mirror of
https://github.com/FlamedDogo99/EaglerMobile.git
synced 2024-12-22 15:24:14 -08:00
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No commits in common. "bd26c5d2db2f1fe6a7376992af78f743df853a15" and "75413f5045cb5d0154c08fd751d8ec93b1867d6c" have entirely different histories.
bd26c5d2db
...
75413f5045
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@ -6,24 +6,11 @@
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||||||
// @downloadURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @downloadURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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||||||
// @license Apache License 2.0 - http://www.apache.org/licenses/
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// @license Apache License 2.0 - http://www.apache.org/licenses/
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||||||
// @match https://eaglercraft.com/mc/*
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// @match https://eaglercraft.com/mc/*
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// @version 3.0.4-pre-1
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// @version 3.0.6-chat-fix
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// @updateURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @updateURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @run-at document-start
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// @run-at document-start
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// @grant unsafeWindow
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// ==/UserScript==
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// ==/UserScript==
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// This is generally a bad practice, but we need to run scripts in the main context before the DOM loads. Because we are only matching eaglercraft.com, the use of unsafeWindow should be safe to use.
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// If someone knows a better way of doing this, please create an issue
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try {
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unsafeWindow.console.warn("DANGER: This userscript is using unsafeWindow. Unsafe websites could potentially use this to gain access to data and other content that the browser normally wouldn't allow!")
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Object.defineProperty(window, "clientWindow", {
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value: unsafeWindow
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});
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} catch {
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Object.defineProperty(window, "clientWindow", {
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value: window
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||||||
});
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}
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function isMobile() {
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function isMobile() {
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try {
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try {
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@ -36,22 +23,17 @@ function isMobile() {
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if(!isMobile()) {
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if(!isMobile()) {
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alert("WARNING: This script was created for mobile, and may break functionality in non-mobile browsers!");
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alert("WARNING: This script was created for mobile, and may break functionality in non-mobile browsers!");
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}
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}
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window.keyboardEnabled = false;
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clientWindow.keyboardEnabled = false;
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window.crouchLock = false;
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clientWindow.crouchLock = false;
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window.sprintLock = false;
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clientWindow.sprintLock = false;
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window.keyboardFix = false; // temporarily set to true until I can figure out whats going wrong with the event listener in charge of switching it
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clientWindow.keyboardFix = false;
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clientWindow.inputFix = false;
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clientWindow.blockNextInput = false;
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// Used for changing touchmove events to mousemove events
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// Used for changing touchmove events to mousemove events
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var previousTouchX = null;
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var previousTouchX = null;
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var previousTouchY = null;
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var previousTouchY = null;
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var startTouchX = null;
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var startTouchX = null;
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||||||
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// better charCodeAt function
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// better charCodeAt function
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||||||
String.prototype.toKeyCode = function() {
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String.prototype.toKeyCode = function() {
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||||||
const keyCodeList = {"0": 48, "1": 49, "2": 50, "3": 51, "4": 52, "5": 53, "6": 54, "7": 55, "8": 56, "9": 57, "backspace": 8, "tab": 9, "enter": 13, "shift": 16, "ctrl": 17, "alt": 18, "pause_break": 19, "caps_lock": 20, "escape": 27, " ": 32, "page_up": 33, "page_down": 34, "end": 35, "home": 36, "left_arrow": 37, "up_arrow": 38, "right_arrow": 39, "down_arrow": 40, "insert": 45, "delete": 46, "a": 65, "b": 66, "c": 67, "d": 68, "e": 69, "f": 70, "g": 71, "h": 72, "i": 73, "j": 74, "k": 75, "l": 76, "m": 77, "n": 78, "o": 79, "p": 80, "q": 81, "r": 82, "s": 83, "t": 84, "u": 85, "v": 86, "w": 87, "x": 88, "y": 89, "z": 90, "left_window_key": 91, "right_window_key": 92, "select_key": 93, "numpad_0": 96, "numpad_1": 97, "numpad_2": 98, "numpad_3": 99, "numpad_4": 100, "numpad_5": 101, "numpad_6": 102, "numpad_7": 103, "numpad_8": 104, "numpad_9": 105, "*": 106, "+": 107, "-": 109, ".": 110, "/": 111, "f1": 112, "f2": 113, "f3": 114, "f4": 115, "f5": 116, "f6": 117, "f7": 118, "f8": 119, "f9": 120, "f10": 121, "f11": 122, "f12": 123, "num_lock": 144, "scroll_lock": 145, ";": 186, "=": 187, ",": 188, "-": 189, ".": 190, "/": 191, "\u0060": 192, "[": 219, "\u005C": 220, "]": 221, "\u0022": 222};
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const keyCodeList = {"0": 48, "1": 49, "2": 50, "3": 51, "4": 52, "5": 53, "6": 54, "7": 55, "8": 56, "9": 57, "backspace": 8, "tab": 9, "enter": 13, "shift": 16, "ctrl": 17, "alt": 18, "pause_break": 19, "caps_lock": 20, "escape": 27, " ": 32, "page_up": 33, "page_down": 34, "end": 35, "home": 36, "left_arrow": 37, "up_arrow": 38, "right_arrow": 39, "down_arrow": 40, "insert": 45, "delete": 46, "a": 65, "b": 66, "c": 67, "d": 68, "e": 69, "f": 70, "g": 71, "h": 72, "i": 73, "j": 74, "k": 75, "l": 76, "m": 77, "n": 78, "o": 79, "p": 80, "q": 81, "r": 82, "s": 83, "t": 84, "u": 85, "v": 86, "w": 87, "x": 88, "y": 89, "z": 90, "left_window_key": 91, "right_window_key": 92, "select_key": 93, "numpad_0": 96, "numpad_1": 97, "numpad_2": 98, "numpad_3": 99, "numpad_4": 100, "numpad_5": 101, "numpad_6": 102, "numpad_7": 103, "numpad_8": 104, "numpad_9": 105, "*": 106, "+": 107, "-": 109, ".": 110, "/": 111, "f1": 112, "f2": 113, "f3": 114, "f4": 115, "f5": 116, "f6": 117, "f7": 118, "f8": 119, "f9": 120, "f10": 121, "f11": 122, "f12": 123, "num_lock": 144, "scroll_lock": 145, ";": 186, "=": 187, ",": 188, "-": 189, ".": 190, "/": 191, "`": 192, "[": 219, "\\": 220, "]": 221, "\"": 222};
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||||||
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|
||||||
return keyCodeList[this];
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return keyCodeList[this];
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||||||
}
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}
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||||||
// Ignores keydown events that don't have the isValid parameter set to true
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// Ignores keydown events that don't have the isValid parameter set to true
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@ -60,20 +42,28 @@ Object.defineProperty(EventTarget.prototype, "addEventListener", {
|
||||||
value: function (type, fn, ...rest) {
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value: function (type, fn, ...rest) {
|
||||||
if(type == 'keydown') {
|
if(type == 'keydown') {
|
||||||
_addEventListener.call(this, type, function(...args) {
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_addEventListener.call(this, type, function(...args) {
|
||||||
if(!args[0].isValid && clientWindow.keyboardFix) {
|
if(!args[0].isValid && window.keyboardFix) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
return fn.apply(this, args);
|
return fn.apply(this, args);
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||||||
}, ...rest);
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}, ...rest);
|
||||||
|
} else if (type == 'blur' || type == 'mouseleave') {
|
||||||
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_addEventListener.call(this, type, function(...args) {
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||||||
|
return;
|
||||||
|
}, ...rest);
|
||||||
} else {
|
} else {
|
||||||
_addEventListener.call(this, type, fn, ...rest);
|
// _addEventListener.call(this, type, fn, ...rest);
|
||||||
|
_addEventListener.call(this, type, function(...args) {
|
||||||
|
// console.log(`%c CALLED ${type}`, 'background: #222; color: #bada55', args);
|
||||||
|
return fn.apply(this, args);
|
||||||
|
}, ...rest);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
// Allows typing in #hiddenInput
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// Allows typing in #hiddenInput
|
||||||
const _preventDefault = Event.prototype.preventDefault;
|
const _preventDefault = Event.prototype.preventDefault;
|
||||||
Event.prototype.preventDefault = function(shouldBypass) {
|
Event.prototype.preventDefault = function() {
|
||||||
if(document.activeElement.id != "hiddenInput" || shouldBypass) {
|
if(document.activeElement.id != "hiddenInput") {
|
||||||
this._preventDefault = _preventDefault;
|
this._preventDefault = _preventDefault;
|
||||||
this._preventDefault();
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this._preventDefault();
|
||||||
}
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}
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||||||
|
@ -91,7 +81,7 @@ function keyEvent(name, state) {
|
||||||
which: charCode
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which: charCode
|
||||||
});
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});
|
||||||
evt.isValid = true; // Disables fix for bad keyboard input
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evt.isValid = true; // Disables fix for bad keyboard input
|
||||||
clientWindow.dispatchEvent(evt);
|
window.dispatchEvent(evt);
|
||||||
}
|
}
|
||||||
function mouseEvent(number, state, canvas) {
|
function mouseEvent(number, state, canvas) {
|
||||||
canvas.dispatchEvent(new PointerEvent(state, {"button": number}))
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canvas.dispatchEvent(new PointerEvent(state, {"button": number}))
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||||||
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@ -108,56 +98,56 @@ function setButtonVisibility(pointerLocked) {
|
||||||
inMenuStyle.disabled = !pointerLocked;
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inMenuStyle.disabled = !pointerLocked;
|
||||||
}
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}
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||||||
// POINTERLOCK
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// POINTERLOCK
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||||||
// When requestpointerlock is called, this dispatches an event, saves the requested element to clientWindow.fakelock, and unhides the touch controls
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// When requestpointerlock is called, this dispatches an event, saves the requested element to window.fakelock, and unhides the touch controls
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||||||
clientWindow.fakelock = null;
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window.fakelock = null;
|
||||||
|
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||||||
Object.defineProperty(Element.prototype, "requestPointerLock", {
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Object.defineProperty(Element.prototype, "requestPointerLock", {
|
||||||
value: function() {
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value: function() {
|
||||||
clientWindow.fakelock = this
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window.fakelock = this
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||||||
document.dispatchEvent(new Event('pointerlockchange'));
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document.dispatchEvent(new Event('pointerlockchange'));
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||||||
setButtonVisibility(true);
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setButtonVisibility(true);
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||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
});
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});
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||||||
|
|
||||||
|
|
||||||
// Makes pointerLockElement return clientWindow.fakelock
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// Makes pointerLockElement return window.fakelock
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||||||
Object.defineProperty(Document.prototype, "pointerLockElement", {
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Object.defineProperty(Document.prototype, "pointerLockElement", {
|
||||||
get: function() {
|
get: function() {
|
||||||
return clientWindow.fakelock;
|
return window.fakelock;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
// When exitPointerLock is called, this dispatches an event, clears the
|
// When exitPointerLock is called, this dispatches an event, clears the
|
||||||
Object.defineProperty(Document.prototype, "exitPointerLock", {
|
Object.defineProperty(Document.prototype, "exitPointerLock", {
|
||||||
value: function() {
|
value: function() {
|
||||||
clientWindow.fakelock = null
|
window.fakelock = null
|
||||||
document.dispatchEvent(new Event('pointerlockchange'));
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document.dispatchEvent(new Event('pointerlockchange'));
|
||||||
setButtonVisibility(false);
|
setButtonVisibility(false);
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||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// FULLSCREEN
|
// FULLSCREEN
|
||||||
clientWindow.fakefull = null;
|
window.fakefull = null;
|
||||||
// Stops the client from crashing when fullscreen is requested
|
// Stops the client from crashing when fullscreen is requested
|
||||||
Object.defineProperty(Element.prototype, "requestFullscreen", {
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Object.defineProperty(Element.prototype, "requestFullscreen", {
|
||||||
value: function() {
|
value: function() {
|
||||||
clientWindow.fakefull = this
|
window.fakefull = this
|
||||||
document.dispatchEvent(new Event('fullscreenchange'));
|
document.dispatchEvent(new Event('fullscreenchange'));
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
Object.defineProperty(document, "fullscreenElement", {
|
Object.defineProperty(document, "fullscreenElement", {
|
||||||
get: function() {
|
get: function() {
|
||||||
return clientWindow.fakefull;
|
return window.fakefull;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
Object.defineProperty(Document.prototype, "exitFullscreen", {
|
Object.defineProperty(Document.prototype, "exitFullscreen", {
|
||||||
value: function() {
|
value: function() {
|
||||||
clientWindow.fakefull = null
|
window.fakefull = null
|
||||||
document.dispatchEvent(new Event('fullscreenchange'));
|
document.dispatchEvent(new Event('fullscreenchange'));
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// FILE UPLOADING
|
// FILE UPLOADING
|
||||||
|
@ -168,16 +158,16 @@ document.createElement = function(type, ignore) {
|
||||||
this._createElement = _createElement;
|
this._createElement = _createElement;
|
||||||
var element = this._createElement(type);
|
var element = this._createElement(type);
|
||||||
if(type == "input" && !ignore) {
|
if(type == "input" && !ignore) {
|
||||||
document.querySelectorAll('#fileUpload').forEach(e => e.parentNode.removeChild(e));
|
document.querySelectorAll('#fileUpload').forEach(e => e.parentNode.removeChild(e));
|
||||||
element.id = "fileUpload";
|
element.id = "fileUpload";
|
||||||
element.addEventListener('change', function(e) {
|
element.addEventListener('change', function(e) {
|
||||||
element.hidden = true;
|
element.hidden = true;
|
||||||
element.style.display = "none";
|
element.style.display = "none";
|
||||||
}, {passive: false, once: true});
|
}, {passive: false, once: true});
|
||||||
clientWindow.addEventListener('focus', function(e) {
|
window.addEventListener('focus', function(e) {
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
element.hidden = true;
|
element.hidden = true;
|
||||||
element.style.display = "none";
|
element.style.display = "none";
|
||||||
}, 300)
|
}, 300)
|
||||||
}, { once: true })
|
}, { once: true })
|
||||||
document.body.appendChild(element);
|
document.body.appendChild(element);
|
||||||
|
@ -227,17 +217,16 @@ function createTouchButton(buttonClass, buttonDisplay, elementName) {
|
||||||
touchButton.classList.add(buttonDisplay);
|
touchButton.classList.add(buttonDisplay);
|
||||||
touchButton.classList.add("mobileControl");
|
touchButton.classList.add("mobileControl");
|
||||||
touchButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
|
touchButton.addEventListener("touchmove", function(e){e.preventDefault()}, false);
|
||||||
touchButton.addEventListener("contextmenu", function(e){e.preventDefault()});
|
|
||||||
return touchButton;
|
return touchButton;
|
||||||
}
|
}
|
||||||
|
|
||||||
function toggleKeyboard() {
|
function toggleKeyboard() {
|
||||||
const keyboardInput = document.getElementById('hiddenInput');
|
const keyboardInput = document.getElementById('hiddenInput');
|
||||||
if (clientWindow.keyboardEnabled) {
|
if (window.keyboardEnabled) {
|
||||||
clientWindow.keyboardEnabled = false;
|
window.keyboardEnabled = false;
|
||||||
keyboardInput.blur();
|
keyboardInput.blur();
|
||||||
} else {
|
} else {
|
||||||
clientWindow.keyboardEnabled = true;
|
window.keyboardEnabled = true;
|
||||||
keyboardInput.select();
|
keyboardInput.select();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -256,7 +245,7 @@ function insertCanvasElements() {
|
||||||
}
|
}
|
||||||
e.movementX = touch.pageX - previousTouchX;
|
e.movementX = touch.pageX - previousTouchX;
|
||||||
e.movementY = touch.pageY - previousTouchY;
|
e.movementY = touch.pageY - previousTouchY;
|
||||||
var evt = clientWindow.fakelock ? new MouseEvent("mousemove", {movementX: e.movementX, movementY: e.movementY}) : new WheelEvent("wheel", {"wheelDeltaY": e.movementY});
|
var evt = window.fakelock ? new MouseEvent("mousemove", {movementX: e.movementX, movementY: e.movementY}) : new WheelEvent("wheel", {"wheelDeltaY": e.movementY});
|
||||||
canvas.dispatchEvent(evt);
|
canvas.dispatchEvent(evt);
|
||||||
previousTouchX = touch.pageX;
|
previousTouchX = touch.pageX;
|
||||||
previousTouchY = touch.pageY;
|
previousTouchY = touch.pageY;
|
||||||
|
@ -267,7 +256,7 @@ function insertCanvasElements() {
|
||||||
previousTouchY = null;
|
previousTouchY = null;
|
||||||
}, false)
|
}, false)
|
||||||
//Updates button visibility on load
|
//Updates button visibility on load
|
||||||
setButtonVisibility(clientWindow.fakelock != null);
|
setButtonVisibility(window.fakelock != null);
|
||||||
// Adds all of the touch screen controls
|
// Adds all of the touch screen controls
|
||||||
// Theres probably a better way to do this but this works for now
|
// Theres probably a better way to do this but this works for now
|
||||||
let strafeRightButton = createTouchButton("strafeRightButton", "inGame", "div");
|
let strafeRightButton = createTouchButton("strafeRightButton", "inGame", "div");
|
||||||
|
@ -293,13 +282,13 @@ function insertCanvasElements() {
|
||||||
startTouchX = touch.pageX;
|
startTouchX = touch.pageX;
|
||||||
}
|
}
|
||||||
let movementX = touch.pageX - startTouchX;
|
let movementX = touch.pageX - startTouchX;
|
||||||
if((movementX * 10) > clientWindow.innerHeight) {
|
if((movementX * 10) > window.innerHeight) {
|
||||||
strafeRightButton.classList.add("active");
|
strafeRightButton.classList.add("active");
|
||||||
strafeLeftButton.classList.remove("active");
|
strafeLeftButton.classList.remove("active");
|
||||||
keyEvent("d", "keydown");
|
keyEvent("d", "keydown");
|
||||||
keyEvent("a", "keyup");
|
keyEvent("a", "keyup");
|
||||||
|
|
||||||
} else if ((movementX * 10) < (0 - clientWindow.innerHeight)) {
|
} else if ((movementX * 10) < (0 - window.innerHeight)) {
|
||||||
strafeLeftButton.classList.add("active");
|
strafeLeftButton.classList.add("active");
|
||||||
strafeRightButton.classList.remove("active");
|
strafeRightButton.classList.remove("active");
|
||||||
keyEvent("a", "keydown");
|
keyEvent("a", "keydown");
|
||||||
|
@ -352,20 +341,20 @@ function insertCanvasElements() {
|
||||||
crouchButton.style.cssText = "left:10vh;bottom:10vh;"
|
crouchButton.style.cssText = "left:10vh;bottom:10vh;"
|
||||||
crouchButton.addEventListener("touchstart", function(e){
|
crouchButton.addEventListener("touchstart", function(e){
|
||||||
keyEvent("shift", "keydown")
|
keyEvent("shift", "keydown")
|
||||||
clientWindow.crouchLock = clientWindow.crouchLock ? null : false
|
window.crouchLock = window.crouchLock ? null : false
|
||||||
clientWindow.crouchTimer = setTimeout(function(e) {
|
crouchTimer = setTimeout(function(e) {
|
||||||
clientWindow.crouchLock = (clientWindow.crouchLock != null);
|
window.crouchLock = (window.crouchLock != null);
|
||||||
crouchButton.classList.toggle('active');
|
crouchButton.classList.toggle('active');
|
||||||
}, 1000);
|
}, 1000);
|
||||||
}, false);
|
}, false);
|
||||||
|
|
||||||
crouchButton.addEventListener("touchend", function(e) {
|
crouchButton.addEventListener("touchend", function(e) {
|
||||||
if(!clientWindow.crouchLock) {
|
if(!window.crouchLock) {
|
||||||
keyEvent("shift", "keyup")
|
keyEvent("shift", "keyup")
|
||||||
crouchButton.classList.remove('active');
|
crouchButton.classList.remove('active');
|
||||||
clientWindow.crouchLock = false
|
window.crouchLock = false
|
||||||
}
|
}
|
||||||
clearTimeout(clientWindow.crouchTimer);
|
clearTimeout(crouchTimer);
|
||||||
}, false);
|
}, false);
|
||||||
document.body.appendChild(crouchButton);
|
document.body.appendChild(crouchButton);
|
||||||
let inventoryButton = createTouchButton("inventoryButton", "inGame");
|
let inventoryButton = createTouchButton("inventoryButton", "inGame");
|
||||||
|
@ -386,51 +375,34 @@ function insertCanvasElements() {
|
||||||
hiddenInput.style.cssText = "position:absolute;top: 0vh; margin: auto; left: 8vh; right:0vh; width: 8vh; height: 8vh;font-size:20px;z-index:-10;color: transparent;text-shadow: 0 0 0 black;";
|
hiddenInput.style.cssText = "position:absolute;top: 0vh; margin: auto; left: 8vh; right:0vh; width: 8vh; height: 8vh;font-size:20px;z-index:-10;color: transparent;text-shadow: 0 0 0 black;";
|
||||||
hiddenInput.value = " " //Allows delete to be detected before input is changed
|
hiddenInput.value = " " //Allows delete to be detected before input is changed
|
||||||
hiddenInput.addEventListener("input", function(e) {
|
hiddenInput.addEventListener("input", function(e) {
|
||||||
e.stopImmediatePropagation();
|
let inputData = (e.data == null) ? "delete" : e.data.slice(-1); // backspace makes null
|
||||||
e.preventDefault(true);
|
window.lastKey = inputData
|
||||||
let inputData = e.data == null ? "delete" : e.data.slice(-1);
|
hiddenInput.value = " "; // We need a character to detect deleting
|
||||||
if(!clientWindow.lastKey) { // If we get an event before any keys have been pressed, we know that setting the hiddenInput creates duplicate input events, so we can apply the fix
|
if(window.keyboardFix) {
|
||||||
clientWindow.console.warn("Enabling blocking duplicate key events. Some functionality may be lost.")
|
if(e.inputType == 'insertText' || e.inputType == 'insertCompositionText') {
|
||||||
clientWindow.inputFix = true;
|
let isShift = (inputData.toLowerCase() != inputData);
|
||||||
}
|
if(isShift) {
|
||||||
clientWindow.console.log(`Received input by ${e.inputType}: ${e.data} -> ${inputData}`);
|
keyEvent("shift", "keydown")
|
||||||
|
keyEvent(inputData, "keydown");
|
||||||
hiddenInput.value = " ";
|
keyEvent(inputData, "keyup");
|
||||||
if(clientWindow.keyboardFix) {
|
keyEvent("shift", "keyup")
|
||||||
const sliceInputType = e.inputType.slice(0,1); // This is a really dumb way to do this because it's not future-proof, but its the easiest way to deal with Android
|
|
||||||
if(sliceInputType== 'i') {
|
|
||||||
const isDuplicate = (clientWindow.lastKey == inputData) && clientWindow.blockNextInput && clientWindow.inputFix;
|
|
||||||
if(isDuplicate) {
|
|
||||||
clientWindow.blockNextInput = false;
|
|
||||||
} else {
|
} else {
|
||||||
let isShift = (inputData.toLowerCase() != inputData);
|
keyEvent(inputData, "keydown");
|
||||||
if(isShift) {
|
keyEvent(inputData, "keyup");
|
||||||
keyEvent("shift", "keydown")
|
|
||||||
keyEvent(inputData, "keydown");
|
|
||||||
keyEvent(inputData, "keyup");
|
|
||||||
keyEvent("shift", "keyup")
|
|
||||||
} else {
|
|
||||||
keyEvent(inputData, "keydown");
|
|
||||||
keyEvent(inputData, "keyup");
|
|
||||||
}
|
|
||||||
clientWindow.blockNextInput = true;
|
|
||||||
}
|
}
|
||||||
} else if (sliceInputType == 'd') {
|
} else if (e.inputType == 'deleteContentForward' || e.inputType == 'deleteContentBackward') {
|
||||||
keyEvent("backspace", "keydown");
|
keyEvent("backspace", "keydown")
|
||||||
keyEvent("backspace", "keyup");
|
keyEvent("backspace", "keyup")
|
||||||
clientWindow.blockNextInput = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
clientWindow.lastKey = inputData
|
|
||||||
|
|
||||||
}, false);
|
}, false);
|
||||||
hiddenInput.addEventListener("keydown", function(e) {
|
hiddenInput.addEventListener("keydown", function(e) {
|
||||||
if((e.keyCode == 229 || e.which == 229) && !clientWindow.keyboardFix) {
|
if(!(e.key && e.keyCode && e.which) && !window.keyboardFix) {
|
||||||
clientWindow.console.warn("Switching from keydown to input events due to invalid KeyboardEvent. Some functionality will be lost.")
|
console.warn("Switching from keydown to input events due to invalid KeyboardEvent. Some functionality will be lost.")
|
||||||
clientWindow.keyboardFix = true;
|
window.keyboardFix = true;
|
||||||
if(clientWindow.lastKey) {
|
if(window.lastKey) {
|
||||||
keyEvent(clientWindow.lastKey, "keydown");
|
keyEvent(window.lastKey, "keydown")
|
||||||
keyEvent(clientWindow.lastKey, "keyup");
|
keyEvent(window.lastKey, "keyup")
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}, false);
|
}, false);
|
||||||
|
@ -472,20 +444,20 @@ function insertCanvasElements() {
|
||||||
sprintButton.style.cssText = "right:0vh;bottom:10vh;"
|
sprintButton.style.cssText = "right:0vh;bottom:10vh;"
|
||||||
sprintButton.addEventListener("touchstart", function(e) {
|
sprintButton.addEventListener("touchstart", function(e) {
|
||||||
keyEvent("r", "keydown");
|
keyEvent("r", "keydown");
|
||||||
clientWindow.sprintLock = clientWindow.sprintLock ? null : false
|
window.sprintLock = window.sprintLock ? null : false
|
||||||
clientWindow.sprintTimer = setTimeout(function(e) {
|
sprintTimer = setTimeout(function(e) {
|
||||||
clientWindow.sprintLock = (clientWindow.sprintLock != null);
|
window.sprintLock = (window.sprintLock != null);
|
||||||
sprintButton.classList.toggle('active');
|
sprintButton.classList.toggle('active');
|
||||||
}, 1000);
|
}, 1000);
|
||||||
}, false);
|
}, false);
|
||||||
|
|
||||||
sprintButton.addEventListener("touchend", function(e) {
|
sprintButton.addEventListener("touchend", function(e) {
|
||||||
if(!clientWindow.sprintLock) {
|
if(!window.sprintLock) {
|
||||||
keyEvent("r", "keyup");
|
keyEvent("r", "keyup");
|
||||||
sprintButton.classList.remove('active');
|
sprintButton.classList.remove('active');
|
||||||
clientWindow.sprintLock = false
|
window.sprintLock = false
|
||||||
}
|
}
|
||||||
clearTimeout(clientWindow.sprintTimer);
|
clearTimeout(sprintTimer);
|
||||||
}, false);
|
}, false);
|
||||||
document.body.appendChild(sprintButton);
|
document.body.appendChild(sprintButton);
|
||||||
let pauseButton = createTouchButton("pauseButton", "inGame");
|
let pauseButton = createTouchButton("pauseButton", "inGame");
|
||||||
|
@ -495,11 +467,11 @@ function insertCanvasElements() {
|
||||||
document.body.appendChild(pauseButton);
|
document.body.appendChild(pauseButton);
|
||||||
let chatButton = createTouchButton("chatButton", "inGame");
|
let chatButton = createTouchButton("chatButton", "inGame");
|
||||||
chatButton.style.cssText = "top: 0vh; margin: auto; left: 0vh; right: 16vh; width: 8vh; height: 8vh;"
|
chatButton.style.cssText = "top: 0vh; margin: auto; left: 0vh; right: 16vh; width: 8vh; height: 8vh;"
|
||||||
chatButton.addEventListener("touchstart", function(e){ // Trying to figure out why the input isn't focusing
|
chatButton.addEventListener("touchstart", function(e){
|
||||||
canvas.dispatchEvent(new Event("focus", {
|
window.dispatchEvent(new Event("focus", {
|
||||||
returnValue: true,
|
returnValue: true,
|
||||||
srcElement: canvas,
|
srcElement: window,
|
||||||
target: canvas,
|
target: window,
|
||||||
timeStamp: 1
|
timeStamp: 1
|
||||||
}));
|
}));
|
||||||
canvas.dispatchEvent(new MouseEvent("mouseenter", {
|
canvas.dispatchEvent(new MouseEvent("mouseenter", {
|
||||||
|
@ -513,10 +485,10 @@ function insertCanvasElements() {
|
||||||
y: 1,
|
y: 1,
|
||||||
target: canvas,
|
target: canvas,
|
||||||
toElement: canvas,
|
toElement: canvas,
|
||||||
|
view: window
|
||||||
}));
|
}));
|
||||||
keyEvent("t", "keydown")
|
keyEvent("t", "keydown");
|
||||||
}, false);
|
}, false); document.body.appendChild(chatButton);
|
||||||
document.body.appendChild(chatButton);
|
|
||||||
let perspectiveButton = createTouchButton("perspectiveButton", "inGame");
|
let perspectiveButton = createTouchButton("perspectiveButton", "inGame");
|
||||||
perspectiveButton.style.cssText = "top: 0vh; margin: auto; left: 0vh; right: 0vh; width: 8vh; height: 8vh;"
|
perspectiveButton.style.cssText = "top: 0vh; margin: auto; left: 0vh; right: 0vh; width: 8vh; height: 8vh;"
|
||||||
perspectiveButton.addEventListener("touchstart", function(e) {
|
perspectiveButton.addEventListener("touchstart", function(e) {
|
||||||
|
@ -540,7 +512,7 @@ function insertCanvasElements() {
|
||||||
}, false);
|
}, false);
|
||||||
document.body.appendChild(screenshotButton);
|
document.body.appendChild(screenshotButton);
|
||||||
let coordinatesButton = createTouchButton("coordinatesButton", "inGame");
|
let coordinatesButton = createTouchButton("coordinatesButton", "inGame");
|
||||||
coordinatesButton.style.cssText = ""
|
coordinatesButton.style.cssText = "top: 0vh; margin: auto; left: 32vh; right: 0vh; width: 8vh; height: 8vh;"
|
||||||
coordinatesButton.addEventListener("touchstart", function(e) {
|
coordinatesButton.addEventListener("touchstart", function(e) {
|
||||||
keyEvent("f", "keydown");
|
keyEvent("f", "keydown");
|
||||||
keyEvent("3", "keydown");
|
keyEvent("3", "keydown");
|
||||||
|
@ -571,7 +543,6 @@ customStyle.textContent = `
|
||||||
outline:none;
|
outline:none;
|
||||||
box-shadow: none;
|
box-shadow: none;
|
||||||
border: none;
|
border: none;
|
||||||
pointer-events: none !important;
|
|
||||||
}
|
}
|
||||||
.mobileControl:active, .mobileControl.active {
|
.mobileControl:active, .mobileControl.active {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
|
@ -592,32 +563,24 @@ customStyle.textContent = `
|
||||||
outline:none;
|
outline:none;
|
||||||
box-shadow: none;
|
box-shadow: none;
|
||||||
border: none;
|
border: none;
|
||||||
pointer-events: none !important;
|
|
||||||
}
|
}
|
||||||
html, body, canvas {
|
html, body {
|
||||||
height: -webkit-fill-available !important;
|
height: -webkit-fill-available !important;
|
||||||
touch-action: pan-x pan-y;
|
touch-action: pan-x pan-y;
|
||||||
-webkit-touch-callout: none;
|
|
||||||
-webkit-user-select: none;
|
|
||||||
-khtml-user-select: none;
|
|
||||||
-moz-user-select: none;
|
|
||||||
-ms-user-select: none;
|
|
||||||
user-select: none;
|
|
||||||
outline: none;
|
|
||||||
-webkit-tap-highlight-color: rgba(255, 255, 255, 0);
|
|
||||||
}
|
}
|
||||||
.hide {
|
.hide {
|
||||||
display: none;
|
display: none;
|
||||||
}
|
}
|
||||||
#fileUpload {
|
#fileUpload {
|
||||||
position: absolute;
|
position: absolute;
|
||||||
left: 0;
|
left: 0;
|
||||||
right: 100vw;
|
right: 100vw;
|
||||||
top: 0;
|
top: 0;
|
||||||
bottom: 100vh;
|
bottom: 100vh;
|
||||||
width: 100vw;
|
width: 100vw;
|
||||||
height: 100vh;
|
height: 100vh;
|
||||||
background-color:rgba(255,255,255,0.5);
|
background-color:rgba(255,255,255,0.5);
|
||||||
}
|
}
|
||||||
.strafeRightButton {
|
.strafeRightButton {
|
||||||
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAABGdBTUEAALGPC/xhBQAAACBjSFJNAAB6JgAAgIQAAPoAAACA6AAAdTAAAOpgAAA6mAAAF3CculE8AAAAUGVYSWZNTQAqAAAACAACARIAAwAAAAEAAQAAh2kABAAAAAEAAAAmAAAAAAADoAEAAwAAAAEAAQAAoAIABAAAAAEAAAAWoAMABAAAAAEAAAAWAAAAAA78HUQAAAIwaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJYTVAgQ29yZSA2LjAuMCI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIgogICAgICAgICAgICB4bWxuczp0aWZmPSJodHRwOi8vbnMuYWRvYmUuY29tL3RpZmYvMS4wLyI+CiAgICAgICAgIDxleGlmOlBpeGVsWURpbWVuc2lvbj4yMjwvZXhpZjpQaXhlbFlEaW1lbnNpb24+CiAgICAgICAgIDxleGlmOlBpeGVsWERpbWVuc2lvbj4yMjwvZXhpZjpQaXhlbFhEaW1lbnNpb24+CiAgICAgICAgIDxleGlmOkNvbG9yU3BhY2U+MTwvZXhpZjpDb2xvclNwYWNlPgogICAgICAgICA8dGlmZjpPcmllbnRhdGlvbj4xPC90aWZmOk9yaWVudGF0aW9uPgogICAgICA8L3JkZjpEZXNjcmlwdGlvbj4KICAgPC9yZGY6UkRGPgo8L3g6eG1wbWV0YT4KhDb0tQAAANRJREFUOBHVlMENwyAMRWnVHcqIjMEYzJAemlUidQh6aFZIApIt20FgUC/JxTb8/2wRgTFX+25i4E3UvSXyMDkIGeqc64VlfQgBfJnJwAC11oJIFWOMFJ6Zd+nshSZ/yXMCy0aj9aPH6L1HOc1xkSQqcAtCeJhWwSNAIA+dsaZhFawBwIQyVsFJLOGylkCom+ASHMy1WP151KidFDynieF6gkATSx42cYzf43o+TUnYajBNLyZh4LSzLB8mGC3YUczze5Rj1vXHvPTZTBt/e+hZl0sUO9qPMTJ6UlWFAAAAAElFTkSuQmCC");
|
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABYAAAAWCAYAAADEtGw7AAAABGdBTUEAALGPC/xhBQAAACBjSFJNAAB6JgAAgIQAAPoAAACA6AAAdTAAAOpgAAA6mAAAF3CculE8AAAAUGVYSWZNTQAqAAAACAACARIAAwAAAAEAAQAAh2kABAAAAAEAAAAmAAAAAAADoAEAAwAAAAEAAQAAoAIABAAAAAEAAAAWoAMABAAAAAEAAAAWAAAAAA78HUQAAAIwaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJYTVAgQ29yZSA2LjAuMCI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIgogICAgICAgICAgICB4bWxuczp0aWZmPSJodHRwOi8vbnMuYWRvYmUuY29tL3RpZmYvMS4wLyI+CiAgICAgICAgIDxleGlmOlBpeGVsWURpbWVuc2lvbj4yMjwvZXhpZjpQaXhlbFlEaW1lbnNpb24+CiAgICAgICAgIDxleGlmOlBpeGVsWERpbWVuc2lvbj4yMjwvZXhpZjpQaXhlbFhEaW1lbnNpb24+CiAgICAgICAgIDxleGlmOkNvbG9yU3BhY2U+MTwvZXhpZjpDb2xvclNwYWNlPgogICAgICAgICA8dGlmZjpPcmllbnRhdGlvbj4xPC90aWZmOk9yaWVudGF0aW9uPgogICAgICA8L3JkZjpEZXNjcmlwdGlvbj4KICAgPC9yZGY6UkRGPgo8L3g6eG1wbWV0YT4KhDb0tQAAANRJREFUOBHVlMENwyAMRWnVHcqIjMEYzJAemlUidQh6aFZIApIt20FgUC/JxTb8/2wRgTFX+25i4E3UvSXyMDkIGeqc64VlfQgBfJnJwAC11oJIFWOMFJ6Zd+nshSZ/yXMCy0aj9aPH6L1HOc1xkSQqcAtCeJhWwSNAIA+dsaZhFawBwIQyVsFJLOGylkCom+ASHMy1WP151KidFDynieF6gkATSx42cYzf43o+TUnYajBNLyZh4LSzLB8mGC3YUczze5Rj1vXHvPTZTBt/e+hZl0sUO9qPMTJ6UlWFAAAAAElFTkSuQmCC");
|
||||||
|
|
Loading…
Reference in New Issue
Block a user