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https://github.com/FlamedDogo99/EaglerMobile.git
synced 2024-12-22 07:14:15 -08:00
Removed dumb fix
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60fe827c13
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@ -65,14 +65,8 @@ Object.defineProperty(EventTarget.prototype, "addEventListener", {
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}
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}
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return fn.apply(this, args);
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return fn.apply(this, args);
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}, ...rest);
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}, ...rest);
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} else if (type == 'blur' || type == 'mouseleave') {
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_addEventListener.call(this, type, function(...args) {
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return;
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}, ...rest);
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} else {
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} else {
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_addEventListener.call(this, type, function(...args) {
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_addEventListener.call(this, type, fn, ...rest);
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return fn.apply(this, args);
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}, ...rest);
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}
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}
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}
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}
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});
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});
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@ -501,7 +495,7 @@ function insertCanvasElements() {
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document.body.appendChild(pauseButton);
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document.body.appendChild(pauseButton);
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let chatButton = createTouchButton("chatButton", "inGame");
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let chatButton = createTouchButton("chatButton", "inGame");
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chatButton.style.cssText = "top: 0vh; margin: auto; left: 0vh; right: 16vh; width: 8vh; height: 8vh;"
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chatButton.style.cssText = "top: 0vh; margin: auto; left: 0vh; right: 16vh; width: 8vh; height: 8vh;"
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chatButton.addEventListener("touchstart", function(e){ // Trying to figure out why the input isn't focusing
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chatButton.addEventListener("touchstart", function(e){ // Trying to figure out why the input isn't focusing
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canvas.dispatchEvent(new Event("focus", {
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canvas.dispatchEvent(new Event("focus", {
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returnValue: true,
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returnValue: true,
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srcElement: canvas,
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srcElement: canvas,
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