Fixed Models, terrain alpha channels, Mob Spawning
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4427510421
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6711508638
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 28 KiB |
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@ -77,6 +77,7 @@ public final class Minecraft implements Runnable {
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private static Tessellator tessellator = Tessellator.instance;
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public static Minecraft minecraft;
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public Entity field_22009_h;
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public int timeSinceLastSaved = 0;
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public Minecraft() {
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@ -167,15 +168,7 @@ public final class Minecraft implements Runnable {
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Item.initModels();
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Mob.modelCache = new ModelManager();
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GL11.glViewport(0, 0, this.width, this.height);
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if(this.server != null && this.session != null) {
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Level var85;
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(var85 = new Level()).setData(8, 8, 8, new byte[512]);
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this.setLevel(var85);
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} else {
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boolean var10 = false;
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this.generateLevel(1);
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}
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this.generateLevel(1);
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this.particleManager = new ParticleManager(this.level);
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checkGLError("Post startup");
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this.hud = new HUDScreen(this, this.width, this.height);
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@ -187,7 +180,6 @@ public final class Minecraft implements Runnable {
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try {
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Thread.sleep(100L);
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} catch (InterruptedException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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} else {
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@ -816,12 +808,12 @@ public final class Minecraft implements Runnable {
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GL11.glRotatef(-120.0F, 0.0F, 0.0F, 1.0F);
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GL11.glScalef(1.0F, 1.0F, 1.0F);
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var34 = 0.0625F;
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ModelPart var127;
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if(!(var127 = var112.minecraft.player.getModel().leftArm).hasList) {
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var127.generateList(var34);
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ModelPart var127 = var112.minecraft.player.getModel().leftArm;
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if(!(var127 = var112.minecraft.player.getModel().leftArm).compiled) {
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var127.render(var34);
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}
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GL11.glCallList(var127.list);
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GL11.glCallList(var127.displayList);
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}
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GL11.glDisable(2977);
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@ -859,17 +851,12 @@ public final class Minecraft implements Runnable {
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try {
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Thread.sleep(5L);
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} catch (InterruptedException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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}
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checkGLError("Post render");
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++var15;
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//} catch (Exception var58) {
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//this.setCurrentScreen(new ErrorScreen("Client error", "The game broke! [" + var58 + "]"));
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//var58.printStackTrace();
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//}
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checkGLError("Post render");
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++var15;
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while(System.currentTimeMillis() >= var13 + 1000L) {
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this.debug = var15 + " fps, " + Chunk.chunkUpdates + " chunk updates";
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@ -1235,22 +1222,12 @@ public final class Minecraft implements Runnable {
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}
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public final void generateLevel(int var1) {
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String var2 = this.session != null?this.session.username:"anonymous";
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String var2 = "PeytonPlayz585";
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Level var4 = (new LevelGenerator(this.progressBar)).generate(var2, 128 << var1, 128 << var1, 64);
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this.gamemode.prepareLevel(var4);
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this.setLevel(var4);
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}
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public final boolean loadOnlineLevel(String var1, int var2) {
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Level var3;
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if((var3 = this.levelIo.loadOnline(this.host, var1, var2)) == null) {
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return false;
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} else {
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this.setLevel(var3);
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return true;
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}
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}
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public final void setLevel(Level var1) {
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this.level = var1;
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if(var1 != null) {
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@ -146,12 +146,12 @@ public final class SurvivalGameMode extends GameMode
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@Override
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public void spawnMob()
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{
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// int area = spawner.level.width * spawner.level.height * spawner.level.depth / 64 / 64 / 64;
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//
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// if(spawner.level.random.nextInt(100) < area && spawner.level.countInstanceOf(Mob.class) < area * 20)
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// {
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// spawner.spawn(area, spawner.level.player, null);
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// }
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int area = spawner.level.width * spawner.level.height * spawner.level.depth / 64 / 64 / 64;
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if(spawner.level.random.nextInt(100) < area && spawner.level.countInstanceOf(Mob.class) < area * 20)
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{
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spawner.spawn(area, spawner.level.player, null);
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}
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}
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@ -164,6 +164,6 @@ public final class SurvivalGameMode extends GameMode
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int area = level.width * level.height * level.depth / 800;
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spawner.spawn(area, null, minecraft.progressBar);
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//spawner.spawn(area, null, minecraft.progressBar);
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}
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}
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@ -1,7 +1,6 @@
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package com.mojang.minecraft.gui;
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import com.mojang.minecraft.gui.Button;
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import com.mojang.minecraft.gui.GuiScreen;
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import org.lwjgl.opengl.GL11;
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public final class GenerateLevelScreen extends GuiScreen {
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@ -24,9 +23,9 @@ public final class GenerateLevelScreen extends GuiScreen {
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if(var1.id == 3) {
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this.minecraft.setCurrentScreen(this.parent);
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} else {
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this.minecraft.generateLevel(var1.id);
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this.minecraft.setCurrentScreen((GuiScreen)null);
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this.minecraft.grabMouse();
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this.minecraft.generateLevel(var1.id);
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this.minecraft.setCurrentScreen((GuiScreen)null);
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this.minecraft.grabMouse();
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}
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}
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@ -1,5 +1,7 @@
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package com.mojang.minecraft.gui;
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import java.io.IOException;
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import com.mojang.minecraft.gui.Button;
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import com.mojang.minecraft.gui.GenerateLevelScreen;
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import com.mojang.minecraft.gui.GuiScreen;
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@ -22,85 +22,85 @@ public final class MobSpawner {
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}
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public final int spawn(int var1, Entity var2, ProgressBarDisplay var3) {
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// int var4 = 0;
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//
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// for(int var5 = 0; var5 < var1; ++var5) {
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// if(var3 != null) {
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// var3.setProgress(var5 * 100 / (var1 - 1));
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// }
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//
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// int var6 = this.level.random.nextInt(6);
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// int var7 = this.level.random.nextInt(this.level.width);
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// int var8 = (int)(Math.min(this.level.random.nextFloat(), this.level.random.nextFloat()) * (float)this.level.depth);
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// int var9 = this.level.random.nextInt(this.level.height);
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// if(!this.level.isSolidTile(var7, var8, var9) && this.level.getLiquid(var7, var8, var9) == LiquidType.NOT_LIQUID && (!this.level.isLit(var7, var8, var9) || this.level.random.nextInt(5) == 0)) {
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// for(int var10 = 0; var10 < 3; ++var10) {
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// int var11 = var7;
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// int var12 = var8;
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// int var13 = var9;
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//
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// for(int var14 = 0; var14 < 3; ++var14) {
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// var11 += this.level.random.nextInt(6) - this.level.random.nextInt(6);
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// var12 += this.level.random.nextInt(1) - this.level.random.nextInt(1);
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// var13 += this.level.random.nextInt(6) - this.level.random.nextInt(6);
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// if(var11 >= 0 && var13 >= 1 && var12 >= 0 && var12 < this.level.depth - 2 && var11 < this.level.width && var13 < this.level.height && this.level.isSolidTile(var11, var12 - 1, var13) && !this.level.isSolidTile(var11, var12, var13) && !this.level.isSolidTile(var11, var12 + 1, var13)) {
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// float var15 = (float)var11 + 0.5F;
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// float var16 = (float)var12 + 1.0F;
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// float var17 = (float)var13 + 0.5F;
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// float var19;
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// float var18;
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// float var20;
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// if(var2 != null) {
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// var18 = var15 - var2.x;
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// var19 = var16 - var2.y;
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// var20 = var17 - var2.z;
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// if(var18 * var18 + var19 * var19 + var20 * var20 < 256.0F) {
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// continue;
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// }
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// } else {
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// var18 = var15 - (float)this.level.xSpawn;
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// var19 = var16 - (float)this.level.ySpawn;
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// var20 = var17 - (float)this.level.zSpawn;
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// if(var18 * var18 + var19 * var19 + var20 * var20 < 256.0F) {
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// continue;
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// }
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// }
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//
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// Object var21 = null;
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// if(var6 == 0) {
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// var21 = new Zombie(this.level, var15, var16, var17);
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// }
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//
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// if(var6 == 1) {
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// var21 = new Skeleton(this.level, var15, var16, var17);
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// }
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//
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// if(var6 == 2) {
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// var21 = new Pig(this.level, var15, var16, var17);
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// }
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//
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// if(var6 == 3) {
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// var21 = new Creeper(this.level, var15, var16, var17);
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// }
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//
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// if(var6 == 4) {
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// var21 = new Spider(this.level, var15, var16, var17);
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// }
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//
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// if(var6 == 5) {
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// var21 = new Sheep(this.level, var15, var16, var17);
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// }
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//
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// if(this.level.isFree(((Mob)var21).bb)) {
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// ++var4;
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// this.level.addEntity((Entity)var21);
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// }
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// }
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// }
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// }
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// }
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// }
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int var4 = 0;
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return 0;
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for(int var5 = 0; var5 < var1; ++var5) {
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if(var3 != null) {
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var3.setProgress(var5 * 100 / (var1 - 1));
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}
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int var6 = this.level.random.nextInt(6);
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int var7 = this.level.random.nextInt(this.level.width);
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int var8 = (int)(Math.min(this.level.random.nextFloat(), this.level.random.nextFloat()) * (float)this.level.depth);
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int var9 = this.level.random.nextInt(this.level.height);
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if(!this.level.isSolidTile(var7, var8, var9) && this.level.getLiquid(var7, var8, var9) == LiquidType.NOT_LIQUID && (!this.level.isLit(var7, var8, var9) || this.level.random.nextInt(5) == 0)) {
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for(int var10 = 0; var10 < 3; ++var10) {
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int var11 = var7;
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int var12 = var8;
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int var13 = var9;
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for(int var14 = 0; var14 < 3; ++var14) {
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var11 += this.level.random.nextInt(6) - this.level.random.nextInt(6);
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var12 += this.level.random.nextInt(1) - this.level.random.nextInt(1);
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var13 += this.level.random.nextInt(6) - this.level.random.nextInt(6);
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if(var11 >= 0 && var13 >= 1 && var12 >= 0 && var12 < this.level.depth - 2 && var11 < this.level.width && var13 < this.level.height && this.level.isSolidTile(var11, var12 - 1, var13) && !this.level.isSolidTile(var11, var12, var13) && !this.level.isSolidTile(var11, var12 + 1, var13)) {
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float var15 = (float)var11 + 0.5F;
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float var16 = (float)var12 + 1.0F;
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float var17 = (float)var13 + 0.5F;
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float var19;
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float var18;
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float var20;
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if(var2 != null) {
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var18 = var15 - var2.x;
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var19 = var16 - var2.y;
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var20 = var17 - var2.z;
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if(var18 * var18 + var19 * var19 + var20 * var20 < 256.0F) {
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continue;
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}
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} else {
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var18 = var15 - (float)this.level.xSpawn;
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var19 = var16 - (float)this.level.ySpawn;
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var20 = var17 - (float)this.level.zSpawn;
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if(var18 * var18 + var19 * var19 + var20 * var20 < 256.0F) {
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continue;
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}
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}
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Object var21 = null;
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if(var6 == 0) {
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var21 = new Zombie(this.level, var15, var16, var17);
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}
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if(var6 == 1) {
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var21 = new Skeleton(this.level, var15, var16, var17);
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}
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if(var6 == 2) {
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var21 = new Pig(this.level, var15, var16, var17);
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}
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if(var6 == 3) {
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var21 = new Creeper(this.level, var15, var16, var17);
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}
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if(var6 == 4) {
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var21 = new Spider(this.level, var15, var16, var17);
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}
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if(var6 == 5) {
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var21 = new Sheep(this.level, var15, var16, var17);
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}
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if(this.level.isFree(((Mob)var21).bb)) {
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++var4;
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this.level.addEntity((Entity)var21);
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}
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}
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}
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}
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}
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}
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return var4;
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}
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}
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@ -1,155 +1,149 @@
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package com.mojang.minecraft.model;
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import com.mojang.minecraft.model.TexturedQuad;
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import com.mojang.minecraft.model.Vec3D;
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import com.mojang.minecraft.model.Vertex;
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import net.PeytonPlayz585.glemu.ModeBuffer;
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import org.lwjgl.opengl.GL11;
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import net.lax1dude.eaglercraft.adapter.Tessellator;
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public final class ModelPart {
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public Vertex[] vertices;
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public TexturedQuad[] quads;
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private int textureOffsetX;
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private int textureOffsetY;
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public float x;
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public float y;
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public float z;
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public float pitch;
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public float yaw;
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public float roll;
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public boolean compiled = false;
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public int displayList = 0;
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public boolean mirror = false;
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public boolean render = true;
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private boolean isHidden = false;
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public Vertex[] vertices;
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public TexturedQuad[] quads;
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private int u;
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private int v;
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public float x;
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public float y;
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public float z;
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public float pitch;
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public float yaw;
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public float roll;
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public boolean hasList = false;
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public int list = 0;
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public boolean mirror = false;
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public boolean render = true;
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private boolean unused = false;
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public ModelPart(int var1, int var2) {
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this.textureOffsetX = var1;
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this.textureOffsetY = var2;
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}
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public final void setBounds(float var1, float var2, float var3, int var4, int var5, int var6, float var7) {
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this.vertices = new Vertex[8];
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this.quads = new TexturedQuad[6];
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float var8 = var1 + (float)var4;
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float var9 = var2 + (float)var5;
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float var10 = var3 + (float)var6;
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var1 -= var7;
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var2 -= var7;
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var3 -= var7;
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var8 += var7;
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var9 += var7;
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var10 += var7;
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if(this.mirror) {
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var7 = var8;
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var8 = var1;
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var1 = var7;
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}
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public ModelPart(int var1, int var2) {
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this.u = var1;
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this.v = var2;
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}
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Vertex var20 = new Vertex(var1, var2, var3, 0.0F, 0.0F);
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Vertex var11 = new Vertex(var8, var2, var3, 0.0F, 8.0F);
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Vertex var12 = new Vertex(var8, var9, var3, 8.0F, 8.0F);
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Vertex var18 = new Vertex(var1, var9, var3, 8.0F, 0.0F);
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Vertex var13 = new Vertex(var1, var2, var10, 0.0F, 0.0F);
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Vertex var15 = new Vertex(var8, var2, var10, 0.0F, 8.0F);
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Vertex var21 = new Vertex(var8, var9, var10, 8.0F, 8.0F);
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Vertex var14 = new Vertex(var1, var9, var10, 8.0F, 0.0F);
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this.vertices[0] = var20;
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this.vertices[1] = var11;
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this.vertices[2] = var12;
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this.vertices[3] = var18;
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this.vertices[4] = var13;
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this.vertices[5] = var15;
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this.vertices[6] = var21;
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this.vertices[7] = var14;
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this.quads[0] = new TexturedQuad(new Vertex[]{var15, var11, var12, var21}, this.textureOffsetX + var6 + var4, this.textureOffsetY + var6, this.textureOffsetX + var6 + var4 + var6, this.textureOffsetY + var6 + var5);
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this.quads[1] = new TexturedQuad(new Vertex[]{var20, var13, var14, var18}, this.textureOffsetX, this.textureOffsetY + var6, this.textureOffsetX + var6, this.textureOffsetY + var6 + var5);
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this.quads[2] = new TexturedQuad(new Vertex[]{var15, var13, var20, var11}, this.textureOffsetX + var6, this.textureOffsetY, this.textureOffsetX + var6 + var4, this.textureOffsetY + var6);
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this.quads[3] = new TexturedQuad(new Vertex[]{var12, var18, var14, var21}, this.textureOffsetX + var6 + var4, this.textureOffsetY, this.textureOffsetX + var6 + var4 + var4, this.textureOffsetY + var6);
|
||||
this.quads[4] = new TexturedQuad(new Vertex[]{var11, var20, var18, var12}, this.textureOffsetX + var6, this.textureOffsetY + var6, this.textureOffsetX + var6 + var4, this.textureOffsetY + var6 + var5);
|
||||
this.quads[5] = new TexturedQuad(new Vertex[]{var13, var15, var21, var14}, this.textureOffsetX + var6 + var4 + var6, this.textureOffsetY + var6, this.textureOffsetX + var6 + var4 + var6 + var4, this.textureOffsetY + var6 + var5);
|
||||
if(this.mirror) {
|
||||
for(int var16 = 0; var16 < this.quads.length; ++var16) {
|
||||
TexturedQuad var17 = this.quads[var16];
|
||||
Vertex[] var19 = new Vertex[var17.vertices.length];
|
||||
|
||||
public final void setBounds(float var1, float var2, float var3, int var4, int var5, int var6, float var7) {
|
||||
this.vertices = new Vertex[8];
|
||||
this.quads = new TexturedQuad[6];
|
||||
float var8 = var1 + (float)var4;
|
||||
float var9 = var2 + (float)var5;
|
||||
float var10 = var3 + (float)var6;
|
||||
var1 -= var7;
|
||||
var2 -= var7;
|
||||
var3 -= var7;
|
||||
var8 += var7;
|
||||
var9 += var7;
|
||||
var10 += var7;
|
||||
if(this.mirror) {
|
||||
var7 = var8;
|
||||
var8 = var1;
|
||||
var1 = var7;
|
||||
}
|
||||
for(var4 = 0; var4 < var17.vertices.length; ++var4) {
|
||||
var19[var4] = var17.vertices[var17.vertices.length - var4 - 1];
|
||||
}
|
||||
|
||||
Vertex var20 = new Vertex(var1, var2, var3, 0.0F, 0.0F);
|
||||
Vertex var11 = new Vertex(var8, var2, var3, 0.0F, 8.0F);
|
||||
Vertex var12 = new Vertex(var8, var9, var3, 8.0F, 8.0F);
|
||||
Vertex var18 = new Vertex(var1, var9, var3, 8.0F, 0.0F);
|
||||
Vertex var13 = new Vertex(var1, var2, var10, 0.0F, 0.0F);
|
||||
Vertex var15 = new Vertex(var8, var2, var10, 0.0F, 8.0F);
|
||||
Vertex var21 = new Vertex(var8, var9, var10, 8.0F, 8.0F);
|
||||
Vertex var14 = new Vertex(var1, var9, var10, 8.0F, 0.0F);
|
||||
this.vertices[0] = var20;
|
||||
this.vertices[1] = var11;
|
||||
this.vertices[2] = var12;
|
||||
this.vertices[3] = var18;
|
||||
this.vertices[4] = var13;
|
||||
this.vertices[5] = var15;
|
||||
this.vertices[6] = var21;
|
||||
this.vertices[7] = var14;
|
||||
this.quads[0] = new TexturedQuad(new Vertex[]{var15, var11, var12, var21}, this.u + var6 + var4, this.v + var6, this.u + var6 + var4 + var6, this.v + var6 + var5);
|
||||
this.quads[1] = new TexturedQuad(new Vertex[]{var20, var13, var14, var18}, this.u, this.v + var6, this.u + var6, this.v + var6 + var5);
|
||||
this.quads[2] = new TexturedQuad(new Vertex[]{var15, var13, var20, var11}, this.u + var6, this.v, this.u + var6 + var4, this.v + var6);
|
||||
this.quads[3] = new TexturedQuad(new Vertex[]{var12, var18, var14, var21}, this.u + var6 + var4, this.v, this.u + var6 + var4 + var4, this.v + var6);
|
||||
this.quads[4] = new TexturedQuad(new Vertex[]{var11, var20, var18, var12}, this.u + var6, this.v + var6, this.u + var6 + var4, this.v + var6 + var5);
|
||||
this.quads[5] = new TexturedQuad(new Vertex[]{var13, var15, var21, var14}, this.u + var6 + var4 + var6, this.v + var6, this.u + var6 + var4 + var6 + var4, this.v + var6 + var5);
|
||||
if(this.mirror) {
|
||||
for(int var16 = 0; var16 < this.quads.length; ++var16) {
|
||||
TexturedQuad var17;
|
||||
Vertex[] var19 = new Vertex[(var17 = this.quads[var16]).vertices.length];
|
||||
var17.vertices = var19;
|
||||
}
|
||||
}
|
||||
|
||||
for(var4 = 0; var4 < var17.vertices.length; ++var4) {
|
||||
var19[var4] = var17.vertices[var17.vertices.length - var4 - 1];
|
||||
}
|
||||
}
|
||||
|
||||
var17.vertices = var19;
|
||||
}
|
||||
}
|
||||
public final void setPosition(float var1, float var2, float var3) {
|
||||
this.x = var1;
|
||||
this.y = var2;
|
||||
this.z = var3;
|
||||
}
|
||||
|
||||
}
|
||||
public final void render(float var1) {
|
||||
if(this.render) {
|
||||
if(!this.compiled) {
|
||||
float var3 = var1;
|
||||
ModelPart var2 = this;
|
||||
this.displayList = GL11.glGenLists(1);
|
||||
GL11.glNewList(this.displayList, GL11.GL_COMPILE);
|
||||
Tessellator var4 = Tessellator.instance;
|
||||
|
||||
public final void setPosition(float var1, float var2, float var3) {
|
||||
this.x = var1;
|
||||
this.y = var2;
|
||||
this.z = var3;
|
||||
}
|
||||
for(int var5 = 0; var5 < var2.quads.length; ++var5) {
|
||||
var4.startDrawingQuads();
|
||||
TexturedQuad var10000 = var2.quads[var5];
|
||||
float var8 = var3;
|
||||
TexturedQuad var6 = var10000;
|
||||
Vec3D var9 = var6.vertices[1].vector.subtract(var6.vertices[0].vector).normalize();
|
||||
Vec3D var10 = var6.vertices[1].vector.subtract(var6.vertices[2].vector).normalize();
|
||||
var9 = (new Vec3D(var9.y * var10.z - var9.z * var10.y, var9.z * var10.x - var9.x * var10.z, var9.x * var10.y - var9.y * var10.x)).normalize();
|
||||
var4.setNormal(-var9.x, -var9.y, -var9.z);
|
||||
|
||||
public final void render(float var1) {
|
||||
if(this.render) {
|
||||
if(!this.hasList) {
|
||||
this.generateList(var1);
|
||||
}
|
||||
for(int var11 = 0; var11 < 4; ++var11) {
|
||||
Vertex var12 = var6.vertices[var11];
|
||||
var4.addVertexWithUV(var12.vector.x * var8, var12.vector.y * var8, var12.vector.z * var8, var12.u, var12.v);
|
||||
}
|
||||
|
||||
if(this.pitch == 0.0F && this.yaw == 0.0F && this.roll == 0.0F) {
|
||||
if(this.x == 0.0F && this.y == 0.0F && this.z == 0.0F) {
|
||||
GL11.glCallList(this.list);
|
||||
} else {
|
||||
GL11.glTranslatef(this.x * var1, this.y * var1, this.z * var1);
|
||||
GL11.glCallList(this.list);
|
||||
GL11.glTranslatef(-this.x * var1, -this.y * var1, -this.z * var1);
|
||||
}
|
||||
} else {
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(this.x * var1, this.y * var1, this.z * var1);
|
||||
if(this.roll != 0.0F) {
|
||||
GL11.glRotatef(this.roll * 57.295776F, 0.0F, 0.0F, 1.0F);
|
||||
}
|
||||
var4.draw();
|
||||
}
|
||||
|
||||
if(this.yaw != 0.0F) {
|
||||
GL11.glRotatef(this.yaw * 57.295776F, 0.0F, 1.0F, 0.0F);
|
||||
}
|
||||
GL11.glEndList();
|
||||
var2.compiled = true;
|
||||
}
|
||||
|
||||
if(this.pitch != 0.0F) {
|
||||
GL11.glRotatef(this.pitch * 57.295776F, 1.0F, 0.0F, 0.0F);
|
||||
}
|
||||
if(this.pitch == 0.0F && this.yaw == 0.0F && this.roll == 0.0F) {
|
||||
if(this.x == 0.0F && this.y == 0.0F && this.z == 0.0F) {
|
||||
GL11.glCallList(this.displayList);
|
||||
} else {
|
||||
GL11.glTranslatef(this.x * var1, this.y * var1, this.z * var1);
|
||||
GL11.glCallList(this.displayList);
|
||||
GL11.glTranslatef(-this.x * var1, -this.y * var1, -this.z * var1);
|
||||
}
|
||||
} else {
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(this.x * var1, this.y * var1, this.z * var1);
|
||||
if(this.roll != 0.0F) {
|
||||
GL11.glRotatef(this.roll * (180.0F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
|
||||
}
|
||||
|
||||
GL11.glCallList(this.list);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
}
|
||||
if(this.yaw != 0.0F) {
|
||||
GL11.glRotatef(this.yaw * (180.0F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
|
||||
}
|
||||
|
||||
public void generateList(float var1) {
|
||||
this.list = GL11.glGenLists(1);
|
||||
GL11.glNewList(this.list, 4864);
|
||||
//GL11.glBegin(7);
|
||||
if(this.pitch != 0.0F) {
|
||||
GL11.glRotatef(this.pitch * (180.0F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
|
||||
}
|
||||
|
||||
for(int var2 = 0; var2 < this.quads.length; ++var2) {
|
||||
TexturedQuad var10000 = this.quads[var2];
|
||||
float var3 = var1;
|
||||
TexturedQuad var4 = var10000;
|
||||
Vec3D var5 = var10000.vertices[1].vector.subtract(var4.vertices[0].vector).normalize();
|
||||
Vec3D var6 = var4.vertices[1].vector.subtract(var4.vertices[2].vector).normalize();
|
||||
GL11.glNormal3f((var5 = (new Vec3D(var5.y * var6.z - var5.z * var6.y, var5.z * var6.x - var5.x * var6.z, var5.x * var6.y - var5.y * var6.x)).normalize()).x, var5.y, var5.z);
|
||||
|
||||
// for(int var7 = 0; var7 < 4; ++var7) {
|
||||
// Vertex var8;
|
||||
// GL11.glTexCoord2f((var8 = var4.vertices[var7]).u, var8.v);
|
||||
// GL11.glVertex3f(var8.vector.x * var3, var8.vector.y * var3, var8.vector.z * var3);
|
||||
// }
|
||||
}
|
||||
|
||||
//GL11.glEnd();
|
||||
GL11.glEndList();
|
||||
this.hasList = true;
|
||||
}
|
||||
GL11.glCallList(this.displayList);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ import net.lax1dude.eaglercraft.Base64;
|
|||
public class LocalStorageManager {
|
||||
|
||||
public static NBTTagCompound gameSettingsStorage = null;
|
||||
public static NBTTagCompound profileSettingsStorage = null;
|
||||
public static NBTTagCompound levelSettingsStorage = null;
|
||||
|
||||
public static void loadStorage() {
|
||||
byte[] g = GL11.loadLocalStorage("g");
|
||||
|
@ -36,7 +36,7 @@ public class LocalStorageManager {
|
|||
try {
|
||||
NBTBase t = NBTBase.readTag(new DataInputStream(new ByteArrayInputStream(p)));
|
||||
if(t != null && t instanceof NBTTagCompound) {
|
||||
profileSettingsStorage = (NBTTagCompound)t;
|
||||
levelSettingsStorage = (NBTTagCompound)t;
|
||||
}
|
||||
}catch(IOException e) {
|
||||
;
|
||||
|
@ -44,7 +44,7 @@ public class LocalStorageManager {
|
|||
}
|
||||
|
||||
if(gameSettingsStorage == null) gameSettingsStorage = new NBTTagCompound();
|
||||
if(profileSettingsStorage == null) profileSettingsStorage = new NBTTagCompound();
|
||||
if(levelSettingsStorage == null) levelSettingsStorage = new NBTTagCompound();
|
||||
|
||||
}
|
||||
|
||||
|
@ -61,7 +61,7 @@ public class LocalStorageManager {
|
|||
public static void saveStorageP() {
|
||||
try {
|
||||
ByteArrayOutputStream s = new ByteArrayOutputStream();
|
||||
NBTBase.writeTag(profileSettingsStorage, new DataOutputStream(s));
|
||||
NBTBase.writeTag(levelSettingsStorage, new DataOutputStream(s));
|
||||
GL11.saveLocalStorage("p", s.toByteArray());
|
||||
} catch (IOException e) {
|
||||
;
|
||||
|
|
|
@ -66,6 +66,10 @@ public class NBTTagCompound extends NBTBase {
|
|||
tagMap.put(s, (new NBTTagByteArray(abyte0)).setKey(s));
|
||||
}
|
||||
|
||||
public void setObject(String s, Object obj) {
|
||||
tagMap.put(s, obj);
|
||||
}
|
||||
|
||||
public void setCompoundTag(String s, NBTTagCompound nbttagcompound) {
|
||||
tagMap.put(s, nbttagcompound.setKey(s));
|
||||
}
|
||||
|
@ -162,6 +166,14 @@ public class NBTTagCompound extends NBTBase {
|
|||
return getByte(s) != 0;
|
||||
}
|
||||
|
||||
public Object getObject(String s) {
|
||||
if(!tagMap.containsKey(s)) {
|
||||
return null;
|
||||
} else {
|
||||
return tagMap.get(s);
|
||||
}
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return (new StringBuilder()).append("").append(tagMap.size()).append(" entries").toString();
|
||||
}
|
||||
|
|
|
@ -1,121 +0,0 @@
|
|||
package net.lax1dude.eaglercraft;
|
||||
|
||||
import java.util.Collection;
|
||||
|
||||
import net.lax1dude.eaglercraft.adapter.EaglerAdapterImpl2.FileEntry;
|
||||
import net.lax1dude.eaglercraft.adapter.teavm.IndexedDBFilesystem;
|
||||
import net.lax1dude.eaglercraft.adapter.teavm.IndexedDBFilesystem.OpenState;
|
||||
|
||||
public class TestFilesystem {
|
||||
|
||||
public static void main(String[] args) {
|
||||
OpenState os = IndexedDBFilesystem.initialize();
|
||||
|
||||
if(os != OpenState.OPENED) {
|
||||
System.out.println("Error: " + os);
|
||||
System.out.println("Detail: " + IndexedDBFilesystem.errorDetail());
|
||||
return;
|
||||
}
|
||||
|
||||
IndexedDBFilesystem.writeFile("text.txt", "fuck fuck shit".getBytes());
|
||||
IndexedDBFilesystem.writeFile("folder/text.txt", "fuck shit fuck".getBytes());
|
||||
IndexedDBFilesystem.writeFile("folder/eee/text.txt", "shit shit fuck".getBytes());
|
||||
|
||||
System.out.println("exists text.txt:" + IndexedDBFilesystem.fileExists("text.txt"));
|
||||
System.out.println("exists folder/text.txt:" + IndexedDBFilesystem.fileExists("folder/text.txt"));
|
||||
System.out.println("exists folder/eee/text.txt:" + IndexedDBFilesystem.fileExists("folder/eee/text.txt"));
|
||||
|
||||
System.out.println("type file text.txt:" + IndexedDBFilesystem.fileExists("text.txt"));
|
||||
System.out.println("type file folder:" + IndexedDBFilesystem.fileExists("folder"));
|
||||
System.out.println("type file folder/text.txt:" + IndexedDBFilesystem.fileExists("folder/text.txt"));
|
||||
System.out.println("type file folder/eee:" + IndexedDBFilesystem.fileExists("folder/eee"));
|
||||
System.out.println("type file folder/eee/text.txt:" + IndexedDBFilesystem.fileExists("folder/eee/text.txt"));
|
||||
|
||||
System.out.println("type folder text.txt:" + IndexedDBFilesystem.directoryExists("text.txt"));
|
||||
System.out.println("type folder folder:" + IndexedDBFilesystem.directoryExists("folder"));
|
||||
System.out.println("type folder folder/text.txt:" + IndexedDBFilesystem.directoryExists("folder/text.txt"));
|
||||
System.out.println("type folder folder/eee:" + IndexedDBFilesystem.directoryExists("folder/eee"));
|
||||
System.out.println("type folder folder/eee/text.txt:" + IndexedDBFilesystem.directoryExists("folder/eee/text.txt"));
|
||||
|
||||
System.out.println("data file text.txt:" + new String(IndexedDBFilesystem.readFile("text.txt")));
|
||||
System.out.println("data file folder/text.txt:" + new String(IndexedDBFilesystem.readFile("folder/text.txt")));
|
||||
System.out.println("data file folder/eee/text.txt:" + new String(IndexedDBFilesystem.readFile("folder/eee/text.txt")));
|
||||
|
||||
System.out.println("copy file text.txt to text2.txt"); IndexedDBFilesystem.copyFile("text.txt", "text2.txt");
|
||||
System.out.println("copy file text.txt to folder2/text2.txt"); IndexedDBFilesystem.copyFile("text.txt", "folder2/text2.txt");
|
||||
System.out.println("copy file folder/text.txt to folder3/eee2/text2.txt:"); IndexedDBFilesystem.copyFile("folder/text.txt", "folder3/eee2/text2.txt");
|
||||
System.out.println("copy file folder3/eee2/text2.txt to text2.txt:"); IndexedDBFilesystem.copyFile("folder3/eee2/text2.txt", "text2.txt");
|
||||
|
||||
System.out.println("type folder folder2:" + IndexedDBFilesystem.directoryExists("folder2"));
|
||||
System.out.println("type folder folder3:" + IndexedDBFilesystem.directoryExists("folder3"));
|
||||
System.out.println("type folder folder3/eee2:" + IndexedDBFilesystem.directoryExists("folder3/eee2"));
|
||||
|
||||
System.out.println("data file text.txt:" + new String(IndexedDBFilesystem.readFile("text.txt")));
|
||||
System.out.println("data file folder/text.txt:" + new String(IndexedDBFilesystem.readFile("folder/text.txt")));
|
||||
System.out.println("data file folder/eee/text.txt:" + new String(IndexedDBFilesystem.readFile("folder/eee/text.txt")));
|
||||
System.out.println("data file text2.txt:" + new String(IndexedDBFilesystem.readFile("text2.txt")));
|
||||
System.out.println("data file folder2/text2.txt:" + new String(IndexedDBFilesystem.readFile("folder2/text2.txt")));
|
||||
System.out.println("data file folder3/eee2/text2.txt:" + new String(IndexedDBFilesystem.readFile("folder3/eee2/text2.txt")));
|
||||
|
||||
System.out.println("data file folder2/tefjfgj.txt:" + IndexedDBFilesystem.readFile("folder2/tefjfgj.txt"));
|
||||
System.out.println("data file folder3/gjjg/text2.txt:" + IndexedDBFilesystem.readFile("folder3/eegjjge2/text2.txt"));
|
||||
|
||||
System.out.println("move file text.txt to text3.txt"); IndexedDBFilesystem.renameFile("text.txt", "text3.txt");
|
||||
System.out.println("move file text.txt to folder4/text2.txt"); IndexedDBFilesystem.renameFile("text.txt", "folder4/text2.txt");
|
||||
System.out.println("move file text3.txt to folder4/text2.txt"); IndexedDBFilesystem.renameFile("text.txt", "folder4/text3.txt");
|
||||
System.out.println("move file folder22/text.txt to folder3/eee2/text3.txt:"); IndexedDBFilesystem.renameFile("folder22/text.txt", "folder3/eee2/text3.txt");
|
||||
|
||||
System.out.println("last modified text.txt:" + IndexedDBFilesystem.getLastModified("text.txt"));
|
||||
System.out.println("last modified folder/text.txt:" + IndexedDBFilesystem.getLastModified("folder/text.txt"));
|
||||
System.out.println("last modified folder/eee/text.txt:" + IndexedDBFilesystem.getLastModified("folder/eee/text.txt"));
|
||||
System.out.println("last modified text2.txt:" + IndexedDBFilesystem.getLastModified("text2.txt"));
|
||||
System.out.println("last modified folder2/text2.txt:" + IndexedDBFilesystem.getLastModified("folder2/text2.txt"));
|
||||
System.out.println("last modified folder3/eee2/text2.txt:" + IndexedDBFilesystem.getLastModified("folder3/eee2/text2.txt"));
|
||||
|
||||
System.out.println("last modified folder2/tefjfgj.txt:" + IndexedDBFilesystem.getLastModified("folder2/tefjfgj.txt"));
|
||||
System.out.println("last modified folder3/gjjg/text2.txt:" + IndexedDBFilesystem.getLastModified("folder3/eegjjge2/text2.txt"));
|
||||
|
||||
System.out.println("last modified text3.txt: " + IndexedDBFilesystem.getLastModified("text3.txt"));
|
||||
System.out.println("last modified folder4/text2.txt: " + IndexedDBFilesystem.getLastModified("folder4/text2.txt"));
|
||||
System.out.println("last modified folder4/text3.txt: " + IndexedDBFilesystem.getLastModified("folder4/text3.txt"));
|
||||
System.out.println("last modified folder3/eee2/text3.txt:" + IndexedDBFilesystem.getLastModified("folder3/eee2/text3.txt"));
|
||||
|
||||
System.out.println("delete file text3.txt"); IndexedDBFilesystem.deleteFile("text3.txt");
|
||||
System.out.println("delete file folder4/text2.txt"); IndexedDBFilesystem.deleteFile("folder4/text2.txt");
|
||||
System.out.println("delete file folder4/text2.txt"); IndexedDBFilesystem.deleteFile("folder4/text3.txt");
|
||||
System.out.println("delete file folder4"); IndexedDBFilesystem.deleteFile("folder4");
|
||||
System.out.println("delete file folder3/eee2/text3.txt:"); IndexedDBFilesystem.deleteFile("folder3/eee2/text3.txt");
|
||||
|
||||
Collection<FileEntry> files = IndexedDBFilesystem.listFiles("", true, true);
|
||||
System.out.println();
|
||||
System.out.println("List all:");
|
||||
listFileList(files);
|
||||
|
||||
files = IndexedDBFilesystem.listFiles("", false, true);
|
||||
System.out.println();
|
||||
System.out.println("List all files:");
|
||||
listFileList(files);
|
||||
|
||||
files = IndexedDBFilesystem.listFiles("", false, false);
|
||||
System.out.println();
|
||||
System.out.println("List all files not recursive:");
|
||||
listFileList(files);
|
||||
|
||||
files = IndexedDBFilesystem.listFiles("folder", true, true);
|
||||
System.out.println();
|
||||
System.out.println("List all files in 'folder':");
|
||||
listFileList(files);
|
||||
|
||||
files = IndexedDBFilesystem.listFiles("folder", true, false);
|
||||
System.out.println();
|
||||
System.out.println("List all files in 'folder' no recursive:");
|
||||
listFileList(files);
|
||||
}
|
||||
|
||||
private static void listFileList(Collection<FileEntry> files) {
|
||||
for(FileEntry f : files) {
|
||||
System.out.println(" - " + f.path + " " + f.isDirectory + " " + f.lastModified + " " + f.getName());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user