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e9d398de14
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.gitattributes
vendored
Normal file
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@ -0,0 +1,2 @@
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|||
# Auto detect text files and perform LF normalization
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||||
* text=auto
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BIN
.github/assets/ingame.png
vendored
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.github/assets/logo.png
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26
README.md
|
@ -1,27 +1,21 @@
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|||
# <img src=".github/assets/logo.png" alt="EPM Logo" align="right" width="120px">Eagler Pocket Mobile v1.3
|
||||
# Eaglercraft Mobile UI v1.2
|
||||
A revamp of FlamedDogo99's eaglercraft mobile UI using pocked edition UI.<br>
|
||||
Now currently just a reskin with different positions!
|
||||
Currently **STILL IN BETA** testing/making so expect some bugs!
|
||||
|
||||
|
||||
<img src=".github/assets/ingame.png" alt="Ingame Photo"><br>
|
||||
![Ingame](.github/assets/ingame.png)<br>
|
||||
|
||||
<hr>
|
||||
|
||||
## Versions
|
||||
__v1.3__ - Condensed code into one file and updated to match original.<br>
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||||
|
||||
[eaglercraft.com](https://eaglercraft.com) is using __v1.2__ (Not updated yet)
|
||||
|
||||
<hr>
|
||||
|
||||
## Installation
|
||||
Just add following code into `index.html` file of your eaglercraft!<br>
|
||||
## Implementation
|
||||
Add following code into `index.html` file of eaglercraft<br>
|
||||
|
||||
```javascript
|
||||
<script type="text/javascript" src="eaglerpocketmobile.user.js"></script>
|
||||
<script type="text/javascript" src="mobile/mobile.js"></script>
|
||||
```
|
||||
|
||||
Then add the [`mobile`](https://github.com/irv77/eaglercraft-mobile/tree/main/source/) folder into the same folder.<br>
|
||||
|
||||
_A demo of the code can be seen in the [Demo's folder](https://github.com/irv77/EaglerPocketMobile/tree/main/demo/)_
|
||||
_A demo of the code can be seen in the [Demo's folder](https://github.com/irv77/eaglercraft-mobile/tree/main/demo/)_
|
||||
|
||||
<hr>
|
||||
|
||||
|
@ -48,4 +42,4 @@
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|||
|
||||
<hr>
|
||||
|
||||
>__Finally [here](https://irv77.github.io/EaglerPocketMobile/demo/) is the live version of the code!__
|
||||
>__Finally [here](https://irv77.github.io/eaglercraft-mobile/demo/) is the live version of the code!__
|
|
@ -1,620 +0,0 @@
|
|||
function isMobile() {
|
||||
try {
|
||||
document.createEvent("TouchEvent");
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if(!isMobile()) {
|
||||
alert("WARNING: This script was created for mobile, and may break functionality in non-mobile browsers!");
|
||||
}
|
||||
window.keyboardEnabled = false;
|
||||
window.crouchLock = false;
|
||||
window.sprintLock = false;
|
||||
window.keyboardFix = false; // temporarily set to true until I can figure out whats going wrong with the event listener in charge of switching it
|
||||
// Used for changing touchmove events to mousemove events
|
||||
var previousTouchX = null;
|
||||
var previousTouchY = null;
|
||||
var startTouchX = null;
|
||||
// better charCodeAt function
|
||||
String.prototype.toKeyCode = function() {
|
||||
const keyCodeList = {"0": 48, "1": 49, "2": 50, "3": 51, "4": 52, "5": 53, "6": 54, "7": 55, "8": 56, "9": 57, "backspace": 8, "tab": 9, "enter": 13, "shift": 16, "ctrl": 17, "alt": 18, "pause_break": 19, "caps_lock": 20, "escape": 27, " ": 32, "page_up": 33, "page_down": 34, "end": 35, "home": 36, "left_arrow": 37, "up_arrow": 38, "right_arrow": 39, "down_arrow": 40, "insert": 45, "delete": 46, "a": 65, "b": 66, "c": 67, "d": 68, "e": 69, "f": 70, "g": 71, "h": 72, "i": 73, "j": 74, "k": 75, "l": 76, "m": 77, "n": 78, "o": 79, "p": 80, "q": 81, "r": 82, "s": 83, "t": 84, "u": 85, "v": 86, "w": 87, "x": 88, "y": 89, "z": 90, "left_window_key": 91, "right_window_key": 92, "select_key": 93, "numpad_0": 96, "numpad_1": 97, "numpad_2": 98, "numpad_3": 99, "numpad_4": 100, "numpad_5": 101, "numpad_6": 102, "numpad_7": 103, "numpad_8": 104, "numpad_9": 105, "*": 106, "+": 107, "-": 109, ".": 110, "/": 111, "f1": 112, "f2": 113, "f3": 114, "f4": 115, "f5": 116, "f6": 117, "f7": 118, "f8": 119, "f9": 120, "f10": 121, "f11": 122, "f12": 123, "num_lock": 144, "scroll_lock": 145, ";": 186, "=": 187, ",": 188, "-": 189, ".": 190, "/": 191, "`": 192, "[": 219, "\\": 220, "]": 221, "\"": 222};
|
||||
return keyCodeList[this];
|
||||
}
|
||||
// Ignores keydown events that don't have the isValid parameter set to true
|
||||
const _addEventListener = EventTarget.prototype.addEventListener;
|
||||
Object.defineProperty(EventTarget.prototype, "addEventListener", {
|
||||
value: function (type, fn, ...rest) {
|
||||
if(type == 'keydown') {
|
||||
_addEventListener.call(this, type, function(...args) {
|
||||
if(!args[0].isValid && window.keyboardFix) {
|
||||
return;
|
||||
}
|
||||
return fn.apply(this, args);
|
||||
}, ...rest);
|
||||
} else {
|
||||
_addEventListener.call(this, type, fn, ...rest);
|
||||
}
|
||||
}
|
||||
});
|
||||
// Allows typing in #hiddenInput
|
||||
const _preventDefault = Event.prototype.preventDefault;
|
||||
Event.prototype.preventDefault = function() {
|
||||
if(document.activeElement.id != "hiddenInput") {
|
||||
this._preventDefault = _preventDefault;
|
||||
this._preventDefault();
|
||||
}
|
||||
}
|
||||
// Key and mouse events
|
||||
// Note: the client must have the key, keyCode, and which parameters defined or it will crash
|
||||
// Note: for text inputs, the client only reads from the "key" paramater
|
||||
// * an exception to this appears to be the shift and backspace key
|
||||
// Note: for inGame inputs, the client only reads from the "keyCode character"
|
||||
function keyEvent(name, state) {
|
||||
const charCode = name.toKeyCode();
|
||||
let evt = new KeyboardEvent(state, {
|
||||
key: name,
|
||||
keyCode: charCode,
|
||||
which: charCode
|
||||
});
|
||||
evt.isValid = true; // Disables fix for bad keyboard input
|
||||
window.dispatchEvent(evt);
|
||||
}
|
||||
function mouseEvent(number, state, canvas) {
|
||||
canvas.dispatchEvent(new PointerEvent(state, {"button": number}))
|
||||
}
|
||||
function wheelEvent(canvas, delta) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", {
|
||||
"wheelDeltaY": delta
|
||||
}));
|
||||
}
|
||||
function setButtonVisibility(pointerLocked) {
|
||||
let inGameStyle = document.getElementById('inGameStyle');
|
||||
let inMenuStyle = document.getElementById('inMenuStyle');
|
||||
inGameStyle.disabled = pointerLocked;
|
||||
inMenuStyle.disabled = !pointerLocked;
|
||||
}
|
||||
// POINTERLOCK
|
||||
// When requestpointerlock is called, this dispatches an event, saves the requested element to window.fakelock, and unhides the touch controls
|
||||
window.fakelock = null;
|
||||
|
||||
Object.defineProperty(Element.prototype, "requestPointerLock", {
|
||||
value: function() {
|
||||
window.fakelock = this
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
setButtonVisibility(true);
|
||||
return true
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// Makes pointerLockElement return window.fakelock
|
||||
Object.defineProperty(Document.prototype, "pointerLockElement", {
|
||||
get: function() {
|
||||
return window.fakelock;
|
||||
}
|
||||
});
|
||||
// When exitPointerLock is called, this dispatches an event, clears the
|
||||
Object.defineProperty(Document.prototype, "exitPointerLock", {
|
||||
value: function() {
|
||||
window.fakelock = null
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
setButtonVisibility(false);
|
||||
return true
|
||||
}
|
||||
});
|
||||
|
||||
// FULLSCREEN
|
||||
window.fakefull = null;
|
||||
// Stops the client from crashing when fullscreen is requested
|
||||
Object.defineProperty(Element.prototype, "requestFullscreen", {
|
||||
value: function() {
|
||||
window.fakefull = this
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
});
|
||||
Object.defineProperty(document, "fullscreenElement", {
|
||||
get: function() {
|
||||
return window.fakefull;
|
||||
}
|
||||
});
|
||||
Object.defineProperty(Document.prototype, "exitFullscreen", {
|
||||
value: function() {
|
||||
window.fakefull = null
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
});
|
||||
|
||||
// FILE UPLOADING
|
||||
// Safari doesn't recognize the element.click() used to display the file uploader as an action performed by the user, so it ignores it.
|
||||
// This hijacks the element.createElement() function to add the file upload to the DOM, so the user can manually press the button again.
|
||||
const _createElement = document.createElement;
|
||||
document.createElement = function(type, ignore) {
|
||||
this._createElement = _createElement;
|
||||
var element = this._createElement(type);
|
||||
if(type == "input" && !ignore) {
|
||||
document.querySelectorAll('#fileUpload').forEach(e => e.parentNode.removeChild(e));
|
||||
element.id = "fileUpload";
|
||||
element.addEventListener('change', function(e) {
|
||||
element.hidden = true;
|
||||
element.style.display = "none";
|
||||
}, {passive: false, once: true});
|
||||
window.addEventListener('focus', function(e) {
|
||||
setTimeout(() => {
|
||||
element.hidden = true;
|
||||
element.style.display = "none";
|
||||
}, 300)
|
||||
}, { once: true })
|
||||
document.body.appendChild(element);
|
||||
}
|
||||
return element;
|
||||
}
|
||||
|
||||
// Lazy way to hide touch controls through CSS.
|
||||
let inGameStyle = document.createElement("style");
|
||||
inGameStyle.id = "inGameStyle";
|
||||
inGameStyle.textContent = `
|
||||
.inGame {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inGameStyle);
|
||||
|
||||
let inMenuStyle = document.createElement("style");
|
||||
inMenuStyle.id = "inMenuStyle";
|
||||
inMenuStyle.textContent = `
|
||||
.inMenu {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inMenuStyle);
|
||||
|
||||
|
||||
// The canvas is created by the client after it finishes unzipping and loading. When the canvas is created, this applies any necessary event listeners
|
||||
function waitForElm(selector) {
|
||||
return new Promise(resolve => {
|
||||
if (document.querySelector(selector)) {
|
||||
return resolve(document.querySelector(selector));
|
||||
}
|
||||
const observer = new MutationObserver(mutations => {
|
||||
if (document.querySelector(selector)) {
|
||||
observer.disconnect();
|
||||
resolve(document.querySelector(selector));
|
||||
}
|
||||
});
|
||||
observer.observe(document.documentElement, {
|
||||
childList: true,
|
||||
subtree: true
|
||||
});
|
||||
});
|
||||
}
|
||||
function createTouchButton(buttonClass, buttonDisplay, elementName) {
|
||||
var touchButton = document.createElement(elementName ?? 'button', true);
|
||||
touchButton.classList.add(buttonClass);
|
||||
touchButton.classList.add(buttonDisplay);
|
||||
touchButton.classList.add("mobileControl");
|
||||
touchButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
|
||||
return touchButton;
|
||||
}
|
||||
|
||||
function toggleKeyboard() {
|
||||
const keyboardInput = document.getElementById('hiddenInput');
|
||||
if (window.keyboardEnabled) {
|
||||
window.keyboardEnabled = false;
|
||||
keyboardInput.blur();
|
||||
} else {
|
||||
window.keyboardEnabled = true;
|
||||
keyboardInput.select();
|
||||
}
|
||||
}
|
||||
|
||||
waitForElm('canvas').then(() => {insertCanvasElements()});
|
||||
function insertCanvasElements() {
|
||||
// Translates touchmove events to mousemove events when inGame, and touchmove events to wheele events when inMenu
|
||||
var canvas = document.querySelector('canvas');
|
||||
canvas.addEventListener("touchmove", function(e) {
|
||||
e.preventDefault();
|
||||
const touch = e.targetTouches[0]; // We can get away with this because every other touch event will be on different elements
|
||||
|
||||
if (!previousTouchX) {
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
}
|
||||
e.movementX = touch.pageX - previousTouchX;
|
||||
e.movementY = touch.pageY - previousTouchY;
|
||||
var evt = window.fakelock ? new MouseEvent("mousemove", {movementX: e.movementX, movementY: e.movementY}) : new WheelEvent("wheel", {"wheelDeltaY": e.movementY});
|
||||
canvas.dispatchEvent(evt);
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
}, false);
|
||||
|
||||
canvas.addEventListener("touchend", function(e) {
|
||||
previousTouchX = null;
|
||||
previousTouchY = null;
|
||||
}, false)
|
||||
//Updates button visibility on load
|
||||
setButtonVisibility(window.fakelock != null);
|
||||
// Adds all of the touch screen controls
|
||||
// Theres probably a better way to do this but this works for now
|
||||
let strafeRightButton = createTouchButton("strafeRightButton", "inGame", "div");
|
||||
strafeRightButton.classList.add("strafeSize");
|
||||
strafeRightButton.style.cssText = "left:24vh;bottom:22vh;"
|
||||
document.body.appendChild(strafeRightButton);
|
||||
let strafeLeftButton = createTouchButton("strafeLeftButton", "inGame", "div");
|
||||
strafeLeftButton.classList.add("strafeSize");
|
||||
strafeLeftButton.style.cssText = "left:5.5vh;bottom:22vh;"
|
||||
document.body.appendChild(strafeLeftButton);
|
||||
|
||||
let forwardButton = createTouchButton("forwardButton", "inGame", "div");
|
||||
forwardButton.style.cssText = "left:14vh;bottom:22vh;"
|
||||
forwardButton.addEventListener("touchstart", function(e){
|
||||
keyEvent("w", "keydown");
|
||||
strafeRightButton.classList.remove("hide");
|
||||
strafeLeftButton.classList.remove("hide");
|
||||
forwardButton.classList.add("active");
|
||||
}, false);
|
||||
forwardButton.addEventListener("touchmove", function(e) {
|
||||
e.preventDefault();
|
||||
const touch = e.targetTouches[0]; // We can get away with this because every other touch event will be on different elements
|
||||
|
||||
if (!startTouchX) {
|
||||
startTouchX = touch.pageX;
|
||||
}
|
||||
let movementX = touch.pageX - startTouchX;
|
||||
if((movementX * 10) > window.innerHeight) {
|
||||
strafeRightButton.classList.add("active");
|
||||
strafeLeftButton.classList.remove("active");
|
||||
keyEvent("d", "keydown");
|
||||
keyEvent("a", "keyup");
|
||||
|
||||
} else if ((movementX * 10) < (0 - window.innerHeight)) {
|
||||
strafeLeftButton.classList.add("active");
|
||||
strafeRightButton.classList.remove("active");
|
||||
keyEvent("a", "keydown");
|
||||
keyEvent("d", "keyup");
|
||||
} else {
|
||||
strafeRightButton.classList.remove("active");
|
||||
strafeLeftButton.classList.remove("active");
|
||||
|
||||
}
|
||||
}, false);
|
||||
forwardButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("w", "keyup");
|
||||
keyEvent("d", "keyup");
|
||||
keyEvent("a", "keyup");
|
||||
strafeRightButton.classList.remove("active");
|
||||
strafeLeftButton.classList.remove("active");
|
||||
strafeRightButton.classList.add("hide");
|
||||
strafeLeftButton.classList.add("hide");
|
||||
forwardButton.classList.remove("active");
|
||||
|
||||
startTouchX = null;
|
||||
}, false);
|
||||
strafeRightButton.classList.add("hide");
|
||||
strafeLeftButton.classList.add("hide");
|
||||
document.body.appendChild(forwardButton);
|
||||
|
||||
|
||||
let rightButton = createTouchButton("rightButton", "inGame");
|
||||
rightButton.style.cssText = "left:24vh;bottom:12vh;"
|
||||
rightButton.addEventListener("touchstart", function(e){keyEvent("d", "keydown")}, false);
|
||||
rightButton.addEventListener("touchend", function(e){keyEvent("d", "keyup")}, false);
|
||||
document.body.appendChild(rightButton);
|
||||
let leftButton = createTouchButton("leftButton", "inGame");
|
||||
leftButton.style.cssText = "left: 4vh; bottom:12vh;"
|
||||
leftButton.addEventListener("touchstart", function(e){keyEvent("a", "keydown")}, false);
|
||||
leftButton.addEventListener("touchend", function(e){keyEvent("a", "keyup")}, false);
|
||||
document.body.appendChild(leftButton);
|
||||
let backButton = createTouchButton("backButton", "inGame");
|
||||
backButton.style.cssText = "left:14vh;bottom:2vh;"
|
||||
backButton.addEventListener("touchstart", function(e){keyEvent("s", "keydown")}, false);
|
||||
backButton.addEventListener("touchend", function(e){keyEvent("s", "keyup")}, false);
|
||||
document.body.appendChild(backButton);
|
||||
let jumpButton = createTouchButton("jumpButton", "inGame");
|
||||
jumpButton.style.cssText = "right:20vh;bottom:20vh;"
|
||||
jumpButton.addEventListener("touchstart", function(e){keyEvent(" ", "keydown")}, false);
|
||||
jumpButton.addEventListener("touchend", function(e){keyEvent(" ", "keyup")}, false);
|
||||
document.body.appendChild(jumpButton);
|
||||
|
||||
let crouchButton = createTouchButton("crouchButton", "inGame");
|
||||
crouchButton.style.cssText = "left:14vh;bottom:12vh;"
|
||||
crouchButton.addEventListener("touchstart", function(e){
|
||||
keyEvent("shift", "keydown")
|
||||
window.crouchLock = window.crouchLock ? null : false
|
||||
crouchTimer = setTimeout(function(e) {
|
||||
window.crouchLock = (window.crouchLock != null);
|
||||
crouchButton.classList.toggle('active');
|
||||
}, 1000);
|
||||
}, false);
|
||||
|
||||
crouchButton.addEventListener("touchend", function(e) {
|
||||
if(!window.crouchLock) {
|
||||
keyEvent("shift", "keyup")
|
||||
crouchButton.classList.remove('active');
|
||||
window.crouchLock = false
|
||||
}
|
||||
clearTimeout(crouchTimer);
|
||||
}, false);
|
||||
document.body.appendChild(crouchButton);
|
||||
let inventoryButton = createTouchButton("inventoryButton", "inGame");
|
||||
inventoryButton.classList.add("smallMobileControl");
|
||||
inventoryButton.style.cssText = "right:19.5vh;bottom:0vh;"
|
||||
inventoryButton.addEventListener("touchstart", function(e){keyEvent("e", "keydown")}, false);
|
||||
inventoryButton.addEventListener("touchend", function(e){keyEvent("e", "keyup")}, false);
|
||||
document.body.appendChild(inventoryButton);
|
||||
let exitButton = createTouchButton("exitButton", "inMenu");
|
||||
exitButton.classList.add("smallMobileControl");
|
||||
exitButton.style.cssText = "top: 0.5vh; margin: auto; left: 1vh; right:8vh;"
|
||||
exitButton.addEventListener("touchstart", function(e){keyEvent("`", "keydown")}, false);
|
||||
exitButton.addEventListener("touchend", function(e){keyEvent("`", "keyup")}, false);
|
||||
document.body.appendChild(exitButton);
|
||||
// input for keyboard button
|
||||
let hiddenInput = document.createElement('input', true);
|
||||
hiddenInput.id = "hiddenInput"
|
||||
hiddenInput.classList.add("inMenu")
|
||||
// We are hiding the text input behind button because opacity was causing problems.
|
||||
hiddenInput.style.cssText = "position:absolute;top: 0vh; margin: auto; left: 8vh; right:0vh;font-size:20px;z-index:-10;color: transparent;text-shadow: 0 0 0 black;";
|
||||
hiddenInput.value = " " //Allows delete to be detected before input is changed
|
||||
hiddenInput.addEventListener("input", function(e) {
|
||||
let inputData = e.data ?? "delete"; // backspace makes null
|
||||
window.lastKey = inputData
|
||||
hiddenInput.value = " "; // We need a character to detect deleting
|
||||
if(window.keyboardFix) {
|
||||
if(e.inputType == 'insertText') {
|
||||
let isShift = (inputData.toLowerCase() != inputData);
|
||||
if(isShift) {
|
||||
keyEvent("shift", "keydown")
|
||||
keyEvent(inputData, "keydown");
|
||||
keyEvent(inputData, "keyup");
|
||||
keyEvent("shift", "keyup")
|
||||
} else {
|
||||
keyEvent(inputData, "keydown");
|
||||
keyEvent(inputData, "keyup");
|
||||
}
|
||||
} else if (e.inputType == 'deleteContentForward' || e.inputType == 'deleteContentBackward') {
|
||||
keyEvent("backspace", "keydown")
|
||||
keyEvent("backspace", "keyup")
|
||||
}
|
||||
}
|
||||
}, false);
|
||||
hiddenInput.addEventListener("keydown", function(e) {
|
||||
if(!(e.key && e.keyCode && e.which) && !window.keyboardFix) {
|
||||
console.warn("Switching from keydown to input events due to invalid KeyboardEvent. Some functionality will be lost.")
|
||||
window.keyboardFix = true;
|
||||
if(window.lastKey) {
|
||||
keyEvent(window.lastKey, "keydown")
|
||||
keyEvent(window.lastKey, "keyup")
|
||||
}
|
||||
}
|
||||
}, false);
|
||||
document.body.appendChild(hiddenInput);
|
||||
let keyboardButton = createTouchButton("keyboardButton", "inMenu");
|
||||
keyboardButton.classList.add("smallMobileControl");
|
||||
keyboardButton.style.cssText = "top: 0.5vh; margin: auto; left: 6vh; right:0vh;"
|
||||
keyboardButton.addEventListener("touchstart", function(e){e.preventDefault();hiddenInput.blur()}, false);
|
||||
keyboardButton.addEventListener("touchend", function(e){e.preventDefault();toggleKeyboard()}, false);
|
||||
document.body.appendChild(keyboardButton);
|
||||
let placeButton = createTouchButton("placeButton", "inGame");
|
||||
placeButton.style.cssText = "right:6vh;bottom:37vh;"
|
||||
placeButton.addEventListener("touchstart", function(e){mouseEvent(2, "mousedown", canvas)}, false);
|
||||
placeButton.addEventListener("touchend", function(e){mouseEvent(2, "mouseup", canvas)}, false);
|
||||
document.body.appendChild(placeButton);
|
||||
let breakButton = createTouchButton("breakButton", "inGame");
|
||||
breakButton.style.cssText = "right:19vh;bottom:41vh;"
|
||||
breakButton.addEventListener("touchstart", function(e){mouseEvent(0, "mousedown", canvas)}, false);
|
||||
breakButton.addEventListener("touchend", function(e){mouseEvent(0, "mouseup", canvas)}, false);
|
||||
document.body.appendChild(breakButton);
|
||||
let selectButton = createTouchButton("selectButton", "inGame");
|
||||
selectButton.style.cssText = "right:6vh;bottom:49vh;"
|
||||
selectButton.addEventListener("touchstart", function(e){mouseEvent(1, "mousedown", canvas)}, false);
|
||||
selectButton.addEventListener("touchend", function(e){mouseEvent(1, "mouseup", canvas)}, false);
|
||||
document.body.appendChild(selectButton);
|
||||
let scrollUpButton = createTouchButton("scrollUpButton", "inGame");
|
||||
scrollUpButton.classList.add("smallMobileControl");
|
||||
scrollUpButton.style.cssText = "right:6.6vh;bottom:0vh;"
|
||||
scrollUpButton.addEventListener("touchstart", function(e){wheelEvent(canvas, -10)}, false);
|
||||
document.body.appendChild(scrollUpButton);
|
||||
let scrollDownButton = createTouchButton("scrollDownButton", "inGame");
|
||||
scrollDownButton.classList.add("smallMobileControl");
|
||||
scrollDownButton.style.cssText = "right:25.8vh;bottom:0vh;"
|
||||
scrollDownButton.addEventListener("touchstart", function(e){wheelEvent(canvas, 10)}, false);
|
||||
document.body.appendChild(scrollDownButton);
|
||||
let throwButton = createTouchButton("throwButton", "inGame");
|
||||
throwButton.classList.add("smallMobileControl");
|
||||
throwButton.style.cssText = "right:13vh;bottom:0vh;"
|
||||
throwButton.addEventListener("touchstart", function(e){keyEvent("q", "keydown")}, false);
|
||||
throwButton.addEventListener("touchend", function(e){keyEvent("q", "keyup")}, false);
|
||||
document.body.appendChild(throwButton);
|
||||
let sprintButton = createTouchButton("sprintButton", "inGame");
|
||||
sprintButton.style.cssText = "right:19vh;bottom:53vh;"
|
||||
sprintButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("r", "keydown");
|
||||
window.sprintLock = window.sprintLock ? null : false
|
||||
sprintTimer = setTimeout(function(e) {
|
||||
window.sprintLock = (window.sprintLock != null);
|
||||
sprintButton.classList.toggle('active');
|
||||
}, 1000);
|
||||
}, false);
|
||||
|
||||
sprintButton.addEventListener("touchend", function(e) {
|
||||
if(!window.sprintLock) {
|
||||
keyEvent("r", "keyup");
|
||||
sprintButton.classList.remove('active');
|
||||
window.sprintLock = false
|
||||
}
|
||||
clearTimeout(sprintTimer);
|
||||
}, false);
|
||||
document.body.appendChild(sprintButton);
|
||||
let pauseButton = createTouchButton("pauseButton", "inGame");
|
||||
pauseButton.classList.add("smallMobileControl");
|
||||
pauseButton.style.cssText = "top: 0.5vh; margin: auto; left: 0vh; right: 0vh;"
|
||||
pauseButton.addEventListener("touchstart", function(e){keyEvent("`", "keydown")}, false);
|
||||
pauseButton.addEventListener("touchend", function(e){keyEvent("`", "keyup")}, false);
|
||||
document.body.appendChild(pauseButton);
|
||||
let chatButton = createTouchButton("chatButton", "inGame");
|
||||
chatButton.classList.add("smallMobileControl");
|
||||
chatButton.style.cssText = "top: 0.5vh; margin: auto; left: 0vh; right: 14vh;"
|
||||
chatButton.addEventListener("touchstart", function(e){keyEvent("t", "keydown")}, false);
|
||||
document.body.appendChild(chatButton);
|
||||
let perspectiveButton = createTouchButton("perspectiveButton", "inGame");
|
||||
perspectiveButton.classList.add("smallMobileControl");
|
||||
perspectiveButton.style.cssText = "top: 0.5vh; margin: auto; left: 0vh; right: 28vh;"
|
||||
perspectiveButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("f", "keydown");
|
||||
keyEvent("5", "keydown");
|
||||
}, false);
|
||||
perspectiveButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("f", "keyup");
|
||||
keyEvent("5", "keyup");
|
||||
}, false);
|
||||
document.body.appendChild(perspectiveButton);
|
||||
let screenshotButton = createTouchButton("screenshotButton", "inGame");
|
||||
screenshotButton.classList.add("smallMobileControl");
|
||||
screenshotButton.style.cssText = "top: 0.5vh; margin: auto; left: 28vh; right: 0vh;"
|
||||
screenshotButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("f", "keydown");
|
||||
keyEvent("2", "keydown");
|
||||
}, false);
|
||||
screenshotButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("f", "keyup");
|
||||
keyEvent("2", "keyup");
|
||||
}, false);
|
||||
document.body.appendChild(screenshotButton);
|
||||
let coordinatesButton = createTouchButton("coordinatesButton", "inGame");
|
||||
coordinatesButton.classList.add("smallMobileControl");
|
||||
coordinatesButton.style.cssText = "top: 0.5vh; margin: auto; left: 14vh; right: 0vh;"
|
||||
coordinatesButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("f", "keydown");
|
||||
keyEvent("3", "keydown");
|
||||
}, false);
|
||||
coordinatesButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("f", "keyup");
|
||||
keyEvent("3", "keyup");
|
||||
}, false);
|
||||
document.body.appendChild(coordinatesButton);
|
||||
}
|
||||
// CSS for touch screen buttons, along with fixing iOS's issues with 100vh ignoring the naviagtion bar, and actually disabling zoom because safari ignores user-scalable=no :(
|
||||
let customStyle = document.createElement("style");
|
||||
customStyle.textContent = `
|
||||
.mobileControl {
|
||||
position: absolute;
|
||||
width: 9vh;
|
||||
height: 9vh;
|
||||
-webkit-user-select: none;
|
||||
-ms-user-select: none;
|
||||
user-select: none;
|
||||
padding:0px;
|
||||
background-color: transparent;
|
||||
box-sizing: content-box;
|
||||
image-rendering: pixelated;
|
||||
background-size: cover;
|
||||
outline:none;
|
||||
box-shadow: none;
|
||||
border: none;
|
||||
margin: 1vh;
|
||||
opacity: 0.5;
|
||||
}
|
||||
.mobileControl:active {
|
||||
opacity: 0.75;
|
||||
}
|
||||
.strafeSize {
|
||||
width: 7.5vh;
|
||||
height: 7.5vh;
|
||||
}
|
||||
.smallMobileControl {
|
||||
width: 6vh;
|
||||
height: 6vh;
|
||||
margin: 1vh 0vh;
|
||||
}
|
||||
html, body {
|
||||
height: -webkit-fill-available !important;
|
||||
touch-action: pan-x pan-y;
|
||||
}
|
||||
.hide {
|
||||
display: none;
|
||||
}
|
||||
#fileUpload {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 100vw;
|
||||
top: 0;
|
||||
bottom: 100vh;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
background-color:rgba(255,255,255,0.5);
|
||||
}
|
||||
.strafeRightButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAARRJREFUOE+dk0EORTAQhkci2HAEF3ESJ7Rgyw2cwAEkVhI7QhDJe/n7Mk3R0rxu0M7/dWb841RV9SHDmufZdHTbdwCCoO97a5EaOAwDtW1LEtQ0zQnkui4dx/EKBwTLyfNclAZQFEU0juOjGDHLsshLANr3/QdCWUjRdqnZWoO6rqO6rk93pGkqvx9BV3EQBFK4ritZgbIsEyJVrKajA03TdO8RQCYIgAziPqE0LQh/rSxLLQyQJEkojmN6BeFWE+xaFmKNGXE/dDATSBqSfXQ1mwpTy4KQzXtyNoN0Y8EwiNXfzplbG1Ln9r+c/TY2p2ZjYLnWN6HuXPqoKAryPE/EYDMMQzHRWNu2Sa3v++KdYzkezy+eN1EbyruiHgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.strafeLeftButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAUFJREFUOE+dlDGqhDAQhrMgKhYWHsCLeARP4Lk8hIW9N7CxtbQQrAQLQVFUhPf485gwyWbZfZvGJM58zvz546Oqqh/BxrZtfPnx/EEgEzCO40eQaZpE3/dCggBp21ZLdBxH3Pf9BOP7mHddJ2NegoiA4CAIxL7vVjCqkaCyLKVGqOhVFbYeKRag67p0ECUURaHlJkki4jjW9sIwFMuySH0UCMJCNA7yfV+tj+NQcxP6LxAvhaBZlsntr0FIBoyD1nX904haIwGHYRB1XQveHlUFSJqmAhpRRU8g3gIEN0EEiaJIWQGtaaB5njWfmCCzEvqo5iO0RiBbezYI95E0ZJ7n0pD8+E0/cU2443GF1KlxEJns3W3lcVbQO4DtvRIbFdGv4BsQcuSpAdQ0jWLg3tA4z1NOPc+TT9d11TskY59ifgE9QD9CDm6XPgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.forwardButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAcZJREFUSEulVEuqwkAQ7OAnoujalRfxCJ4gl/ESHsKFa72BJ3AhIiJk60IwKH6ZR43U0JlMiOH1xsx0T1ldU9PRarUy4sX1evW3aq+jxWJher2ePXg4HGoD+AdOp5PsdjuxwEhuNpsCaLPZlPf7bfcHg0Euf7lcROeZPB6P9tMBb7dbB8IiHEQQvKod1O/3+y/wbDYzw+HQMQaz2+1mwTQjMAwxRz1zBM6y7AuMA9CG7bKQDLFeLpd2OZlMXJ0vRRD4fD67ln0J5vO5ZU9ZkiRxqmjwghRkrLWlrmmaynq9ljiOJYoiud/vMh6PZTQaBS8bGj+fz7wUqPTbA9tGoyGtVssCvV4v+Xw+ollrQqXAmgbZdjodt22MkcfjUcoaditcni+Fz5ZO8VnrLp2PtSu0FJotWEJfBL4RYE2H+MA5xijUNtNsAQZd6YwyrStdEdKWbMkca+0QPqzcy/PtRrZgSZuFnrPW+mfgqrmg87CeBg76uA5gqBauKABzVmAIMbrdbm7IcB/W0wOIjvrpgdQdmwAPMtZ28tsEc90JH4vugMDOxxiZfDH/1RjnLfB0OjUhUCT7/X7wf5CDDRHtdtv+4sK4Rv4PfpOwZeVjdiYAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.rightButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAVhJREFUSEudlT2qhTAQhSOICKK1lRtxCS7PRVjYuwaxtbKyFewURUS4j5PHyNy8/OibKpiZb04mmdFrmuYjDLZtm2nL+d1TwSpsmiYJSdNU0NpGnedZjOMovLquP1EUibZtnSqeOAAKk2As+r53xvm+L67r0volSSKWZZFqX4MRoMIJSN+d4KqqZOY8z0WWZV8qbcoBXtf1txS4FBSdBwAchqE4jsOYQFcTgM/z/AZzRwLTN1sCLug1+EkC+AzDIIIg+KuYLkNVrB6bTlAUhUAMmbbGtlJgD08Nx+aGBBz+L7Dusozgsixlg+BV6BTrVMLPWQoX2FRb/r5R433fZanuy3sKtj03Dr47zwV2NYjahY/Appa2Tau7QbhiOhIFmibZazACqEF0k4yAfKKpIrSKbUqe7t0NglLQ7+RpsMtPjk2Au66Tow7DgxscyOI4lkv4wbgv9yP/HwHyemKMQPbVAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.leftButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAUdJREFUSEutlTuqhUAMQEcQEUFrt+a6XIa17sDG1sJSsBLsFEVFuJcEMoxhPm8uL5WOycl3YtA0zUcYZN930yfneaCCVdA8z05jncKyLGIcRxFUVYUR933/E4gbAfS+bzs4DEPxPM/LVncGClmWiXVdMVorGAAgHOxKC8AgP5VimibRti0CiqJ4+ZLgsiw/eZ6LYRic0anAOI7FeZ5a8LZtIgAwuIRumoQDSc8ExlLYwCYgB1Pj4PxVCh4xdLeua7SHlE3iFTFBCQhTQRPCHXjVmINt4+UFBpCrFJSFN5ii/Gvz1KyszePp/8u4qaPjckClAJvjOPCCeUVsc6C70riEdBcExitJEmyiLQPdxMjtxsGUFhnptptpddLNM0bsWo3qd+7kFTH9TnyANl253bquk3qQRhRF+A7PXK7rkkdpmqIO6QOQ5AuINXqeGbRlFgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.backButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAXtJREFUSEuVlT3KhEAMhiMsKgt6BC/iETyB59pDWFjrDWxsLSwFK8FCUFZ2RdiPCBky+ca/wBbjxGfeeROzVp7nPxDxfr/lo9trC8F7oK7rbgP7voemacBK03RTXFXVbYjpBYRiKHBd17Cuq8r1fR/meYbn8wnjOGqMx+OhcjGP7yN4WRazYp6MEAx+KK45nK81MHqJ3pyFhJ1aIcFJkpydoe3HcazWmscmsOu6l+CfzweM4NfrtXUFt6JtWyiKAo7g6Dn+wjCEIAiU56h4miawCDwMg1YgtIPACKAi8mtItbiniscV8+KcqUYoqeWHGcHSVK5a7km1JEoVz+QxQfZUm9ReBlOiSbXJWw7Wise7gn95UvWet3TLf11x9OVx1Sa1XMguGK8kBw8OmSzLNlFRFAGCKAh66vHecKEJxqGHs+KoK64MHQm/1G7yJf71yTHKi7cNelRMfyeXps7FpA1clqVKx+nP4/v9bkvP87Tn2KsUjuOAbdtqjXt/DvSA6WCSwboAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.jumpButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAARlJREFUOE+dlD2KhVAMhSMIWrkx1+CqXISFtS7C1sLSVrAQFEVFmOFcyH25eXNVJpWS+OXkz6Cu6x8Stq6rfH39HEjQX5BhGG5h4zhS3/cUlGVpFLVt+yp7GIZ0XZeNBQTmgJIkoW3bjEMGywwcw36AzvN0QTrbPM9UVZXhpGlKgGgDaFmWD6jrOkcFQ+I4Nt/u++7AOOkXSPZIQ1AGPtQwJHBAmAy6D9MQXYqGOT2SoKIoiMvxjRGwLMtMKywoz3MzflakQVyWhGqQGb8G/ac0BzRNk52aD3bbbK2IS3gaP8fZqWmQXMq7hfzaI5+ip8PDliPRK0USBgVs+mjNiUAR/wqeVPj8FtQ0jY3BJcOO4/ByoyiyPo77BUACR9z5EdScAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.crouchButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAASVJREFUOE+dlDsKhEAMhkcQtPJiVh7AU3kCKwsLKz2ErYWlrWAhKIqKsEsCmc08fLB/pSR++ZPM6FRV9RFMy7Lw19fPDgfZIH3f38KGYRBd1wknz3N01DTNq+qu64rzPGUuQEAKKAgCsa4rBngyr0A5FAfQcRwqSK82TZMoyxI5YRgKgOgC0DzPP1DbtooLgvi+j99u26bAqKgB4jPikCiK0EmapgYMCigg2AxMH6RDeCtFURgwZUYclGWZgHbAiU0Ei+MYRyFBSZLg+smRDoK2wCXJBsL166B/WlNA4zjKrdlgtvkow9YdUQtP66c8uTUdxA/l3YE0ztGVo6eLR0t45YjDwAFJv7R4RcAR/QqeXFzFJaiua5kDNxm07/sl1/M8GaO8L0fuVtxHFTIkAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.crouchButton:active {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAStJREFUOE+dlLGKhEAMhiOICqKdYGthaetL2GhlNQ9nZWFh5YtZiIKwRwLJjXHc3bu/WZnJfPknyazXtu0LACAMQ/whHcch3/qD44IgkK26rsFDUJIkjwc/bRRFAVmW/YJw4Rv5vg/neUooQlDiCEFpmsK2bbRhB9sJOIb3nSCdbV1XWJaFOE3TUCKtG6gsy4sLhkRRRGf3fb/AOKnTEWezIV3XkZNhGG4wjBeQMYbaz8XWEPsq8zzfYI+gcRwBr4NOXGKYMYZKIaC+7184XOxIg/Ba6JLlAuV5Dp4G/edqBOLJtrvmgrnqgy6rqroPpF2TT+3n2EeQPZTvBpLjBKRr9M17wxhugoD0HOlnwmBcZ9nv8ALiv4J3brAzWnEcy5I3TRNN9l9lQ/DsD7Mvyc0ay6bsAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.inventoryButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAedJREFUOE+tlM1OwkAQx6elTYiCkSMnvKAX38KLr+DRm69hfAIP3jwbE24ceA4+TDBpCMWEFGgMBCgBUlrzXzLLLsVYo3NpOjv72/987Bq1Wi2mf7AgCATFYOB0OiXTNCV6s9mQYRiUyWSkbzKZHDx6uVyS7/vU7Xa3wPl8Ts1mkxgSx7EAAQhfFEUaHH7ECEWGIb6u6+4UAliv16VCAMIwJMuyxAb8Q72qdl8q1MmUkW6j0dCAgADAZYAiVoON+OeD4O/1erpCABEAs237YK14nRcBRUlg/X6f1uv1toYodrvdFikiVQ7CBiiEArVhh05DyhLY6XRoNBpJIMAMTTtRCeBwOCQ057h8KRiB80a5XC61DzXUFAIYF8/o/u6W3t0Penh8ovJJNuErZU2yS+eJOMdxdk1Bygy8ub4iz/+k55dXCfzJd3F6JIZaU+h5Hi0WC/IiS5xUNEMqFAo0Ho81Xz6fp9lspvlQGplypVKJB4MBAci3I20j1DipUAWqQ4yZ+24ecfD+FCSAqKFq2MSDrN5bvi081BgxWAKIOVSvFwYcm9W7zI+BGsfXL1FDBvImfgiQGgNYKWfCzxti8NqgWQbXEO9ZGuMUkcF+UySw1WqJGvzFMIOr1WqrsFqtaiws/sYAYvsC6d7MZCUlFo0AAAAASUVORK5CYIIA");
|
||||
}
|
||||
.chatButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAh5JREFUOE99lN8vA0EQx2fjkYY3HvB/8V4kEg8SBJUGVVJU4rfeVRO01bpIT8VviYjEq2tF678g5ZGVmbm9Hy02l9zd7MxnZ747u+Lhsig7OrtBDQkS8BFCkAn/BQiQUrILmvHTfqOfeXEDAkE4397Z5TqQn/BBmMtwtQACTy5vQU8kQTxcFSmJSqncsKAT4AGohBQwrqcBpHQzUiDlUB/gpFL3QSAsX5WGIBUcHJn4K47sWmyONERN4toBfftA6ISQz9q7q4ONRM2UiM2BVtAW50izFT3N2t9fmKTRa7lMhr7REIF2tExDVv3BXtqAlkAbJGIRml9JZmhjxN1ZgXatalk0MTAehs/am73DvHOubrxrmNH2/DSDUjkW+7ZokGfFYo0GQ9PwUXuDhJb9Vaf+YA80B9pgPRIm/9W9QwZdF3LYflCxShQ4FI4QSPWRl6ZsWNrqTIgkW9vPc2nnRtbOiEHDs/P/gNBDUGnxqXHqz80Dg97iNLcvsWtfnrghv7+/YGxhmWA4cPX6sTQ5xtpJgK3DY8B4YWZSEvsANcJRD4mODjeAmiiSu2EnbzKokN6l81gpPVPARCzuBP4GoeKwGe1DnDwy+UwqULWMIHe7fSeepXFuBVUWmvWjAouNIDS8WJyRs6K6PjzXinOVeIr1ZJSSj6UqGHmDU8SC7R70/3NrqnnVqM51oy9FZXRDd7Oxa+C7y9/ZXKGnfI9WP7ZEKinpenUjAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.pauseButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAjJJREFUOE9lVO1qE1EQnXkK+6P6FP7oI/gMraIoFIMr1WL9aNEfRWNtS1Li1ti6aYr5sEkXyRrRRC2IFNqCgptIE5/myszcO7tbLwuZPTv3zJmTOxcP+10zMXkB3DJggB5EZIjeERCMMZJCMIX2l/Ki3jdAIqLv5ybPJwmchxkS4RVyV4AIP/QPINiuAB5+6bKI0WD4X0HdkCJwghxhIWgAGJMockQu4ewGlXImYCJq37VGROn2RU3WlqQvwx7S98KbOscZIpc4ffOW7mm+3uRYMHFZMImLQUOiH72IPfo7HKqCmdxtNbRZ9jmeyXm8kZIdRnix0uQ/Br9/6nAH4zhWsy97c7YeQt3f4PiKd0dV1vwNjYvVlph90A2ZaBSLR7Suzt21McJuqUB5cE0xgN1SkTHKL73dE6KvnRZDo3igVa7P39NztFNYZ/zG/IK2y5j9Z17W2tLa5/CdVWSJEGB24YESba++YILZ+4TRQthaW9HD+6oeMil+bNUMndrT3/ZAIkLu4aJWLz/Pc5x7tKhE5ZU8m05Pee890H6MmlVD54A8cstbeqxm+8+WGfaWnujI+E+XtbWtdiREncYOz+No8EeEI0Lv+KcoMgYuTV3kuH/ySwsR5oa4sh9JAUc0HhKRnBNxIjXxAuit4NoiONjviNlERMBpLIqcKr0+UteKXiWaCZBSVDVHgzGE7VAkUsN2yLLvotV9zyinfcF63uQ3g0SN7UEmKWlV1abbp8G1F94/2dEyKXciad8AAAAASUVORK5CYIIA");
|
||||
}
|
||||
.exitButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAiBJREFUOE99U11rE1EQnfsvFKwg/QkK+iaIio+KJNAnbUQoRaGgf0NRTFPU3TTJBjfdTZpN/aJtUHwU8anJJlH/y8o5c+92k1bnJXvn48yZMxNzmETZ2aXzQjMikunn6YYgkuZtb/+LGAAZY+TMuaX/IfwzBpBWMxAzHMQZaEyPxkw+rWeRpCPteFWDWIdRRiITC+Qm1KgRybJ5cOtzFKtBxO5mOIiyLBOZjca5RqXVCvPiRl01QYKIlCsVFu1sw6/p1VbEhgSCa3I0IoHSfQVxFtsigBfJRNt1BXKjHfQ77DcbpQyUKw9yEBSiCSkXDP6O7zN/sx3raJ97IcWejVOOEO1/lX4cHoMVFuDg7pRWpHzrGnO2gq6O+SFqM06NrPWG3wi2eFZ43y6tyN3rV/PcN+GuAu2FDTL/lU7owI6MGLm3vk6NcWMa0O01a5vHQxoRrzPQmt22bxkpEOpWHz2eE9aBoSNg69VXtomIFw1Uo27zbc4IHw83NsjCCax6z7/R2Xv5gmD13nslsONvcSe/0ykDa0+f6N3YYggLS7qhOye+Xz97zt9G/yNZmtCrZSjC+mEH33/mWwPIzSuXyO5wwX/j8kWOHySflFHo16jRdKQawVAEQ7JOpqOd9Iu0yMiIeefV+F+bjSe5gAv3d0L4on5kZOxoP9I/kvSTvDM6uCPiai0j+ItvsnU+PJYvLOteYfZ89WqKiZrg/LkONucvWvgqB/7CAfgAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.keyboardButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAfdJREFUOE+VVN1KG0EU/ubait7ZC9un6IXP4BvU9qJQJFhsEUGpPkAsWJL+xEjMxhRjEhMXyRqx2lYoRfCmF81uyca3UGKvp5xzZpJsFI3Lwjkz88035+ebUafHdf1w/DHsp6FBv1KKp2isoKC1FghNk2ss4byjH1BEROtj44+6AMapCInwCrk9gAj3j0/gbOSgTr/VOYjQ9yPAzo47nIRTBLTuRhT6waB7IzgmovRtakTEaRO7orR4cKefyG4zJkLUPcpWU6rRrc11P+kUBfHryOMatYIAz2Ze96VnOmXaZTtoi11aTyGZK3Fj1M/DGqPPGw08n53D0PAI/rUv2V61L/BgePTamPCEKaQ+IJmvSAlO6i4TtfwAL97MRyLiUI0UIm03c18+JvBpa0eIvtcqJD+EDR8v5xeQyZYQm5661RIpYXKJVXwuVCW1r26ZjyWi2OJbo2UR5E1RWDkSIrP6Dultl3uhDioFTapt/gnwamkZmWwZsemnbG/67BrZ9Eoc6zt7oP3KK+U16SBsBDg8+30vUU5OPEGm6glRrbjJ9zH0/0phSYzmgg7i53Y9uZP9RJ3bLe0SPd7iO7s1KTYREa5JEfXqb8AkeyLK6zO/BbfqSoiUsCGMjkVVdr1XY4xz3sd1fM3pnC9tN5vMm9QbnH2n+uv5HyQVKCmWNUnHAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.placeButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAd5JREFUOE+tlMlqQkEQRfs5gAv10xwQEf1Fd4J+h8PChYi6EKeNOCvqC6fltv2ISQxJgQjd1afq1vCCVqsVmn+w/X5vKYGAm83GxGIxh77dbiYIAhOPx93Zer1+Gfp0OpnVamVGo9EDuNvtTLfbNYKEYWhBADm73+8ROOf42IyCwP6Px+NnhgDb7bbLEMD1ejWJRMI+kJxsNvtlccjOSUZup9OJAIGS5eFwMM1m0zpXKhUHJEN8KBNBJ5NJNEOAOGDJZNI9JBjAVCpl8vl8JEOglASbTqfmcrk8akix+/2+lYhUOfHgeDxaIHflcvlbyQ44HA7Ncrl0QB4L6mdYLBbfBy4WC+tMg3xLp9MOTq2oqW+ZTMZ2nBpGMgQITA3QI78Rr+5rtZoNOBgMnk1Bsg+kATK/EQLqnnqXSiXbacYmkuFsNrOpMyr86Di1ZAtoDIZ8bQ9Zabi5c5Lr9Xo4n88NQG2HXyM1hbNqtfpzU3ygdllDyzwK6I8NgTUFiuAkC6guy0Gyt9utG+xCoeB2V0NNIOwTkDnESctOwTUm2pRcLmfPfD+t36caCkg0/7Ol4vtfGKnwG8TXBjWBJPM9e8ckEQW+IdkBe72ercFfjBk8n8+PDBuNRoTF5W8MkOwDqQTfZInxo/8AAAAASUVORK5CYIIA");
|
||||
}
|
||||
.breakButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAeRJREFUOE+tlMmKAjEURVMO4EL9MZcKKn6iO0G/w2HhQkRdiNNCcVbUak7kplNlNU1DP6iFMXXq3vvyEnQ6ndD8Q51OJ0sJBNzv9yaVSjn08/k0QRCYdDrt1na7XeKnr9er2Ww2ZjKZvIHH49H0+30jSBiGFgSQtdfrFYGzfjgcHLxQKJjpdPqtEGC323UKATweD5PJZCyI36iXWty0220HrNfrVp2zzIZerxcBAgGgGFANnI8Dy+VyFoDdarVqZrNZVCFAIFQ2m03MSsoEwwVPuVw28/nc3O/3d4aEPRwOrUU2kBuFKhQmKZM67FJYdsDxeGzW67UFbrdbu6FYLDqVcWVxWCJwtVq5fNhQKpVMPp//yEw2a7Wa+yBOyDCi0AeSEWEDpQEo55GySqXiOk7jiGg0Gn03BcsAdb7URaBqgN9R5eufhI8MF4uFbcLlcokcC/nS8dD0oIr9Kme52WyGy+XSANR0xJsATN1MPE9+l33g+Xy2+5Ms+1Dl5sOdZQHJUeMUbwovak1KsYttNetHoF6kk+TlqwbMmGkM+a05/8jQV8jGRqNhHSl8ZpjibKr8BnHbcAMFssx9RjNU/qT4WckiBzyeoQMOBgN3/fzUxd/WmZLb7fZW2Gq1Ivv58y8FSPUFhmoAc4SumvkAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.selectButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAcRJREFUOE+tlMuuAUEQhqsZCWJ4KAsLL0pG4pKQWHgHzMJK2LlFIm5BMCd/SbXumRGccyoRme7O13/VX9Wq0+kE9A9xOByYogS43W4pkUho9O12I6UUJZNJvbbZbGKvPp1OtFqtaDKZPID7/Z6GwyEJJAgCBgGItfv9bsGxjjOsSCn+n06nT4UA9vt98jxPKyiXy9Rutz/6xtn1ev0EIt3BYEC1Wo3S6TRvFItF6vV6dL1eyXEc/Y09rJVKJd5HuhEgFAIohf3Uo263y3ABXi6XRw1R7NFoRJVKhdXg9mw2y3WCUaiTaZhciMwkkLIGjsdjWi6XDETKSDefz78VWq/XrZQt4GKxoGq1qoG5XM5qIXFUlEI1ah6bMhQCiFpKZDIZqwexjvYBAC2FX7PZ1Apns9nTZQG+UhiXO+prmhipIW5AH0oNXddlg9AWpikyPWj4RqMRraHnecF8PicBisu/NsUEHo9Hq4apVCrWadQPCmNdFmDY5UKhwCYgzLmV2cXabreL9qEAw32IKUCYYxc3hubocR+GgYB88zDIebgMxRqI98wcpbdjEjpgAX3f58fxL4F0z+fzQ2Gr1bJY2PwmAJL4ASn3ymSCH/2UAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.scrollUpButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAfhJREFUOE+tlL1OAkEUhe8sUAkklHQ2dj6Q0crEwsTCWFlZGJ/Aws7amNBR8Bz8mKBBwmJClp+YEGAJkIU1Z8gZdlnWaPQ27A53vnvO3TujSqWSL/8QrutqiiJwNBqJZVkGvVwuRSkliUTCrA2Hw52lZ7OZDAYDabVaa+BkMpFqtSqE+L6vQQBibbVaheBYR45WpJT+tW17oxDAcrlsFALgeZ4kk0m9Ae9QH1S7LRXqjGXYrVQqISAgAACEgox0Oq0foZCFULTdbocVAogERCqVCglAwb2DQ73mNl4kCEVLEJ1ORxaLxbqHaHa9XtcWYZVJUAGF+IIA3p6fysnVteQtT7LZbKgoLBtgs9mUfr8v4/E4doAIRMIuaATY6/XEz+9/O5FQ+Gp/6Jy7+wetNJPJ6H6ihyGFBGITg5u3qziDT730+PSsoehpo9HYfBRYJvD97TVW5c3lheyCoc8Ry47jyHQ6jYU5q6ScHR9FlHGDsVwoFPxutysA8nRsUzE2BNJm7FcOAnmWObScRwJRCD3L5XJmtFjcWCYQPQwG1HLQg+NEZSiKecXsIiJAzCGSeNgx4HgOnmVs5MXAPB6/SA8J5CZeBFDBQrxh6ITXG3Jw28CJomXcZz8JWoSDYMCyAdZqNd2DvwROyXw+XyssFoshFv78TQDE+AI1+8NkGpdDjwAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.scrollDownButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAfxJREFUOE+tlMtKY0EQhqtzAdEkuPUBxI0PJO4EF4ILn2AYfItZDLhzBrLLIrjxHXIRIoSQEyGcXBgIuSckOfJ1qPYcY4KD1uZ0OtVf/39XdZt8Ph/IN8RoNLIUo8B+vy+xWMyhl8ulGGMkHo+7uV6v9+HW0+lUut2u1Ov1NXA4HEqpVBKFBEFgQQCZW61WETjz5FhFxtiv53lvCgEWCgWnEMBisZBEImEX8Bv1YbXvpaLOWcZusViMAIEAGI/Hbm0qlXJjFOpGbNpoNKIKAZJAJJNJ+2Wjg+NTOx5VnyQMZA4oR0I0m02Zz+frM+SwK5WKtYhVklAG7PbqQn7+urPATCaztR+w7IC1Wk06nY4DDgYDB3v2XuTPw6MFbgs22gC2222bT4FUGTAC4K4wvmfPMKIQ4Ecwv/tvJ+z3/V85zuxJtVp9KwqWAVIt7PqrhPy4uRaFsWhXnBzub1r2fd9WjVZBKdDL8zPLAXgUW2xlUn1nOZvNBq1WSwDq7dCWUagCP1XlMFDvsjbtZDKxSgkUKpCNtf9UtquyArXKmsAiGp0z1Uin0+7ualPTu8QGkD4kSS87Dc44fJdZqA+D5un12zhDBeoifQiwphvpC6OK9Xkjh9cGN0Yt8559JtQiDsKBZQcsl8v2DL4S3JLZbLZWmMvlIiz+/J8ApPEKFYzOZJBKmFAAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.throwButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAehJREFUOE+tlLtOAlEQhme5VAK9D2DnG1nZ2VpZG5/Aws7amNBR0PoAFnIxwYQQFhOyXEJCuEOANd/BOeyyG4PRaTZ7Lt/5/5k5xykWi778Q0ynU0NxFDgajSSRSFj0ZrMRx3EkmUzaseFwGHv0YrGQfr8vzWZzB5xMJlKpVEQhvu8bEEDGttttCM44a4wixzFf13X3CgGWSiWrEMB6vZZUKmU28I/6oNpDqaizlrFbLpdDQCAANA0oUjVs5F8PYrzVaoUVAmQBkU6nQwI4kMhkMqFxoKSEaLfbslqtdjkk2bVazVjEqi5iw3w+l5Ozc7NpWn+XXC4XWxgsW2Cj0ZBer2eBgIGiDNjt1aWBXFzfyGliHQuNALvdbuhkChWEfbifZv7u/sFAs9msXY8TchhSqEAmadI4mBIUSk4pHG7q9fq+KFgGSLXG4/GPsDgonRCx7HmezGazo2BAvf5AHp+ejX2UWsv5fN7vdDqCyqDNl9e32GoeDip0MBjschgEetvUUZDDRaiMAA+rTLK10YP3Vm+LNjUtRtgcqkL6MHi9aHA2B++yuavfD4OC9fpFcqhA3aQPAS2hB6lStazPG2t4begQm0Pes2NCLeIgGFi2wGq1anLwl6DCy+Vyp7BQKIRYTP4mAGl8AUQGwWSM9G4HAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.sprintButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAd1JREFUOE+tlEmKAkEQRSMdwIV6MbeKeEKVciXoORwWLkTUhThtxAFnq/lh/zSzyoaW7gCxDCtf/JjStNvtUP7BDoeDUgyB2+1WEomERd/vdzHGSDKZtL7NZvM29Ol0kvV6LePx+Anc7/fS6/WEkDAMFQQgfI/Hw4PDj3dUkTH6PZlMXgoB7HQ6ViEAt9tNUqmUHsBvqHfVRqVCnU0Z6Xa7XQ8ICAAsAxRRDQ7iNwPBP51OfYUA4gXY8Xi0AvL5vD4jKC2bzeojoCgJbDabyeVyedYQxR4MBpoiUq3VavZwoVAQAOr1uudjIDqRsgWORiNZrVYeMJPJ6LvoYKVSkWq1Kq4PgVxoDLhcLq0CNKnVaikAivEpFovSaDRi0Fwup6mjhp5CAlls1JFQKi2VShIEgReIJRkOh6+mIGUA0a10Oi3X61V2u11MZblc1lq+Sz2W8nw+V+kYFTdlqvsJxo7blIMgCBeLhQDI7Yg24KOmuEAO8bsRQRBatMPw25QJjHaZh9lFlIGGceFQY3bfAjGH7nphVNAkd5d1V78vBq4h1y9WQwJ5iBcBVouBeMNQKa83vIPbBpNhmDLus98YU0QGrqGGFtjv97WofzFsyfl8fipsNpseC39+YgDRvgDSDetkcdqdJgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.perspectiveButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAgxJREFUOE+VlM9L40AUx9+cF8Gbe1D/ld5F6FXv1h8gHirtaltXXGvU1o2g7ura1IJat61haaz4W7AieE6y2P4ZwrLnkfemM0lNl7JDIJnJy+d93zdvhj1d1/jH/kGQgwMHvBhjtIRzBgw45yIEl/Gxdcc46+oOGILwfV//gBdAcawNIrgCLhMg8Oz6Hoz9PLCnmxqJaDiuCvqfB90oAnDuKfKDIrEEsXJZrSuTQFi+LK3puKr0sVgC/v55hQ89vQpkZDW/NcoqPXdMfipQw3GUg5FYEkKhkILU63XIZVeCTgODTaMoEjxeWeRR0/U8Go+nCHRxbsHQcBgQ9H7sZ9K0tJk/oR/DHi6q9Neatq1iJ+cXQdd3wbJKChYOj8BEZJRisOS91SUBKpSF2fc1k0AN21V1T6eWCCRHNDoVULSTXqT4rcOSAN1Wy9h+QB61Gm3mczrg0daXVFsjyqzbRxVR2qX5s6XIUd0aXV4NKNIX5gNdjbDvxyats/PyEceufbFdlTG2kiEQliTv2WS8o6Ld0i/A75l1UuDYB+iRLO3T2lfliQStz812BP2oWAJULR7Qfmw4vwOGJjK6UqTFox27PH9qiT3ZDSS//hfIOK0KsxGEwS92UFHXjQYAPkUF/uw0wayYQiIW3Dp62ue0AdR7MfMdN8aGxrVvhkqOMsVx5gX5lclziiDMO/DeAFwyISmrQZieAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.screenshotButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAcdJREFUOE+llE1LAkEYx585R3Ssg/WVvEbn3g7RoVBRRJFMS0vBsFLXhHzJlyXcjNJKiBA67264+zUiOk88M+64WxAsLgs7M/vMb/7Pf2YeMhr06JJnBayHAgV8CSFsCPsECFBKeQgOY3PyxTil/wIEQfh/0bM8DWBxxAHhXA63FkDg3WAIUrEMZPTUYyIMTRdBbhoZqQ5A6VTRTCBM30rN1HSR+rovJERJ6YTdkt8WQaZUY34KkKFpzIMNXwi+vz4FaG5+AUrphNNhGy4r1flCb32FeWTqOmz6w27sgWIqDtlyg20MeX3osl0zVRW2g1GHGotaKDXEAlsba6yNSi+TMchWWtzsYU9mIEPVYSccYyBrIk7CtqI0BcjrXQUcR1A+HoXcdZODnrstPH6AHu1G4n8U/QfKxcJwVm3z1B7lm4kiDfYOkq5AmUgQzmsyO6fkvlWleGrHqg6+w5Qrj9IhP1w0bwHnE6VRoXgO0KPA0amrXTsO7EOhrXBQt37F7qOhfbiCWMHljsLv5KwgqdPlZiMI6WN1ZkUV+q6ZILdlLhETnpQeZ59dAPGf92zlRjpJ0EReEv6gTF7OpkF286w6xSBkWvB+AJ1TDClYPe7/AAAAAElFTkSuQmCC");
|
||||
}
|
||||
.coordinatesButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAeZJREFUOE+VlF1LAkEUhs9cR3RZF9avqyiILgwtxRBJttJawT7NNaHS0pZwM/oOIoKud1fSvxHR9cQ544y7rmANgvNx5pn3vHtm2PtDk0+EpkA2DhzwxxijKRwzYMA5FyE4jd3uP8ZZ98/AEITr46HJXgDFMR9EcAVcHoDA64cXMI5KwN4fmySi7bgq6D8d3agAcN5TNAw0E4krfjGrqT6BMH2ZWsdxvan7rJiOxOHn+4s2j4yOAYKkVXrxjPxUoLbjBJ0EBqjEC8E+wrAhMGdUhIC3e4s86riDPZqNJnwgBEjYUSYNuVKVPgx7vW3QV+vY9kCP52JJBZIBhWIVwuF5OFxPQa5cE2a/NE0CtW23v0RgIZFSENwsG0J200mKz59cCNBTo4blB+SRp9AWk2kfBDfLlk8lVEHunNZFanfmeVeRoxbDa+sBiL4aC1Q1Sto/M2me3dROOVbtp+2SooiWCUCy8ehACMYfXFwB7mdWtcyxDtCj5Y3tAGRzZcmXcr+RhbolQI3KMd3HttOCeEYHXT8gK9ATLRoeeltKl5a4k/0gufMvEIw1LhvCbAThxKfdGnr6oACPojL/cDpg1k0hERPuPj3+MV0AtS5GnufG2NK4tmeow1CmeM56QV4l8p0iCOs9eL/YmiwplUjFQgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
`;
|
||||
document.documentElement.appendChild(customStyle);
|
|
@ -13,7 +13,7 @@
|
|||
<meta property="og:image" content="favicon.png" />
|
||||
<link type="image/png" rel="shortcut icon" href="favicon.png" />
|
||||
<script type="text/javascript" src="classes.js"></script>
|
||||
<script type="text/javascript" src="eaglerpocketmobile.user.js"></script>
|
||||
<script type="text/javascript" src="mobile/mobile.js"></script>
|
||||
<script type="text/javascript">
|
||||
"use strict";
|
||||
window.addEventListener("load", () => {
|
||||
|
|
416
demo/mobile/mobile.js
Normal file
|
@ -0,0 +1,416 @@
|
|||
function isMobile() {
|
||||
try {
|
||||
document.createEvent("TouchEvent");
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (!isMobile()) { alert("WARNING: This script doesn't play well with non-mobile browsers. Proceed at your own risk!") };
|
||||
|
||||
// Used for changing touchmove events to mousemove events
|
||||
var previousTouchX = null;
|
||||
var previousTouchY = null;
|
||||
// Key and mouse events
|
||||
function keyEvent(name, state) {
|
||||
const keyName = name.toUpperCase().charCodeAt(0)
|
||||
window.dispatchEvent(new KeyboardEvent(state, {
|
||||
key: name,
|
||||
keyCode: keyName,
|
||||
which: keyName
|
||||
}));
|
||||
}
|
||||
function shiftKeyEvent(state) {
|
||||
window.dispatchEvent(new KeyboardEvent(state, {
|
||||
keyCode: 16,
|
||||
which: 16
|
||||
}));
|
||||
}
|
||||
function mouseEvent(number, state, canvas) {
|
||||
canvas.dispatchEvent(new PointerEvent(state, { "button": number }))
|
||||
}
|
||||
function wheelEvent(canvas, delta) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", {
|
||||
"wheelDeltaY": delta
|
||||
}));
|
||||
}
|
||||
function setButtonVisibility(pointerLocked) {
|
||||
let inGameStyle = document.getElementById('inGameStyle');
|
||||
let inMenuStyle = document.getElementById('inMenuStyle');
|
||||
inGameStyle.disabled = pointerLocked;
|
||||
inMenuStyle.disabled = !pointerLocked;
|
||||
}
|
||||
|
||||
// POINTERLOCK
|
||||
// When requestpointerlock is called, this dispatches an event, saves the requested element to window.fakelock, and unhides the touch controls
|
||||
window.fakelock = null;
|
||||
|
||||
Element.prototype.requestPointerLock = function () {
|
||||
window.fakelock = this
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
console.log("requested pointerlock")
|
||||
setButtonVisibility(true);
|
||||
return true
|
||||
}
|
||||
|
||||
// Makes pointerLockElement return window.fakelock
|
||||
Object.defineProperty(document, "pointerLockElement", {
|
||||
get: function () {
|
||||
return window.fakelock;
|
||||
}
|
||||
});
|
||||
|
||||
// When exitPointerLock is called, this dispatches an event, clears the
|
||||
document.exitPointerLock = function () {
|
||||
window.fakelock = null
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
setButtonVisibility(false);
|
||||
return true
|
||||
}
|
||||
|
||||
// FULLSCREEN
|
||||
window.fakefull = null;
|
||||
// Stops the client from crashing when fullscreen is requested
|
||||
Element.prototype.requestFullscreen = function () {
|
||||
window.fakefull = this
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
Object.defineProperty(document, "fullscreenElement", {
|
||||
get: function () {
|
||||
return window.fakefull;
|
||||
}
|
||||
});
|
||||
document.exitFullscreen = function () {
|
||||
window.fakefull = null
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
|
||||
// FILE UPLOADING
|
||||
// Safari doesn't recognize the element.click() used to display the file uplaoder as an action performed by the user, so it ignores it.
|
||||
// This hijacks the element.createElement() function to add the file upload to the DOM, so the user can manually press the button again.
|
||||
var oldCreate = document.createElement;
|
||||
document.createElement = function (type) {
|
||||
this.oldCreate = oldCreate;
|
||||
var element = this.oldCreate(type);
|
||||
if (type == "input") {
|
||||
var newElement = document.querySelector('input');
|
||||
if (!newElement) {
|
||||
this.body.appendChild(element);
|
||||
newElement = document.querySelector('input');
|
||||
newElement.addEventListener('change', function (e) {
|
||||
this.hidden = true;
|
||||
})
|
||||
}
|
||||
newElement.value = null;
|
||||
newElement.style.cssText = "position:absolute;left:0%;right:100%;top:0%;bottom:100%;width:100%;height:100%;background-color:rgba(255,255,255,0.5);";
|
||||
newElement.hidden = false;
|
||||
return newElement;
|
||||
}
|
||||
return this.oldCreate(type);
|
||||
}
|
||||
|
||||
// CSS for touch screen buttons, along with fixing iOS's issues with 100vh ignoring the naviagtion bar, and actually disabling zoom because safari ignores user-scalable=no :(
|
||||
let customStyle = document.createElement("style");
|
||||
customStyle.textContent = `
|
||||
.mobileControl {
|
||||
position: absolute;
|
||||
width: 9vh;
|
||||
height: 9vh;
|
||||
font-size:4vh;
|
||||
-webkit-user-select: none;
|
||||
-ms-user-select: none;
|
||||
user-select: none;
|
||||
line-height: 0px;
|
||||
padding:0px;
|
||||
color: ##252525;
|
||||
text-shadow: 0.35vh 0.35vh #000000;
|
||||
box-sizing: content-box;
|
||||
image-rendering: pixelated;
|
||||
background: url(mobile/uiButtonCap.png) no-repeat right center, url(mobile/uiButton.png) no-repeat left center;
|
||||
background-size: contain, cover;
|
||||
outline:none;
|
||||
box-shadow: none;
|
||||
border: none;
|
||||
margin: 1vh;
|
||||
opacity: .5;
|
||||
font-weight: 900;
|
||||
}
|
||||
.mobileControl:active {
|
||||
opacity: .75;
|
||||
}
|
||||
.minicontrol {
|
||||
width: 7.5vh;
|
||||
height: 7.5vh;
|
||||
display: none;
|
||||
}
|
||||
.show {
|
||||
display: block;
|
||||
}
|
||||
.mini {
|
||||
width: 6vh;
|
||||
height: 6vh;
|
||||
margin: 1vh 0vh;
|
||||
}
|
||||
.crouchButton {
|
||||
background:url(mobile/uiCrouch.png) no-repeat center;
|
||||
background-size: contain, cover;
|
||||
}
|
||||
.crouchButton:active {
|
||||
background:url(mobile/uiCrouchSel.png) no-repeat center;
|
||||
background-size: contain, cover;
|
||||
}
|
||||
html, body {
|
||||
height: -webkit-fill-available !important;
|
||||
touch-action: pan-x pan-y;
|
||||
}
|
||||
`;
|
||||
document.documentElement.appendChild(customStyle);
|
||||
|
||||
// Lazy way to hide touch controls through CSS.
|
||||
let inGameStyle = document.createElement("style");
|
||||
inGameStyle.id = "inGameStyle";
|
||||
inGameStyle.textContent = `
|
||||
.inGame {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inGameStyle);
|
||||
|
||||
let inMenuStyle = document.createElement("style");
|
||||
inMenuStyle.id = "inMenuStyle";
|
||||
inMenuStyle.textContent = `
|
||||
.inMenu {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inMenuStyle);
|
||||
|
||||
// The canvas is created by the client after it finishes unzipping and loading. When the canvas is created, this applies any necessary event listeners
|
||||
function waitForElm(selector) {
|
||||
return new Promise(resolve => {
|
||||
if (document.querySelector(selector)) {
|
||||
return resolve(document.querySelector(selector));
|
||||
}
|
||||
const observer = new MutationObserver(mutations => {
|
||||
if (document.querySelector(selector)) {
|
||||
observer.disconnect();
|
||||
resolve(document.querySelector(selector));
|
||||
}
|
||||
});
|
||||
observer.observe(document.documentElement, {
|
||||
childList: true,
|
||||
subtree: true
|
||||
});
|
||||
});
|
||||
}
|
||||
function createTouchButton(buttonClass, buttonDisplay, elementName) {
|
||||
var touchButton = document.createElement(elementName ?? 'button');
|
||||
touchButton.classList.add(buttonClass);
|
||||
touchButton.classList.add(buttonDisplay);
|
||||
touchButton.classList.add("mobileControl");
|
||||
touchButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
return touchButton;
|
||||
}
|
||||
|
||||
waitForElm('canvas').then(() => { insertCanvasElements() });
|
||||
function insertCanvasElements() {
|
||||
// Translates touchmove events to mousemove events when inGame, and touchmove events to wheele events when inMenu
|
||||
var canvas = document.querySelector('canvas');
|
||||
canvas.addEventListener("touchmove", (e) => {
|
||||
const touch = e.targetTouches[0]; // We can get away with this because every other touch event will be on different elements
|
||||
|
||||
if (!previousTouchX) {
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
}
|
||||
e.movementX = touch.pageX - previousTouchX;
|
||||
e.movementY = touch.pageY - previousTouchY;
|
||||
var evt = window.fakelock ? new MouseEvent("mousemove", { movementX: e.movementX, movementY: e.movementY }) : new WheelEvent("wheel", { "wheelDeltaY": e.movementY });
|
||||
canvas.dispatchEvent(evt);
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
event.preventDefault();
|
||||
}, false);
|
||||
|
||||
canvas.addEventListener("touchend", (e) => {
|
||||
previousTouchX = null;
|
||||
previousTouchY = null;
|
||||
}, false)
|
||||
//Updates button visibility on load
|
||||
setButtonVisibility(window.fakelock != null);
|
||||
// Adds all of the touch screen controls
|
||||
// Theres probably a better way to do this but this works for now
|
||||
|
||||
function Strafing(displayStrafe) {
|
||||
if (displayStrafe === true) {
|
||||
forwardLeftButton.classList.add("show")
|
||||
forwardRightButton.classList.add("show")
|
||||
}
|
||||
else if (displayStrafe === false) {
|
||||
forwardLeftButton.classList.remove("show")
|
||||
forwardRightButton.classList.remove("show")
|
||||
}
|
||||
}
|
||||
|
||||
let forwardLeftButton = createTouchButton("forwardLeftButton", "inGame");
|
||||
forwardLeftButton.classList.add("minicontrol")
|
||||
forwardLeftButton.style.cssText = "left:5.5vh;bottom:22vh;background:url(mobile/uiUpLeft.png) no-repeat center;background-size: contain, cover;"
|
||||
forwardLeftButton.addEventListener("touchstart", function (e) { keyEvent("w", "keydown"), keyEvent("a", "keydown"), strafe = true }, false);
|
||||
forwardLeftButton.addEventListener("touchend", function (e) { keyEvent("w", "keyup"), keyEvent("a", "keyup"), Strafing(false), strafe = false }, false);
|
||||
forwardLeftButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(forwardLeftButton);
|
||||
|
||||
let forwardRightButton = createTouchButton("forwardRightButton", "inGame");
|
||||
forwardRightButton.classList.add("minicontrol")
|
||||
forwardRightButton.style.cssText = "left:24vh;bottom:22vh;background:url(mobile/uiUpRight.png) no-repeat center;background-size: contain, cover;"
|
||||
forwardRightButton.addEventListener("touchstart", function (e) { keyEvent("w", "keydown"), keyEvent("d", "keydown"), strafe = true }, false);
|
||||
forwardRightButton.addEventListener("touchend", function (e) { keyEvent("w", "keyup"), keyEvent("d", "keyup"), Strafing(false), strafe = false }, false);
|
||||
forwardRightButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(forwardRightButton);
|
||||
|
||||
let forwardButton = createTouchButton("forwardButton", "inGame");
|
||||
forwardButton.style.cssText = "left:14vh;bottom:22vh;background:url(mobile/uiUp.png) no-repeat center;background-size: contain, cover;"
|
||||
forwardButton.addEventListener("touchstart", function (e) { keyEvent("w", "keydown"), Strafing(true), strafe = false }, false);
|
||||
forwardButton.addEventListener("touchend", function (e) { if (strafe === false) { Strafing(false) } keyEvent("w", "keyup") }, false);
|
||||
forwardButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(forwardButton);
|
||||
|
||||
let rightButton = createTouchButton("rightButton", "inGame");
|
||||
rightButton.style.cssText = "left:24vh;bottom:12vh;background:url(mobile/uiRight.png) no-repeat center;background-size: contain, cover;"
|
||||
rightButton.addEventListener("touchstart", function (e) { keyEvent("d", "keydown") }, false);
|
||||
rightButton.addEventListener("touchend", function (e) { keyEvent("d", "keyup") }, false);
|
||||
rightButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(rightButton);
|
||||
|
||||
let leftButton = createTouchButton("leftButton", "inGame");
|
||||
leftButton.style.cssText = "left: 4vh; bottom:12vh;background:url(mobile/uiLeft.png) no-repeat center;background-size: contain, cover;"
|
||||
leftButton.addEventListener("touchstart", function (e) { keyEvent("a", "keydown") }, false);
|
||||
leftButton.addEventListener("touchend", function (e) { keyEvent("a", "keyup") }, false);
|
||||
leftButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(leftButton);
|
||||
|
||||
let backButton = createTouchButton("backButton", "inGame");
|
||||
backButton.style.cssText = "left:14vh;bottom:2vh;background:url(mobile/uiDown.png) no-repeat center;background-size: contain, cover;"
|
||||
backButton.addEventListener("touchstart", function (e) { keyEvent("s", "keydown") }, false);
|
||||
backButton.addEventListener("touchend", function (e) { keyEvent("s", "keyup") }, false);
|
||||
backButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(backButton);
|
||||
|
||||
let jumpButton = createTouchButton("jumpButton", "inGame");
|
||||
jumpButton.style.cssText = "right:20vh;bottom:20vh;background:url(mobile/uiJump.png) no-repeat center;background-size: contain, cover;"
|
||||
jumpButton.addEventListener("touchstart", function (e) { keyEvent(" ", "keydown") }, false);
|
||||
jumpButton.addEventListener("touchend", function (e) { keyEvent(" ", "keyup") }, false);
|
||||
jumpButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(jumpButton);
|
||||
|
||||
let crouchButton = createTouchButton("crouchButton", "inGame");
|
||||
crouchButton.style.cssText = "left:14vh;bottom:12vh;"
|
||||
crouchButton.addEventListener("touchstart", function (e) { shiftKeyEvent("keydown"), cshift = false }, false);
|
||||
crouchButton.addEventListener("touchend", function (e) { if (cshift === false) { shiftKeyEvent("keyup") } }, false);
|
||||
crouchButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
crouchButton.addEventListener("pointerdown", function (e) { ctimer = setTimeout(function (e) { shiftKeyEvent("keydown"), cshift = true }, 1000) }, false);
|
||||
crouchButton.addEventListener("pointerup", function (e) { clearTimeout(ctimer) }, false);
|
||||
document.body.appendChild(crouchButton);
|
||||
|
||||
let inventoryButton = createTouchButton("inventoryButton", "inGame");
|
||||
inventoryButton.classList.add("mini")
|
||||
inventoryButton.style.cssText = "right:11.75vw;bottom:0vh;background:url(mobile/uiInventory.png) no-repeat center;background-size: contain, cover;"
|
||||
inventoryButton.addEventListener("touchstart", function (e) {
|
||||
window.inInventory = (window.fakelock != null)
|
||||
keyEvent("e", "keydown");
|
||||
}, false);
|
||||
inventoryButton.addEventListener("touchend", function (e) { keyEvent("e", "keyup") }, false);
|
||||
inventoryButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(inventoryButton);
|
||||
|
||||
let chatButton = createTouchButton("chatButton", "inGame");
|
||||
chatButton.classList.add("mini")
|
||||
chatButton.style.cssText = "left:44vw;top:0vh;background:url(mobile/uiChat.png) no-repeat center;background-size: contain, cover;"
|
||||
chatButton.addEventListener("touchstart", function (e) { keyEvent("t", "keydown") }, false);
|
||||
chatButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(chatButton);
|
||||
|
||||
let angleButton = createTouchButton("angleButton", "inGame");
|
||||
angleButton.classList.add("mini")
|
||||
angleButton.style.cssText = "left:53vw;top:0vh;background:url(mobile/uiAngle.png) no-repeat center;background-size: contain, cover;"
|
||||
angleButton.addEventListener("touchstart", function (e) { keyEvent("f", "keydown"), keyEvent("5", "keydown") }, false);
|
||||
angleButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(angleButton);
|
||||
|
||||
let exitButton = createTouchButton("exitButton", "inAll");
|
||||
exitButton.classList.add("mini")
|
||||
exitButton.style.cssText = "left:47vw;top:0vh;background:url(mobile/uiPause.png) no-repeat center;background-size: contain, cover;"
|
||||
exitButton.addEventListener("touchstart", function (e) { keyEvent("À", "keydown") }, false);
|
||||
exitButton.addEventListener("touchend", function (e) { keyEvent("À", "keyup") }, false);
|
||||
exitButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(exitButton);
|
||||
|
||||
let hiddenInput = document.createElement('input');
|
||||
hiddenInput.id = "hiddenInput"
|
||||
hiddenInput.style.cssText = "opacity:0;z-index:-99999";
|
||||
document.body.appendChild(hiddenInput);
|
||||
let keyboardButton = createTouchButton("keyboardButton", "inAll");
|
||||
keyboardButton.id = "keyboardButton"
|
||||
keyboardButton.classList.add("mini")
|
||||
keyboardButton.style.cssText = "left:50vw;top:0vh;background:url(mobile/uiKeyboard.png) no-repeat center;background-size: contain, cover;"
|
||||
keyboardButton.addEventListener("touchstart", function (e) { e.preventDefault(); hiddenInput.blur() }, false);
|
||||
keyboardButton.addEventListener("touchend", function (e) { hiddenInput.select() }, false);
|
||||
document.body.appendChild(keyboardButton);
|
||||
|
||||
let sprintButton = createTouchButton("sprintButton", "inGame");
|
||||
sprintButton.style.cssText = "right:19vh;bottom:53vh;background:url(mobile/uiSprint.png) no-repeat center;background-size: contain, cover;"
|
||||
sprintButton.addEventListener("touchstart", function (e) { keyEvent("r", "keydown") }, false);
|
||||
sprintButton.addEventListener("touchend", function (e) { keyEvent("r", "keyup") }, false);
|
||||
sprintButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(sprintButton);
|
||||
|
||||
let placeButton = createTouchButton("placeButton", "inGame");
|
||||
placeButton.style.cssText = "right:6vh;bottom:37vh;background:url(mobile/uiInteract.png) no-repeat center;background-size: contain, cover;"
|
||||
placeButton.addEventListener("touchstart", function (e) { mouseEvent(2, "mousedown", canvas) }, false);
|
||||
placeButton.addEventListener("touchend", function (e) { mouseEvent(2, "mouseup", canvas) }, false);
|
||||
placeButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(placeButton);
|
||||
|
||||
let breakButton = createTouchButton("breakButton", "inGame");
|
||||
breakButton.style.cssText = "right:19vh;bottom:41vh;background:url(mobile/uiAttack.png) no-repeat center;background-size: contain, cover;"
|
||||
breakButton.addEventListener("touchstart", function (e) { mouseEvent(0, "mousedown", canvas) }, false);
|
||||
breakButton.addEventListener("touchend", function (e) { mouseEvent(0, "mouseup", canvas) }, false);
|
||||
breakButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(breakButton);
|
||||
|
||||
let selectButton = createTouchButton("selectButton", "inGame");
|
||||
selectButton.style.cssText = "right:6vh;bottom:49vh;background:url(mobile/uiSelector.png) no-repeat center;background-size: contain, cover;"
|
||||
selectButton.addEventListener("touchstart", function (e) { mouseEvent(1, "mousedown", canvas) }, false);
|
||||
selectButton.addEventListener("touchend", function (e) { mouseEvent(1, "mouseup", canvas) }, false);
|
||||
selectButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(selectButton);
|
||||
|
||||
let scrollUpButton = createTouchButton("scrollUpButton", "inGame");
|
||||
scrollUpButton.classList.add("mini")
|
||||
scrollUpButton.style.cssText = "right:5.25vw;bottom:0vh;background:url(mobile/uiSRight.png) no-repeat center;background-size: contain, cover;"
|
||||
scrollUpButton.addEventListener("touchstart", function (e) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", { "wheelDeltaY": -10 }))
|
||||
}, false);
|
||||
scrollUpButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(scrollUpButton);
|
||||
|
||||
let scrollDownButton = createTouchButton("scrollDownButton", "inGame");
|
||||
scrollDownButton.classList.add("mini")
|
||||
scrollDownButton.style.cssText = "right:15vw;bottom:0vh;background:url(mobile/uiSLeft.png) no-repeat center;background-size: contain, cover;"
|
||||
scrollDownButton.addEventListener("touchstart", function (e) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", { "wheelDeltaY": 10 }))
|
||||
}, false);
|
||||
scrollDownButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(scrollDownButton);
|
||||
|
||||
let throwButton = createTouchButton("throwButton", "inGame");
|
||||
throwButton.classList.add("mini")
|
||||
throwButton.style.cssText = "right:8.5vw;bottom:0vh;background:url(mobile/uiDrop.png) no-repeat center;background-size: contain, cover;"
|
||||
throwButton.addEventListener("touchstart", function (e) {
|
||||
window.inInventory = (window.fakelock != null)
|
||||
keyEvent("q", "keydown");
|
||||
}, false);
|
||||
throwButton.addEventListener("touchend", function (e) { keyEvent("q", "keyup") }, false);
|
||||
throwButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(throwButton);
|
||||
}
|
BIN
demo/mobile/uiAngle.png
Normal file
After Width: | Height: | Size: 513 B |
BIN
demo/mobile/uiAttack.png
Normal file
After Width: | Height: | Size: 555 B |
BIN
demo/mobile/uiButton.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
demo/mobile/uiButtonCap.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
demo/mobile/uiChat.png
Normal file
After Width: | Height: | Size: 612 B |
BIN
demo/mobile/uiCrouch.png
Normal file
After Width: | Height: | Size: 363 B |
BIN
demo/mobile/uiCrouchSel.png
Normal file
After Width: | Height: | Size: 369 B |
BIN
demo/mobile/uiDown.png
Normal file
After Width: | Height: | Size: 450 B |
BIN
demo/mobile/uiDrop.png
Normal file
After Width: | Height: | Size: 558 B |
BIN
demo/mobile/uiInteract.png
Normal file
After Width: | Height: | Size: 549 B |
BIN
demo/mobile/uiInventory.png
Normal file
After Width: | Height: | Size: 558 B |
BIN
demo/mobile/uiJump.png
Normal file
After Width: | Height: | Size: 351 B |
BIN
demo/mobile/uiKeyboard.png
Normal file
After Width: | Height: | Size: 573 B |
BIN
demo/mobile/uiLeft.png
Normal file
After Width: | Height: | Size: 399 B |
BIN
demo/mobile/uiPause.png
Normal file
After Width: | Height: | Size: 633 B |
BIN
demo/mobile/uiRight.png
Normal file
After Width: | Height: | Size: 414 B |
BIN
demo/mobile/uiSLeft.png
Normal file
After Width: | Height: | Size: 579 B |
BIN
demo/mobile/uiSRight.png
Normal file
After Width: | Height: | Size: 576 B |
BIN
demo/mobile/uiSelector.png
Normal file
After Width: | Height: | Size: 522 B |
BIN
demo/mobile/uiSprint.png
Normal file
After Width: | Height: | Size: 549 B |
BIN
demo/mobile/uiUp.png
Normal file
After Width: | Height: | Size: 525 B |
BIN
demo/mobile/uiUpLeft.png
Normal file
After Width: | Height: | Size: 393 B |
BIN
demo/mobile/uiUpRight.png
Normal file
After Width: | Height: | Size: 348 B |
|
@ -1,620 +0,0 @@
|
|||
function isMobile() {
|
||||
try {
|
||||
document.createEvent("TouchEvent");
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if(!isMobile()) {
|
||||
alert("WARNING: This script was created for mobile, and may break functionality in non-mobile browsers!");
|
||||
}
|
||||
window.keyboardEnabled = false;
|
||||
window.crouchLock = false;
|
||||
window.sprintLock = false;
|
||||
window.keyboardFix = false; // temporarily set to true until I can figure out whats going wrong with the event listener in charge of switching it
|
||||
// Used for changing touchmove events to mousemove events
|
||||
var previousTouchX = null;
|
||||
var previousTouchY = null;
|
||||
var startTouchX = null;
|
||||
// better charCodeAt function
|
||||
String.prototype.toKeyCode = function() {
|
||||
const keyCodeList = {"0": 48, "1": 49, "2": 50, "3": 51, "4": 52, "5": 53, "6": 54, "7": 55, "8": 56, "9": 57, "backspace": 8, "tab": 9, "enter": 13, "shift": 16, "ctrl": 17, "alt": 18, "pause_break": 19, "caps_lock": 20, "escape": 27, " ": 32, "page_up": 33, "page_down": 34, "end": 35, "home": 36, "left_arrow": 37, "up_arrow": 38, "right_arrow": 39, "down_arrow": 40, "insert": 45, "delete": 46, "a": 65, "b": 66, "c": 67, "d": 68, "e": 69, "f": 70, "g": 71, "h": 72, "i": 73, "j": 74, "k": 75, "l": 76, "m": 77, "n": 78, "o": 79, "p": 80, "q": 81, "r": 82, "s": 83, "t": 84, "u": 85, "v": 86, "w": 87, "x": 88, "y": 89, "z": 90, "left_window_key": 91, "right_window_key": 92, "select_key": 93, "numpad_0": 96, "numpad_1": 97, "numpad_2": 98, "numpad_3": 99, "numpad_4": 100, "numpad_5": 101, "numpad_6": 102, "numpad_7": 103, "numpad_8": 104, "numpad_9": 105, "*": 106, "+": 107, "-": 109, ".": 110, "/": 111, "f1": 112, "f2": 113, "f3": 114, "f4": 115, "f5": 116, "f6": 117, "f7": 118, "f8": 119, "f9": 120, "f10": 121, "f11": 122, "f12": 123, "num_lock": 144, "scroll_lock": 145, ";": 186, "=": 187, ",": 188, "-": 189, ".": 190, "/": 191, "`": 192, "[": 219, "\\": 220, "]": 221, "\"": 222};
|
||||
return keyCodeList[this];
|
||||
}
|
||||
// Ignores keydown events that don't have the isValid parameter set to true
|
||||
const _addEventListener = EventTarget.prototype.addEventListener;
|
||||
Object.defineProperty(EventTarget.prototype, "addEventListener", {
|
||||
value: function (type, fn, ...rest) {
|
||||
if(type == 'keydown') {
|
||||
_addEventListener.call(this, type, function(...args) {
|
||||
if(!args[0].isValid && window.keyboardFix) {
|
||||
return;
|
||||
}
|
||||
return fn.apply(this, args);
|
||||
}, ...rest);
|
||||
} else {
|
||||
_addEventListener.call(this, type, fn, ...rest);
|
||||
}
|
||||
}
|
||||
});
|
||||
// Allows typing in #hiddenInput
|
||||
const _preventDefault = Event.prototype.preventDefault;
|
||||
Event.prototype.preventDefault = function() {
|
||||
if(document.activeElement.id != "hiddenInput") {
|
||||
this._preventDefault = _preventDefault;
|
||||
this._preventDefault();
|
||||
}
|
||||
}
|
||||
// Key and mouse events
|
||||
// Note: the client must have the key, keyCode, and which parameters defined or it will crash
|
||||
// Note: for text inputs, the client only reads from the "key" paramater
|
||||
// * an exception to this appears to be the shift and backspace key
|
||||
// Note: for inGame inputs, the client only reads from the "keyCode character"
|
||||
function keyEvent(name, state) {
|
||||
const charCode = name.toKeyCode();
|
||||
let evt = new KeyboardEvent(state, {
|
||||
key: name,
|
||||
keyCode: charCode,
|
||||
which: charCode
|
||||
});
|
||||
evt.isValid = true; // Disables fix for bad keyboard input
|
||||
window.dispatchEvent(evt);
|
||||
}
|
||||
function mouseEvent(number, state, canvas) {
|
||||
canvas.dispatchEvent(new PointerEvent(state, {"button": number}))
|
||||
}
|
||||
function wheelEvent(canvas, delta) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", {
|
||||
"wheelDeltaY": delta
|
||||
}));
|
||||
}
|
||||
function setButtonVisibility(pointerLocked) {
|
||||
let inGameStyle = document.getElementById('inGameStyle');
|
||||
let inMenuStyle = document.getElementById('inMenuStyle');
|
||||
inGameStyle.disabled = pointerLocked;
|
||||
inMenuStyle.disabled = !pointerLocked;
|
||||
}
|
||||
// POINTERLOCK
|
||||
// When requestpointerlock is called, this dispatches an event, saves the requested element to window.fakelock, and unhides the touch controls
|
||||
window.fakelock = null;
|
||||
|
||||
Object.defineProperty(Element.prototype, "requestPointerLock", {
|
||||
value: function() {
|
||||
window.fakelock = this
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
setButtonVisibility(true);
|
||||
return true
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
// Makes pointerLockElement return window.fakelock
|
||||
Object.defineProperty(Document.prototype, "pointerLockElement", {
|
||||
get: function() {
|
||||
return window.fakelock;
|
||||
}
|
||||
});
|
||||
// When exitPointerLock is called, this dispatches an event, clears the
|
||||
Object.defineProperty(Document.prototype, "exitPointerLock", {
|
||||
value: function() {
|
||||
window.fakelock = null
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
setButtonVisibility(false);
|
||||
return true
|
||||
}
|
||||
});
|
||||
|
||||
// FULLSCREEN
|
||||
window.fakefull = null;
|
||||
// Stops the client from crashing when fullscreen is requested
|
||||
Object.defineProperty(Element.prototype, "requestFullscreen", {
|
||||
value: function() {
|
||||
window.fakefull = this
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
});
|
||||
Object.defineProperty(document, "fullscreenElement", {
|
||||
get: function() {
|
||||
return window.fakefull;
|
||||
}
|
||||
});
|
||||
Object.defineProperty(Document.prototype, "exitFullscreen", {
|
||||
value: function() {
|
||||
window.fakefull = null
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
});
|
||||
|
||||
// FILE UPLOADING
|
||||
// Safari doesn't recognize the element.click() used to display the file uploader as an action performed by the user, so it ignores it.
|
||||
// This hijacks the element.createElement() function to add the file upload to the DOM, so the user can manually press the button again.
|
||||
const _createElement = document.createElement;
|
||||
document.createElement = function(type, ignore) {
|
||||
this._createElement = _createElement;
|
||||
var element = this._createElement(type);
|
||||
if(type == "input" && !ignore) {
|
||||
document.querySelectorAll('#fileUpload').forEach(e => e.parentNode.removeChild(e));
|
||||
element.id = "fileUpload";
|
||||
element.addEventListener('change', function(e) {
|
||||
element.hidden = true;
|
||||
element.style.display = "none";
|
||||
}, {passive: false, once: true});
|
||||
window.addEventListener('focus', function(e) {
|
||||
setTimeout(() => {
|
||||
element.hidden = true;
|
||||
element.style.display = "none";
|
||||
}, 300)
|
||||
}, { once: true })
|
||||
document.body.appendChild(element);
|
||||
}
|
||||
return element;
|
||||
}
|
||||
|
||||
// Lazy way to hide touch controls through CSS.
|
||||
let inGameStyle = document.createElement("style");
|
||||
inGameStyle.id = "inGameStyle";
|
||||
inGameStyle.textContent = `
|
||||
.inGame {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inGameStyle);
|
||||
|
||||
let inMenuStyle = document.createElement("style");
|
||||
inMenuStyle.id = "inMenuStyle";
|
||||
inMenuStyle.textContent = `
|
||||
.inMenu {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inMenuStyle);
|
||||
|
||||
|
||||
// The canvas is created by the client after it finishes unzipping and loading. When the canvas is created, this applies any necessary event listeners
|
||||
function waitForElm(selector) {
|
||||
return new Promise(resolve => {
|
||||
if (document.querySelector(selector)) {
|
||||
return resolve(document.querySelector(selector));
|
||||
}
|
||||
const observer = new MutationObserver(mutations => {
|
||||
if (document.querySelector(selector)) {
|
||||
observer.disconnect();
|
||||
resolve(document.querySelector(selector));
|
||||
}
|
||||
});
|
||||
observer.observe(document.documentElement, {
|
||||
childList: true,
|
||||
subtree: true
|
||||
});
|
||||
});
|
||||
}
|
||||
function createTouchButton(buttonClass, buttonDisplay, elementName) {
|
||||
var touchButton = document.createElement(elementName ?? 'button', true);
|
||||
touchButton.classList.add(buttonClass);
|
||||
touchButton.classList.add(buttonDisplay);
|
||||
touchButton.classList.add("mobileControl");
|
||||
touchButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
|
||||
return touchButton;
|
||||
}
|
||||
|
||||
function toggleKeyboard() {
|
||||
const keyboardInput = document.getElementById('hiddenInput');
|
||||
if (window.keyboardEnabled) {
|
||||
window.keyboardEnabled = false;
|
||||
keyboardInput.blur();
|
||||
} else {
|
||||
window.keyboardEnabled = true;
|
||||
keyboardInput.select();
|
||||
}
|
||||
}
|
||||
|
||||
waitForElm('canvas').then(() => {insertCanvasElements()});
|
||||
function insertCanvasElements() {
|
||||
// Translates touchmove events to mousemove events when inGame, and touchmove events to wheele events when inMenu
|
||||
var canvas = document.querySelector('canvas');
|
||||
canvas.addEventListener("touchmove", function(e) {
|
||||
e.preventDefault();
|
||||
const touch = e.targetTouches[0]; // We can get away with this because every other touch event will be on different elements
|
||||
|
||||
if (!previousTouchX) {
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
}
|
||||
e.movementX = touch.pageX - previousTouchX;
|
||||
e.movementY = touch.pageY - previousTouchY;
|
||||
var evt = window.fakelock ? new MouseEvent("mousemove", {movementX: e.movementX, movementY: e.movementY}) : new WheelEvent("wheel", {"wheelDeltaY": e.movementY});
|
||||
canvas.dispatchEvent(evt);
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
}, false);
|
||||
|
||||
canvas.addEventListener("touchend", function(e) {
|
||||
previousTouchX = null;
|
||||
previousTouchY = null;
|
||||
}, false)
|
||||
//Updates button visibility on load
|
||||
setButtonVisibility(window.fakelock != null);
|
||||
// Adds all of the touch screen controls
|
||||
// Theres probably a better way to do this but this works for now
|
||||
let strafeRightButton = createTouchButton("strafeRightButton", "inGame", "div");
|
||||
strafeRightButton.classList.add("strafeSize");
|
||||
strafeRightButton.style.cssText = "left:24vh;bottom:22vh;"
|
||||
document.body.appendChild(strafeRightButton);
|
||||
let strafeLeftButton = createTouchButton("strafeLeftButton", "inGame", "div");
|
||||
strafeLeftButton.classList.add("strafeSize");
|
||||
strafeLeftButton.style.cssText = "left:5.5vh;bottom:22vh;"
|
||||
document.body.appendChild(strafeLeftButton);
|
||||
|
||||
let forwardButton = createTouchButton("forwardButton", "inGame", "div");
|
||||
forwardButton.style.cssText = "left:14vh;bottom:22vh;"
|
||||
forwardButton.addEventListener("touchstart", function(e){
|
||||
keyEvent("w", "keydown");
|
||||
strafeRightButton.classList.remove("hide");
|
||||
strafeLeftButton.classList.remove("hide");
|
||||
forwardButton.classList.add("active");
|
||||
}, false);
|
||||
forwardButton.addEventListener("touchmove", function(e) {
|
||||
e.preventDefault();
|
||||
const touch = e.targetTouches[0]; // We can get away with this because every other touch event will be on different elements
|
||||
|
||||
if (!startTouchX) {
|
||||
startTouchX = touch.pageX;
|
||||
}
|
||||
let movementX = touch.pageX - startTouchX;
|
||||
if((movementX * 10) > window.innerHeight) {
|
||||
strafeRightButton.classList.add("active");
|
||||
strafeLeftButton.classList.remove("active");
|
||||
keyEvent("d", "keydown");
|
||||
keyEvent("a", "keyup");
|
||||
|
||||
} else if ((movementX * 10) < (0 - window.innerHeight)) {
|
||||
strafeLeftButton.classList.add("active");
|
||||
strafeRightButton.classList.remove("active");
|
||||
keyEvent("a", "keydown");
|
||||
keyEvent("d", "keyup");
|
||||
} else {
|
||||
strafeRightButton.classList.remove("active");
|
||||
strafeLeftButton.classList.remove("active");
|
||||
|
||||
}
|
||||
}, false);
|
||||
forwardButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("w", "keyup");
|
||||
keyEvent("d", "keyup");
|
||||
keyEvent("a", "keyup");
|
||||
strafeRightButton.classList.remove("active");
|
||||
strafeLeftButton.classList.remove("active");
|
||||
strafeRightButton.classList.add("hide");
|
||||
strafeLeftButton.classList.add("hide");
|
||||
forwardButton.classList.remove("active");
|
||||
|
||||
startTouchX = null;
|
||||
}, false);
|
||||
strafeRightButton.classList.add("hide");
|
||||
strafeLeftButton.classList.add("hide");
|
||||
document.body.appendChild(forwardButton);
|
||||
|
||||
|
||||
let rightButton = createTouchButton("rightButton", "inGame");
|
||||
rightButton.style.cssText = "left:24vh;bottom:12vh;"
|
||||
rightButton.addEventListener("touchstart", function(e){keyEvent("d", "keydown")}, false);
|
||||
rightButton.addEventListener("touchend", function(e){keyEvent("d", "keyup")}, false);
|
||||
document.body.appendChild(rightButton);
|
||||
let leftButton = createTouchButton("leftButton", "inGame");
|
||||
leftButton.style.cssText = "left: 4vh; bottom:12vh;"
|
||||
leftButton.addEventListener("touchstart", function(e){keyEvent("a", "keydown")}, false);
|
||||
leftButton.addEventListener("touchend", function(e){keyEvent("a", "keyup")}, false);
|
||||
document.body.appendChild(leftButton);
|
||||
let backButton = createTouchButton("backButton", "inGame");
|
||||
backButton.style.cssText = "left:14vh;bottom:2vh;"
|
||||
backButton.addEventListener("touchstart", function(e){keyEvent("s", "keydown")}, false);
|
||||
backButton.addEventListener("touchend", function(e){keyEvent("s", "keyup")}, false);
|
||||
document.body.appendChild(backButton);
|
||||
let jumpButton = createTouchButton("jumpButton", "inGame");
|
||||
jumpButton.style.cssText = "right:20vh;bottom:20vh;"
|
||||
jumpButton.addEventListener("touchstart", function(e){keyEvent(" ", "keydown")}, false);
|
||||
jumpButton.addEventListener("touchend", function(e){keyEvent(" ", "keyup")}, false);
|
||||
document.body.appendChild(jumpButton);
|
||||
|
||||
let crouchButton = createTouchButton("crouchButton", "inGame");
|
||||
crouchButton.style.cssText = "left:14vh;bottom:12vh;"
|
||||
crouchButton.addEventListener("touchstart", function(e){
|
||||
keyEvent("shift", "keydown")
|
||||
window.crouchLock = window.crouchLock ? null : false
|
||||
crouchTimer = setTimeout(function(e) {
|
||||
window.crouchLock = (window.crouchLock != null);
|
||||
crouchButton.classList.toggle('active');
|
||||
}, 1000);
|
||||
}, false);
|
||||
|
||||
crouchButton.addEventListener("touchend", function(e) {
|
||||
if(!window.crouchLock) {
|
||||
keyEvent("shift", "keyup")
|
||||
crouchButton.classList.remove('active');
|
||||
window.crouchLock = false
|
||||
}
|
||||
clearTimeout(crouchTimer);
|
||||
}, false);
|
||||
document.body.appendChild(crouchButton);
|
||||
let inventoryButton = createTouchButton("inventoryButton", "inGame");
|
||||
inventoryButton.classList.add("smallMobileControl");
|
||||
inventoryButton.style.cssText = "right:19.5vh;bottom:0vh;"
|
||||
inventoryButton.addEventListener("touchstart", function(e){keyEvent("e", "keydown")}, false);
|
||||
inventoryButton.addEventListener("touchend", function(e){keyEvent("e", "keyup")}, false);
|
||||
document.body.appendChild(inventoryButton);
|
||||
let exitButton = createTouchButton("exitButton", "inMenu");
|
||||
exitButton.classList.add("smallMobileControl");
|
||||
exitButton.style.cssText = "top: 0.5vh; margin: auto; left: 1vh; right:8vh;"
|
||||
exitButton.addEventListener("touchstart", function(e){keyEvent("`", "keydown")}, false);
|
||||
exitButton.addEventListener("touchend", function(e){keyEvent("`", "keyup")}, false);
|
||||
document.body.appendChild(exitButton);
|
||||
// input for keyboard button
|
||||
let hiddenInput = document.createElement('input', true);
|
||||
hiddenInput.id = "hiddenInput"
|
||||
hiddenInput.classList.add("inMenu")
|
||||
// We are hiding the text input behind button because opacity was causing problems.
|
||||
hiddenInput.style.cssText = "position:absolute;top: 0vh; margin: auto; left: 8vh; right:0vh;font-size:20px;z-index:-10;color: transparent;text-shadow: 0 0 0 black;";
|
||||
hiddenInput.value = " " //Allows delete to be detected before input is changed
|
||||
hiddenInput.addEventListener("input", function(e) {
|
||||
let inputData = e.data ?? "delete"; // backspace makes null
|
||||
window.lastKey = inputData
|
||||
hiddenInput.value = " "; // We need a character to detect deleting
|
||||
if(window.keyboardFix) {
|
||||
if(e.inputType == 'insertText') {
|
||||
let isShift = (inputData.toLowerCase() != inputData);
|
||||
if(isShift) {
|
||||
keyEvent("shift", "keydown")
|
||||
keyEvent(inputData, "keydown");
|
||||
keyEvent(inputData, "keyup");
|
||||
keyEvent("shift", "keyup")
|
||||
} else {
|
||||
keyEvent(inputData, "keydown");
|
||||
keyEvent(inputData, "keyup");
|
||||
}
|
||||
} else if (e.inputType == 'deleteContentForward' || e.inputType == 'deleteContentBackward') {
|
||||
keyEvent("backspace", "keydown")
|
||||
keyEvent("backspace", "keyup")
|
||||
}
|
||||
}
|
||||
}, false);
|
||||
hiddenInput.addEventListener("keydown", function(e) {
|
||||
if(!(e.key && e.keyCode && e.which) && !window.keyboardFix) {
|
||||
console.warn("Switching from keydown to input events due to invalid KeyboardEvent. Some functionality will be lost.")
|
||||
window.keyboardFix = true;
|
||||
if(window.lastKey) {
|
||||
keyEvent(window.lastKey, "keydown")
|
||||
keyEvent(window.lastKey, "keyup")
|
||||
}
|
||||
}
|
||||
}, false);
|
||||
document.body.appendChild(hiddenInput);
|
||||
let keyboardButton = createTouchButton("keyboardButton", "inMenu");
|
||||
keyboardButton.classList.add("smallMobileControl");
|
||||
keyboardButton.style.cssText = "top: 0.5vh; margin: auto; left: 6vh; right:0vh;"
|
||||
keyboardButton.addEventListener("touchstart", function(e){e.preventDefault();hiddenInput.blur()}, false);
|
||||
keyboardButton.addEventListener("touchend", function(e){e.preventDefault();toggleKeyboard()}, false);
|
||||
document.body.appendChild(keyboardButton);
|
||||
let placeButton = createTouchButton("placeButton", "inGame");
|
||||
placeButton.style.cssText = "right:6vh;bottom:37vh;"
|
||||
placeButton.addEventListener("touchstart", function(e){mouseEvent(2, "mousedown", canvas)}, false);
|
||||
placeButton.addEventListener("touchend", function(e){mouseEvent(2, "mouseup", canvas)}, false);
|
||||
document.body.appendChild(placeButton);
|
||||
let breakButton = createTouchButton("breakButton", "inGame");
|
||||
breakButton.style.cssText = "right:19vh;bottom:41vh;"
|
||||
breakButton.addEventListener("touchstart", function(e){mouseEvent(0, "mousedown", canvas)}, false);
|
||||
breakButton.addEventListener("touchend", function(e){mouseEvent(0, "mouseup", canvas)}, false);
|
||||
document.body.appendChild(breakButton);
|
||||
let selectButton = createTouchButton("selectButton", "inGame");
|
||||
selectButton.style.cssText = "right:6vh;bottom:49vh;"
|
||||
selectButton.addEventListener("touchstart", function(e){mouseEvent(1, "mousedown", canvas)}, false);
|
||||
selectButton.addEventListener("touchend", function(e){mouseEvent(1, "mouseup", canvas)}, false);
|
||||
document.body.appendChild(selectButton);
|
||||
let scrollUpButton = createTouchButton("scrollUpButton", "inGame");
|
||||
scrollUpButton.classList.add("smallMobileControl");
|
||||
scrollUpButton.style.cssText = "right:6.6vh;bottom:0vh;"
|
||||
scrollUpButton.addEventListener("touchstart", function(e){wheelEvent(canvas, -10)}, false);
|
||||
document.body.appendChild(scrollUpButton);
|
||||
let scrollDownButton = createTouchButton("scrollDownButton", "inGame");
|
||||
scrollDownButton.classList.add("smallMobileControl");
|
||||
scrollDownButton.style.cssText = "right:25.8vh;bottom:0vh;"
|
||||
scrollDownButton.addEventListener("touchstart", function(e){wheelEvent(canvas, 10)}, false);
|
||||
document.body.appendChild(scrollDownButton);
|
||||
let throwButton = createTouchButton("throwButton", "inGame");
|
||||
throwButton.classList.add("smallMobileControl");
|
||||
throwButton.style.cssText = "right:13vh;bottom:0vh;"
|
||||
throwButton.addEventListener("touchstart", function(e){keyEvent("q", "keydown")}, false);
|
||||
throwButton.addEventListener("touchend", function(e){keyEvent("q", "keyup")}, false);
|
||||
document.body.appendChild(throwButton);
|
||||
let sprintButton = createTouchButton("sprintButton", "inGame");
|
||||
sprintButton.style.cssText = "right:19vh;bottom:53vh;"
|
||||
sprintButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("r", "keydown");
|
||||
window.sprintLock = window.sprintLock ? null : false
|
||||
sprintTimer = setTimeout(function(e) {
|
||||
window.sprintLock = (window.sprintLock != null);
|
||||
sprintButton.classList.toggle('active');
|
||||
}, 1000);
|
||||
}, false);
|
||||
|
||||
sprintButton.addEventListener("touchend", function(e) {
|
||||
if(!window.sprintLock) {
|
||||
keyEvent("r", "keyup");
|
||||
sprintButton.classList.remove('active');
|
||||
window.sprintLock = false
|
||||
}
|
||||
clearTimeout(sprintTimer);
|
||||
}, false);
|
||||
document.body.appendChild(sprintButton);
|
||||
let pauseButton = createTouchButton("pauseButton", "inGame");
|
||||
pauseButton.classList.add("smallMobileControl");
|
||||
pauseButton.style.cssText = "top: 0.5vh; margin: auto; left: 0vh; right: 0vh;"
|
||||
pauseButton.addEventListener("touchstart", function(e){keyEvent("`", "keydown")}, false);
|
||||
pauseButton.addEventListener("touchend", function(e){keyEvent("`", "keyup")}, false);
|
||||
document.body.appendChild(pauseButton);
|
||||
let chatButton = createTouchButton("chatButton", "inGame");
|
||||
chatButton.classList.add("smallMobileControl");
|
||||
chatButton.style.cssText = "top: 0.5vh; margin: auto; left: 0vh; right: 14vh;"
|
||||
chatButton.addEventListener("touchstart", function(e){keyEvent("t", "keydown")}, false);
|
||||
document.body.appendChild(chatButton);
|
||||
let perspectiveButton = createTouchButton("perspectiveButton", "inGame");
|
||||
perspectiveButton.classList.add("smallMobileControl");
|
||||
perspectiveButton.style.cssText = "top: 0.5vh; margin: auto; left: 0vh; right: 28vh;"
|
||||
perspectiveButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("f", "keydown");
|
||||
keyEvent("5", "keydown");
|
||||
}, false);
|
||||
perspectiveButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("f", "keyup");
|
||||
keyEvent("5", "keyup");
|
||||
}, false);
|
||||
document.body.appendChild(perspectiveButton);
|
||||
let screenshotButton = createTouchButton("screenshotButton", "inGame");
|
||||
screenshotButton.classList.add("smallMobileControl");
|
||||
screenshotButton.style.cssText = "top: 0.5vh; margin: auto; left: 28vh; right: 0vh;"
|
||||
screenshotButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("f", "keydown");
|
||||
keyEvent("2", "keydown");
|
||||
}, false);
|
||||
screenshotButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("f", "keyup");
|
||||
keyEvent("2", "keyup");
|
||||
}, false);
|
||||
document.body.appendChild(screenshotButton);
|
||||
let coordinatesButton = createTouchButton("coordinatesButton", "inGame");
|
||||
coordinatesButton.classList.add("smallMobileControl");
|
||||
coordinatesButton.style.cssText = "top: 0.5vh; margin: auto; left: 14vh; right: 0vh;"
|
||||
coordinatesButton.addEventListener("touchstart", function(e) {
|
||||
keyEvent("f", "keydown");
|
||||
keyEvent("3", "keydown");
|
||||
}, false);
|
||||
coordinatesButton.addEventListener("touchend", function(e) {
|
||||
keyEvent("f", "keyup");
|
||||
keyEvent("3", "keyup");
|
||||
}, false);
|
||||
document.body.appendChild(coordinatesButton);
|
||||
}
|
||||
// CSS for touch screen buttons, along with fixing iOS's issues with 100vh ignoring the naviagtion bar, and actually disabling zoom because safari ignores user-scalable=no :(
|
||||
let customStyle = document.createElement("style");
|
||||
customStyle.textContent = `
|
||||
.mobileControl {
|
||||
position: absolute;
|
||||
width: 9vh;
|
||||
height: 9vh;
|
||||
-webkit-user-select: none;
|
||||
-ms-user-select: none;
|
||||
user-select: none;
|
||||
padding:0px;
|
||||
background-color: transparent;
|
||||
box-sizing: content-box;
|
||||
image-rendering: pixelated;
|
||||
background-size: cover;
|
||||
outline:none;
|
||||
box-shadow: none;
|
||||
border: none;
|
||||
margin: 1vh;
|
||||
opacity: 0.5;
|
||||
}
|
||||
.mobileControl:active {
|
||||
opacity: 0.75;
|
||||
}
|
||||
.strafeSize {
|
||||
width: 7.5vh;
|
||||
height: 7.5vh;
|
||||
}
|
||||
.smallMobileControl {
|
||||
width: 6vh;
|
||||
height: 6vh;
|
||||
margin: 1vh 0vh;
|
||||
}
|
||||
html, body {
|
||||
height: -webkit-fill-available !important;
|
||||
touch-action: pan-x pan-y;
|
||||
}
|
||||
.hide {
|
||||
display: none;
|
||||
}
|
||||
#fileUpload {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
right: 100vw;
|
||||
top: 0;
|
||||
bottom: 100vh;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
background-color:rgba(255,255,255,0.5);
|
||||
}
|
||||
.strafeRightButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAARRJREFUOE+dk0EORTAQhkci2HAEF3ESJ7Rgyw2cwAEkVhI7QhDJe/n7Mk3R0rxu0M7/dWb841RV9SHDmufZdHTbdwCCoO97a5EaOAwDtW1LEtQ0zQnkui4dx/EKBwTLyfNclAZQFEU0juOjGDHLsshLANr3/QdCWUjRdqnZWoO6rqO6rk93pGkqvx9BV3EQBFK4ritZgbIsEyJVrKajA03TdO8RQCYIgAziPqE0LQh/rSxLLQyQJEkojmN6BeFWE+xaFmKNGXE/dDATSBqSfXQ1mwpTy4KQzXtyNoN0Y8EwiNXfzplbG1Ln9r+c/TY2p2ZjYLnWN6HuXPqoKAryPE/EYDMMQzHRWNu2Sa3v++KdYzkezy+eN1EbyruiHgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.strafeLeftButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAUFJREFUOE+dlDGqhDAQhrMgKhYWHsCLeARP4Lk8hIW9N7CxtbQQrAQLQVFUhPf485gwyWbZfZvGJM58zvz546Oqqh/BxrZtfPnx/EEgEzCO40eQaZpE3/dCggBp21ZLdBxH3Pf9BOP7mHddJ2NegoiA4CAIxL7vVjCqkaCyLKVGqOhVFbYeKRag67p0ECUURaHlJkki4jjW9sIwFMuySH0UCMJCNA7yfV+tj+NQcxP6LxAvhaBZlsntr0FIBoyD1nX904haIwGHYRB1XQveHlUFSJqmAhpRRU8g3gIEN0EEiaJIWQGtaaB5njWfmCCzEvqo5iO0RiBbezYI95E0ZJ7n0pD8+E0/cU2443GF1KlxEJns3W3lcVbQO4DtvRIbFdGv4BsQcuSpAdQ0jWLg3tA4z1NOPc+TT9d11TskY59ifgE9QD9CDm6XPgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.forwardButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAcZJREFUSEulVEuqwkAQ7OAnoujalRfxCJ4gl/ESHsKFa72BJ3AhIiJk60IwKH6ZR43U0JlMiOH1xsx0T1ldU9PRarUy4sX1evW3aq+jxWJher2ePXg4HGoD+AdOp5PsdjuxwEhuNpsCaLPZlPf7bfcHg0Euf7lcROeZPB6P9tMBb7dbB8IiHEQQvKod1O/3+y/wbDYzw+HQMQaz2+1mwTQjMAwxRz1zBM6y7AuMA9CG7bKQDLFeLpd2OZlMXJ0vRRD4fD67ln0J5vO5ZU9ZkiRxqmjwghRkrLWlrmmaynq9ljiOJYoiud/vMh6PZTQaBS8bGj+fz7wUqPTbA9tGoyGtVssCvV4v+Xw+ollrQqXAmgbZdjodt22MkcfjUcoaditcni+Fz5ZO8VnrLp2PtSu0FJotWEJfBL4RYE2H+MA5xijUNtNsAQZd6YwyrStdEdKWbMkca+0QPqzcy/PtRrZgSZuFnrPW+mfgqrmg87CeBg76uA5gqBauKABzVmAIMbrdbm7IcB/W0wOIjvrpgdQdmwAPMtZ28tsEc90JH4vugMDOxxiZfDH/1RjnLfB0OjUhUCT7/X7wf5CDDRHtdtv+4sK4Rv4PfpOwZeVjdiYAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.rightButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAVhJREFUSEudlT2qhTAQhSOICKK1lRtxCS7PRVjYuwaxtbKyFewURUS4j5PHyNy8/OibKpiZb04mmdFrmuYjDLZtm2nL+d1TwSpsmiYJSdNU0NpGnedZjOMovLquP1EUibZtnSqeOAAKk2As+r53xvm+L67r0volSSKWZZFqX4MRoMIJSN+d4KqqZOY8z0WWZV8qbcoBXtf1txS4FBSdBwAchqE4jsOYQFcTgM/z/AZzRwLTN1sCLug1+EkC+AzDIIIg+KuYLkNVrB6bTlAUhUAMmbbGtlJgD08Nx+aGBBz+L7Dusozgsixlg+BV6BTrVMLPWQoX2FRb/r5R433fZanuy3sKtj03Dr47zwV2NYjahY/Appa2Tau7QbhiOhIFmibZazACqEF0k4yAfKKpIrSKbUqe7t0NglLQ7+RpsMtPjk2Au66Tow7DgxscyOI4lkv4wbgv9yP/HwHyemKMQPbVAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.leftButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAUdJREFUSEutlTuqhUAMQEcQEUFrt+a6XIa17sDG1sJSsBLsFEVFuJcEMoxhPm8uL5WOycl3YtA0zUcYZN930yfneaCCVdA8z05jncKyLGIcRxFUVYUR933/E4gbAfS+bzs4DEPxPM/LVncGClmWiXVdMVorGAAgHOxKC8AgP5VimibRti0CiqJ4+ZLgsiw/eZ6LYRic0anAOI7FeZ5a8LZtIgAwuIRumoQDSc8ExlLYwCYgB1Pj4PxVCh4xdLeua7SHlE3iFTFBCQhTQRPCHXjVmINt4+UFBpCrFJSFN5ii/Gvz1KyszePp/8u4qaPjckClAJvjOPCCeUVsc6C70riEdBcExitJEmyiLQPdxMjtxsGUFhnptptpddLNM0bsWo3qd+7kFTH9TnyANl253bquk3qQRhRF+A7PXK7rkkdpmqIO6QOQ5AuINXqeGbRlFgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.backButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAAAXNSR0IArs4c6QAAAXtJREFUSEuVlT3KhEAMhiMsKgt6BC/iETyB59pDWFjrDWxsLSwFK8FCUFZ2RdiPCBky+ca/wBbjxGfeeROzVp7nPxDxfr/lo9trC8F7oK7rbgP7voemacBK03RTXFXVbYjpBYRiKHBd17Cuq8r1fR/meYbn8wnjOGqMx+OhcjGP7yN4WRazYp6MEAx+KK45nK81MHqJ3pyFhJ1aIcFJkpydoe3HcazWmscmsOu6l+CfzweM4NfrtXUFt6JtWyiKAo7g6Dn+wjCEIAiU56h4miawCDwMg1YgtIPACKAi8mtItbiniscV8+KcqUYoqeWHGcHSVK5a7km1JEoVz+QxQfZUm9ReBlOiSbXJWw7Wise7gn95UvWet3TLf11x9OVx1Sa1XMguGK8kBw8OmSzLNlFRFAGCKAh66vHecKEJxqGHs+KoK64MHQm/1G7yJf71yTHKi7cNelRMfyeXps7FpA1clqVKx+nP4/v9bkvP87Tn2KsUjuOAbdtqjXt/DvSA6WCSwboAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.jumpButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAARlJREFUOE+dlD2KhVAMhSMIWrkx1+CqXISFtS7C1sLSVrAQFEVFmOFcyH25eXNVJpWS+OXkz6Cu6x8Stq6rfH39HEjQX5BhGG5h4zhS3/cUlGVpFLVt+yp7GIZ0XZeNBQTmgJIkoW3bjEMGywwcw36AzvN0QTrbPM9UVZXhpGlKgGgDaFmWD6jrOkcFQ+I4Nt/u++7AOOkXSPZIQ1AGPtQwJHBAmAy6D9MQXYqGOT2SoKIoiMvxjRGwLMtMKywoz3MzflakQVyWhGqQGb8G/ac0BzRNk52aD3bbbK2IS3gaP8fZqWmQXMq7hfzaI5+ip8PDliPRK0USBgVs+mjNiUAR/wqeVPj8FtQ0jY3BJcOO4/ByoyiyPo77BUACR9z5EdScAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.crouchButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAASVJREFUOE+dlDsKhEAMhkcQtPJiVh7AU3kCKwsLKz2ErYWlrWAhKIqKsEsCmc08fLB/pSR++ZPM6FRV9RFMy7Lw19fPDgfZIH3f38KGYRBd1wknz3N01DTNq+qu64rzPGUuQEAKKAgCsa4rBngyr0A5FAfQcRwqSK82TZMoyxI5YRgKgOgC0DzPP1DbtooLgvi+j99u26bAqKgB4jPikCiK0EmapgYMCigg2AxMH6RDeCtFURgwZUYclGWZgHbAiU0Ei+MYRyFBSZLg+smRDoK2wCXJBsL166B/WlNA4zjKrdlgtvkow9YdUQtP66c8uTUdxA/l3YE0ztGVo6eLR0t45YjDwAFJv7R4RcAR/QqeXFzFJaiua5kDNxm07/sl1/M8GaO8L0fuVtxHFTIkAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.crouchButton:active {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAStJREFUOE+dlLGKhEAMhiOICqKdYGthaetL2GhlNQ9nZWFh5YtZiIKwRwLJjXHc3bu/WZnJfPknyazXtu0LACAMQ/whHcch3/qD44IgkK26rsFDUJIkjwc/bRRFAVmW/YJw4Rv5vg/neUooQlDiCEFpmsK2bbRhB9sJOIb3nSCdbV1XWJaFOE3TUCKtG6gsy4sLhkRRRGf3fb/AOKnTEWezIV3XkZNhGG4wjBeQMYbaz8XWEPsq8zzfYI+gcRwBr4NOXGKYMYZKIaC+7184XOxIg/Ba6JLlAuV5Dp4G/edqBOLJtrvmgrnqgy6rqroPpF2TT+3n2EeQPZTvBpLjBKRr9M17wxhugoD0HOlnwmBcZ9nv8ALiv4J3brAzWnEcy5I3TRNN9l9lQ/DsD7Mvyc0ay6bsAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.inventoryButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAedJREFUOE+tlM1OwkAQx6elTYiCkSMnvKAX38KLr+DRm69hfAIP3jwbE24ceA4+TDBpCMWEFGgMBCgBUlrzXzLLLsVYo3NpOjv72/987Bq1Wi2mf7AgCATFYOB0OiXTNCV6s9mQYRiUyWSkbzKZHDx6uVyS7/vU7Xa3wPl8Ts1mkxgSx7EAAQhfFEUaHH7ECEWGIb6u6+4UAliv16VCAMIwJMuyxAb8Q72qdl8q1MmUkW6j0dCAgADAZYAiVoON+OeD4O/1erpCABEAs237YK14nRcBRUlg/X6f1uv1toYodrvdFikiVQ7CBiiEArVhh05DyhLY6XRoNBpJIMAMTTtRCeBwOCQ057h8KRiB80a5XC61DzXUFAIYF8/o/u6W3t0Penh8ovJJNuErZU2yS+eJOMdxdk1Bygy8ub4iz/+k55dXCfzJd3F6JIZaU+h5Hi0WC/IiS5xUNEMqFAo0Ho81Xz6fp9lspvlQGplypVKJB4MBAci3I20j1DipUAWqQ4yZ+24ecfD+FCSAqKFq2MSDrN5bvi081BgxWAKIOVSvFwYcm9W7zI+BGsfXL1FDBvImfgiQGgNYKWfCzxti8NqgWQbXEO9ZGuMUkcF+UySw1WqJGvzFMIOr1WqrsFqtaiws/sYAYvsC6d7MZCUlFo0AAAAASUVORK5CYIIA");
|
||||
}
|
||||
.chatButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAh5JREFUOE99lN8vA0EQx2fjkYY3HvB/8V4kEg8SBJUGVVJU4rfeVRO01bpIT8VviYjEq2tF678g5ZGVmbm9Hy02l9zd7MxnZ747u+Lhsig7OrtBDQkS8BFCkAn/BQiQUrILmvHTfqOfeXEDAkE4397Z5TqQn/BBmMtwtQACTy5vQU8kQTxcFSmJSqncsKAT4AGohBQwrqcBpHQzUiDlUB/gpFL3QSAsX5WGIBUcHJn4K47sWmyONERN4toBfftA6ISQz9q7q4ONRM2UiM2BVtAW50izFT3N2t9fmKTRa7lMhr7REIF2tExDVv3BXtqAlkAbJGIRml9JZmhjxN1ZgXatalk0MTAehs/am73DvHOubrxrmNH2/DSDUjkW+7ZokGfFYo0GQ9PwUXuDhJb9Vaf+YA80B9pgPRIm/9W9QwZdF3LYflCxShQ4FI4QSPWRl6ZsWNrqTIgkW9vPc2nnRtbOiEHDs/P/gNBDUGnxqXHqz80Dg97iNLcvsWtfnrghv7+/YGxhmWA4cPX6sTQ5xtpJgK3DY8B4YWZSEvsANcJRD4mODjeAmiiSu2EnbzKokN6l81gpPVPARCzuBP4GoeKwGe1DnDwy+UwqULWMIHe7fSeepXFuBVUWmvWjAouNIDS8WJyRs6K6PjzXinOVeIr1ZJSSj6UqGHmDU8SC7R70/3NrqnnVqM51oy9FZXRDd7Oxa+C7y9/ZXKGnfI9WP7ZEKinpenUjAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.pauseButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAjJJREFUOE9lVO1qE1EQnXkK+6P6FP7oI/gMraIoFIMr1WL9aNEfRWNtS1Li1ti6aYr5sEkXyRrRRC2IFNqCgptIE5/myszcO7tbLwuZPTv3zJmTOxcP+10zMXkB3DJggB5EZIjeERCMMZJCMIX2l/Ki3jdAIqLv5ybPJwmchxkS4RVyV4AIP/QPINiuAB5+6bKI0WD4X0HdkCJwghxhIWgAGJMockQu4ewGlXImYCJq37VGROn2RU3WlqQvwx7S98KbOscZIpc4ffOW7mm+3uRYMHFZMImLQUOiH72IPfo7HKqCmdxtNbRZ9jmeyXm8kZIdRnix0uQ/Br9/6nAH4zhWsy97c7YeQt3f4PiKd0dV1vwNjYvVlph90A2ZaBSLR7Suzt21McJuqUB5cE0xgN1SkTHKL73dE6KvnRZDo3igVa7P39NztFNYZ/zG/IK2y5j9Z17W2tLa5/CdVWSJEGB24YESba++YILZ+4TRQthaW9HD+6oeMil+bNUMndrT3/ZAIkLu4aJWLz/Pc5x7tKhE5ZU8m05Pee890H6MmlVD54A8cstbeqxm+8+WGfaWnujI+E+XtbWtdiREncYOz+No8EeEI0Lv+KcoMgYuTV3kuH/ySwsR5oa4sh9JAUc0HhKRnBNxIjXxAuit4NoiONjviNlERMBpLIqcKr0+UteKXiWaCZBSVDVHgzGE7VAkUsN2yLLvotV9zyinfcF63uQ3g0SN7UEmKWlV1abbp8G1F94/2dEyKXciad8AAAAASUVORK5CYIIA");
|
||||
}
|
||||
.exitButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAiBJREFUOE99U11rE1EQnfsvFKwg/QkK+iaIio+KJNAnbUQoRaGgf0NRTFPU3TTJBjfdTZpN/aJtUHwU8anJJlH/y8o5c+92k1bnJXvn48yZMxNzmETZ2aXzQjMikunn6YYgkuZtb/+LGAAZY+TMuaX/IfwzBpBWMxAzHMQZaEyPxkw+rWeRpCPteFWDWIdRRiITC+Qm1KgRybJ5cOtzFKtBxO5mOIiyLBOZjca5RqXVCvPiRl01QYKIlCsVFu1sw6/p1VbEhgSCa3I0IoHSfQVxFtsigBfJRNt1BXKjHfQ77DcbpQyUKw9yEBSiCSkXDP6O7zN/sx3raJ97IcWejVOOEO1/lX4cHoMVFuDg7pRWpHzrGnO2gq6O+SFqM06NrPWG3wi2eFZ43y6tyN3rV/PcN+GuAu2FDTL/lU7owI6MGLm3vk6NcWMa0O01a5vHQxoRrzPQmt22bxkpEOpWHz2eE9aBoSNg69VXtomIFw1Uo27zbc4IHw83NsjCCax6z7/R2Xv5gmD13nslsONvcSe/0ykDa0+f6N3YYggLS7qhOye+Xz97zt9G/yNZmtCrZSjC+mEH33/mWwPIzSuXyO5wwX/j8kWOHySflFHo16jRdKQawVAEQ7JOpqOd9Iu0yMiIeefV+F+bjSe5gAv3d0L4on5kZOxoP9I/kvSTvDM6uCPiai0j+ItvsnU+PJYvLOteYfZ89WqKiZrg/LkONucvWvgqB/7CAfgAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.keyboardButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAfdJREFUOE+VVN1KG0EU/ubait7ZC9un6IXP4BvU9qJQJFhsEUGpPkAsWJL+xEjMxhRjEhMXyRqx2lYoRfCmF81uyca3UGKvp5xzZpJsFI3Lwjkz88035+ebUafHdf1w/DHsp6FBv1KKp2isoKC1FghNk2ss4byjH1BEROtj44+6AMapCInwCrk9gAj3j0/gbOSgTr/VOYjQ9yPAzo47nIRTBLTuRhT6waB7IzgmovRtakTEaRO7orR4cKefyG4zJkLUPcpWU6rRrc11P+kUBfHryOMatYIAz2Ze96VnOmXaZTtoi11aTyGZK3Fj1M/DGqPPGw08n53D0PAI/rUv2V61L/BgePTamPCEKaQ+IJmvSAlO6i4TtfwAL97MRyLiUI0UIm03c18+JvBpa0eIvtcqJD+EDR8v5xeQyZYQm5661RIpYXKJVXwuVCW1r26ZjyWi2OJbo2UR5E1RWDkSIrP6Dultl3uhDioFTapt/gnwamkZmWwZsemnbG/67BrZ9Eoc6zt7oP3KK+U16SBsBDg8+30vUU5OPEGm6glRrbjJ9zH0/0phSYzmgg7i53Y9uZP9RJ3bLe0SPd7iO7s1KTYREa5JEfXqb8AkeyLK6zO/BbfqSoiUsCGMjkVVdr1XY4xz3sd1fM3pnC9tN5vMm9QbnH2n+uv5HyQVKCmWNUnHAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.placeButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAd5JREFUOE+tlMlqQkEQRfs5gAv10xwQEf1Fd4J+h8PChYi6EKeNOCvqC6fltv2ISQxJgQjd1afq1vCCVqsVmn+w/X5vKYGAm83GxGIxh77dbiYIAhOPx93Zer1+Gfp0OpnVamVGo9EDuNvtTLfbNYKEYWhBADm73+8ROOf42IyCwP6Px+NnhgDb7bbLEMD1ejWJRMI+kJxsNvtlccjOSUZup9OJAIGS5eFwMM1m0zpXKhUHJEN8KBNBJ5NJNEOAOGDJZNI9JBjAVCpl8vl8JEOglASbTqfmcrk8akix+/2+lYhUOfHgeDxaIHflcvlbyQ44HA7Ncrl0QB4L6mdYLBbfBy4WC+tMg3xLp9MOTq2oqW+ZTMZ2nBpGMgQITA3QI78Rr+5rtZoNOBgMnk1Bsg+kATK/EQLqnnqXSiXbacYmkuFsNrOpMyr86Di1ZAtoDIZ8bQ9Zabi5c5Lr9Xo4n88NQG2HXyM1hbNqtfpzU3ygdllDyzwK6I8NgTUFiuAkC6guy0Gyt9utG+xCoeB2V0NNIOwTkDnESctOwTUm2pRcLmfPfD+t36caCkg0/7Ol4vtfGKnwG8TXBjWBJPM9e8ckEQW+IdkBe72ercFfjBk8n8+PDBuNRoTF5W8MkOwDqQTfZInxo/8AAAAASUVORK5CYIIA");
|
||||
}
|
||||
.breakButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAeRJREFUOE+tlMmKAjEURVMO4EL9MZcKKn6iO0G/w2HhQkRdiNNCcVbUak7kplNlNU1DP6iFMXXq3vvyEnQ6ndD8Q51OJ0sJBNzv9yaVSjn08/k0QRCYdDrt1na7XeKnr9er2Ww2ZjKZvIHH49H0+30jSBiGFgSQtdfrFYGzfjgcHLxQKJjpdPqtEGC323UKATweD5PJZCyI36iXWty0220HrNfrVp2zzIZerxcBAgGgGFANnI8Dy+VyFoDdarVqZrNZVCFAIFQ2m03MSsoEwwVPuVw28/nc3O/3d4aEPRwOrUU2kBuFKhQmKZM67FJYdsDxeGzW67UFbrdbu6FYLDqVcWVxWCJwtVq5fNhQKpVMPp//yEw2a7Wa+yBOyDCi0AeSEWEDpQEo55GySqXiOk7jiGg0Gn03BcsAdb7URaBqgN9R5eufhI8MF4uFbcLlcokcC/nS8dD0oIr9Kme52WyGy+XSANR0xJsATN1MPE9+l33g+Xy2+5Ms+1Dl5sOdZQHJUeMUbwovak1KsYttNetHoF6kk+TlqwbMmGkM+a05/8jQV8jGRqNhHSl8ZpjibKr8BnHbcAMFssx9RjNU/qT4WckiBzyeoQMOBgN3/fzUxd/WmZLb7fZW2Gq1Ivv58y8FSPUFhmoAc4SumvkAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.selectButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAcRJREFUOE+tlMuuAUEQhqsZCWJ4KAsLL0pG4pKQWHgHzMJK2LlFIm5BMCd/SbXumRGccyoRme7O13/VX9Wq0+kE9A9xOByYogS43W4pkUho9O12I6UUJZNJvbbZbGKvPp1OtFqtaDKZPID7/Z6GwyEJJAgCBgGItfv9bsGxjjOsSCn+n06nT4UA9vt98jxPKyiXy9Rutz/6xtn1ev0EIt3BYEC1Wo3S6TRvFItF6vV6dL1eyXEc/Y09rJVKJd5HuhEgFAIohf3Uo263y3ABXi6XRw1R7NFoRJVKhdXg9mw2y3WCUaiTaZhciMwkkLIGjsdjWi6XDETKSDefz78VWq/XrZQt4GKxoGq1qoG5XM5qIXFUlEI1ah6bMhQCiFpKZDIZqwexjvYBAC2FX7PZ1Apns9nTZQG+UhiXO+prmhipIW5AH0oNXddlg9AWpikyPWj4RqMRraHnecF8PicBisu/NsUEHo9Hq4apVCrWadQPCmNdFmDY5UKhwCYgzLmV2cXabreL9qEAw32IKUCYYxc3hubocR+GgYB88zDIebgMxRqI98wcpbdjEjpgAX3f58fxL4F0z+fzQ2Gr1bJY2PwmAJL4ASn3ymSCH/2UAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.scrollUpButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAfhJREFUOE+tlL1OAkEUhe8sUAkklHQ2dj6Q0crEwsTCWFlZGJ/Aws7amNBR8Bz8mKBBwmJClp+YEGAJkIU1Z8gZdlnWaPQ27A53vnvO3TujSqWSL/8QrutqiiJwNBqJZVkGvVwuRSkliUTCrA2Hw52lZ7OZDAYDabVaa+BkMpFqtSqE+L6vQQBibbVaheBYR45WpJT+tW17oxDAcrlsFALgeZ4kk0m9Ae9QH1S7LRXqjGXYrVQqISAgAACEgox0Oq0foZCFULTdbocVAogERCqVCglAwb2DQ73mNl4kCEVLEJ1ORxaLxbqHaHa9XtcWYZVJUAGF+IIA3p6fysnVteQtT7LZbKgoLBtgs9mUfr8v4/E4doAIRMIuaATY6/XEz+9/O5FQ+Gp/6Jy7+wetNJPJ6H6ihyGFBGITg5u3qziDT730+PSsoehpo9HYfBRYJvD97TVW5c3lheyCoc8Ry47jyHQ6jYU5q6ScHR9FlHGDsVwoFPxutysA8nRsUzE2BNJm7FcOAnmWObScRwJRCD3L5XJmtFjcWCYQPQwG1HLQg+NEZSiKecXsIiJAzCGSeNgx4HgOnmVs5MXAPB6/SA8J5CZeBFDBQrxh6ITXG3Jw28CJomXcZz8JWoSDYMCyAdZqNd2DvwROyXw+XyssFoshFv78TQDE+AI1+8NkGpdDjwAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.scrollDownButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAfxJREFUOE+tlMtKY0EQhqtzAdEkuPUBxI0PJO4EF4ILn2AYfItZDLhzBrLLIrjxHXIRIoSQEyGcXBgIuSckOfJ1qPYcY4KD1uZ0OtVf/39XdZt8Ph/IN8RoNLIUo8B+vy+xWMyhl8ulGGMkHo+7uV6v9+HW0+lUut2u1Ov1NXA4HEqpVBKFBEFgQQCZW61WETjz5FhFxtiv53lvCgEWCgWnEMBisZBEImEX8Bv1YbXvpaLOWcZusViMAIEAGI/Hbm0qlXJjFOpGbNpoNKIKAZJAJJNJ+2Wjg+NTOx5VnyQMZA4oR0I0m02Zz+frM+SwK5WKtYhVklAG7PbqQn7+urPATCaztR+w7IC1Wk06nY4DDgYDB3v2XuTPw6MFbgs22gC2222bT4FUGTAC4K4wvmfPMKIQ4Ecwv/tvJ+z3/V85zuxJtVp9KwqWAVIt7PqrhPy4uRaFsWhXnBzub1r2fd9WjVZBKdDL8zPLAXgUW2xlUn1nOZvNBq1WSwDq7dCWUagCP1XlMFDvsjbtZDKxSgkUKpCNtf9UtquyArXKmsAiGp0z1Uin0+7ualPTu8QGkD4kSS87Dc44fJdZqA+D5un12zhDBeoifQiwphvpC6OK9Xkjh9cGN0Yt8559JtQiDsKBZQcsl8v2DL4S3JLZbLZWmMvlIiz+/J8ApPEKFYzOZJBKmFAAAAAASUVORK5CYIIA");
|
||||
}
|
||||
.throwButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAehJREFUOE+tlLtOAlEQhme5VAK9D2DnG1nZ2VpZG5/Aws7amNBR0PoAFnIxwYQQFhOyXEJCuEOANd/BOeyyG4PRaTZ7Lt/5/5k5xykWi778Q0ynU0NxFDgajSSRSFj0ZrMRx3EkmUzaseFwGHv0YrGQfr8vzWZzB5xMJlKpVEQhvu8bEEDGttttCM44a4wixzFf13X3CgGWSiWrEMB6vZZUKmU28I/6oNpDqaizlrFbLpdDQCAANA0oUjVs5F8PYrzVaoUVAmQBkU6nQwI4kMhkMqFxoKSEaLfbslqtdjkk2bVazVjEqi5iw3w+l5Ozc7NpWn+XXC4XWxgsW2Cj0ZBer2eBgIGiDNjt1aWBXFzfyGliHQuNALvdbuhkChWEfbifZv7u/sFAs9msXY8TchhSqEAmadI4mBIUSk4pHG7q9fq+KFgGSLXG4/GPsDgonRCx7HmezGazo2BAvf5AHp+ejX2UWsv5fN7vdDqCyqDNl9e32GoeDip0MBjschgEetvUUZDDRaiMAA+rTLK10YP3Vm+LNjUtRtgcqkL6MHi9aHA2B++yuavfD4OC9fpFcqhA3aQPAS2hB6lStazPG2t4begQm0Pes2NCLeIgGFi2wGq1anLwl6DCy+Vyp7BQKIRYTP4mAGl8AUQGwWSM9G4HAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.sprintButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABQAAAAUCAYAAACNiR0NAAAAAXNSR0IArs4c6QAAAd1JREFUOE+tlEmKAkEQRSMdwIV6MbeKeEKVciXoORwWLkTUhThtxAFnq/lh/zSzyoaW7gCxDCtf/JjStNvtUP7BDoeDUgyB2+1WEomERd/vdzHGSDKZtL7NZvM29Ol0kvV6LePx+Anc7/fS6/WEkDAMFQQgfI/Hw4PDj3dUkTH6PZlMXgoB7HQ6ViEAt9tNUqmUHsBvqHfVRqVCnU0Z6Xa7XQ8ICAAsAxRRDQ7iNwPBP51OfYUA4gXY8Xi0AvL5vD4jKC2bzeojoCgJbDabyeVyedYQxR4MBpoiUq3VavZwoVAQAOr1uudjIDqRsgWORiNZrVYeMJPJ6LvoYKVSkWq1Kq4PgVxoDLhcLq0CNKnVaikAivEpFovSaDRi0Fwup6mjhp5CAlls1JFQKi2VShIEgReIJRkOh6+mIGUA0a10Oi3X61V2u11MZblc1lq+Sz2W8nw+V+kYFTdlqvsJxo7blIMgCBeLhQDI7Yg24KOmuEAO8bsRQRBatMPw25QJjHaZh9lFlIGGceFQY3bfAjGH7nphVNAkd5d1V78vBq4h1y9WQwJ5iBcBVouBeMNQKa83vIPbBpNhmDLus98YU0QGrqGGFtjv97WofzFsyfl8fipsNpseC39+YgDRvgDSDetkcdqdJgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
.perspectiveButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAgxJREFUOE+VlM9L40AUx9+cF8Gbe1D/ld5F6FXv1h8gHirtaltXXGvU1o2g7ura1IJat61haaz4W7AieE6y2P4ZwrLnkfemM0lNl7JDIJnJy+d93zdvhj1d1/jH/kGQgwMHvBhjtIRzBgw45yIEl/Gxdcc46+oOGILwfV//gBdAcawNIrgCLhMg8Oz6Hoz9PLCnmxqJaDiuCvqfB90oAnDuKfKDIrEEsXJZrSuTQFi+LK3puKr0sVgC/v55hQ89vQpkZDW/NcoqPXdMfipQw3GUg5FYEkKhkILU63XIZVeCTgODTaMoEjxeWeRR0/U8Go+nCHRxbsHQcBgQ9H7sZ9K0tJk/oR/DHi6q9Neatq1iJ+cXQdd3wbJKChYOj8BEZJRisOS91SUBKpSF2fc1k0AN21V1T6eWCCRHNDoVULSTXqT4rcOSAN1Wy9h+QB61Gm3mczrg0daXVFsjyqzbRxVR2qX5s6XIUd0aXV4NKNIX5gNdjbDvxyats/PyEceufbFdlTG2kiEQliTv2WS8o6Ld0i/A75l1UuDYB+iRLO3T2lfliQStz812BP2oWAJULR7Qfmw4vwOGJjK6UqTFox27PH9qiT3ZDSS//hfIOK0KsxGEwS92UFHXjQYAPkUF/uw0wayYQiIW3Dp62ue0AdR7MfMdN8aGxrVvhkqOMsVx5gX5lclziiDMO/DeAFwyISmrQZieAAAAAElFTkSuQmCC");
|
||||
}
|
||||
.screenshotButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAcdJREFUOE+llE1LAkEYx585R3Ssg/WVvEbn3g7RoVBRRJFMS0vBsFLXhHzJlyXcjNJKiBA67264+zUiOk88M+64WxAsLgs7M/vMb/7Pf2YeMhr06JJnBayHAgV8CSFsCPsECFBKeQgOY3PyxTil/wIEQfh/0bM8DWBxxAHhXA63FkDg3WAIUrEMZPTUYyIMTRdBbhoZqQ5A6VTRTCBM30rN1HSR+rovJERJ6YTdkt8WQaZUY34KkKFpzIMNXwi+vz4FaG5+AUrphNNhGy4r1flCb32FeWTqOmz6w27sgWIqDtlyg20MeX3osl0zVRW2g1GHGotaKDXEAlsba6yNSi+TMchWWtzsYU9mIEPVYSccYyBrIk7CtqI0BcjrXQUcR1A+HoXcdZODnrstPH6AHu1G4n8U/QfKxcJwVm3z1B7lm4kiDfYOkq5AmUgQzmsyO6fkvlWleGrHqg6+w5Qrj9IhP1w0bwHnE6VRoXgO0KPA0amrXTsO7EOhrXBQt37F7qOhfbiCWMHljsLv5KwgqdPlZiMI6WN1ZkUV+q6ZILdlLhETnpQeZ59dAPGf92zlRjpJ0EReEv6gTF7OpkF286w6xSBkWvB+AJ1TDClYPe7/AAAAAElFTkSuQmCC");
|
||||
}
|
||||
.coordinatesButton {
|
||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABIAAAASCAYAAABWzo5XAAAAAXNSR0IArs4c6QAAAeZJREFUOE+VlF1LAkEUhs9cR3RZF9avqyiILgwtxRBJttJawT7NNaHS0pZwM/oOIoKud1fSvxHR9cQ544y7rmANgvNx5pn3vHtm2PtDk0+EpkA2DhzwxxijKRwzYMA5FyE4jd3uP8ZZ98/AEITr46HJXgDFMR9EcAVcHoDA64cXMI5KwN4fmySi7bgq6D8d3agAcN5TNAw0E4krfjGrqT6BMH2ZWsdxvan7rJiOxOHn+4s2j4yOAYKkVXrxjPxUoLbjBJ0EBqjEC8E+wrAhMGdUhIC3e4s86riDPZqNJnwgBEjYUSYNuVKVPgx7vW3QV+vY9kCP52JJBZIBhWIVwuF5OFxPQa5cE2a/NE0CtW23v0RgIZFSENwsG0J200mKz59cCNBTo4blB+SRp9AWk2kfBDfLlk8lVEHunNZFanfmeVeRoxbDa+sBiL4aC1Q1Sto/M2me3dROOVbtp+2SooiWCUCy8ehACMYfXFwB7mdWtcyxDtCj5Y3tAGRzZcmXcr+RhbolQI3KMd3HttOCeEYHXT8gK9ATLRoeeltKl5a4k/0gufMvEIw1LhvCbAThxKfdGnr6oACPojL/cDpg1k0hERPuPj3+MV0AtS5GnufG2NK4tmeow1CmeM56QV4l8p0iCOs9eL/YmiwplUjFQgAAAABJRU5ErkJgggAA");
|
||||
}
|
||||
`;
|
||||
document.documentElement.appendChild(customStyle);
|
416
source/mobile/mobile.js
Normal file
|
@ -0,0 +1,416 @@
|
|||
function isMobile() {
|
||||
try {
|
||||
document.createEvent("TouchEvent");
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (!isMobile()) { alert("WARNING: This script doesn't play well with non-mobile browsers. Proceed at your own risk!") };
|
||||
|
||||
// Used for changing touchmove events to mousemove events
|
||||
var previousTouchX = null;
|
||||
var previousTouchY = null;
|
||||
// Key and mouse events
|
||||
function keyEvent(name, state) {
|
||||
const keyName = name.toUpperCase().charCodeAt(0)
|
||||
window.dispatchEvent(new KeyboardEvent(state, {
|
||||
key: name,
|
||||
keyCode: keyName,
|
||||
which: keyName
|
||||
}));
|
||||
}
|
||||
function shiftKeyEvent(state) {
|
||||
window.dispatchEvent(new KeyboardEvent(state, {
|
||||
keyCode: 16,
|
||||
which: 16
|
||||
}));
|
||||
}
|
||||
function mouseEvent(number, state, canvas) {
|
||||
canvas.dispatchEvent(new PointerEvent(state, { "button": number }))
|
||||
}
|
||||
function wheelEvent(canvas, delta) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", {
|
||||
"wheelDeltaY": delta
|
||||
}));
|
||||
}
|
||||
function setButtonVisibility(pointerLocked) {
|
||||
let inGameStyle = document.getElementById('inGameStyle');
|
||||
let inMenuStyle = document.getElementById('inMenuStyle');
|
||||
inGameStyle.disabled = pointerLocked;
|
||||
inMenuStyle.disabled = !pointerLocked;
|
||||
}
|
||||
|
||||
// POINTERLOCK
|
||||
// When requestpointerlock is called, this dispatches an event, saves the requested element to window.fakelock, and unhides the touch controls
|
||||
window.fakelock = null;
|
||||
|
||||
Element.prototype.requestPointerLock = function () {
|
||||
window.fakelock = this
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
console.log("requested pointerlock")
|
||||
setButtonVisibility(true);
|
||||
return true
|
||||
}
|
||||
|
||||
// Makes pointerLockElement return window.fakelock
|
||||
Object.defineProperty(document, "pointerLockElement", {
|
||||
get: function () {
|
||||
return window.fakelock;
|
||||
}
|
||||
});
|
||||
|
||||
// When exitPointerLock is called, this dispatches an event, clears the
|
||||
document.exitPointerLock = function () {
|
||||
window.fakelock = null
|
||||
document.dispatchEvent(new Event('pointerlockchange'));
|
||||
setButtonVisibility(false);
|
||||
return true
|
||||
}
|
||||
|
||||
// FULLSCREEN
|
||||
window.fakefull = null;
|
||||
// Stops the client from crashing when fullscreen is requested
|
||||
Element.prototype.requestFullscreen = function () {
|
||||
window.fakefull = this
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
Object.defineProperty(document, "fullscreenElement", {
|
||||
get: function () {
|
||||
return window.fakefull;
|
||||
}
|
||||
});
|
||||
document.exitFullscreen = function () {
|
||||
window.fakefull = null
|
||||
document.dispatchEvent(new Event('fullscreenchange'));
|
||||
return true
|
||||
}
|
||||
|
||||
// FILE UPLOADING
|
||||
// Safari doesn't recognize the element.click() used to display the file uplaoder as an action performed by the user, so it ignores it.
|
||||
// This hijacks the element.createElement() function to add the file upload to the DOM, so the user can manually press the button again.
|
||||
var oldCreate = document.createElement;
|
||||
document.createElement = function (type) {
|
||||
this.oldCreate = oldCreate;
|
||||
var element = this.oldCreate(type);
|
||||
if (type == "input") {
|
||||
var newElement = document.querySelector('input');
|
||||
if (!newElement) {
|
||||
this.body.appendChild(element);
|
||||
newElement = document.querySelector('input');
|
||||
newElement.addEventListener('change', function (e) {
|
||||
this.hidden = true;
|
||||
})
|
||||
}
|
||||
newElement.value = null;
|
||||
newElement.style.cssText = "position:absolute;left:0%;right:100%;top:0%;bottom:100%;width:100%;height:100%;background-color:rgba(255,255,255,0.5);";
|
||||
newElement.hidden = false;
|
||||
return newElement;
|
||||
}
|
||||
return this.oldCreate(type);
|
||||
}
|
||||
|
||||
// CSS for touch screen buttons, along with fixing iOS's issues with 100vh ignoring the naviagtion bar, and actually disabling zoom because safari ignores user-scalable=no :(
|
||||
let customStyle = document.createElement("style");
|
||||
customStyle.textContent = `
|
||||
.mobileControl {
|
||||
position: absolute;
|
||||
width: 9vh;
|
||||
height: 9vh;
|
||||
font-size:4vh;
|
||||
-webkit-user-select: none;
|
||||
-ms-user-select: none;
|
||||
user-select: none;
|
||||
line-height: 0px;
|
||||
padding:0px;
|
||||
color: ##252525;
|
||||
text-shadow: 0.35vh 0.35vh #000000;
|
||||
box-sizing: content-box;
|
||||
image-rendering: pixelated;
|
||||
background: url(mobile/uiButtonCap.png) no-repeat right center, url(mobile/uiButton.png) no-repeat left center;
|
||||
background-size: contain, cover;
|
||||
outline:none;
|
||||
box-shadow: none;
|
||||
border: none;
|
||||
margin: 1vh;
|
||||
opacity: .5;
|
||||
font-weight: 900;
|
||||
}
|
||||
.mobileControl:active {
|
||||
opacity: .75;
|
||||
}
|
||||
.minicontrol {
|
||||
width: 7.5vh;
|
||||
height: 7.5vh;
|
||||
display: none;
|
||||
}
|
||||
.show {
|
||||
display: block;
|
||||
}
|
||||
.mini {
|
||||
width: 6vh;
|
||||
height: 6vh;
|
||||
margin: 1vh 0vh;
|
||||
}
|
||||
.crouchButton {
|
||||
background:url(mobile/uiCrouch.png) no-repeat center;
|
||||
background-size: contain, cover;
|
||||
}
|
||||
.crouchButton:active {
|
||||
background:url(mobile/uiCrouchSel.png) no-repeat center;
|
||||
background-size: contain, cover;
|
||||
}
|
||||
html, body {
|
||||
height: -webkit-fill-available !important;
|
||||
touch-action: pan-x pan-y;
|
||||
}
|
||||
`;
|
||||
document.documentElement.appendChild(customStyle);
|
||||
|
||||
// Lazy way to hide touch controls through CSS.
|
||||
let inGameStyle = document.createElement("style");
|
||||
inGameStyle.id = "inGameStyle";
|
||||
inGameStyle.textContent = `
|
||||
.inGame {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inGameStyle);
|
||||
|
||||
let inMenuStyle = document.createElement("style");
|
||||
inMenuStyle.id = "inMenuStyle";
|
||||
inMenuStyle.textContent = `
|
||||
.inMenu {
|
||||
display: none;
|
||||
}`;
|
||||
document.documentElement.appendChild(inMenuStyle);
|
||||
|
||||
// The canvas is created by the client after it finishes unzipping and loading. When the canvas is created, this applies any necessary event listeners
|
||||
function waitForElm(selector) {
|
||||
return new Promise(resolve => {
|
||||
if (document.querySelector(selector)) {
|
||||
return resolve(document.querySelector(selector));
|
||||
}
|
||||
const observer = new MutationObserver(mutations => {
|
||||
if (document.querySelector(selector)) {
|
||||
observer.disconnect();
|
||||
resolve(document.querySelector(selector));
|
||||
}
|
||||
});
|
||||
observer.observe(document.documentElement, {
|
||||
childList: true,
|
||||
subtree: true
|
||||
});
|
||||
});
|
||||
}
|
||||
function createTouchButton(buttonClass, buttonDisplay, elementName) {
|
||||
var touchButton = document.createElement(elementName ?? 'button');
|
||||
touchButton.classList.add(buttonClass);
|
||||
touchButton.classList.add(buttonDisplay);
|
||||
touchButton.classList.add("mobileControl");
|
||||
touchButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
return touchButton;
|
||||
}
|
||||
|
||||
waitForElm('canvas').then(() => { insertCanvasElements() });
|
||||
function insertCanvasElements() {
|
||||
// Translates touchmove events to mousemove events when inGame, and touchmove events to wheele events when inMenu
|
||||
var canvas = document.querySelector('canvas');
|
||||
canvas.addEventListener("touchmove", (e) => {
|
||||
const touch = e.targetTouches[0]; // We can get away with this because every other touch event will be on different elements
|
||||
|
||||
if (!previousTouchX) {
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
}
|
||||
e.movementX = touch.pageX - previousTouchX;
|
||||
e.movementY = touch.pageY - previousTouchY;
|
||||
var evt = window.fakelock ? new MouseEvent("mousemove", { movementX: e.movementX, movementY: e.movementY }) : new WheelEvent("wheel", { "wheelDeltaY": e.movementY });
|
||||
canvas.dispatchEvent(evt);
|
||||
previousTouchX = touch.pageX;
|
||||
previousTouchY = touch.pageY;
|
||||
event.preventDefault();
|
||||
}, false);
|
||||
|
||||
canvas.addEventListener("touchend", (e) => {
|
||||
previousTouchX = null;
|
||||
previousTouchY = null;
|
||||
}, false)
|
||||
//Updates button visibility on load
|
||||
setButtonVisibility(window.fakelock != null);
|
||||
// Adds all of the touch screen controls
|
||||
// Theres probably a better way to do this but this works for now
|
||||
|
||||
function Strafing(displayStrafe) {
|
||||
if (displayStrafe === true) {
|
||||
forwardLeftButton.classList.add("show")
|
||||
forwardRightButton.classList.add("show")
|
||||
}
|
||||
else if (displayStrafe === false) {
|
||||
forwardLeftButton.classList.remove("show")
|
||||
forwardRightButton.classList.remove("show")
|
||||
}
|
||||
}
|
||||
|
||||
let forwardLeftButton = createTouchButton("forwardLeftButton", "inGame");
|
||||
forwardLeftButton.classList.add("minicontrol")
|
||||
forwardLeftButton.style.cssText = "left:5.5vh;bottom:22vh;background:url(mobile/uiUpLeft.png) no-repeat center;background-size: contain, cover;"
|
||||
forwardLeftButton.addEventListener("touchstart", function (e) { keyEvent("w", "keydown"), keyEvent("a", "keydown"), strafe = true }, false);
|
||||
forwardLeftButton.addEventListener("touchend", function (e) { keyEvent("w", "keyup"), keyEvent("a", "keyup"), Strafing(false), strafe = false }, false);
|
||||
forwardLeftButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(forwardLeftButton);
|
||||
|
||||
let forwardRightButton = createTouchButton("forwardRightButton", "inGame");
|
||||
forwardRightButton.classList.add("minicontrol")
|
||||
forwardRightButton.style.cssText = "left:24vh;bottom:22vh;background:url(mobile/uiUpRight.png) no-repeat center;background-size: contain, cover;"
|
||||
forwardRightButton.addEventListener("touchstart", function (e) { keyEvent("w", "keydown"), keyEvent("d", "keydown"), strafe = true }, false);
|
||||
forwardRightButton.addEventListener("touchend", function (e) { keyEvent("w", "keyup"), keyEvent("d", "keyup"), Strafing(false), strafe = false }, false);
|
||||
forwardRightButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(forwardRightButton);
|
||||
|
||||
let forwardButton = createTouchButton("forwardButton", "inGame");
|
||||
forwardButton.style.cssText = "left:14vh;bottom:22vh;background:url(mobile/uiUp.png) no-repeat center;background-size: contain, cover;"
|
||||
forwardButton.addEventListener("touchstart", function (e) { keyEvent("w", "keydown"), Strafing(true), strafe = false }, false);
|
||||
forwardButton.addEventListener("touchend", function (e) { if (strafe === false) { Strafing(false) } keyEvent("w", "keyup") }, false);
|
||||
forwardButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(forwardButton);
|
||||
|
||||
let rightButton = createTouchButton("rightButton", "inGame");
|
||||
rightButton.style.cssText = "left:24vh;bottom:12vh;background:url(mobile/uiRight.png) no-repeat center;background-size: contain, cover;"
|
||||
rightButton.addEventListener("touchstart", function (e) { keyEvent("d", "keydown") }, false);
|
||||
rightButton.addEventListener("touchend", function (e) { keyEvent("d", "keyup") }, false);
|
||||
rightButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(rightButton);
|
||||
|
||||
let leftButton = createTouchButton("leftButton", "inGame");
|
||||
leftButton.style.cssText = "left: 4vh; bottom:12vh;background:url(mobile/uiLeft.png) no-repeat center;background-size: contain, cover;"
|
||||
leftButton.addEventListener("touchstart", function (e) { keyEvent("a", "keydown") }, false);
|
||||
leftButton.addEventListener("touchend", function (e) { keyEvent("a", "keyup") }, false);
|
||||
leftButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(leftButton);
|
||||
|
||||
let backButton = createTouchButton("backButton", "inGame");
|
||||
backButton.style.cssText = "left:14vh;bottom:2vh;background:url(mobile/uiDown.png) no-repeat center;background-size: contain, cover;"
|
||||
backButton.addEventListener("touchstart", function (e) { keyEvent("s", "keydown") }, false);
|
||||
backButton.addEventListener("touchend", function (e) { keyEvent("s", "keyup") }, false);
|
||||
backButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(backButton);
|
||||
|
||||
let jumpButton = createTouchButton("jumpButton", "inGame");
|
||||
jumpButton.style.cssText = "right:20vh;bottom:20vh;background:url(mobile/uiJump.png) no-repeat center;background-size: contain, cover;"
|
||||
jumpButton.addEventListener("touchstart", function (e) { keyEvent(" ", "keydown") }, false);
|
||||
jumpButton.addEventListener("touchend", function (e) { keyEvent(" ", "keyup") }, false);
|
||||
jumpButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(jumpButton);
|
||||
|
||||
let crouchButton = createTouchButton("crouchButton", "inGame");
|
||||
crouchButton.style.cssText = "left:14vh;bottom:12vh;"
|
||||
crouchButton.addEventListener("touchstart", function (e) { shiftKeyEvent("keydown"), cshift = false }, false);
|
||||
crouchButton.addEventListener("touchend", function (e) { if (cshift === false) { shiftKeyEvent("keyup") } }, false);
|
||||
crouchButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
crouchButton.addEventListener("pointerdown", function (e) { ctimer = setTimeout(function (e) { shiftKeyEvent("keydown"), cshift = true }, 1000) }, false);
|
||||
crouchButton.addEventListener("pointerup", function (e) { clearTimeout(ctimer) }, false);
|
||||
document.body.appendChild(crouchButton);
|
||||
|
||||
let inventoryButton = createTouchButton("inventoryButton", "inGame");
|
||||
inventoryButton.classList.add("mini")
|
||||
inventoryButton.style.cssText = "right:11.75vw;bottom:0vh;background:url(mobile/uiInventory.png) no-repeat center;background-size: contain, cover;"
|
||||
inventoryButton.addEventListener("touchstart", function (e) {
|
||||
window.inInventory = (window.fakelock != null)
|
||||
keyEvent("e", "keydown");
|
||||
}, false);
|
||||
inventoryButton.addEventListener("touchend", function (e) { keyEvent("e", "keyup") }, false);
|
||||
inventoryButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(inventoryButton);
|
||||
|
||||
let chatButton = createTouchButton("chatButton", "inGame");
|
||||
chatButton.classList.add("mini")
|
||||
chatButton.style.cssText = "left:44vw;top:0vh;background:url(mobile/uiChat.png) no-repeat center;background-size: contain, cover;"
|
||||
chatButton.addEventListener("touchstart", function (e) { keyEvent("t", "keydown") }, false);
|
||||
chatButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(chatButton);
|
||||
|
||||
let angleButton = createTouchButton("angleButton", "inGame");
|
||||
angleButton.classList.add("mini")
|
||||
angleButton.style.cssText = "left:53vw;top:0vh;background:url(mobile/uiAngle.png) no-repeat center;background-size: contain, cover;"
|
||||
angleButton.addEventListener("touchstart", function (e) { keyEvent("f", "keydown"), keyEvent("5", "keydown") }, false);
|
||||
angleButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(angleButton);
|
||||
|
||||
let exitButton = createTouchButton("exitButton", "inAll");
|
||||
exitButton.classList.add("mini")
|
||||
exitButton.style.cssText = "left:47vw;top:0vh;background:url(mobile/uiPause.png) no-repeat center;background-size: contain, cover;"
|
||||
exitButton.addEventListener("touchstart", function (e) { keyEvent("À", "keydown") }, false);
|
||||
exitButton.addEventListener("touchend", function (e) { keyEvent("À", "keyup") }, false);
|
||||
exitButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(exitButton);
|
||||
|
||||
let hiddenInput = document.createElement('input');
|
||||
hiddenInput.id = "hiddenInput"
|
||||
hiddenInput.style.cssText = "opacity:0;z-index:-99999";
|
||||
document.body.appendChild(hiddenInput);
|
||||
let keyboardButton = createTouchButton("keyboardButton", "inAll");
|
||||
keyboardButton.id = "keyboardButton"
|
||||
keyboardButton.classList.add("mini")
|
||||
keyboardButton.style.cssText = "left:50vw;top:0vh;background:url(mobile/uiKeyboard.png) no-repeat center;background-size: contain, cover;"
|
||||
keyboardButton.addEventListener("touchstart", function (e) { e.preventDefault(); hiddenInput.blur() }, false);
|
||||
keyboardButton.addEventListener("touchend", function (e) { hiddenInput.select() }, false);
|
||||
document.body.appendChild(keyboardButton);
|
||||
|
||||
let sprintButton = createTouchButton("sprintButton", "inGame");
|
||||
sprintButton.style.cssText = "right:19vh;bottom:53vh;background:url(mobile/uiSprint.png) no-repeat center;background-size: contain, cover;"
|
||||
sprintButton.addEventListener("touchstart", function (e) { keyEvent("r", "keydown") }, false);
|
||||
sprintButton.addEventListener("touchend", function (e) { keyEvent("r", "keyup") }, false);
|
||||
sprintButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(sprintButton);
|
||||
|
||||
let placeButton = createTouchButton("placeButton", "inGame");
|
||||
placeButton.style.cssText = "right:6vh;bottom:37vh;background:url(mobile/uiInteract.png) no-repeat center;background-size: contain, cover;"
|
||||
placeButton.addEventListener("touchstart", function (e) { mouseEvent(2, "mousedown", canvas) }, false);
|
||||
placeButton.addEventListener("touchend", function (e) { mouseEvent(2, "mouseup", canvas) }, false);
|
||||
placeButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(placeButton);
|
||||
|
||||
let breakButton = createTouchButton("breakButton", "inGame");
|
||||
breakButton.style.cssText = "right:19vh;bottom:41vh;background:url(mobile/uiAttack.png) no-repeat center;background-size: contain, cover;"
|
||||
breakButton.addEventListener("touchstart", function (e) { mouseEvent(0, "mousedown", canvas) }, false);
|
||||
breakButton.addEventListener("touchend", function (e) { mouseEvent(0, "mouseup", canvas) }, false);
|
||||
breakButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(breakButton);
|
||||
|
||||
let selectButton = createTouchButton("selectButton", "inGame");
|
||||
selectButton.style.cssText = "right:6vh;bottom:49vh;background:url(mobile/uiSelector.png) no-repeat center;background-size: contain, cover;"
|
||||
selectButton.addEventListener("touchstart", function (e) { mouseEvent(1, "mousedown", canvas) }, false);
|
||||
selectButton.addEventListener("touchend", function (e) { mouseEvent(1, "mouseup", canvas) }, false);
|
||||
selectButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(selectButton);
|
||||
|
||||
let scrollUpButton = createTouchButton("scrollUpButton", "inGame");
|
||||
scrollUpButton.classList.add("mini")
|
||||
scrollUpButton.style.cssText = "right:5.25vw;bottom:0vh;background:url(mobile/uiSRight.png) no-repeat center;background-size: contain, cover;"
|
||||
scrollUpButton.addEventListener("touchstart", function (e) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", { "wheelDeltaY": -10 }))
|
||||
}, false);
|
||||
scrollUpButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(scrollUpButton);
|
||||
|
||||
let scrollDownButton = createTouchButton("scrollDownButton", "inGame");
|
||||
scrollDownButton.classList.add("mini")
|
||||
scrollDownButton.style.cssText = "right:15vw;bottom:0vh;background:url(mobile/uiSLeft.png) no-repeat center;background-size: contain, cover;"
|
||||
scrollDownButton.addEventListener("touchstart", function (e) {
|
||||
canvas.dispatchEvent(new WheelEvent("wheel", { "wheelDeltaY": 10 }))
|
||||
}, false);
|
||||
scrollDownButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(scrollDownButton);
|
||||
|
||||
let throwButton = createTouchButton("throwButton", "inGame");
|
||||
throwButton.classList.add("mini")
|
||||
throwButton.style.cssText = "right:8.5vw;bottom:0vh;background:url(mobile/uiDrop.png) no-repeat center;background-size: contain, cover;"
|
||||
throwButton.addEventListener("touchstart", function (e) {
|
||||
window.inInventory = (window.fakelock != null)
|
||||
keyEvent("q", "keydown");
|
||||
}, false);
|
||||
throwButton.addEventListener("touchend", function (e) { keyEvent("q", "keyup") }, false);
|
||||
throwButton.addEventListener("touchmove", function (e) { e.preventDefault() }, false);
|
||||
document.body.appendChild(throwButton);
|
||||
}
|
BIN
source/mobile/uiAngle.png
Normal file
After Width: | Height: | Size: 513 B |
BIN
source/mobile/uiAttack.png
Normal file
After Width: | Height: | Size: 555 B |
BIN
source/mobile/uiButton.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
source/mobile/uiButtonCap.png
Normal file
After Width: | Height: | Size: 141 B |
BIN
source/mobile/uiChat.png
Normal file
After Width: | Height: | Size: 612 B |
BIN
source/mobile/uiCrouch.png
Normal file
After Width: | Height: | Size: 363 B |
BIN
source/mobile/uiCrouchSel.png
Normal file
After Width: | Height: | Size: 369 B |
BIN
source/mobile/uiDown.png
Normal file
After Width: | Height: | Size: 450 B |
BIN
source/mobile/uiDrop.png
Normal file
After Width: | Height: | Size: 558 B |
BIN
source/mobile/uiInteract.png
Normal file
After Width: | Height: | Size: 549 B |
BIN
source/mobile/uiInventory.png
Normal file
After Width: | Height: | Size: 558 B |
BIN
source/mobile/uiJump.png
Normal file
After Width: | Height: | Size: 351 B |
BIN
source/mobile/uiKeyboard.png
Normal file
After Width: | Height: | Size: 573 B |
BIN
source/mobile/uiLeft.png
Normal file
After Width: | Height: | Size: 399 B |
BIN
source/mobile/uiPause.png
Normal file
After Width: | Height: | Size: 633 B |
BIN
source/mobile/uiRight.png
Normal file
After Width: | Height: | Size: 414 B |
BIN
source/mobile/uiSLeft.png
Normal file
After Width: | Height: | Size: 579 B |
BIN
source/mobile/uiSRight.png
Normal file
After Width: | Height: | Size: 576 B |
BIN
source/mobile/uiSelector.png
Normal file
After Width: | Height: | Size: 522 B |
BIN
source/mobile/uiSprint.png
Normal file
After Width: | Height: | Size: 549 B |
BIN
source/mobile/uiUp.png
Normal file
After Width: | Height: | Size: 525 B |
BIN
source/mobile/uiUpLeft.png
Normal file
After Width: | Height: | Size: 393 B |
BIN
source/mobile/uiUpRight.png
Normal file
After Width: | Height: | Size: 348 B |