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https://github.com/FlamedDogo99/EaglerMobile.git
synced 2024-11-23 20:46:04 -08:00
Quick fix for android keyboard
See issue tracker
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@ -6,7 +6,7 @@
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// @downloadURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @downloadURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @license Apache License 2.0 - http://www.apache.org/licenses/
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// @license Apache License 2.0 - http://www.apache.org/licenses/
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// @match https://eaglercraft.com/mc/*
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// @match https://eaglercraft.com/mc/*
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// @version 2.2
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// @version 2.3
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// @updateURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @updateURL https://raw.githubusercontent.com/FlamedDogo99/EaglerMobile/main/eaglermobile.user.js
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// @run-at document-start
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// @run-at document-start
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// ==/UserScript==
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// ==/UserScript==
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@ -311,8 +311,10 @@ function insertCanvasElements() {
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document.body.appendChild(exitButton);
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document.body.appendChild(exitButton);
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// input for keyboard button
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// input for keyboard button
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let hiddenInput = document.createElement('input', true);
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let hiddenInput = document.createElement('input', true);
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hiddenInput.type = "text"
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hiddenInput.id = "hiddenInput"
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hiddenInput.id = "hiddenInput"
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hiddenInput.style.cssText = "opacity:0;z-index:-99999";
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// hiding behind button for opacity issues
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hiddenInput.style.cssText = "z-index: -999; top: 0vh; margin: auto; left: 8vh; right:0vh; width: 8vh; height: 8vh;";
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document.body.appendChild(hiddenInput);
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document.body.appendChild(hiddenInput);
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let keyboardButton = createTouchButton("keyboardButton", "inMenu");
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let keyboardButton = createTouchButton("keyboardButton", "inMenu");
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keyboardButton.style.cssText = "top: 0vh; margin: auto; left: 8vh; right:0vh; width: 8vh; height: 8vh;"
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keyboardButton.style.cssText = "top: 0vh; margin: auto; left: 8vh; right:0vh; width: 8vh; height: 8vh;"
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