mirror of
https://github.com/FlamedDogo99/EaglerMobile.git
synced 2024-11-09 14:06:05 -08:00
Update version temporarily
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@ -6,7 +6,7 @@
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// @downloadURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @license Apache License 2.0 - http://www.apache.org/licenses/
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// @match https://eaglercraft.com/mc/*
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// @version 2.4
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// @version 2.5
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// @updateURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @run-at document-start
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// ==/UserScript==
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@ -361,7 +361,7 @@ function insertCanvasElements() {
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let hiddenInput = document.createElement('input', true);
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hiddenInput.id = "hiddenInput"
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hiddenInput.classList.add("inMenu")
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hiddenInput.style.cssText = "position:absolute;top: 0vh; margin: auto; left: 8vh; right:0vh; width: 8vh; height: 8vh;font-size:20px;z-index:-10;color: transparent;text-shadow: 0 0 0 black";
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hiddenInput.style.cssText = "position:absolute;top: 0vh; margin: auto; left: 8vh; right:0vh; width: 8vh; height: 8vh;font-size:20px;z-index:-10;color: transparent;text-shadow: 0 0 0 black;";
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hiddenInput.value = " " //Allows delete to be detected before input is changed
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hiddenInput.addEventListener("input", function(e) {
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hiddenInput.value = " "; // We need a character to detect deleting
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