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https://github.com/FlamedDogo99/EaglerMobile.git
synced 2024-12-22 07:14:15 -08:00
Fix for double input and view height
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parent
9b19b2c01f
commit
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@ -15,7 +15,7 @@
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// THIS IS LAZY AND DANGEROUS AND CAN EXPOSE USERSCRIPT INTERNALS SO PLEASE REMOVE
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// IN THE FUTURE, JUST INJECT A SCRIPT TAG
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try {
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unsafeWindow.console.log("UNSAFE WINDOW RAGGHHH")
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unsafeWindow.console.log("UNSAFE WINDOW");
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alert("DANGER: This userscript is temporarily using unsafeWindow for testing purposes. Unsafe websites could potentially use this to gain access to data and other content that the browser normally wouldn't allow!")
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} catch {
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Object.defineProperty(window, "unsafeWindow", {
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@ -411,7 +411,8 @@ function insertCanvasElements() {
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unsafeWindow.console.log(`Received input by ${e.inputType}: ${e.data} -> ${inputData}`);
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unsafeWindow.lastKey = inputData
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hiddenInput.value = " "; // We need a character to detect deleting
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// TEMP ADD BACK
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// hiddenInput.value = " "; // We need a character to detect deleting
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if(unsafeWindow.keyboardFix) {
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const sliceInputType = e.inputType.slice(0,1); // This is a really dumb way to do this because it's not future-proof
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if(sliceInputType== 'i') {
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@ -590,7 +591,12 @@ customStyle.textContent = `
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}
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html, body {
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height: 100% !important;
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height: 100dvh !important;
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height: -webkit-fill-available !important;
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height: -moz-available !important;
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height: fill-available !important;
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height: stretch !important;
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touch-action: pan-x pan-y;
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}
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.hide {
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