eaglercraft-builds/EaglercraftX_1.8_Desktop_Runtime/resources/assets/eagler/mesh/readme.txt

9 lines
488 B
Plaintext
Raw Normal View History

2024-06-08 17:24:42 -07:00
THESE ARE NOT DOOM/GMOD MODELS!
The FNAW skins are stored in a proprietary format created by lax1dude.
The format is a container for raw OpenGL vertex buffer and index buffer data intended to be copied directly into the GPU's memory, along with a small amount of metadata.
Data is rendered in GL_TRIANGLES mode using glDrawElements.
See "net/lax1dude/eaglercraft/v1_8/opengl/EaglerMeshLoader.java" and "net/lax1dude/eaglercraft/v1_8/opengl/HighPolyMesh.java" for more details.