Rewrote Minecraft's Texture Loading
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parent
ecf58c6fe3
commit
bd91221da9
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@ -8,7 +8,6 @@ import com.mojang.minecraft.level.tile.Tile$SoundType;
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import com.mojang.minecraft.model.Vec3D;
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import com.mojang.minecraft.net.PositionUpdate;
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import com.mojang.minecraft.phys.AABB;
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import com.mojang.minecraft.render.TextureManager;
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import com.mojang.util.MathHelper;
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import java.io.Serializable;
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import java.util.ArrayList;
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@ -364,7 +363,7 @@ public abstract class Entity implements Serializable {
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return this.level.getBrightness(var4, var2, var3);
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}
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public void render(TextureManager var1, float var2) {}
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public void render(float var2) {}
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public void setLevel(Level var1) {
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this.level = var1;
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@ -473,5 +472,5 @@ public abstract class Entity implements Serializable {
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return false;
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}
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public void renderHover(TextureManager var1, float var2) {}
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public void renderHover(float var2) {}
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}
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@ -26,7 +26,6 @@ import com.mojang.minecraft.phys.AABB;
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import com.mojang.minecraft.player.InputHandlerImpl;
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import com.mojang.minecraft.player.Player;
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import com.mojang.minecraft.render.*;
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import com.mojang.minecraft.render.Renderer;
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import com.mojang.minecraft.render.texture.TextureFX;
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import com.mojang.minecraft.render.texture.TextureLavaFX;
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import com.mojang.minecraft.render.texture.TextureWaterFX;
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@ -62,7 +61,6 @@ public final class Minecraft implements Runnable {
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public String host;
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public boolean levelLoaded = false;
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public volatile boolean waiting = false;
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public TextureManager textureManager;
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public FontRenderer fontRenderer;
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public GuiScreen currentScreen = null;
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public ProgressBarDisplay progressBar = new ProgressBarDisplay(this);
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@ -203,13 +201,10 @@ public final class Minecraft implements Runnable {
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GL11.glMatrixMode(5888);
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checkGLError("Startup");
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this.settings = new GameSettings(this);
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this.textureManager = new TextureManager(this.settings);
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this.textureManager.registerAnimation(new TextureLavaFX());
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this.textureManager.registerAnimation(new TextureWaterFX());
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this.fontRenderer = new FontRenderer(this.settings, "/default.png", this.textureManager);
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this.fontRenderer = new FontRenderer(this.settings, "/default.png");
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IntBuffer var9;
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(var9 = BufferUtils.createIntBuffer(256)).clear().limit(256);
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this.levelRenderer = new LevelRenderer(this, this.textureManager);
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this.levelRenderer = new LevelRenderer(this);
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Item.initModels();
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Mob.modelCache = new ModelManager();
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GL11.glViewport(0, 0, this.width, this.height);
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@ -238,7 +233,7 @@ public final class Minecraft implements Runnable {
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//}
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}
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this.particleManager = new ParticleManager(this.level, this.textureManager);
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this.particleManager = new ParticleManager(this.level);
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// try {
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// var1.soundPlayer = new SoundPlayer(var1.settings);
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@ -603,7 +598,7 @@ public final class Minecraft implements Runnable {
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var82.setLighting(true);
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Vec3D var103 = var82.getPlayerVector(var80);
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var89.level.blockMap.render(var103, var76, var89.textureManager, var80);
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var89.level.blockMap.render(var103, var76, var80);
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var82.setLighting(false);
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var82.updateFog();
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float var107 = var80;
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@ -615,16 +610,18 @@ public final class Minecraft implements Runnable {
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for(var83 = 0; var83 < 2; ++var83) {
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if(var96.particles[var83].size() != 0) {
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var110 = 0;
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RenderEngine r = new RenderEngine();
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var110 = 0;
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if(var83 == 0) {
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var110 = var96.textureManager.load("/particles.png");
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var110 = r.getTexture("/particles.png");
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new TextureLocation("/particles.png").bindTexture();
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}
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if(var83 == 1) {
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var110 = var96.textureManager.load("/terrain.png");
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var110 = r.getTexture("/terrain.png");
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new TextureLocation("/terrain.png").bindTexture();
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}
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GL11.glBindTexture(3553, var110);
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ShapeRenderer var121 = ShapeRenderer.instance;
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ShapeRenderer.instance.begin();
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@ -636,12 +633,12 @@ public final class Minecraft implements Runnable {
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}
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}
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GL11.glBindTexture(3553, var89.textureManager.load("/rock.png"));
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new TextureLocation("/rock.png").bindTexture();
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GL11.glEnable(3553);
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GL11.glCallList(var89.listId);
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var82.updateFog();
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var101 = var89;
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GL11.glBindTexture(3553, var89.textureManager.load("/clouds.png"));
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new TextureLocation("/clouds.png").bindTexture();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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var107 = (float)(var89.level.cloudColor >> 16 & 255) / 255.0F;
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var29 = (float)(var89.level.cloudColor >> 8 & 255) / 255.0F;
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@ -722,8 +719,9 @@ public final class Minecraft implements Runnable {
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GL11.glColor4f(1.0F, 1.0F, 1.0F, (MathHelper.sin((float)System.currentTimeMillis() / 100.0F) * 0.2F + 0.4F) * 0.5F);
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if(var89.cracks > 0.0F) {
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GL11.glBlendFunc(774, 768);
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var108 = var89.textureManager.load("/terrain.png");
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GL11.glBindTexture(3553, var108);
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RenderEngine r = new RenderEngine();
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var108 = r.getTexture("/terrain.png");
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new TextureLocation("/terrain.png").bindTexture();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.5F);
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GL11.glPushMatrix();
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Block var10000 = (var114 = var89.level.getTile(var102.x, var102.y, var102.z)) > 0?Block.blocks[var114]:null;
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@ -802,7 +800,7 @@ public final class Minecraft implements Runnable {
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var82.updateFog();
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GL11.glEnable(3553);
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GL11.glEnable(3042);
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GL11.glBindTexture(3553, var89.textureManager.load("/water.png"));
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new TextureLocation("/water.png").bindTexture();
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GL11.glCallList(var89.listId + 1);
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GL11.glDisable(3042);
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GL11.glEnable(3042);
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@ -818,7 +816,7 @@ public final class Minecraft implements Runnable {
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}
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if(var120 > 0) {
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GL11.glBindTexture(3553, var89.textureManager.load("/terrain.png"));
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new TextureLocation("/terrain.png").bindTexture();
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if(settings.ofFastMath) {
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GL11.glCallLists(var89.buffer_fast);
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} else {
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@ -842,7 +840,7 @@ public final class Minecraft implements Runnable {
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GL11.glNormal3f(0.0F, 1.0F, 0.0F);
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GL11.glEnable(3042);
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GL11.glBlendFunc(770, 771);
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//GL11.glBindTexture(3553, var82.minecraft.textureManager.load("/rain.png"));
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new TextureLocation("/rain.png").bindTexture();
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for(var110 = var104 - 5; var110 <= var104 + 5; ++var110) {
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for(var122 = var114 - 5; var122 <= var114 + 5; ++var122) {
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@ -882,7 +880,7 @@ public final class Minecraft implements Runnable {
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}
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if(var82.entity != null) {
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var82.entity.renderHover(var82.minecraft.textureManager, var80);
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var82.entity.renderHover(var80);
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}
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GL11.glClear(256);
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@ -926,10 +924,10 @@ public final class Minecraft implements Runnable {
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var34 = 0.4F;
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GL11.glScalef(0.4F, var34, var34);
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GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
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GL11.glBindTexture(3553, var112.minecraft.textureManager.load("/terrain.png"));
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new TextureLocation("/terrain.png").bindTexture();
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var112.block.renderPreview(var123);
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} else {
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var116.bindTexture(var112.minecraft.textureManager);
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var116.bindTexture();
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GL11.glScalef(1.0F, -1.0F, -1.0F);
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GL11.glTranslatef(0.0F, 0.2F, 0.0F);
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GL11.glRotatef(-120.0F, 0.0F, 0.0F, 1.0F);
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@ -1133,18 +1131,17 @@ public final class Minecraft implements Runnable {
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++((ChatLine)var17.chat.get(var16)).time;
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}
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GL11.glBindTexture(3553, this.textureManager.load("/terrain.png"));
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TextureManager var19 = this.textureManager;
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new TextureLocation("/terrain.png").bindTexture();
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for(var16 = 0; var16 < var19.animations.size(); ++var16) {
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TextureFX var3;
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(var3 = (TextureFX)var19.animations.get(var16)).anaglyph = var19.settings.anaglyph;
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var3.animate();
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var19.textureBuffer.clear();
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var19.textureBuffer.put(var3.textureData);
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var19.textureBuffer.position(0).limit(var3.textureData.length);
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GL11.glTexSubImage2D(3553, 0, var3.textureId % 16 << 4, var3.textureId / 16 << 4, 16, 16, 6408, 5121, var19.textureBuffer);
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}
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// for(var16 = 0; var16 < var19.animations.size(); ++var16) {
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// TextureFX var3;
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// (var3 = (TextureFX)var19.animations.get(var16)).anaglyph = var19.settings.anaglyph;
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// var3.animate();
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// var19.textureBuffer.clear();
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// var19.textureBuffer.put(var3.textureData);
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// var19.textureBuffer.position(0).limit(var3.textureData.length);
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// GL11.glTexSubImage2D(3553, 0, var3.textureId % 16 << 4, var3.textureId / 16 << 4, 16, 16, 6408, 5121, var19.textureBuffer);
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// }
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int var4;
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int var8;
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@ -1332,7 +1329,6 @@ public final class Minecraft implements Runnable {
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} else if(var6 == PacketType.DESPAWN_PLAYER) {
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var5 = ((Byte)var7[0]).byteValue();
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if(var5 >= 0 && (var33 = (NetworkPlayer)var42.players.remove(Byte.valueOf(var5))) != null) {
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var33.clear();
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var42.minecraft.level.removeEntity(var33);
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}
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} else if(var6 == PacketType.CHAT_MESSAGE) {
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@ -2,7 +2,10 @@ package com.mojang.minecraft;
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import com.mojang.minecraft.Minecraft;
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import com.mojang.minecraft.StopGameException;
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import com.mojang.minecraft.render.RenderEngine;
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import com.mojang.minecraft.render.ShapeRenderer;
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import com.mojang.minecraft.render.TextureLocation;
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import org.lwjgl.opengl.Display;
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import org.lwjgl.opengl.GL11;
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@ -55,8 +58,9 @@ public final class ProgressBarDisplay {
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int var5 = this.minecraft.height * 240 / this.minecraft.height;
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GL11.glClear(16640);
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ShapeRenderer var6 = ShapeRenderer.instance;
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int var7 = this.minecraft.textureManager.load("/dirt.png");
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GL11.glBindTexture(3553, var7);
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RenderEngine r = new RenderEngine();
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int var7 = r.getTexture("/dirt.png");
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new TextureLocation("/dirt.png").bindTexture();
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float var10 = 32.0F;
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var6.begin();
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var6.color(4210752);
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@ -29,12 +29,12 @@ public class SkinDownloadThread extends Thread
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connection.connect();
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if(connection.getResponseCode() != 404)
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{
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Player.newTexture = ImageIO.read(connection.getInputStream());
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return;
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}
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// if(connection.getResponseCode() != 404)
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// {
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// Player.newTexture = ImageIO.read(connection.getInputStream());
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//
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// return;
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// }
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} catch (Exception var4) {
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var4.printStackTrace();
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} finally {
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@ -4,7 +4,8 @@ import com.mojang.minecraft.SessionData;
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import com.mojang.minecraft.gui.GuiScreen;
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import com.mojang.minecraft.level.tile.Block;
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import com.mojang.minecraft.render.ShapeRenderer;
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import com.mojang.minecraft.render.TextureManager;
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import com.mojang.minecraft.render.TextureLocation;
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import org.lwjgl.opengl.GL11;
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public final class BlockSelectScreen extends GuiScreen {
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@ -35,10 +36,8 @@ public final class BlockSelectScreen extends GuiScreen {
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}
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drawCenteredString(this.fontRenderer, "Select block", this.width / 2, 40, 16777215);
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TextureManager var7 = this.minecraft.textureManager;
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ShapeRenderer var8 = ShapeRenderer.instance;
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var2 = var7.load("/terrain.png");
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GL11.glBindTexture(3553, var2);
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new TextureLocation("/terrain.png").bindTexture();
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for(var2 = 0; var2 < SessionData.allowedBlocks.size(); ++var2) {
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Block var4 = (Block)SessionData.allowedBlocks.get(var2);
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@ -2,12 +2,14 @@ package com.mojang.minecraft.gui;
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import com.mojang.minecraft.GameSettings;
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import com.mojang.minecraft.render.ShapeRenderer;
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import com.mojang.minecraft.render.TextureManager;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import javax.imageio.ImageIO;
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import net.PeytonPlayz585.lwjgl.LWJGLUtils;
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import net.PeytonPlayz585.minecraft.MinecraftImage;
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import org.lwjgl.opengl.GL11;
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import com.mojang.minecraft.render.RenderEngine;
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public final class FontRenderer {
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private int[] widthmap = new int[256];
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@ -15,21 +17,12 @@ public final class FontRenderer {
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private GameSettings settings;
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public FontRenderer(GameSettings var1, String var2, TextureManager var3) {
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public FontRenderer(GameSettings var1, String var2) {
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this.settings = var1;
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BufferedImage var14;
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try {
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var14 = ImageIO.read(TextureManager.class.getResourceAsStream(var2));
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} catch (IOException var13) {
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throw new RuntimeException(var13);
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}
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int var4 = var14.getWidth();
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int var5 = var14.getHeight();
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MinecraftImage var14 = LWJGLUtils.loadPNG(GL11.loadResourceBytes(var2));
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int var4 = var14.w;
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int var5 = var14.h;
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int[] var6 = new int[var4 * var5];
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var14.getRGB(0, 0, var4, var5, var6, 0, var4);
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for(int var15 = 0; var15 < 128; ++var15) {
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var5 = var15 % 16;
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int var7 = var15 / 16;
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this.widthmap[var15] = var8;
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}
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this.fontTexture = var3.load(var2);
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RenderEngine r = new RenderEngine();
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this.fontTexture = r.getTexture(var2);
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}
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public final void render(String var1, int var2, int var3, int var4) {
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@ -4,6 +4,8 @@ import com.mojang.minecraft.Minecraft;
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import com.mojang.minecraft.gui.Button;
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import com.mojang.minecraft.gui.FontRenderer;
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import com.mojang.minecraft.gui.Screen;
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import com.mojang.minecraft.render.TextureLocation;
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import java.util.ArrayList;
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import java.util.List;
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import org.lwjgl.input.Keyboard;
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@ -27,7 +29,7 @@ public class GuiScreen extends Screen {
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Button var4 = var10000;
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if(var10000.visible) {
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FontRenderer var8 = var7.fontRenderer;
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GL11.glBindTexture(3553, var7.textureManager.load("/gui/gui.png"));
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new TextureLocation("/gui/gui.png").bindTexture();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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byte var9 = 1;
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boolean var6 = var1 >= var4.x && var2 >= var4.y && var1 < var4.x + var4.width && var2 < var4.y + var4.height;
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@ -9,7 +9,7 @@ import com.mojang.minecraft.gui.Screen;
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import com.mojang.minecraft.level.tile.Block;
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import com.mojang.minecraft.player.Inventory;
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import com.mojang.minecraft.render.ShapeRenderer;
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import com.mojang.minecraft.render.TextureManager;
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import com.mojang.minecraft.render.TextureLocation;
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import com.mojang.util.MathHelper;
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import java.util.ArrayList;
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import java.util.List;
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@ -37,8 +37,7 @@ public final class HUDScreen extends Screen {
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public final void render(float var1, boolean var2, int var3, int var4) {
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FontRenderer var5 = this.mc.fontRenderer;
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this.mc.renderer.enableGuiMode();
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TextureManager var6 = this.mc.textureManager;
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GL11.glBindTexture(3553, this.mc.textureManager.load("/gui/gui.png"));
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new TextureLocation("/gui/gui.png").bindTexture();
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ShapeRenderer var7 = ShapeRenderer.instance;
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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GL11.glEnable(3042);
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@ -46,7 +45,7 @@ public final class HUDScreen extends Screen {
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this.imgZ = -90.0F;
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this.drawImage(this.width / 2 - 91, this.height - 22, 0, 0, 182, 22);
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this.drawImage(this.width / 2 - 91 - 1 + var8.selected * 20, this.height - 22 - 1, 0, 22, 24, 22);
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GL11.glBindTexture(3553, this.mc.textureManager.load("/gui/icons.png"));
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new TextureLocation("/gui/icons.png").bindTexture();
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this.drawImage(this.width / 2 - 7, this.height / 2 - 7, 0, 0, 16, 16);
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boolean var9 = this.mc.player.invulnerableTime / 3 % 2 == 1;
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if(this.mc.player.invulnerableTime < 10) {
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@ -132,8 +131,7 @@ public final class HUDScreen extends Screen {
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GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F);
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GL11.glTranslatef(-1.5F, 0.5F, 0.5F);
|
||||
GL11.glScalef(-1.0F, -1.0F, -1.0F);
|
||||
int var20 = var6.load("/terrain.png");
|
||||
GL11.glBindTexture(3553, var20);
|
||||
new TextureLocation("/terrain.png").bindTexture();
|
||||
var7.begin();
|
||||
Block.blocks[var15].renderFullbright(var7);
|
||||
var7.end();
|
||||
|
|
|
@ -5,7 +5,7 @@ import com.mojang.minecraft.level.Level;
|
|||
import com.mojang.minecraft.phys.AABB;
|
||||
import com.mojang.minecraft.player.Player;
|
||||
import com.mojang.minecraft.render.ShapeRenderer;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
import com.mojang.util.MathHelper;
|
||||
import java.util.List;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
@ -176,11 +176,9 @@ public class Arrow extends Entity
|
|||
}
|
||||
|
||||
@Override
|
||||
public void render(TextureManager textureManager, float unknown0)
|
||||
public void render(float unknown0)
|
||||
{
|
||||
textureId = textureManager.load("/item/arrows.png");
|
||||
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, textureId);
|
||||
new TextureLocation("/item/arrows.png").bindTexture();
|
||||
|
||||
float brightness = level.getBrightness((int)x, (int)y, (int)z);
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ import com.mojang.minecraft.Entity;
|
|||
import com.mojang.minecraft.level.Level;
|
||||
import com.mojang.minecraft.level.tile.Block;
|
||||
import com.mojang.minecraft.player.Player;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
import com.mojang.util.MathHelper;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
|
@ -64,11 +64,9 @@ public class Item extends Entity
|
|||
}
|
||||
|
||||
@Override
|
||||
public void render(TextureManager textureManager, float unknown0)
|
||||
public void render(float unknown0)
|
||||
{
|
||||
textureId = textureManager.load("/terrain.png");
|
||||
|
||||
GL11.glBindTexture(3553, this.textureId);
|
||||
new TextureLocation("/terrain.png").bindTexture();
|
||||
|
||||
float brightness = level.getBrightness((int)x, (int)y, (int)z);
|
||||
float unknown1 = rot + ((float)tickCount + unknown0) * 3.0F;
|
||||
|
|
|
@ -7,7 +7,7 @@ import com.mojang.minecraft.particle.SmokeParticle;
|
|||
import com.mojang.minecraft.particle.TerrainParticle;
|
||||
import com.mojang.minecraft.player.Player;
|
||||
import com.mojang.minecraft.render.ShapeRenderer;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
import com.mojang.util.MathHelper;
|
||||
import java.util.Random;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
@ -97,11 +97,9 @@ public class PrimedTnt extends Entity
|
|||
}
|
||||
|
||||
@Override
|
||||
public void render(TextureManager textureManager, float unknown0)
|
||||
public void render(float unknown0)
|
||||
{
|
||||
int textureID = textureManager.load("/terrain.png");
|
||||
|
||||
GL11.glBindTexture(3553, textureID);
|
||||
new TextureLocation("/terrain.png").bindTexture();
|
||||
|
||||
float brightness = level.getBrightness((int)x, (int)y, (int)z);
|
||||
|
||||
|
|
|
@ -2,7 +2,6 @@ package com.mojang.minecraft.item;
|
|||
|
||||
import com.mojang.minecraft.Entity;
|
||||
import com.mojang.minecraft.level.Level;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
|
||||
public class TakeEntityAnim extends Entity
|
||||
{
|
||||
|
@ -45,9 +44,9 @@ public class TakeEntityAnim extends Entity
|
|||
}
|
||||
|
||||
@Override
|
||||
public void render(TextureManager textureManager, float unknown0)
|
||||
public void render(float unknown0)
|
||||
{
|
||||
item.render(textureManager, unknown0);
|
||||
item.render(unknown0);
|
||||
}
|
||||
|
||||
private static final long serialVersionUID = 1L;
|
||||
|
|
|
@ -6,7 +6,6 @@ import com.mojang.minecraft.level.SyntheticClass;
|
|||
import com.mojang.minecraft.model.Vec3D;
|
||||
import com.mojang.minecraft.phys.AABB;
|
||||
import com.mojang.minecraft.render.Frustrum;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import java.io.Serializable;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
@ -166,7 +165,7 @@ public class BlockMap implements Serializable {
|
|||
|
||||
}
|
||||
|
||||
public void render(Vec3D var1, Frustrum var2, TextureManager var3, float var4) {
|
||||
public void render(Vec3D var1, Frustrum var2, float var4) {
|
||||
for(int var5 = 0; var5 < this.width; ++var5) {
|
||||
float var6 = (float)((var5 << 4) - 2);
|
||||
float var7 = (float)((var5 + 1 << 4) + 2);
|
||||
|
@ -252,7 +251,7 @@ public class BlockMap implements Serializable {
|
|||
}
|
||||
}
|
||||
|
||||
var22.render(var3, var4);
|
||||
var22.render(var4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,7 +4,7 @@ import com.mojang.minecraft.level.Level;
|
|||
import com.mojang.minecraft.mob.Mob;
|
||||
import com.mojang.minecraft.model.HumanoidModel;
|
||||
import com.mojang.minecraft.model.Model;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class HumanoidMob extends Mob {
|
||||
|
@ -20,8 +20,8 @@ public class HumanoidMob extends Mob {
|
|||
this.setPos(var2, var3, var4);
|
||||
}
|
||||
|
||||
public void renderModel(TextureManager var1, float var2, float var3, float var4, float var5, float var6, float var7) {
|
||||
super.renderModel(var1, var2, var3, var4, var5, var6, var7);
|
||||
public void renderModel(float var2, float var3, float var4, float var5, float var6, float var7) {
|
||||
super.renderModel(var2, var3, var4, var5, var6, var7);
|
||||
Model var9 = modelCache.getModel(this.modelName);
|
||||
GL11.glEnable(3008);
|
||||
if(this.allowAlpha) {
|
||||
|
@ -38,7 +38,7 @@ public class HumanoidMob extends Mob {
|
|||
}
|
||||
|
||||
if(this.armor || this.helmet) {
|
||||
GL11.glBindTexture(3553, var1.load("/armor/plate.png"));
|
||||
new TextureLocation("/armor/plate.png").bindTexture();
|
||||
GL11.glDisable(2884);
|
||||
HumanoidModel var8;
|
||||
(var8 = (HumanoidModel)modelCache.getModel("humanoid.armor")).head.render = this.helmet;
|
||||
|
|
|
@ -5,7 +5,7 @@ import com.mojang.minecraft.level.Level;
|
|||
import com.mojang.minecraft.mob.ai.AI;
|
||||
import com.mojang.minecraft.mob.ai.BasicAI;
|
||||
import com.mojang.minecraft.model.ModelManager;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
import com.mojang.util.MathHelper;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
|
@ -204,12 +204,11 @@ public class Mob extends Entity {
|
|||
|
||||
}
|
||||
|
||||
protected void bindTexture(TextureManager var1) {
|
||||
this.textureId = var1.load(this.textureName);
|
||||
GL11.glBindTexture(3553, this.textureId);
|
||||
protected void bindTexture() {
|
||||
new TextureLocation(textureName).bindTexture();
|
||||
}
|
||||
|
||||
public void render(TextureManager var1, float var2) {
|
||||
public void render(float var2) {
|
||||
if(this.modelName != null) {
|
||||
float var3;
|
||||
if((var3 = (float)this.attackTime - var2) < 0.0F) {
|
||||
|
@ -288,14 +287,14 @@ public class Mob extends Entity {
|
|||
|
||||
GL11.glScalef(-1.0F, 1.0F, 1.0F);
|
||||
modelCache.getModel(this.modelName).attackOffset = var3 / 5.0F;
|
||||
this.bindTexture(var1);
|
||||
this.renderModel(var1, var8, var2, var5, var6, var7, var9);
|
||||
this.bindTexture();
|
||||
this.renderModel(var8, var2, var5, var6, var7, var9);
|
||||
if(this.invulnerableTime > this.invulnerableDuration - 10) {
|
||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.75F);
|
||||
GL11.glEnable(3042);
|
||||
GL11.glBlendFunc(770, 1);
|
||||
this.bindTexture(var1);
|
||||
this.renderModel(var1, var8, var2, var5, var6, var7, var9);
|
||||
this.bindTexture();
|
||||
this.renderModel(var8, var2, var5, var6, var7, var9);
|
||||
GL11.glDisable(3042);
|
||||
GL11.glBlendFunc(770, 771);
|
||||
}
|
||||
|
@ -310,7 +309,7 @@ public class Mob extends Entity {
|
|||
}
|
||||
}
|
||||
|
||||
public void renderModel(TextureManager var1, float var2, float var3, float var4, float var5, float var6, float var7) {
|
||||
public void renderModel(float var2, float var3, float var4, float var5, float var6, float var7) {
|
||||
modelCache.getModel(this.modelName).render(var2, var4, (float)this.tickCount + var3, var5, var6, var7);
|
||||
}
|
||||
|
||||
|
|
|
@ -8,7 +8,8 @@ import com.mojang.minecraft.mob.QuadrupedMob;
|
|||
import com.mojang.minecraft.mob.Sheep$1;
|
||||
import com.mojang.minecraft.model.AnimalModel;
|
||||
import com.mojang.minecraft.player.Player;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class Sheep extends QuadrupedMob {
|
||||
|
@ -78,15 +79,15 @@ public class Sheep extends QuadrupedMob {
|
|||
}
|
||||
}
|
||||
|
||||
public void renderModel(TextureManager var1, float var2, float var3, float var4, float var5, float var6, float var7) {
|
||||
public void renderModel(float var2, float var3, float var4, float var5, float var6, float var7) {
|
||||
AnimalModel var8;
|
||||
float var9 = (var8 = (AnimalModel)modelCache.getModel(this.modelName)).head.y;
|
||||
float var10 = var8.head.z;
|
||||
var8.head.y += (this.grazeO + (this.graze - this.grazeO) * var3) * 8.0F;
|
||||
var8.head.z -= this.grazeO + (this.graze - this.grazeO) * var3;
|
||||
super.renderModel(var1, var2, var3, var4, var5, var6, var7);
|
||||
super.renderModel(var2, var3, var4, var5, var6, var7);
|
||||
if(this.hasFur) {
|
||||
GL11.glBindTexture(3553, var1.load("/mob/sheep_fur.png"));
|
||||
new TextureLocation("/mob/sheep_fur.png").bindTexture();
|
||||
GL11.glDisable(2884);
|
||||
AnimalModel var11;
|
||||
(var11 = (AnimalModel)modelCache.getModel("sheep.fur")).head.yaw = var8.head.yaw;
|
||||
|
|
|
@ -5,7 +5,8 @@ import com.mojang.minecraft.gui.FontRenderer;
|
|||
import com.mojang.minecraft.mob.HumanoidMob;
|
||||
import com.mojang.minecraft.net.PositionUpdate;
|
||||
import com.mojang.minecraft.net.SkinDownloadThread;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
@ -24,8 +25,6 @@ public class NetworkPlayer extends HumanoidMob {
|
|||
public String name;
|
||||
public String displayName;
|
||||
int tickCount = 0;
|
||||
private TextureManager textures;
|
||||
|
||||
|
||||
public NetworkPlayer(Minecraft var1, int var2, String var3, int var4, int var5, int var6, float var7, float var8) {
|
||||
super(var1.level, (float)var4, (float)var5, (float)var6);
|
||||
|
@ -59,42 +58,11 @@ public class NetworkPlayer extends HumanoidMob {
|
|||
this.onGround = true;
|
||||
}
|
||||
|
||||
public void bindTexture(TextureManager var1) {
|
||||
this.textures = var1;
|
||||
if(this.newTexture != null) {
|
||||
BufferedImage var2 = this.newTexture;
|
||||
int[] var3 = new int[512];
|
||||
var2.getRGB(32, 0, 32, 16, var3, 0, 32);
|
||||
int var5 = 0;
|
||||
|
||||
boolean var10001;
|
||||
while(true) {
|
||||
if(var5 >= var3.length) {
|
||||
var10001 = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if(var3[var5] >>> 24 < 128) {
|
||||
var10001 = true;
|
||||
break;
|
||||
}
|
||||
|
||||
++var5;
|
||||
}
|
||||
|
||||
this.hasHair = var10001;
|
||||
this.a = var1.load(this.newTexture);
|
||||
this.newTexture = null;
|
||||
}
|
||||
|
||||
if(this.a < 0) {
|
||||
GL11.glBindTexture(3553, var1.load("/char.png"));
|
||||
} else {
|
||||
GL11.glBindTexture(3553, this.a);
|
||||
}
|
||||
public void bindTexture() {
|
||||
new TextureLocation("/char.png").bindTexture();
|
||||
}
|
||||
|
||||
public void renderHover(TextureManager var1, float var2) {
|
||||
public void renderHover(float var2) {
|
||||
FontRenderer var3 = this.minecraft.fontRenderer;
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(this.xo + (this.x - this.xo) * var2, this.yo + (this.y - this.yo) * var2 + 0.8F + this.renderOffset, this.zo + (this.z - this.zo) * var2);
|
||||
|
@ -218,18 +186,4 @@ public class NetworkPlayer extends HumanoidMob {
|
|||
this.moveQueue.add(new PositionUpdate(var3, var4));
|
||||
this.moveQueue.add(new PositionUpdate(var1, var2));
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
if(this.a >= 0 && this.textures != null) {
|
||||
TextureManager var10000 = this.textures;
|
||||
int var1 = this.a;
|
||||
TextureManager var2 = this.textures;
|
||||
var10000.textureImages.remove(Integer.valueOf(var1));
|
||||
var2.idBuffer.clear();
|
||||
var2.idBuffer.put(var1);
|
||||
var2.idBuffer.flip();
|
||||
GL11.glDeleteTextures(var2.idBuffer.get());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,24 +2,18 @@ package com.mojang.minecraft.particle;
|
|||
|
||||
import com.mojang.minecraft.Entity;
|
||||
import com.mojang.minecraft.level.Level;
|
||||
import com.mojang.minecraft.particle.Particle;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public final class ParticleManager {
|
||||
|
||||
public List[] particles = new List[2];
|
||||
public TextureManager textureManager;
|
||||
|
||||
|
||||
public ParticleManager(Level var1, TextureManager var2) {
|
||||
public ParticleManager(Level var1) {
|
||||
if(var1 != null) {
|
||||
var1.particleEngine = this;
|
||||
}
|
||||
|
||||
this.textureManager = var2;
|
||||
|
||||
for(int var3 = 0; var3 < 2; ++var3) {
|
||||
this.particles[var3] = new ArrayList();
|
||||
}
|
||||
|
|
|
@ -4,14 +4,12 @@ import com.mojang.minecraft.Entity;
|
|||
import com.mojang.minecraft.level.Level;
|
||||
import com.mojang.minecraft.mob.Mob;
|
||||
import com.mojang.minecraft.model.HumanoidModel;
|
||||
import com.mojang.minecraft.player.InputHandler;
|
||||
import com.mojang.minecraft.player.Inventory;
|
||||
import com.mojang.minecraft.player.Player$1;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import com.mojang.minecraft.render.TextureLocation;
|
||||
import com.mojang.util.MathHelper;
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
import net.PeytonPlayz585.minecraft.MinecraftImage;
|
||||
|
||||
import java.util.List;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class Player extends Mob {
|
||||
|
||||
|
@ -26,7 +24,7 @@ public class Player extends Mob {
|
|||
public int score = 0;
|
||||
public int arrows = 20;
|
||||
private static int newTextureId = -1;
|
||||
public static BufferedImage newTexture;
|
||||
public static MinecraftImage newTexture;
|
||||
|
||||
|
||||
public Player(Level var1) {
|
||||
|
@ -86,7 +84,7 @@ public class Player extends Mob {
|
|||
|
||||
}
|
||||
|
||||
public void render(TextureManager var1, float var2) {}
|
||||
public void render(float var2) {}
|
||||
|
||||
public void releaseAllKeys() {
|
||||
this.input.resetKeys();
|
||||
|
@ -132,20 +130,8 @@ public class Player extends Mob {
|
|||
return true;
|
||||
}
|
||||
|
||||
public void bindTexture(TextureManager var1) {
|
||||
if(newTexture != null) {
|
||||
newTextureId = var1.load(newTexture);
|
||||
newTexture = null;
|
||||
}
|
||||
|
||||
int var2;
|
||||
if(newTextureId < 0) {
|
||||
var2 = var1.load("/char.png");
|
||||
GL11.glBindTexture(3553, var2);
|
||||
} else {
|
||||
var2 = newTextureId;
|
||||
GL11.glBindTexture(3553, var2);
|
||||
}
|
||||
public void bindTexture() {
|
||||
new TextureLocation("/char.png").bindTexture();
|
||||
}
|
||||
|
||||
public void hurt(Entity var1, int var2) {
|
||||
|
|
|
@ -3,10 +3,6 @@ package com.mojang.minecraft.render;
|
|||
import com.mojang.minecraft.Minecraft;
|
||||
import com.mojang.minecraft.level.Level;
|
||||
import com.mojang.minecraft.player.Player;
|
||||
import com.mojang.minecraft.render.Chunk;
|
||||
import com.mojang.minecraft.render.ChunkDistanceComparator;
|
||||
import com.mojang.minecraft.render.ShapeRenderer;
|
||||
import com.mojang.minecraft.render.TextureManager;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
|
@ -17,11 +13,10 @@ import org.lwjgl.opengl.GL11;
|
|||
public final class LevelRenderer {
|
||||
|
||||
public Level level;
|
||||
public TextureManager textureManager;
|
||||
public int listId;
|
||||
public IntBuffer buffer = BufferUtils.createIntBuffer(65536);
|
||||
public IntBuffer buffer_fast = BufferUtils.createIntBuffer(4096);
|
||||
public List chunks = new ArrayList();
|
||||
public List<Chunk> chunks = new ArrayList<Chunk>();
|
||||
private Chunk[] loadQueue;
|
||||
public Chunk[] chunkCache;
|
||||
private int xChunks;
|
||||
|
@ -37,9 +32,8 @@ public final class LevelRenderer {
|
|||
public float cracks;
|
||||
|
||||
|
||||
public LevelRenderer(Minecraft var1, TextureManager var2) {
|
||||
public LevelRenderer(Minecraft var1) {
|
||||
this.minecraft = var1;
|
||||
this.textureManager = var2;
|
||||
this.listId = GL11.glGenLists(2);
|
||||
this.baseListId = GL11.glGenLists(4096 << 6 << 1);
|
||||
}
|
||||
|
@ -201,7 +195,7 @@ public final class LevelRenderer {
|
|||
this.buffer.put(this.chunkDataCache, 0, var6);
|
||||
this.buffer.flip();
|
||||
if(this.buffer.remaining() > 0) {
|
||||
GL11.glBindTexture(3553, this.textureManager.load("/terrain.png"));
|
||||
new TextureLocation("/terrain.png").bindTexture();
|
||||
GL11.glCallLists(this.buffer);
|
||||
}
|
||||
|
||||
|
@ -211,7 +205,7 @@ public final class LevelRenderer {
|
|||
this.buffer_fast.put(this.chunkDataCache, 0, var6);
|
||||
this.buffer_fast.flip();
|
||||
if(this.buffer_fast.remaining() > 0) {
|
||||
GL11.glBindTexture(3553, this.textureManager.load("/terrain.png"));
|
||||
new TextureLocation("/terrain.png").bindTexture();
|
||||
GL11.glCallLists(this.buffer_fast);
|
||||
}
|
||||
|
||||
|
|
136
src/main/java/com/mojang/minecraft/render/RenderEngine.java
Normal file
136
src/main/java/com/mojang/minecraft/render/RenderEngine.java
Normal file
|
@ -0,0 +1,136 @@
|
|||
package com.mojang.minecraft.render;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.mojang.minecraft.GameSettings;
|
||||
import com.mojang.minecraft.render.texture.TextureFX;
|
||||
|
||||
import net.PeytonPlayz585.lwjgl.LWJGLUtils;
|
||||
import net.PeytonPlayz585.minecraft.GLAllocation;
|
||||
import net.PeytonPlayz585.minecraft.MinecraftImage;
|
||||
|
||||
public class RenderEngine {
|
||||
|
||||
public int getTexture(String s) {
|
||||
TextureBase texturebase = new TextureBase();
|
||||
Integer integer = (Integer) textureMap.get(s);
|
||||
if (integer != null) {
|
||||
return integer.intValue();
|
||||
}
|
||||
try {
|
||||
singleIntBuffer.clear();
|
||||
GLAllocation.generateTextureNames(singleIntBuffer);
|
||||
int i = singleIntBuffer.get(0);
|
||||
if(s.equals("/terrain.png")) {
|
||||
useMipmaps = true;
|
||||
}
|
||||
setupTexture(readTextureImage(texturebase.func_6481_a(s)), i);
|
||||
useMipmaps = false;
|
||||
textureMap.put(s, Integer.valueOf(i));
|
||||
return i;
|
||||
} catch (IOException ioexception) {
|
||||
throw new RuntimeException("!!");
|
||||
}
|
||||
}
|
||||
|
||||
public void setupTexture(MinecraftImage bufferedimage, int i) {
|
||||
bindTexture(i);
|
||||
if (useMipmaps) {
|
||||
GL11.glTexParameteri(3553 /* GL_TEXTURE_2D */, 10241 /* GL_TEXTURE_MIN_FILTER */, GL11.GL_NEAREST_MIPMAP_LINEAR);
|
||||
GL11.glTexParameteri(3553 /* GL_TEXTURE_2D */, 10240 /* GL_TEXTURE_MAG_FILTER */, GL11.GL_NEAREST /* GL_LINEAR */);
|
||||
GL11.glTexParameteri(3553 /* GL_TEXTURE_2D */, GL11.GL_TEXTURE_MAX_LEVEL, 4);
|
||||
} else {
|
||||
GL11.glTexParameteri(3553 /* GL_TEXTURE_2D */, 10241 /* GL_TEXTURE_MIN_FILTER */, 9728 /* GL_NEAREST */);
|
||||
GL11.glTexParameteri(3553 /* GL_TEXTURE_2D */, 10240 /* GL_TEXTURE_MAG_FILTER */, 9728 /* GL_NEAREST */);
|
||||
}
|
||||
GL11.glTexParameteri(3553 /* GL_TEXTURE_2D */, 10242 /* GL_TEXTURE_WRAP_S */, 10497 /* GL_REPEAT */);
|
||||
GL11.glTexParameteri(3553 /* GL_TEXTURE_2D */, 10243 /* GL_TEXTURE_WRAP_T */, 10497 /* GL_REPEAT */);
|
||||
|
||||
int j = bufferedimage.w;
|
||||
int k = bufferedimage.h;
|
||||
int ai[] = bufferedimage.data;
|
||||
byte abyte0[] = new byte[j * k * 4];
|
||||
for (int l = 0; l < ai.length; l++) {
|
||||
int j1 = ai[l] >> 24 & 0xff;
|
||||
int l1 = ai[l] >> 16 & 0xff;
|
||||
int j2 = ai[l] >> 8 & 0xff;
|
||||
int l2 = ai[l] >> 0 & 0xff;
|
||||
if (options != null && options.anaglyph) {
|
||||
int j3 = (l1 * 30 + j2 * 59 + l2 * 11) / 100;
|
||||
int l3 = (l1 * 30 + j2 * 70) / 100;
|
||||
int j4 = (l1 * 30 + l2 * 70) / 100;
|
||||
l1 = j3;
|
||||
j2 = l3;
|
||||
l2 = j4;
|
||||
}
|
||||
abyte0[l * 4 + 0] = (byte) l1;
|
||||
abyte0[l * 4 + 1] = (byte) j2;
|
||||
abyte0[l * 4 + 2] = (byte) l2;
|
||||
abyte0[l * 4 + 3] = (byte) j1;
|
||||
}
|
||||
imageDataB1.clear();
|
||||
imageDataB1.put(abyte0);
|
||||
imageDataB1.position(0).limit(abyte0.length);
|
||||
GL11.glTexImage2D(3553 /* GL_TEXTURE_2D */, 0, 6408 /* GL_RGBA */, j, k, 0, 6408 /* GL_RGBA */,
|
||||
5121 /* GL_UNSIGNED_BYTE */, imageDataB1);
|
||||
if (useMipmaps) {
|
||||
for (int i1 = 1; i1 <= 4; i1++) {
|
||||
int k1 = j >> i1 - 1;
|
||||
int i2 = j >> i1;
|
||||
int k2 = k >> i1;
|
||||
imageDataB2.clear();
|
||||
for (int i3 = 0; i3 < i2; i3++) {
|
||||
for (int k3 = 0; k3 < k2; k3++) {
|
||||
int i4 = imageDataB1.getInt((i3 * 2 + 0 + (k3 * 2 + 0) * k1) * 4);
|
||||
int k4 = imageDataB1.getInt((i3 * 2 + 1 + (k3 * 2 + 0) * k1) * 4);
|
||||
int l4 = imageDataB1.getInt((i3 * 2 + 1 + (k3 * 2 + 1) * k1) * 4);
|
||||
int i5 = imageDataB1.getInt((i3 * 2 + 0 + (k3 * 2 + 1) * k1) * 4);
|
||||
int j5 = averageColor(averageColor(i4, k4), averageColor(l4, i5));
|
||||
imageDataB2.putInt((i3 + k3 * i2) * 4, j5);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
GL11.glTexImage2D(3553 /* GL_TEXTURE_2D */, i1, 6408 /* GL_RGBA */, i2, k2, 0, 6408 /* GL_RGBA */,
|
||||
5121 /* GL_UNSIGNED_BYTE */, imageDataB2);
|
||||
ByteBuffer tmp = imageDataB1;
|
||||
imageDataB1 = imageDataB2;
|
||||
imageDataB2 = tmp;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void bindTexture(int i) {
|
||||
if (i < 0) {
|
||||
return;
|
||||
} else {
|
||||
GL11.glBindTexture(3553 /* GL_TEXTURE_2D */, i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private int averageColor(int i, int j) {
|
||||
int k = (i & 0xff000000) >> 24 & 0xff;
|
||||
int l = (j & 0xff000000) >> 24 & 0xff;
|
||||
return ((k + l >> 1) << 24) + ((i & 0xfefefe) + (j & 0xfefefe) >> 1);
|
||||
}
|
||||
|
||||
private MinecraftImage readTextureImage(byte[] inputstream) throws IOException {
|
||||
return LWJGLUtils.loadPNG(inputstream);
|
||||
}
|
||||
|
||||
public static boolean useMipmaps = false;
|
||||
private HashMap textureMap;
|
||||
private HashMap textureNameToImageMap;
|
||||
private IntBuffer singleIntBuffer;
|
||||
private ByteBuffer imageDataB1;
|
||||
private ByteBuffer imageDataB2;
|
||||
private java.util.List<TextureFX> textureList;
|
||||
private GameSettings options;
|
||||
}
|
14
src/main/java/com/mojang/minecraft/render/TextureBase.java
Normal file
14
src/main/java/com/mojang/minecraft/render/TextureBase.java
Normal file
|
@ -0,0 +1,14 @@
|
|||
package com.mojang.minecraft.render;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class TextureBase {
|
||||
|
||||
public TextureBase() {
|
||||
//This overrides the default Java constructor insuring non-instability
|
||||
}
|
||||
|
||||
public byte[] func_6481_a(String s) {
|
||||
return GL11.loadResourceBytes(s);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
package com.mojang.minecraft.render;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class TextureLocation {
|
||||
|
||||
private String path;
|
||||
private int glObject;
|
||||
|
||||
public TextureLocation(String path) {
|
||||
this.path = path;
|
||||
this.glObject = -1;
|
||||
locations.add(this);
|
||||
}
|
||||
|
||||
public static void freeTextures() {
|
||||
for (TextureLocation l : locations) {
|
||||
l.glObject = -1;
|
||||
}
|
||||
}
|
||||
|
||||
public int getTexturePointer() {
|
||||
RenderEngine r = new RenderEngine();
|
||||
if (glObject == -1) {
|
||||
glObject = r.getTexture(path);
|
||||
if (glObject == -1) {
|
||||
System.err.println("could not load: " + path);
|
||||
}
|
||||
}
|
||||
return glObject;
|
||||
}
|
||||
|
||||
public void bindTexture() {
|
||||
RenderEngine r = new RenderEngine();
|
||||
int i = getTexturePointer();
|
||||
if(i != -1) {
|
||||
r.bindTexture(i);
|
||||
}
|
||||
}
|
||||
|
||||
private static final ArrayList<TextureLocation> locations = new ArrayList();
|
||||
|
||||
}
|
|
@ -1,99 +0,0 @@
|
|||
package com.mojang.minecraft.render;
|
||||
|
||||
import com.mojang.minecraft.GameSettings;
|
||||
import com.mojang.minecraft.render.texture.TextureFX;
|
||||
import java.awt.Graphics;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.awt.image.ImageObserver;
|
||||
import java.io.IOException;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import javax.imageio.ImageIO;
|
||||
import org.lwjgl.BufferUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
public class TextureManager {
|
||||
|
||||
public HashMap textures = new HashMap();
|
||||
public HashMap textureImages = new HashMap();
|
||||
public IntBuffer idBuffer = BufferUtils.createIntBuffer(1);
|
||||
public ByteBuffer textureBuffer = BufferUtils.createByteBuffer(262144);
|
||||
public List animations = new ArrayList();
|
||||
public GameSettings settings;
|
||||
|
||||
|
||||
public TextureManager(GameSettings var1) {
|
||||
this.settings = var1;
|
||||
}
|
||||
|
||||
public final int load(String var1) {
|
||||
Integer var2;
|
||||
if((var2 = (Integer)this.textures.get(var1)) != null) {
|
||||
return var2.intValue();
|
||||
} else {
|
||||
try {
|
||||
this.idBuffer.clear();
|
||||
GL11.glGenTextures(this.idBuffer);
|
||||
int var4 = this.idBuffer.get(0);
|
||||
this.load(ImageIO.read(TextureManager.class.getResourceAsStream(var1)), var4);
|
||||
this.textures.put(var1, Integer.valueOf(var4));
|
||||
return var4;
|
||||
} catch (IOException var3) {
|
||||
throw new RuntimeException("!!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public final int load(BufferedImage var1) {
|
||||
this.idBuffer.clear();
|
||||
GL11.glGenTextures(this.idBuffer);
|
||||
int var2 = this.idBuffer.get(0);
|
||||
this.load(var1, var2);
|
||||
this.textureImages.put(Integer.valueOf(var2), var1);
|
||||
return var2;
|
||||
}
|
||||
|
||||
public void load(BufferedImage var1, int var2) {
|
||||
GL11.glBindTexture(3553, var2);
|
||||
GL11.glTexParameteri(3553, 10241, 9728);
|
||||
GL11.glTexParameteri(3553, 10240, 9728);
|
||||
var2 = var1.getWidth();
|
||||
int var3 = var1.getHeight();
|
||||
int[] var4 = new int[var2 * var3];
|
||||
byte[] var5 = new byte[var2 * var3 << 2];
|
||||
var1.getRGB(0, 0, var2, var3, var4, 0, var2);
|
||||
|
||||
for(int var11 = 0; var11 < var4.length; ++var11) {
|
||||
int var6 = var4[var11] >>> 24;
|
||||
int var7 = var4[var11] >> 16 & 255;
|
||||
int var8 = var4[var11] >> 8 & 255;
|
||||
int var9 = var4[var11] & 255;
|
||||
if(this.settings.anaglyph) {
|
||||
int var10 = (var7 * 30 + var8 * 59 + var9 * 11) / 100;
|
||||
var8 = (var7 * 30 + var8 * 70) / 100;
|
||||
var9 = (var7 * 30 + var9 * 70) / 100;
|
||||
var7 = var10;
|
||||
var8 = var8;
|
||||
var9 = var9;
|
||||
}
|
||||
|
||||
var5[var11 << 2] = (byte)var7;
|
||||
var5[(var11 << 2) + 1] = (byte)var8;
|
||||
var5[(var11 << 2) + 2] = (byte)var9;
|
||||
var5[(var11 << 2) + 3] = (byte)var6;
|
||||
}
|
||||
|
||||
this.textureBuffer.clear();
|
||||
this.textureBuffer.put(var5);
|
||||
this.textureBuffer.position(0).limit(var5.length);
|
||||
GL11.glTexImage2D(3553, 0, 6408, var2, var3, 0, 6408, 5121, this.textureBuffer);
|
||||
}
|
||||
|
||||
public final void registerAnimation(TextureFX var1) {
|
||||
this.animations.add(var1);
|
||||
var1.animate();
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user