mirror of
https://github.com/irv77/eaglercraft-mobile.git
synced 2024-11-22 13:46:04 -08:00
365 lines
15 KiB
JavaScript
365 lines
15 KiB
JavaScript
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// ==UserScript==
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// @name Eagler Mobile
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// @description Allows eaglercraft to run on mobile, adds touch controls, and fixes a few mobile-related crashes
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// @author FlamedDogo99
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// @namespace http://github.com/FlamedDogo99
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// @downloadURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.js
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// @license Apache License 2.0 - http://www.apache.org/licenses/
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// @match https://eaglercraft.com/mc/*
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// @grant none
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// @version 1.1
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// @updateURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.js
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// @run-at document-start
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// ==/UserScript==
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// Hides inventory button
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window.inInventory = false;
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// Used for changing touchmove events to mousemove events
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var previousX = null;
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var previousY = null;
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// Key and mouse events
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function keyEvent(name, state) {
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const keyName = name.toUpperCase().charCodeAt(0)
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window.dispatchEvent(new KeyboardEvent(state, {
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key: name,
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keyCode: keyName,
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which: keyName
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}));
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}
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function shiftKey(state) {
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window.dispatchEvent(new KeyboardEvent(state, {
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keyCode: 16,
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which: 16
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}));
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}
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function mouseEvent(number, state, canvas) {
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canvas.dispatchEvent(new PointerEvent(state, {"button": number}))
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}
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// POINTERLOCK
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// When requestpointerlock is called, this dispatches an event, saves the requested element to window.fakelock, and unhides the touch controls
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window.fakelock = null;
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Element.prototype.requestPointerLock = function() {
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window.fakelock = this
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document.dispatchEvent(new Event('pointerlockchange'));
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console.log("requested pointerlock")
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var hideButtonStyleDOM = document.getElementById('hideButtonStyle');
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var hideInventoryStyleDOM = document.getElementById('hideInventoryStyle');
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hideButtonStyleDOM.disabled = true;
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hideInventoryStyleDOM.disabled = true;
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return true
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}
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// Makes pointerLockElement return window.fakelock
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Object.defineProperty(document, "pointerLockElement", {
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get: function() {
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return window.fakelock;
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}
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});
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// When exitPointerLock is called, this dispatches an event, clears the
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document.exitPointerLock = function() {
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window.fakelock = null
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document.dispatchEvent(new Event('pointerlockchange'));
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var hideButtonStyleDOM = document.getElementById('hideButtonStyle');
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var hideInventoryStyleDOM = document.getElementById('hideInventoryStyle');
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hideButtonStyleDOM.disabled = false;
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hideInventoryStyleDOM.disabled = window.inInventory;
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return true
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}
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// FULLSCREEN
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window.fakefull = null;
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// Stops the client from crashing when fullscreen is requested
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Element.prototype.requestFullscreen = function() {
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window.fakefull = this
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document.dispatchEvent(new Event('fullscreenchange'));
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return true
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}
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Object.defineProperty(document, "fullscreenElement", {
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get: function() {
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return window.fakefull;
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}
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});
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document.exitFullscreen = function() {
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window.fakefull = null
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document.dispatchEvent(new Event('fullscreenchange'));
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return true
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}
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// FILE UPLOADING
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// Safari doesn't recognize the element.click() used to display the file uplaoder as an action performed by the user, so it ignores it.
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// This hijacks the element.createElement() function to add the file upload to the DOM, so the user can manually press the button again.
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var oldCreate = document.createElement;
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document.createElement = function(type) {
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this.oldCreate = oldCreate;
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var element = this.oldCreate(type);
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if(type == "input") {
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var newElement = document.querySelector('input');
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if(!newElement) {
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this.body.appendChild(element);
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newElement = document.querySelector('input');
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newElement.addEventListener('change', function(e) {
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this.hidden = true;
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})
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}
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newElement.value = null;
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newElement.style.cssText ="position:absolute;left:0%;right:100%;top:0%;bottom:100%;width:100%;height:100%;background-color:rgba(255,255,255,0.5);";
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newElement.hidden = false;
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return newElement;
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}
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return this.oldCreate(type);
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}
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// CSS for touch screen buttons, along with fixing iOS's issues with 100vh ignoring the naviagtion bar, and actually disabling zoom because safari ignores user-scalable=no :(
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let customStyle = document.createElement("style");
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customStyle.textContent = `
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button {
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position: absolute;
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width: 9vh;
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height: 9vh;
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font-size:4vh;
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-webkit-user-select: none;
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-ms-user-select: none;
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user-select: none;
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line-height: 0px;
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padding:0px;
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color: ##252525;
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text-shadow: 0.35vh 0.35vh #000000;
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box-sizing: content-box;
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image-rendering: pixelated;
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background: url(mobile/uiButtonCap.png) no-repeat right center, url(mobile/uiButton.png) no-repeat left center;
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background-size: contain, cover;
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outline:none;
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box-shadow: none;
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border: none;
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margin: 1vh;
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opacity: .5;
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font-weight: 900;
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}
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button:active {
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opacity: .75;
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}
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.mini {
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width: 3.5vw;
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height: 3.5vw;
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margin: 1vh 0vh;
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}
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.crouch {
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background:url(mobile/uiCrouch.png) no-repeat center;
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background-size: contain, cover;
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}
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.crouch:active {
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background:url(mobile/uiCrouchSel.png) no-repeat center;
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background-size: contain, cover;
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}
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html, body {
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height: -webkit-fill-available !important;
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touch-action: pan-x pan-y;
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}
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`;
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document.documentElement.appendChild(customStyle);
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// Lazy way to hide touch controls through CSS.
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let hideButtonStyle = document.createElement("style");
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hideButtonStyle.id = "hideButtonStyle";
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hideButtonStyle.textContent = `
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#hideButton {
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display: none;
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}`;
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document.documentElement.appendChild(hideButtonStyle);
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let hideInventoryStyle = document.createElement("style");
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hideInventoryStyle.id = "hideInventoryStyle";
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hideInventoryStyle.textContent = `
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#hideInventory {
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display: none;
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}`;
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document.documentElement.appendChild(hideInventoryStyle);
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// The canvas is created by the client after it finishes unzipping and loading. When the canvas is created, this applies any necessary event listeners
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function waitForElm(selector) {
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return new Promise(resolve => {
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if (document.querySelector(selector)) {
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return resolve(document.querySelector(selector));
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}
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const observer = new MutationObserver(mutations => {
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if (document.querySelector(selector)) {
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observer.disconnect();
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resolve(document.querySelector(selector));
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}
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});
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observer.observe(document.documentElement, {
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childList: true,
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subtree: true
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});
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});
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}
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waitForElm('canvas').then(() => {insertCanvasElements()});
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function insertCanvasElements() {
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// Translates touchmove events to mousemove events
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var canvas = document.querySelector('canvas');
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canvas.addEventListener("touchmove", (e) => {
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const touch = e.targetTouches[0]; // We can get away with this because every other touch event will be on different elements
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if (!previousX) {
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previousX = touch.pageX;
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previousY = touch.pageY;
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}
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e.movementX = touch.pageX - previousX;
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e.movementY = touch.pageY - previousY;
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var evt = new MouseEvent("mousemove", {
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movementX: e.movementX,
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movementY: e.movementY
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});
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canvas.dispatchEvent(evt);
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previousX = touch.pageX;
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previousY = touch.pageY;
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event.preventDefault();
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}, false);
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canvas.addEventListener("touchend", (e) => {
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previousX = null;
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previousY = null;
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}, false)
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// Adds all of the touch screen controls
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// Theres probably a better way to do this but this works for now
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var forwardButton = document.createElement('button');
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forwardButton.id = "hideButton"
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forwardButton.style.cssText = "left:14vh;bottom:22vh;background:url(mobile/uiUp.png) no-repeat center;background-size: contain, cover;"
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forwardButton.addEventListener("touchstart", function(e){keyEvent("w", "keydown")}, false);
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forwardButton.addEventListener("touchend", function(e){keyEvent("w", "keyup")}, false);
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forwardButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(forwardButton);
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var rightButton = document.createElement('button');
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rightButton.id = "hideButton"
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rightButton.style.cssText = "left:24vh;bottom:12vh;background:url(mobile/uiRight.png) no-repeat center;background-size: contain, cover;"
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rightButton.addEventListener("touchstart", function(e){keyEvent("d", "keydown")}, false);
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rightButton.addEventListener("touchend", function(e){keyEvent("d", "keyup")}, false);
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rightButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(rightButton);
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var leftButton = document.createElement('button');
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leftButton.id = "hideButton"
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leftButton.style.cssText = "left: 4vh; bottom:12vh;background:url(mobile/uiLeft.png) no-repeat center;background-size: contain, cover;"
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leftButton.addEventListener("touchstart", function(e){keyEvent("a", "keydown")}, false);
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leftButton.addEventListener("touchend", function(e){keyEvent("a", "keyup")}, false);
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leftButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(leftButton);
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var backButton = document.createElement('button');
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backButton.id = "hideButton"
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backButton.style.cssText = "left:14vh;bottom:2vh;background:url(mobile/uiDown.png) no-repeat center;background-size: contain, cover;"
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backButton.addEventListener("touchstart", function(e){keyEvent("s", "keydown")}, false);
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backButton.addEventListener("touchend", function(e){keyEvent("s", "keyup")}, false);
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backButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(backButton);
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var jumpButton = document.createElement('button');
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jumpButton.id = "hideButton"
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jumpButton.style.cssText = "right:20vh;bottom:20vh;background:url(mobile/uiJump.png) no-repeat center;background-size: contain, cover;"
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jumpButton.addEventListener("touchstart", function(e){keyEvent(" ", "keydown")}, false);
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jumpButton.addEventListener("touchend", function(e){keyEvent(" ", "keyup")}, false);
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jumpButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(jumpButton);
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var crouchButton = document.createElement('button');
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crouchButton.id = "hideButton"
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crouchButton.classList = "crouch"
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crouchButton.style.cssText = "left:14vh;bottom:12vh;"
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crouchButton.addEventListener("touchstart", function(e){shiftKey("keydown")}, false);
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crouchButton.addEventListener("touchend", function(e){shiftKey("keyup")}, false);
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crouchButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(crouchButton);
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var inventoryButton = document.createElement('button');
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inventoryButton.id = "hideInventory"
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inventoryButton.classList = "mini"
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inventoryButton.style.cssText = "right:11vw;bottom:0vh;background:url(mobile/uiInventory.png) no-repeat center;background-size: contain, cover;"
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inventoryButton.addEventListener("touchstart", function(e){
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window.inInventory = (window.fakelock != null)
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keyEvent("e", "keydown");
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}, false);
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inventoryButton.addEventListener("touchend", function(e){keyEvent("e", "keyup")}, false);
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inventoryButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(inventoryButton);
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var chatButton = document.createElement('button');
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chatButton.id = "hideButton"
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chatButton.classList = "mini"
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chatButton.style.cssText = "left:43.5vw;top:0vh;background:url(mobile/uiChat.png) no-repeat center;background-size: contain, cover;"
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chatButton.addEventListener("touchstart", function(e){keyEvent("t", "keydown")}, false);
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chatButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(chatButton);
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var angleButton = document.createElement('button');
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angleButton.id = "hideButton"
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angleButton.classList = "mini"
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angleButton.style.cssText = "left:51.5vw;top:0vh;background:url(mobile/uiAngle.png) no-repeat center;background-size: contain, cover;"
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angleButton.addEventListener("touchstart", function(e){keyEvent("f", "keydown"), keyEvent("5", "keydown")}, false);
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angleButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(angleButton);
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var exitButton = document.createElement('button');
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exitButton.id = "hideButton"
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exitButton.classList = "mini"
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exitButton.style.cssText = "left:47.5vw;top:0vh;background:url(mobile/uiPause.png) no-repeat center;background-size: contain, cover;"
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exitButton.addEventListener("touchstart", function(e){keyEvent("À", "keydown")}, false);
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exitButton.addEventListener("touchend", function(e){keyEvent("À", "keyup")}, false);
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exitButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(exitButton);
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var placeButton = document.createElement('button');
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placeButton.id = "hideButton"
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placeButton.textContent = "⊹";
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placeButton.style.cssText = "right:5vh;bottom:35vh;"
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placeButton.addEventListener("touchstart", function(e){mouseEvent(2, "mousedown", canvas)}, false);
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placeButton.addEventListener("touchend", function(e){mouseEvent(2, "mouseup", canvas)}, false);
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placeButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(placeButton);
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var breakButton = document.createElement('button');
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breakButton.id = "hideButton"
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breakButton.textContent = "🗡";
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breakButton.style.cssText = "right:25vh;bottom:45vh;"
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breakButton.addEventListener("touchstart", function(e){mouseEvent(0, "mousedown", canvas)}, false);
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breakButton.addEventListener("touchend", function(e){mouseEvent(0, "mouseup", canvas)}, false);
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breakButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(breakButton);
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var scrollUpButton = document.createElement('button');
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scrollUpButton.id = "hideButton"
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scrollUpButton.classList = "mini"
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scrollUpButton.textContent = "⇨";
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scrollUpButton.style.cssText = "right:3vw;bottom:0vh;"
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scrollUpButton.addEventListener("touchstart", function(e){
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canvas.dispatchEvent(new WheelEvent("wheel", {"wheelDeltaY": -10}))
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}, false);
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scrollUpButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(scrollUpButton);
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var scrollDownButton = document.createElement('button');
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scrollDownButton.id = "hideButton"
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scrollDownButton.classList = "mini"
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scrollDownButton.textContent = "⇦";
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scrollDownButton.style.cssText = "right:15vw;bottom:0vh;"
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scrollDownButton.addEventListener("touchstart", function(e){
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canvas.dispatchEvent(new WheelEvent("wheel", {"wheelDeltaY": 10}))
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}, false);
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scrollDownButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(scrollDownButton);
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var throwButton = document.createElement('button');
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throwButton.id = "hideButton"
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throwButton.classList = "mini"
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throwButton.textContent = "Q";
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throwButton.style.cssText = "right:7vw;bottom:0vh;"
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throwButton.addEventListener("touchstart", function(e){
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window.inInventory = (window.fakelock != null)
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keyEvent("q", "keydown");
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}, false);
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throwButton.addEventListener("touchend", function(e){keyEvent("q", "keyup")}, false);
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throwButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
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document.body.appendChild(throwButton);
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}
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