gameSettings.fancyGraphics) {
// this.renderVignette(this.mc.thePlayer.getEntityBrightness(var1), var6, var7);
// }
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.mc.renderEngine.getTexture("/gui/gui.png"));

View File

@ -0,0 +1,45 @@
package net.minecraft.src;
import java.util.ArrayList;
import java.util.List;
public class GuiMessage extends GuiScreen {
private String title1;
private String title2;
private final List listLines2 = new ArrayList();
private GuiScreen parent;
public GuiMessage(GuiScreen var1, String var2, String var3) {
parent = var1;
title1 = var2;
title2 = var3;
}
public void initGui() {
this.controlList.clear();
this.controlList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 72, "I Understand!"));
this.listLines2.clear();
this.listLines2.addAll(this.fontRenderer.listFormattedStringToWidth(this.title2));
}
protected void actionPerformed(GuiButton var1) {
if(var1.id == 0) {
this.mc.displayGuiScreen(parent);
}
}
public void drawScreen(int var1, int var2, float var3) {
this.drawDefaultBackground();
this.drawCenteredString(fontRenderer, title1, this.width / 2 - 5, 70, 16777215);
int i = 90;
for (Object s : this.listLines2) {
this.drawCenteredString(this.fontRenderer, (String) s, this.width / 2 - 5, i, 16777215);
i += 9;
}
super.drawScreen(var1, var2, var3);
}
}

View File

@ -10,7 +10,7 @@ public class GuiScreen extends Gui {
protected Minecraft mc;
public int width;
public int height;
protected List controlList = new ArrayList();
protected List<GuiButton> controlList = new ArrayList<GuiButton>();
public boolean allowUserInput = false;
protected FontRenderer fontRenderer;

View File

@ -5,5 +5,7 @@ public interface IProgressUpdate {
void displayLoadingString(String var1);
void displayLoadingString(String var1, String var2);
void setLoadingProgress(int var1);
}

View File

@ -57,6 +57,23 @@ public class LoadingScreenRenderer implements IProgressUpdate {
}
}
public void displayLoadingString(String s, String s1) {
if (!mc.running) {
if (printText) {
return;
} else {
throw new MinecraftError();
}
} else {
systemTime = 0L;
currentlyDisplayedProgress = s1;
currentlyDisplayedText = s;
setLoadingProgress(-1);
systemTime = 0L;
return;
}
}
public void setLoadingProgress(int var1) {
if(!this.mc.running) {
if(!this.printText) {

View File

@ -1,23 +1,30 @@
package net.minecraft.src;
public class MathHelper {
private static final float[] SIN_TABLE = new float[65536];
private static final float SIN_CONVERSION_FACTOR = 10430.378F;
private static final float COS_CONVERSION_FACTOR = 16384.0F;
private static final float INVERSE_SIN_TABLE_LENGTH = 1.0F / SIN_TABLE.length;
private static final float[] SIN_TABLE = new float[4096];
static {
for (int i = 0; i < SIN_TABLE.length; ++i) {
SIN_TABLE[i] = (float) Math.sin(i * 2 * Math.PI * INVERSE_SIN_TABLE_LENGTH);
static {
for (int j = 0; j < 4096; ++j) {
SIN_TABLE[j] = (float)Math.sin((double)(((float)j + 0.5F) / 4096.0F * ((float)Math.PI * 2F)));
}
for (int l = 0; l < 360; l += 90) {
SIN_TABLE[(int)((float)l * 11.377778F) & 4095] = (float)Math.sin((double)((float)l * 0.017453292F));
}
}
/**
* sin looked up in a table
*/
public static float sin(float p_76126_0_) {
return SIN_TABLE[(int)(p_76126_0_ * 651.8986F) & 4095];
}
public static final float sin(float var0) {
return SIN_TABLE[(int) (var0 * SIN_CONVERSION_FACTOR) & 65535];
}
public static final float cos(float var0) {
return SIN_TABLE[(int) (var0 * SIN_CONVERSION_FACTOR + COS_CONVERSION_FACTOR) & 65535];
/**
* cos looked up in the sin table with the appropriate offset
*/
public static float cos(float value) {
return SIN_TABLE[(int)((value + ((float)Math.PI / 2F)) * 651.8986F) & 4095];
}
public static final float sqrt_float(float var0) {

View File

@ -1,17 +1,17 @@
package net.minecraft.src;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;
import org.lwjgl.LWJGLException;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.GL11;
import net.PeytonPlayz585.io.File;
import net.PeytonPlayz585.opengl.LWJGLMain;
public class Minecraft implements Runnable {
public PlayerController playerController = new PlayerControllerSP(this);
private boolean fullscreen = false;
public int displayWidth;
public int displayHeight;
private Timer timer = new Timer(20.0F);
@ -29,8 +29,6 @@ public class Minecraft implements Runnable {
public EntityRenderer entityRenderer = new EntityRenderer(this);
private int ticksRan = 0;
private int leftClickCounter = 0;
private int tempDisplayWidth;
private int tempDisplayHeight;
public String objectMouseOverString = null;
public int rightClickDelayTimer = 0;
public GuiIngame ingameGUI;
@ -38,14 +36,11 @@ public class Minecraft implements Runnable {
public ModelBiped playerModelBiped = new ModelBiped(0.0F);
public MovingObjectPosition objectMouseOver = null;
public GameSettings gameSettings;
//public SoundManager sndManager = new SoundManager();
public MouseHelper mouseHelper;
public File mcDataDir;
public static long[] tickTimes = new long[512];
public static int numRecordedFrameTimes = 0;
private TextureWaterFX textureWaterFX = new TextureWaterFX();
private TextureLavaFX textureLavaFX = new TextureLavaFX();
private static File minecraftDir = null;
volatile boolean running = true;
public String debug = "";
long prevFrameTime = -1L;
@ -53,22 +48,18 @@ public class Minecraft implements Runnable {
private int mouseTicksRan = 0;
public boolean isRaining = false;
long systemTime = System.currentTimeMillis();
private static Minecraft mc;
public Minecraft(int var4, int var5, boolean var6) {
this.tempDisplayWidth = var4;
this.tempDisplayHeight = var5;
this.fullscreen = var6;
new ThreadSleepForever(this, "Timer hack thread");
this.displayWidth = var4;
this.displayHeight = var5;
this.fullscreen = var6;
}
public void setServer(String var1, int var2) {
}
public void startGame() throws LWJGLException {
this.mcDataDir = getMinecraftDir();
public void startGame() {
this.gameSettings = new GameSettings(this);
this.renderEngine = new RenderEngine(this.gameSettings);
this.fontRenderer = new FontRenderer(this.gameSettings, "/default.png", this.renderEngine);
@ -88,7 +79,6 @@ public class Minecraft implements Runnable {
GL11.glLoadIdentity();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
this.checkGLError("Startup");
//this.sndManager.loadSoundSettings(this.gameSettings);
this.renderEngine.registerTextureFX(this.textureLavaFX);
this.renderEngine.registerTextureFX(this.textureWaterFX);
this.renderEngine.registerTextureFX(new TextureWaterFlowFX());
@ -97,14 +87,14 @@ public class Minecraft implements Runnable {
this.renderEngine.registerTextureFX(new TextureFlamesFX(1));
this.renderGlobal = new RenderGlobal(this, this.renderEngine);
GL11.glViewport(0, 0, this.displayWidth, this.displayHeight);
this.displayGuiScreen(new GuiMainMenu());
Minecraft.getMinecraft().displayGuiMessage(new GuiMainMenu(), "EARLY BETA TESTING!", "THIS PROJECT IS STILL IN TESTING!\nTHERE WILL BE BUGS!");
this.effectRenderer = new EffectRenderer(this.theWorld, this.renderEngine);
this.checkGLError("Post startup");
this.ingameGUI = new GuiIngame(this);
this.playerController.init();
}
private void loadScreen() throws LWJGLException {
private void loadScreen() {
ScaledResolution var1 = new ScaledResolution(this.displayWidth, this.displayHeight);
int var2 = var1.getScaledWidth();
int var3 = var1.getScaledHeight();
@ -136,44 +126,6 @@ public class Minecraft implements Runnable {
this.fontRenderer.drawStringWithShadow("Loading...", 8, this.displayHeight / 2 - 16, -1);
}
public static File getMinecraftDir() {
if(minecraftDir == null) {
minecraftDir = getAppDir("minecraft");
}
return minecraftDir;
}
public static File getAppDir(String var0) {
String var1 = System.getProperty("user.home", ".");
File var2;
switch(OSMap.osValues[getOs().ordinal()]) {
case 1:
case 2:
var2 = new File(var1, '.' + var0 + '/');
break;
case 3:
var2 = new File(var1, '.' + var0 + '/');
break;
case 4:
var2 = new File(var1, "Library/Application Support/" + var0);
break;
default:
var2 = new File(var1, var0 + '/');
}
if(!var2.exists() && !var2.mkdirs()) {
throw new RuntimeException("The working directory could not be created: " + var2);
} else {
return var2;
}
}
private static EnumOS getOs() {
String var0 = System.getProperty("os.name").toLowerCase();
return var0.contains("win") ? EnumOS.windows : (var0.contains("mac") ? EnumOS.macos : (var0.contains("solaris") ? EnumOS.solaris : (var0.contains("sunos") ? EnumOS.solaris : (var0.contains("linux") ? EnumOS.linux : (var0.contains("unix") ? EnumOS.linux : EnumOS.unknown)))));
}
public void displayGuiScreen(GuiScreen var1) {
if(!(this.currentScreen instanceof GuiErrorScreen)) {
if(this.currentScreen != null) {
@ -201,6 +153,11 @@ public class Minecraft implements Runnable {
}
}
public void displayGuiMessage(GuiScreen var1, String var2, String var3) {
GuiMessage guimessage = new GuiMessage(var1, var2, var3);
this.displayGuiScreen(guimessage);
}
private void checkGLError(String var1) {
int var2 = GL11.glGetError();
if(var2 != 0) {
@ -223,96 +180,83 @@ public class Minecraft implements Runnable {
public void run() {
this.running = true;
this.startGame();
try {
this.startGame();
} catch (Exception var10) {
var10.printStackTrace();
new UnexpectedThrowable("Failed to start game", var10);
return;
}
long var1 = System.currentTimeMillis();
int var3 = 0;
try {
long var1 = System.currentTimeMillis();
int var3 = 0;
while(this.running) {
AxisAlignedBB.clearBoundingBoxPool();
Vec3D.initialize();
while(this.running) {
AxisAlignedBB.clearBoundingBoxPool();
Vec3D.initialize();
if(this.isGamePaused) {
float var4 = this.timer.renderPartialTicks;
this.timer.updateTimer();
this.timer.renderPartialTicks = var4;
} else {
this.timer.updateTimer();
}
if(this.isGamePaused) {
float var4 = this.timer.renderPartialTicks;
this.timer.updateTimer();
this.timer.renderPartialTicks = var4;
} else {
this.timer.updateTimer();
}
for(int var14 = 0; var14 < this.timer.elapsedTicks; ++var14) {
++this.ticksRan;
this.runTick();
}
for(int var14 = 0; var14 < this.timer.elapsedTicks; ++var14) {
++this.ticksRan;
this.runTick();
}
this.checkGLError("Pre render");
if(this.isGamePaused) {
this.timer.renderPartialTicks = 1.0F;
}
this.checkGLError("Pre render");
if(this.isGamePaused) {
this.timer.renderPartialTicks = 1.0F;
}
//this.sndManager.setListener(this.thePlayer, this.timer.renderPartialTicks);
GL11.glEnable(GL11.GL_TEXTURE_2D);
if(this.theWorld != null) {
while(this.theWorld.updatingLighting()) {
}
}
if(!this.skipRenderWorld) {
this.playerController.setPartialTime(this.timer.renderPartialTicks);
this.entityRenderer.updateCameraAndRender(this.timer.renderPartialTicks);
}
if(Keyboard.isKeyDown(33) && Keyboard.isKeyDown(7)) {
this.displayDebugInfo();
} else {
this.prevFrameTime = System.nanoTime();
}
Thread.yield();
Display.update();
if(LWJGLMain.canvas.getWidth() != this.displayWidth || LWJGLMain.canvas.getHeight() != this.displayHeight) {
this.displayWidth = LWJGLMain.canvas.getWidth();
this.displayHeight = LWJGLMain.canvas.getHeight();
if(this.displayWidth <= 0) {
this.displayWidth = 1;
}
if(this.displayHeight <= 0) {
this.displayHeight = 1;
}
this.resize(this.displayWidth, this.displayHeight);
}
if(this.gameSettings.limitFramerate) {
Thread.sleep(5L);
}
this.checkGLError("Post render");
++var3;
for(this.isGamePaused = !this.isMultiplayerWorld() && this.currentScreen != null && this.currentScreen.doesGuiPauseGame(); System.currentTimeMillis() >= var1 + 1000L; var3 = 0) {
this.debug = var3 + " fps, " + WorldRenderer.chunksUpdated + " chunk updates";
WorldRenderer.chunksUpdated = 0;
var1 += 1000L;
GL11.glEnable(GL11.GL_TEXTURE_2D);
if(this.theWorld != null) {
while(this.theWorld.updatingLighting()) {
}
}
} catch (MinecraftError var11) {
} catch (Exception var12) {
var12.printStackTrace();
new UnexpectedThrowable("Unexpected error", var12);
} finally {
this.shutdownMinecraftApplet();
}
if(!this.skipRenderWorld) {
this.playerController.setPartialTime(this.timer.renderPartialTicks);
this.entityRenderer.updateCameraAndRender(this.timer.renderPartialTicks);
}
if(Keyboard.isKeyDown(33) && Keyboard.isKeyDown(7)) {
this.displayDebugInfo();
} else {
this.prevFrameTime = System.nanoTime();
}
Thread.yield();
Display.update();
if(Display.getWidth() != this.displayWidth || Display.getHeight() != this.displayHeight) {
this.displayWidth = LWJGLMain.canvas.getWidth();
this.displayHeight = LWJGLMain.canvas.getHeight();
if(this.displayWidth <= 0) {
this.displayWidth = 1;
}
if(this.displayHeight <= 0) {
this.displayHeight = 1;
}
this.resize(this.displayWidth, this.displayHeight);
}
if(this.gameSettings.limitFramerate) {
try {
Thread.sleep(5L);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
this.checkGLError("Post render");
++var3;
for(this.isGamePaused = !this.isMultiplayerWorld() && this.currentScreen != null && this.currentScreen.doesGuiPauseGame(); System.currentTimeMillis() >= var1 + 1000L; var3 = 0) {
this.debug = var3 + " fps, " + WorldRenderer.chunksUpdated + " chunk updates";
WorldRenderer.chunksUpdated = 0;
var1 += 1000L;
}
}
}
private void displayDebugInfo() {
@ -363,7 +307,7 @@ public class Minecraft implements Runnable {
var9 = var9 * var9 / 255;
int var10 = var9 * var9 / 255;
var10 = var10 * var10 / 255;
var3.setColorOpaque_I(-16777216 + var10 + var9 * 256 + var8 * 65536);
var3.setColorOpaque_I(-16777216 + var10 + var9 * 256 + var8 * 4096);
long var11 = tickTimes[var7] / 200000L;
var3.addVertex((double)((float)var7 + 0.5F), (double)((float)((long)this.displayHeight - var11) + 0.5F), 0.0D);
var3.addVertex((double)((float)var7 + 0.5F), (double)((float)this.displayHeight + 0.5F), 0.0D);
@ -705,7 +649,7 @@ public class Minecraft implements Runnable {
public void startWorld(String var1) {
this.changeWorld1((World)null);
System.gc();
World var2 = new World(new File(getMinecraftDir(), "saves"), var1);
World var2 = new World(var1);
if(var2.isNewWorld) {
this.changeWorld2(var2, "Generating level");
} else {
@ -804,20 +748,6 @@ public class Minecraft implements Runnable {
BlockSand.fallInstantly = false;
}
public void installResource(String var1, File var2) {
int var3 = var1.indexOf("/");
String var4 = var1.substring(0, var3);
var1 = var1.substring(var3 + 1);
if(var4.equalsIgnoreCase("sound")) {
//this.sndManager.addSound(var1, var2);
} else if(var4.equalsIgnoreCase("newsound")) {
//this.sndManager.addSound(var1, var2);
} else if(var4.equalsIgnoreCase("music")) {
//this.sndManager.addMusic(var1, var2);
}
}
public String debugInfoRenders() {
return this.renderGlobal.getDebugInfoRenders();
}
@ -848,4 +778,36 @@ public class Minecraft implements Runnable {
this.playerController.onRespawn(this.thePlayer);
this.preloadWorld("Respawning");
}
public static Minecraft getMinecraft() {
return mc;
}
public final void setLighting(boolean var1) {
if(!var1) {
GL11.glDisable(2896);
GL11.glDisable(16384);
} else {
GL11.glEnable(2896);
GL11.glEnable(16384);
GL11.glEnable(2903);
GL11.glColorMaterial(1032, 5634);
float var4 = 0.7F;
float var2 = 0.3F;
Vec3D var3 = (new Vec3D(0.0F, -1.0F, 0.5F)).normalize();
GL11.glLight(16384, 4611, this.createBuffer((float)var3.xCoord, (float)var3.yCoord, (float)var3.zCoord, 0.0F));
GL11.glLight(16384, 4609, this.createBuffer(var2, var2, var2, 1.0F));
GL11.glLight(16384, 4608, this.createBuffer(0.0F, 0.0F, 0.0F, 1.0F));
GL11.glLightModel(2899, this.createBuffer(var4, var4, var4, 1.0F));
}
}
private FloatBuffer createBuffer(float var1, float var2, float var3, float var4) {
buffer.clear();
buffer.put(var1).put(var2).put(var3).put(var4);
buffer.flip();
return buffer;
}
private FloatBuffer buffer = GLAllocation.createFloatBuffer(16);
}

View File

@ -1,28 +0,0 @@
package net.minecraft.src;
class OSMap {
static final int[] osValues = new int[EnumOS.values().length];
static {
try {
osValues[EnumOS.linux.ordinal()] = 1;
} catch (NoSuchFieldError var4) {
}
try {
osValues[EnumOS.solaris.ordinal()] = 2;
} catch (NoSuchFieldError var3) {
}
try {
osValues[EnumOS.windows.ordinal()] = 3;
} catch (NoSuchFieldError var2) {
}
try {
osValues[EnumOS.macos.ordinal()] = 4;
} catch (NoSuchFieldError var1) {
}
}
}

View File

@ -1,28 +0,0 @@
package net.minecraft.src;
class OSMapIsom {
static final int[] osValues = new int[EnumOSIsom.values().length];
static {
try {
osValues[EnumOSIsom.linux.ordinal()] = 1;
} catch (NoSuchFieldError var4) {
}
try {
osValues[EnumOSIsom.solaris.ordinal()] = 2;
} catch (NoSuchFieldError var3) {
}
try {
osValues[EnumOSIsom.windows.ordinal()] = 3;
} catch (NoSuchFieldError var2) {
}
try {
osValues[EnumOSIsom.macos.ordinal()] = 4;
} catch (NoSuchFieldError var1) {
}
}
}

View File

@ -61,45 +61,45 @@ public abstract class Render {
GL11.glEnable(GL11.GL_LIGHTING);
}
private void renderShadow(Entity var1, double var2, double var4, double var6, float var8, float var9) {
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
RenderEngine var10 = this.renderManager.renderEngine;
var10.bindTexture(var10.getTexture("%%/shadow.png"));
World var11 = this.getWorldFromRenderManager();
GL11.glDepthMask(false);
float var12 = this.shadowSize;
double var13 = var1.lastTickPosX + (var1.posX - var1.lastTickPosX) * (double)var9;
double var15 = var1.lastTickPosY + (var1.posY - var1.lastTickPosY) * (double)var9;
double var17 = var1.lastTickPosZ + (var1.posZ - var1.lastTickPosZ) * (double)var9;
int var19 = MathHelper.floor_double(var13 - (double)var12);
int var20 = MathHelper.floor_double(var13 + (double)var12);
int var21 = MathHelper.floor_double(var15 - (double)var12);
int var22 = MathHelper.floor_double(var15);
int var23 = MathHelper.floor_double(var17 - (double)var12);
int var24 = MathHelper.floor_double(var17 + (double)var12);
double var25 = var2 - var13;
double var27 = var4 - var15;
double var29 = var6 - var17;
Tessellator var31 = Tessellator.instance;
var31.startDrawingQuads();
for(int var32 = var19; var32 <= var20; ++var32) {
for(int var33 = var21; var33 <= var22; ++var33) {
for(int var34 = var23; var34 <= var24; ++var34) {
int var35 = var11.getBlockId(var32, var33 - 1, var34);
if(var35 > 0 && var11.getBlockLightValue(var32, var33, var34) > 3) {
this.renderShadowOnBlock(Block.blocksList[var35], var2, var4, var6, var32, var33, var34, var8, var12, var25, var27, var29);
}
}
}
}
var31.draw();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_BLEND);
GL11.glDepthMask(true);
}
// private void renderShadow(Entity var1, double var2, double var4, double var6, float var8, float var9) {
// GL11.glEnable(GL11.GL_BLEND);
// GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
// RenderEngine var10 = this.renderManager.renderEngine;
// var10.bindTexture(var10.getTexture("%%/shadow.png"));
// World var11 = this.getWorldFromRenderManager();
// GL11.glDepthMask(false);
// float var12 = this.shadowSize;
// double var13 = var1.lastTickPosX + (var1.posX - var1.lastTickPosX) * (double)var9;
// double var15 = var1.lastTickPosY + (var1.posY - var1.lastTickPosY) * (double)var9;
// double var17 = var1.lastTickPosZ + (var1.posZ - var1.lastTickPosZ) * (double)var9;
// int var19 = MathHelper.floor_double(var13 - (double)var12);
// int var20 = MathHelper.floor_double(var13 + (double)var12);
// int var21 = MathHelper.floor_double(var15 - (double)var12);
// int var22 = MathHelper.floor_double(var15);
// int var23 = MathHelper.floor_double(var17 - (double)var12);
// int var24 = MathHelper.floor_double(var17 + (double)var12);
// double var25 = var2 - var13;
// double var27 = var4 - var15;
// double var29 = var6 - var17;
// Tessellator var31 = Tessellator.instance;
// var31.startDrawingQuads();
//
// for(int var32 = var19; var32 <= var20; ++var32) {
// for(int var33 = var21; var33 <= var22; ++var33) {
// for(int var34 = var23; var34 <= var24; ++var34) {
// int var35 = var11.getBlockId(var32, var33 - 1, var34);
// if(var35 > 0 && var11.getBlockLightValue(var32, var33, var34) > 3) {
// this.renderShadowOnBlock(Block.blocksList[var35], var2, var4, var6, var32, var33, var34, var8, var12, var25, var27, var29);
// }
// }
// }
// }
//
// var31.draw();
// GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
// GL11.glDisable(GL11.GL_BLEND);
// GL11.glDepthMask(true);
// }
private World getWorldFromRenderManager() {
return this.renderManager.worldObj;
@ -212,7 +212,7 @@ public abstract class Render {
double var10 = this.renderManager.getDistanceToCamera(var1.posX, var1.posY, var1.posZ);
float var12 = (float)((1.0D - var10 / 256.0D) * (double)this.shadowOpaque);
if(var12 > 0.0F) {
this.renderShadow(var1, var2, var4, var6, var12, var9);
//this.renderShadow(var1, var2, var4, var6, var12, var9);
}
}

View File

@ -34,18 +34,12 @@ public class RenderEngine {
singleIntBuffer.clear();
GLAllocation.generateTextureNames(singleIntBuffer);
int i = singleIntBuffer.get(0);
if (s.startsWith("%clamp%")) {
if (s.startsWith("%%")) {
clampTexture = true;
setupTexture(readTextureImage(LWJGLMain.loadResourceBytes(s.substring(7))), i);
clampTexture = false;
} else if (s.startsWith("%blur%")) {
blurTexture = true;
setupTexture(readTextureImage(LWJGLMain.loadResourceBytes(s.substring(6))), i);
blurTexture = false;
} else {
if(s.equals("/terrain.png")) {
useMipmaps = true;
}
useMipmaps = true;
setupTexture(readTextureImage(LWJGLMain.loadResourceBytes(s)), i);
useMipmaps = false;
}
@ -103,7 +97,7 @@ public class RenderEngine {
}
int j = bufferedimage.w;
int k = bufferedimage.h;
int ai[] = bufferedimage.data;
int ai[] = bufferedimage.data();
byte abyte0[] = new byte[j * k * 4];
for (int l = 0; l < ai.length; l++) {
int j1 = ai[l] >> 24 & 0xff;
@ -161,7 +155,7 @@ public class RenderEngine {
}
public int getTextureForDownloadableImage(String s, String s1) {
return getTexture("/mob/char.png");
return getTexture("/char.png");
}
public void registerTextureFX(TextureFX texturefx) {
@ -181,16 +175,19 @@ public class RenderEngine {
}
public void bindTexture(int i) {
Minecraft.getMinecraft().setLighting(true);
if (i < 0) {
Minecraft.getMinecraft().setLighting(false);
return;
} else {
GL11.glBindTexture(3553 /* GL_TEXTURE_2D */, i);
Minecraft.getMinecraft().setLighting(false);
return;
}
}
public static boolean useMipmaps = false;
private HashMap<String, Integer> textureMap;
private static HashMap<String, Integer> textureMap;
private HashMap<Integer, MinecraftImageData> textureNameToImageMap;
private IntBuffer singleIntBuffer;
private ByteBuffer imageDataB1;

View File

@ -45,7 +45,7 @@ public class RenderGlobal implements IWorldAccess {
private int renderersBeingRendered;
private int renderersSkippingRenderPass;
private List glRenderLists = new ArrayList();
private RenderList[] allRenderLists = new RenderList[]{new RenderList(), new RenderList(), new RenderList(), new RenderList()};
//private RenderList[] allRenderLists = new RenderList[]{new RenderList(), new RenderList(), new RenderList(), new RenderList()};
int dummyRenderInt = 0;
int unusedGLCallList = GLAllocation.generateDisplayLists(1);
double prevSortX = -9999.0D;
@ -59,16 +59,6 @@ public class RenderGlobal implements IWorldAccess {
this.renderEngine = var2;
byte var3 = 64;
this.glRenderListBase = GLAllocation.generateDisplayLists(var3 * var3 * var3 * 3);
// this.occlusionEnabled = var1.getOpenGlCapsChecker().checkARBOcclusion();
// if(this.occlusionEnabled) {
// this.occlusionResult.clear();
// this.glOcclusionQueryBase = GLAllocation.createIntBuffer(var3 * var3 * var3);
// this.glOcclusionQueryBase.clear();
// this.glOcclusionQueryBase.position(0);
// this.glOcclusionQueryBase.limit(var3 * var3 * var3);
// ARBOcclusionQuery.glGenQueriesARB(this.glOcclusionQueryBase);
// }
this.starGLCallList = GLAllocation.generateDisplayLists(3);
GL11.glPushMatrix();
GL11.glNewList(this.starGLCallList, GL11.GL_COMPILE);
@ -223,10 +213,6 @@ public class RenderGlobal implements IWorldAccess {
}
this.worldRenderers[(var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4] = new WorldRenderer(this.theWorld, this.tileEntities, var4 * 16, var5 * 16, var6 * 16, 16, this.glRenderListBase + var2);
// if(this.occlusionEnabled) {
// this.worldRenderers[(var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4].glOcclusionQuery = this.glOcclusionQueryBase.get(var3);
// }
this.worldRenderers[(var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4].isWaitingOnOcclusionQuery = false;
this.worldRenderers[(var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4].isVisible = true;
this.worldRenderers[(var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4].isInFrustum = true;
@ -383,103 +369,9 @@ public class RenderGlobal implements IWorldAccess {
}
byte var17 = 0;
int var33;
// if(this.occlusionEnabled && !this.mc.gameSettings.anaglyph && var2 == 0) {
// byte var18 = 0;
// int var19 = 16;
// this.checkOcclusionQueryResult(var18, var19);
//
// for(int var20 = var18; var20 < var19; ++var20) {
// this.sortedWorldRenderers[var20].isVisible = true;
// }
//
// var33 = var17 + this.renderSortedRenderers(var18, var19, var2, var3);
//
// do {
// int var34 = var19;
// var19 *= 2;
// if(var19 > this.sortedWorldRenderers.length) {
// var19 = this.sortedWorldRenderers.length;
// }
//
// GL11.glDisable(GL11.GL_TEXTURE_2D);
// GL11.glDisable(GL11.GL_LIGHTING);
// GL11.glDisable(GL11.GL_ALPHA_TEST);
// GL11.glDisable(GL11.GL_FOG);
// GL11.glColorMask(false, false, false, false);
// GL11.glDepthMask(false);
// this.checkOcclusionQueryResult(var34, var19);
// GL11.glPushMatrix();
// float var35 = 0.0F;
// float var21 = 0.0F;
// float var22 = 0.0F;
//
// for(int var23 = var34; var23 < var19; ++var23) {
// if(this.sortedWorldRenderers[var23].skipAllRenderPasses()) {
// this.sortedWorldRenderers[var23].isInFrustum = false;
// } else {
// if(!this.sortedWorldRenderers[var23].isInFrustum) {
// this.sortedWorldRenderers[var23].isVisible = true;
// }
//
// if(this.sortedWorldRenderers[var23].isInFrustum && !this.sortedWorldRenderers[var23].isWaitingOnOcclusionQuery) {
// float var24 = MathHelper.sqrt_float(this.sortedWorldRenderers[var23].distanceToEntitySquared(var1));
// int var25 = (int)(1.0F + var24 / 128.0F);
// if(this.cloudTickCounter % var25 == var23 % var25) {
// WorldRenderer var26 = this.sortedWorldRenderers[var23];
// float var27 = (float)((double)var26.posXMinus - var5);
// float var28 = (float)((double)var26.posYMinus - var7);
// float var29 = (float)((double)var26.posZMinus - var9);
// float var30 = var27 - var35;
// float var31 = var28 - var21;
// float var32 = var29 - var22;
// if(var30 != 0.0F || var31 != 0.0F || var32 != 0.0F) {
// GL11.glTranslatef(var30, var31, var32);
// var35 += var30;
// var21 += var31;
// var22 += var32;
// }
//
// ARBOcclusionQuery.glBeginQueryARB(GL15.GL_SAMPLES_PASSED, this.sortedWorldRenderers[var23].glOcclusionQuery);
// this.sortedWorldRenderers[var23].callOcclusionQueryList();
// ARBOcclusionQuery.glEndQueryARB(GL15.GL_SAMPLES_PASSED);
// this.sortedWorldRenderers[var23].isWaitingOnOcclusionQuery = true;
// }
// }
// }
// }
//
// GL11.glPopMatrix();
// GL11.glColorMask(true, true, true, true);
// GL11.glDepthMask(true);
// GL11.glEnable(GL11.GL_TEXTURE_2D);
// GL11.glEnable(GL11.GL_ALPHA_TEST);
// GL11.glEnable(GL11.GL_FOG);
// var33 += this.renderSortedRenderers(var34, var19, var2, var3);
// } while(var19 < this.sortedWorldRenderers.length);
// } else {
var33 = var17 + this.renderSortedRenderers(0, this.sortedWorldRenderers.length, var2, var3);
//}
return var33;
return var17 + this.renderSortedRenderers(0, this.sortedWorldRenderers.length, var2, var3);
}
// private void checkOcclusionQueryResult(int var1, int var2) {
// for(int var3 = var1; var3 < var2; ++var3) {
// if(this.sortedWorldRenderers[var3].isWaitingOnOcclusionQuery) {
// this.occlusionResult.clear();
// ARBOcclusionQuery.glGetQueryObjectuARB(this.sortedWorldRenderers[var3].glOcclusionQuery, GL15.GL_QUERY_RESULT_AVAILABLE, this.occlusionResult);
// if(this.occlusionResult.get(0) != 0) {
// this.sortedWorldRenderers[var3].isWaitingOnOcclusionQuery = false;
// this.occlusionResult.clear();
// ARBOcclusionQuery.glGetQueryObjectuARB(this.sortedWorldRenderers[var3].glOcclusionQuery, GL15.GL_QUERY_RESULT, this.occlusionResult);
// this.sortedWorldRenderers[var3].isVisible = this.occlusionResult.get(0) != 0;
// }
// }
// }
//
// }
private int renderSortedRenderers(int var1, int var2, int var3, double var4) {
this.glRenderLists.clear();
int var6 = 0;
@ -509,42 +401,18 @@ public class RenderGlobal implements IWorldAccess {
double var20 = var19.lastTickPosX + (var19.posX - var19.lastTickPosX) * var4;
double var10 = var19.lastTickPosY + (var19.posY - var19.lastTickPosY) * var4;
double var12 = var19.lastTickPosZ + (var19.posZ - var19.lastTickPosZ) * var4;
int var14 = 0;
int var15;
for(var15 = 0; var15 < this.allRenderLists.length; ++var15) {
this.allRenderLists[var15].reset();
for (int i2 = 0; i2 < glRenderLists.size(); i2++) {
WorldRenderer worldrenderer = (WorldRenderer) glRenderLists.get(i2);
GL11.glPushMatrix();
GL11.glTranslatef((float)(worldrenderer.posXMinus - var20), (float)(worldrenderer.posYMinus - var10), (float)(worldrenderer.posZMinus - var12));
GL11.glCallList(worldrenderer.getGLCallListForPass(var3));
GL11.glPopMatrix();
}
for(var15 = 0; var15 < this.glRenderLists.size(); ++var15) {
WorldRenderer var16 = (WorldRenderer)this.glRenderLists.get(var15);
int var17 = -1;
for(int var18 = 0; var18 < var14; ++var18) {
if(this.allRenderLists[var18].isRenderedAt(var16.posXMinus, var16.posYMinus, var16.posZMinus)) {
var17 = var18;
}
}
if(var17 < 0) {
var17 = var14++;
this.allRenderLists[var17].setLocation(var16.posXMinus, var16.posYMinus, var16.posZMinus, var20, var10, var12);
}
this.allRenderLists[var17].render(var16.getGLCallListForPass(var3));
}
this.renderAllRenderLists(var3, var4);
return var6;
}
public void renderAllRenderLists(int var1, double var2) {
for(int var4 = 0; var4 < this.allRenderLists.length; ++var4) {
this.allRenderLists[var4].render();
}
}
public void updateClouds() {
++this.cloudTickCounter;
}

View File

@ -1,61 +1,61 @@
package net.minecraft.src;
import java.nio.IntBuffer;
import org.lwjgl.opengl.GL11;
public class RenderList {
private int posX;
private int posY;
private int posZ;
private float playerPosX;
private float playerPosY;
private float playerPosZ;
private IntBuffer buffer = GLAllocation.createIntBuffer(65536);
private boolean render = false;
private boolean isCached = false;
public void setLocation(int var1, int var2, int var3, double var4, double var6, double var8) {
this.render = true;
this.buffer.clear();
this.posX = var1;
this.posY = var2;
this.posZ = var3;
this.playerPosX = (float)var4;
this.playerPosY = (float)var6;
this.playerPosZ = (float)var8;
}
public boolean isRenderedAt(int var1, int var2, int var3) {
return !this.render ? false : var1 == this.posX && var2 == this.posY && var3 == this.posZ;
}
public void render(int var1) {
this.buffer.put(var1);
if(this.buffer.remaining() == 0) {
this.render();
}
}
public void render() {
if(this.render) {
if(!this.isCached) {
this.buffer.flip();
this.isCached = true;
}
if(this.buffer.remaining() > 0) {
GL11.glPushMatrix();
GL11.glTranslatef((float)this.posX - this.playerPosX, (float)this.posY - this.playerPosY, (float)this.posZ - this.playerPosZ);
GL11.glCallLists(this.buffer);
GL11.glPopMatrix();
}
}
}
public void reset() {
this.render = false;
this.isCached = false;
}
}
//package net.minecraft.src;
//
//import java.nio.IntBuffer;
//import org.lwjgl.opengl.GL11;
//
//public class RenderList {
// private int posX;
// private int posY;
// private int posZ;
// private float playerPosX;
// private float playerPosY;
// private float playerPosZ;
// private IntBuffer buffer = GLAllocation.createIntBuffer(65536);
// private boolean render = false;
// private boolean isCached = false;
//
// public void setLocation(int var1, int var2, int var3, double var4, double var6, double var8) {
// this.render = true;
// this.buffer.clear();
// this.posX = var1;
// this.posY = var2;
// this.posZ = var3;
// this.playerPosX = (float)var4;
// this.playerPosY = (float)var6;
// this.playerPosZ = (float)var8;
// }
//
// public boolean isRenderedAt(int var1, int var2, int var3) {
// return !this.render ? false : var1 == this.posX && var2 == this.posY && var3 == this.posZ;
// }
//
// public void render(int var1) {
// this.buffer.put(var1);
// if(this.buffer.remaining() == 0) {
// this.render();
// }
//
// }
//
// public void render() {
// if(this.render) {
// if(!this.isCached) {
// this.buffer.flip();
// this.isCached = true;
// }
//
// if(this.buffer.remaining() > 0) {
// GL11.glPushMatrix();
// GL11.glTranslatef((float)this.posX - this.playerPosX, (float)this.posY - this.playerPosY, (float)this.posZ - this.playerPosZ);
// GL11.glCallLists(this.buffer);
// GL11.glPopMatrix();
// }
//
// }
// }
//
// public void reset() {
// this.render = false;
// this.isCached = false;
// }
//}

View File

@ -78,7 +78,6 @@ public class SpawnerAnimals {
try {
var32 = (EntityLiving)this.entities[var8].getConstructor(new Class[]{World.class}).newInstance(new Object[]{var1});
} catch (Exception var30) {
var30.printStackTrace();
return var5;
}

View File

@ -11,7 +11,7 @@ public class TerrainTextureManager {
field_1184_e = new int[5120];
field_1183_f = new int[34];
field_1182_g = new int[768];
int ai[] = LWJGLMain.loadPNG(LWJGLMain.loadResourceBytes("/terrain.png")).data;
int ai[] = LWJGLMain.loadPNG(LWJGLMain.loadResourceBytes("/terrain.png")).data();
for (int j = 0; j < 256; j++) {
int k = 0;
int l = 0;

View File

@ -6,89 +6,26 @@ import org.teavm.jso.typedarrays.Float32Array;
import org.teavm.jso.typedarrays.Int32Array;
public class Tessellator {
/** The byte buffer used for GL allocation. */
private Int32Array intBuffer;
private Float32Array floatBuffer;
/**
* The number of vertices to be drawn in the next draw call. Reset to 0 between
* draw calls.
*/
private int vertexCount = 0;
/** The first coordinate to be used for the texture. */
private float textureU;
/** The second coordinate to be used for the texture. */
private float textureV;
/** The color (RGBA) value to be used for the following draw call. */
private int color;
/**
* Whether the current draw object for this tessellator has color values.
*/
private boolean hasColor = false;
/**
* Whether the current draw object for this tessellator has texture coordinates.
*/
private boolean hasTexture = false;
/**
* Whether the current draw object for this tessellator has normal values.
*/
private boolean hasNormals = false;
/** The index into the raw buffer to be used for the next data. */
private int rawBufferIndex = 0;
/**
* The number of vertices manually added to the given draw call. This differs
* from vertexCount because it adds extra vertices when converting quads to
* triangles.
*/
private int addedVertices = 0;
/** Disables all color information for the following draw call. */
private boolean isColorDisabled = false;
/** The draw mode currently being used by the tessellator. */
private int drawMode;
/**
* An offset to be applied along the x-axis for all vertices in this draw call.
*/
private double xOffset;
/**
* An offset to be applied along the y-axis for all vertices in this draw call.
*/
private double yOffset;
/**
* An offset to be applied along the z-axis for all vertices in this draw call.
*/
private double zOffset;
/** The normal to be applied to the face being drawn. */
private int normal;
/** The static instance of the Tessellator. */
public static final Tessellator instance = new Tessellator(525000);
/** Whether this tessellator is currently in draw mode. */
public static final Tessellator instance = new Tessellator(524288);
private boolean isDrawing = false;
/** Whether we are currently using VBO or not. */
private boolean useVBO = false;
/** The size of the buffers used (in integers). */
private int bufferSize;
private Tessellator(int par1) {
this.bufferSize = par1;
ArrayBuffer a = ArrayBuffer.create(par1 * 4);
this.intBuffer = Int32Array.create(a);
this.floatBuffer = Float32Array.create(a);
@ -113,10 +50,6 @@ public class Tessellator {
if (this.hasColor) {
GL11.glEnableVertexAttrib(GL11.GL_COLOR_ARRAY);
}
if (this.hasNormals) {
GL11.glEnableVertexAttrib(GL11.GL_NORMAL_ARRAY);
}
GL11.glDrawArrays(this.drawMode, 0, this.vertexCount, Int32Array.create(intBuffer.getBuffer(), 0, this.vertexCount * 7));
@ -127,10 +60,6 @@ public class Tessellator {
if (this.hasColor) {
GL11.glDisableVertexAttrib(GL11.GL_COLOR_ARRAY);
}
if (this.hasNormals) {
GL11.glDisableVertexAttrib(GL11.GL_NORMAL_ARRAY);
}
}
int var1 = this.rawBufferIndex * 4;
@ -167,7 +96,6 @@ public class Tessellator {
this.isDrawing = true;
this.reset();
this.drawMode = par1;
this.hasNormals = false;
this.hasColor = false;
this.hasTexture = false;
this.isColorDisabled = false;
@ -280,10 +208,6 @@ public class Tessellator {
if (this.hasColor) {
intBuffer0.set(bufferIndex + 5, this.color);
}
if (this.hasNormals) {
intBuffer0.set(bufferIndex + 6, this.normal);
}
this.rawBufferIndex += 7;
}

View File

@ -43,23 +43,22 @@ public class TileEntityChest extends TileEntity implements IInventory {
return "Chest";
}
public void readFromNBT(NBTTagCompound var1) {
super.readFromNBT(var1);
NBTTagList var2 = var1.getTagList("Items");
this.chestContents = new ItemStack[this.getSizeInventory()];
public final void readFromNBT(NBTTagCompound var1) {
NBTTagList var5 = var1.getTagList("Items");
this.chestContents = new ItemStack[27];
for(int var3 = 0; var3 < var2.tagCount(); ++var3) {
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
int var5 = var4.getByte("Slot") & 255;
if(var5 >= 0 && var5 < this.chestContents.length) {
this.chestContents[var5] = new ItemStack(var4);
for(int var2 = 0; var2 < var5.tagCount(); ++var2) {
NBTTagCompound var3 = (NBTTagCompound)var5.tagAt(var2);
int var4 = var3.getByte("Slot") & 255;
if(var4 >= 0 && var4 < this.chestContents.length) {
this.chestContents[var4] = new ItemStack(var3);
}
}
}
public void writeToNBT(NBTTagCompound var1) {
super.writeToNBT(var1);
public final void writeToNBT(NBTTagCompound var1) {
var1.setString("id", "Chest");
NBTTagList var2 = new NBTTagList();
for(int var3 = 0; var3 < this.chestContents.length; ++var3) {

View File

@ -46,10 +46,10 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
return "Chest";
}
public void readFromNBT(NBTTagCompound var1) {
public final void readFromNBT(NBTTagCompound var1) {
super.readFromNBT(var1);
NBTTagList var2 = var1.getTagList("Items");
this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];
this.furnaceItemStacks = new ItemStack[this.furnaceItemStacks.length];
for(int var3 = 0; var3 < var2.tagCount(); ++var3) {
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
@ -61,13 +61,15 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
this.furnaceBurnTime = var1.getShort("BurnTime");
this.furnaceCookTime = var1.getShort("CookTime");
this.currentItemBurnTime = this.getItemBurnTime(this.furnaceItemStacks[1]);
this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);
System.out.println("Lit: " + this.furnaceBurnTime + "/" + this.currentItemBurnTime);
}
public void writeToNBT(NBTTagCompound var1) {
public final void writeToNBT(NBTTagCompound var1) {
super.writeToNBT(var1);
var1.setShort("BurnTime", (short)this.furnaceBurnTime);
var1.setShort("CookTime", (short)this.furnaceCookTime);
var1.setString("id", "Furnace");
NBTTagList var2 = new NBTTagList();
for(int var3 = 0; var3 < this.furnaceItemStacks.length; ++var3) {

View File

@ -88,6 +88,7 @@ public class TileEntityMobSpawner extends TileEntity {
public void writeToNBT(NBTTagCompound var1) {
super.writeToNBT(var1);
var1.setString("id", "MobSpawner");
var1.setString("EntityId", this.mobID);
var1.setShort("Delay", (short)this.delay);
}

View File

@ -6,6 +6,7 @@ public class TileEntitySign extends TileEntity {
public void writeToNBT(NBTTagCompound var1) {
super.writeToNBT(var1);
var1.setString("id", "Sign");
var1.setString("Text1", this.signText[0]);
var1.setString("Text2", this.signText[1]);
var1.setString("Text3", this.signText[2]);

View File

@ -26,7 +26,7 @@ public class Vec3D {
return ((Vec3D)vectorList.get(nextVector++)).setComponents(var0, var2, var4);
}
private Vec3D(double var1, double var3, double var5) {
public Vec3D(double var1, double var3, double var5) {
if(var1 == -0.0D) {
var1 = 0.0D;
}

View File

@ -1,11 +1,10 @@
package net.minecraft.src;
import net.PeytonPlayz585.io.File;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
@ -13,6 +12,9 @@ import java.util.Random;
import java.util.Set;
import java.util.TreeSet;
import net.PeytonPlayz585.io.FileSystemUtils;
import net.PeytonPlayz585.opengl.LWJGLMain;
public class World implements IBlockAccess {
private List lightingToUpdate;
private List loadedEntityList;
@ -39,7 +41,7 @@ public class World implements IBlockAccess {
public boolean isNewWorld;
private List worldAccesses;
private IChunkProvider chunkProvider;
private File saveDirectory;
private static String saveDirectory;
public long randomSeed;
private NBTTagCompound nbtCompoundPlayer;
public long setSizeOnDisk;
@ -47,52 +49,33 @@ public class World implements IBlockAccess {
private ArrayList collidingBoundingBoxes;
private List entitiesWithinAABBExcludingEntity;
public static NBTTagCompound getLevelData(File var0, String var1) {
File var2 = new File(var0, "saves");
File var3 = new File(var2, var1);
if(!var3.exists()) {
return null;
public static NBTTagCompound getLevelData(String var1) {
byte[] data = LWJGLMain.readFile(var1 + "/level.dat");
System.out.println(var1 + "/level.dat");
if(data != null) {
try {
NBTTagCompound var5 = (NBTTagCompound) NBTBase.readNamedTag(new DataInputStream(new ByteArrayInputStream(data)));
NBTTagCompound var6 = var5.getCompoundTag("Data");
return var6;
} catch (IOException e) {
e.printStackTrace();
return null;
}
} else {
File var4 = new File(var3, "level.dat");
if(var4.exists()) {
try {
NBTTagCompound var5 = (NBTTagCompound) NBTBase.readNamedTag(new DataInputStream(new ByteArrayInputStream(var4.getBytes())));
NBTTagCompound var6 = var5.getCompoundTag("Data");
return var6;
} catch (Exception var7) {
var7.printStackTrace();
}
}
return null;
}
}
public static void deleteWorld(File var0, String var1) {
File var2 = new File(var0, "saves");
File var3 = new File(var2, var1);
if(var3.exists()) {
deleteWorldFiles(var3.listFiles());
var3.delete();
}
public static void deleteWorld(String var1) {
String dir = var1 + "/";
FileSystemUtils.recursiveDeleteDirectoryWithProgress(dir, "Deleting World!", "Please Wait...", Minecraft.getMinecraft().loadingScreen);
}
private static void deleteWorldFiles(File[] var0) {
for(int var1 = 0; var1 < var0.length; ++var1) {
if(var0[var1].isDirectory()) {
deleteWorldFiles(var0[var1].listFiles());
}
var0[var1].delete();
}
public World(String var2) {
this(var2, (new Random()).nextLong());
}
public World(File var1, String var2) {
this(var1, var2, (new Random()).nextLong());
}
public World(File var1, String var2, long var3) {
public World(String var2, long var3) {
this.lightingToUpdate = new ArrayList();
this.loadedEntityList = new ArrayList();
this.unloadedEntityList = new ArrayList();
@ -115,14 +98,13 @@ public class World implements IBlockAccess {
this.collidingBoundingBoxes = new ArrayList();
this.entitiesWithinAABBExcludingEntity = new ArrayList();
this.levelName = var2;
var1.mkdirs();
this.saveDirectory = new File(var1, var2);
this.saveDirectory.mkdirs();
File var5 = new File(this.saveDirectory, "level.dat");
this.isNewWorld = !var5.exists();
if(var5.exists()) {
this.saveDirectory = var2;
byte[] data = LWJGLMain.readFile(saveDirectory + "/level.dat");
System.out.println(saveDirectory + "/level.dat");
this.isNewWorld = data == null ? false : true;
if(data != null) {
try {
NBTTagCompound var6 = (NBTTagCompound) NBTBase.readNamedTag(new DataInputStream(new ByteArrayInputStream(var5.getBytes())));
NBTTagCompound var6 = (NBTTagCompound) NBTBase.readNamedTag(new DataInputStream(new ByteArrayInputStream(data)));
NBTTagCompound var7 = var6.getCompoundTag("Data");
this.randomSeed = var7.getLong("RandomSeed");
this.spawnX = var7.getInteger("SpawnX");
@ -142,7 +124,7 @@ public class World implements IBlockAccess {
var9 = true;
}
this.chunkProvider = this.getChunkProvider(this.saveDirectory);
this.chunkProvider = this.getChunkProvider(saveDirectory);
if(var9) {
this.spawnX = 0;
this.spawnY = 64;
@ -155,8 +137,8 @@ public class World implements IBlockAccess {
this.calculateInitialSkylight();
}
protected IChunkProvider getChunkProvider(File var1) {
return new ChunkProviderLoadOrGenerate(this, new ChunkLoader(var1, true), new ChunkProviderGenerate(this, this.randomSeed));
protected IChunkProvider getChunkProvider(String var1) {
return new ChunkProviderLoadOrGenerate(this, new ChunkLoader(var1), new ChunkProviderGenerate(this, this.randomSeed));
}
public void setSpawnLocation() {
@ -228,29 +210,29 @@ public class World implements IBlockAccess {
var2.setTag("Data", var1);
try {
File var3 = new File(this.saveDirectory, "level.dat_new");
File var4 = new File(this.saveDirectory, "level.dat_old");
File var5 = new File(this.saveDirectory, "level.dat");
byte[] var3 = LWJGLMain.readFile(saveDirectory + "/level.dat_new");
byte[] var4 = LWJGLMain.readFile(saveDirectory + "/level.dat_old");
byte[] var5 = LWJGLMain.readFile(saveDirectory + "/level.dat");
ByteArrayOutputStream bao = new ByteArrayOutputStream(131072);
NBTBase.writeNamedTag(var2, new DataOutputStream(bao));
var3.writeBytes(bao.toByteArray());
if(var4.exists()) {
var4.delete();
LWJGLMain.writeFile(saveDirectory + "/level.dat_new", bao.toByteArray());
if(LWJGLMain.readFile(saveDirectory + "/level.dat_old") != null) {
LWJGLMain.deleteFile(saveDirectory + "/level.dat_old");
}
var5.renameTo(var4);
if(var5.exists()) {
var5.delete();
LWJGLMain.renameFile(saveDirectory + "/level.dat", saveDirectory + "/level.dat_old");
if(LWJGLMain.readFile(saveDirectory + "/level.dat") != null) {
LWJGLMain.deleteFile(saveDirectory + "/level.dat");
}
var3.renameTo(var5);
if(var3.exists()) {
var3.delete();
LWJGLMain.renameFile(saveDirectory + "/level.dat_new", saveDirectory + "/level.dat");
if(LWJGLMain.readFile(saveDirectory + "/level.dat_new") != null) {
LWJGLMain.deleteFile(saveDirectory + "/level.dat_new");
}
} catch (Exception var6) {
var6.printStackTrace();
}
}
public boolean saveWorld(int var1) {

View File

@ -74,10 +74,6 @@ public class WorldRenderer {
}
}
private void setupGLTranslation() {
GL11.glTranslatef((float)this.posXClip, (float)this.posYClip, (float)this.posZClip);
}
public void updateRenderer() {
if(this.needsUpdate) {
++chunksUpdated;
@ -113,14 +109,8 @@ public class WorldRenderer {
if(!var14) {
var14 = true;
GL11.glNewList(this.glRenderList + var11, GL11.GL_COMPILE);
GL11.glPushMatrix();
this.setupGLTranslation();
float var19 = 1.000001F;
GL11.glTranslatef((float)(-this.sizeDepth) / 2.0F, (float)(-this.sizeHeight) / 2.0F, (float)(-this.sizeDepth) / 2.0F);
GL11.glScalef(var19, var19, var19);
GL11.glTranslatef((float)this.sizeDepth / 2.0F, (float)this.sizeHeight / 2.0F, (float)this.sizeDepth / 2.0F);
tessellator.startDrawingQuads();
tessellator.setTranslationD((double)(-this.posX), (double)(-this.posY), (double)(-this.posZ));
tessellator.setTranslationD((double) (this.posXClip-this.posX), (double) (this.posYClip-this.posY), (double) (this.posZClip-this.posZ));
}
if(var11 == 0 && Block.blocksList[var18] instanceof BlockContainer) {
@ -144,7 +134,6 @@ public class WorldRenderer {
if(var14) {
tessellator.draw();
GL11.glPopMatrix();
GL11.glEndList();
tessellator.setTranslationD(0.0D, 0.0D, 0.0D);
} else {

View File

@ -13,7 +13,11 @@ public class Display {
LWJGLMain.updateDisplay();
}
public static HTMLCanvasElement getDisplayMode() {
return LWJGLMain.canvas;
public static int getWidth() {
return LWJGLMain.getCanvasWidth();
}
public static int getHeight() {
return LWJGLMain.getCanvasHeight();
}
}