decompiled and patched minecraft.jar

This commit is contained in:
LAX1DUDE 2022-04-16 23:34:15 -07:00
parent f6196f44df
commit 7d099dd215
789 changed files with 120549 additions and 0 deletions

83
build.gradle Normal file
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buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'io.github.zebalu:teavm-gradle-plugin:1.0.0'
}
}
apply plugin: 'java'
apply plugin: 'eclipse'
apply plugin: 'io.github.zebalu.teavm-gradle-plugin'
sourceCompatibility = 1.8
targetCompatibility = 1.8
sourceSets {
main {
java {
srcDir 'src/main/java'
srcDir 'src/teavm/java'
}
}
}
repositories {
jcenter()
}
dependencies {
implementation 'org.teavm:teavm-platform:0.6.1'
implementation 'org.teavm:teavm-classlib:0.6.1'
}
teavm {
compileScopes = null;
minifying = false;
maxTopLevelNames = 10000;
properties = null;
debugInformationGenerated = false;
sourceMapsGenerated = true;
sourceFilesCopied = false;
incremental = false;
transformers = null;
/** Where to save the result */
targetDirectory = file("javascript");
/** The directory to monitor to decide if compile is up-to-date or not */
sourceDirectory = file("src");
/** How to name the result file. */
targetFileName = "classes.js";
/** Which class holds your public static void main(Strin[] args) method */
mainClass = 'net.lax1dude.eaglercraft.Client';
/** This will be the name of your main method after compilation. */
entryPointName = 'main';
classesToPreserve = null;
stopOnErrors = false;
optimizationLevel = "FULL"; //org.teavm.vm.TeaVMOptimizationLevel.SIMPLE;
fastGlobalAnalysis = false;
targetType = "JAVASCRIPT"; //org.teavm.tooling.TeaVMTargetType.JAVASCRIPT;
cacheDirectory = null;
wasmVersion = "V_0x1"; //org.teavm.backend.wasm.render.WasmBinaryVersion.V_0x1;
minHeapSize = 4;
maxHeapSize = 128;
outOfProcess = false;
processMemory = 512;
longjmpSupported = true;
heapDump = false;
/** Add name of configurations here where to look for jarfiles. */
includeJarsFrom = [];
/** By default teavmc taskd epends on javaCompile task, unless this varaibale is true. */
skipJavaCompile = false;
}

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gradle/wrapper/gradle-wrapper.jar vendored Normal file

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.0-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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gradlew vendored Normal file
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#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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lwjgl-rundir/options.txt Normal file
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music:1.0
sound:1.0
invertYMouse:false
mouseSensitivity:0.5
viewDistance:1
bobView:true
anaglyph3d:false
limitFramerate:false
difficulty:2
fancyGraphics:false
ao:true
skin:Default
lastServer:
key_key.forward:17
key_key.left:30
key_key.back:31
key_key.right:32
key_key.jump:57
key_key.sneak:42
key_key.drop:16
key_key.inventory:18
key_key.chat:20
key_key.fog:33

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# This file NEEDS to be in UTF-8 format!
!"#$%&'()*+,-./
0123456789:;<=>?
@ABCDEFGHIJKLMNO
PQRSTUVWXYZ[\]^_
'abcdefghijklmno
pqrstuvwxyz{|}~⌂
ÇüéâäàåçêëèïîìÄÅ
ÉæÆôöòûùÿÖÜø£Ø׃
áíóúñѪº¿®¬½¼¡«»

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gui.done=Done
gui.cancel=Cancel
gui.toMenu=Back to title screen
gui.up=Up
gui.down=Down
gui.yes=Yes
gui.no=No
menu.singleplayer=Singleplayer
menu.multiplayer=Multiplayer
menu.mods=Mods and Texture Packs
menu.options=Options...
menu.quit=Quit Game
selectWorld.title=Select World
selectWorld.empty=empty
selectWorld.world=World
selectWorld.select=Play Selected World
selectWorld.create=Create New World
selectWorld.delete=Delete
selectWorld.rename=Rename
selectWorld.deleteQuestion=Are you sure you want to delete this world?
selectWorld.deleteWarning=will be lost forever! (A long time!)
selectWorld.deleteButton=Delete
selectWorld.renameButton=Rename
selectWorld.renameTitle=Rename World
selectWorld.conversion=Must be converted!
selectWorld.newWorld=New World
selectWorld.enterName=World Name
selectWorld.resultFolder=Will be saved in:
selectWorld.enterSeed=Seed for the World Generator
selectWorld.seedInfo=Leave blank for a random seed
multiplayer.title=Play Multiplayer
multiplayer.connect=Connect
multiplayer.info1=Minecraft Multiplayer is currently not finished, but there
multiplayer.info2=is some buggy early testing going on.
multiplayer.ipinfo=Enter the IP of a server to connect to it:
multiplayer.downloadingTerrain=Downloading terrain
multiplayer.stopSleeping=Leave Bed
connect.connecting=Connecting to the server...
connect.authorizing=Logging in...
connect.failed=Failed to connect to the server
disconnect.genericReason=%s
disconnect.disconnected=Disconnected by Server
disconnect.lost=Connection Lost
disconnect.kicked=Was kicked from the game
disconnect.timeout=Timed out
disconnect.closed=Connection closed
disconnect.loginFailed=Failed to login
disconnect.loginFailedInfo=Failed to login: %s
disconnect.quitting=Quitting
disconnect.endOfStream=End of stream
disconnect.overflow=Buffer overflow
options.off=OFF
options.on=ON
options.title=Options
options.controls=Controls...
options.video=Video Settings...
options.videoTitle=Video Settings
options.music=Music
options.sound=Sound
options.invertMouse=Invert Mouse
options.sensitivity=Sensitivity
options.sensitivity.min=*yawn*
options.sensitivity.max=HYPERSPEED!!!
options.renderDistance=Render Distance
options.renderDistance.tiny=Tiny
options.renderDistance.short=Short
options.renderDistance.normal=Normal
options.renderDistance.far=Far
options.viewBobbing=View Bobbing
options.ao=Smooth Lighting
options.anaglyph=3D Anaglyph
options.limitFramerate=Limit Framerate
options.difficulty=Difficulty
options.difficulty.peaceful=Peaceful
options.difficulty.easy=Easy
options.difficulty.normal=Normal
options.difficulty.hard=Hard
options.graphics=Graphics
options.graphics.fancy=Fancy
options.graphics.fast=Fast
controls.title=Controls
key.forward=Forward
key.left=Left
key.back=Back
key.right=Right
key.jump=Jump
key.inventory=Inventory
key.drop=Drop
key.chat=Chat
key.fog=Toggle Fog
key.sneak=Sneak
key.playerlist=List players
texturePack.openFolder=Open texture pack folder
texturePack.title=Select Texture Pack
texturePack.folderInfo=(Place texture pack files here)
tile.stone.name=Stone
tile.stone.desc=
tile.grass.name=Grass
tile.grass.desc=
tile.dirt.name=Dirt
tile.dirt.desc=
tile.stonebrick.name=Cobblestone
tile.stonebrick.desc=
tile.wood.name=Wooden Planks
tile.wood.desc=
tile.sapling.name=Sapling
tile.sapling.desc=
tile.bedrock.name=Bedrock
tile.bedrock.desc=
tile.water.name=Water
tile.water.desc=
tile.lava.name=Lava
tile.lava.desc=
tile.sand.name=Sand
tile.sand.desc=
tile.sandStone.name=Sandstone
tile.sand.desc=
tile.gravel.name=Gravel
tile.gravel.desc=
tile.oreGold.name=Gold Ore
tile.oreGold.desc=
tile.oreIron.name=Iron Ore
tile.oreIron.desc=
tile.oreCoal.name=Coal Ore
tile.oreCoal.desc=
tile.log.name=Wood
tile.log.desc=
tile.leaves.name=Leaves
tile.leaves.desc=
tile.sponge.name=Sponge
tile.sponge.desc=
tile.glass.name=Glass
tile.glass.desc=
tile.cloth.name=Wool
tile.cloth.desc=
tile.flower.name=Flower
tile.flower.desc=
tile.rose.name=Rose
tile.rose.desc=
tile.mushroom.name=Mushroom
tile.mushroom.desc=
tile.blockGold.name=Block of Gold
tile.blockGold.desc=
tile.blockIron.name=Block of Iron
tile.blockIron.desc=
tile.stoneSlab.stone.name=Stone Slab
tile.stoneSlab.stone.desc=
tile.stoneSlab.sand.name=Sandstone Slab
tile.stoneSlab.sand.desc=
tile.stoneSlab.wood.name=Wooden Slab
tile.stoneSlab.wood.desc=
tile.stoneSlab.cobble.name=Stone Slab
tile.stoneSlab.cobble.desc=
tile.brick.name=Bricks
tile.brick.desc=
tile.tnt.name=TNT
tile.tnt.desc=
tile.bookshelf.name=Bookshelf
tile.bookshelf.desc=
tile.stoneMoss.name=Moss Stone
tile.stoneMoss.desc=
tile.obsidian.name=Obsidian
tile.obsidian.desc=
tile.torch.name=Torch
tile.torch.desc=
tile.fire.name=Fire
tile.fire.desc=
tile.mobSpawner.name=Monster Spawner
tile.mobSpawner.desc=
tile.stairsWood.name=Wooden Stairs
tile.stairsWood.desc=
tile.chest.name=Chest
tile.chest.desc=
tile.redstoneDust.name=Redstone Dust
tile.redstoneDust.desc=
tile.oreDiamond.name=Diamond Ore
tile.oreDiamond.desc=
tile.blockDiamond.name=Block of Diamond
tile.blockDiamond.desc=
tile.workbench.name=Crafting Table
tile.workbench.desc=
tile.crops.name=Crops
tile.crops.desc=
tile.farmland.name=Farmland
tile.farmland.desc=
tile.furnace.name=Furnace
tile.furnace.desc=
tile.sign.name=Sign
tile.sign.desc=
tile.doorWood.name=Wooden Door
tile.doorWood.desc=
tile.ladder.name=Ladder
tile.ladder.desc=
tile.rail.name=Rail
tile.rail.desc=
tile.stairsStone.name=Stone Stairs
tile.stairsStone.desc=
tile.lever.name=Lever
tile.lever.desc=
tile.pressurePlate.name=Pressure Plate
tile.pressurePlate.desc=
tile.doorIron.name=Iron Door
tile.doorIron.desc=
tile.oreRedstone.name=Redstone Ore
tile.oreRedstone.desc=
tile.notGate.name=Redstone Torch
tile.notGate.desc=
tile.button.name=Button
tile.button.desc=
tile.snow.name=Snow
tile.snow.desc=
tile.ice.name=Ice
tile.ice.desc=
tile.cactus.name=Cactus
tile.cactus.desc=
tile.clay.name=Clay
tile.clay.desc=
tile.reeds.name=Reeds
tile.reeds.desc=
tile.jukebox.name=Jukebox
tile.jukebox.desc=
tile.fence.name=Fence
tile.fence.desc=
tile.pumpkin.name=Pumpkin
tile.pumpkin.desc=
tile.litpumpkin.name=Jack 'o' Lantern
tile.litpumpkin.desc=
tile.hellrock.name=Netherrack
tile.hellrock.desc=
tile.hellsand.name=Soul Sand
tile.hellsand.desc=
tile.lightgem.name=Glowstone
tile.lightgem.desc=
tile.portal.name=Portal
tile.portal.desc=
tile.cloth.black.name=Black Wool
tile.cloth.black.desc=
tile.cloth.red.name=Red Wool
tile.cloth.red.desc=
tile.cloth.green.name=Green Wool
tile.cloth.green.desc=
tile.cloth.brown.name=Brown Wool
tile.cloth.brown.desc=
tile.cloth.blue.name=Blue Wool
tile.cloth.blue.desc=
tile.cloth.purple.name=Purple Wool
tile.cloth.purple.desc=
tile.cloth.cyan.name=Cyan Wool
tile.cloth.cyan.desc=
tile.cloth.silver.name=Light Gray Wool
tile.cloth.silver.desc=
tile.cloth.gray.name=Gray Wool
tile.cloth.gray.desc=
tile.cloth.pink.name=Pink Wool
tile.cloth.pink.desc=
tile.cloth.lime.name=Lime Wool
tile.cloth.lime.desc=
tile.cloth.yellow.name=Yellow Wool
tile.cloth.yellow.desc=
tile.cloth.lightBlue.name=Light Blue Wool
tile.cloth.lightBlue.desc=
tile.cloth.magenta.name=Magenta Wool
tile.cloth.magenta.desc=
tile.cloth.orange.name=Orange Wool
tile.cloth.orange.desc=
tile.cloth.white.name=Wool
tile.cloth.white.desc=
tile.oreLapis.name=Lapis Lazuli Ore
tile.oreLapis.desc=
tile.blockLapis.name=Lapis Lazuli Block
tile.blockLapis.desc=
tile.dispenser.name=Dispenser
tile.dispenser.desc=
tile.musicBlock.name=Note Block
tile.musicBlock.desc=
tile.cake.name=Cake
tile.cake.desc=
tile.bed.name=Bed
tile.bed.desc=
tile.bed.occupied=This bed is occupied
tile.bed.noSleep=You can only sleep at night
item.shovelIron.name=Iron Shovel
item.shovelIron.desc=
item.pickaxeIron.name=Iron Pickaxe
item.pickaxeIron.desc=
item.hatchetIron.name=Iron Axe
item.hatchetIron.desc=
item.flintAndSteel.name=Flint and Steel
item.flintAndSteel.desc=
item.apple.name=Apple
item.apple.desc=
item.bow.name=Bow
item.bow.desc=
item.arrow.name=Arrow
item.arrow.desc=
item.coal.name=Coal
item.coal.desc=
item.charcoal.name=Charcoal
item.charcoal.desc=
item.emerald.name=Diamond
item.emerald.desc=
item.ingotIron.name=Iron Ingot
item.ingotIron.desc=
item.ingotGold.name=Gold Ingot
item.ingotGold.desc=
item.swordIron.name=Iron Sword
item.swordIron.desc=
item.swordWood.name=Wooden Sword
item.swordWood.desc=
item.shovelWood.name=Wooden Shovel
item.shovelWood.desc=
item.pickaxeWood.name=Wooden Pickaxe
item.pickaxeWood.desc=
item.hatchetWood.name=Wooden Axe
item.hatchetWood.desc=
item.swordStone.name=Stone Sword
item.swordStone.desc=
item.shovelStone.name=Stone Shovel
item.shovelStone.desc=
item.pickaxeStone.name=Stone Pickaxe
item.pickaxeStone.desc=
item.hatchetStone.name=Stone Axe
item.hatchetStone.desc=
item.swordDiamond.name=Diamond Sword
item.swordDiamond.desc=
item.shovelDiamond.name=Diamond Shovel
item.shovelDiamond.desc=
item.pickaxeDiamond.name=Diamond Pickaxe
item.pickaxeDiamond.desc=
item.hatchetDiamond.name=Diamond Axe
item.hatchetDiamond.desc=
item.stick.name=Stick
item.stick.desc=
item.bowl.name=Bowl
item.bowl.desc=
item.mushroomStew.name=Mushroom Stew
item.mushroomStew.desc=
item.swordGold.name=Golden Sword
item.swordGold.desc=
item.shovelGold.name=Golden Shovel
item.shovelGold.desc=
item.pickaxeGold.name=Golden Pickaxe
item.pickaxeGold.desc=
item.hatchetGold.name=Golden Axe
item.hatchetGold.desc=
item.string.name=String
item.string.desc=
item.feather.name=Feather
item.feather.desc=
item.sulphur.name=Gunpowder
item.sulphur.desc=
item.hoeWood.name=Wooden Hoe
item.hoeWood.desc=
item.hoeStone.name=Stone Hoe
item.hoeStone.desc=
item.hoeIron.name=Iron Hoe
item.hoeIron.desc=
item.hoeDiamond.name=Diamond Hoe
item.hoeDiamond.desc=
item.hoeGold.name=Golden Hoe
item.hoeGold.desc=
item.seeds.name=Seeds
item.seeds.desc=
item.wheat.name=Wheat
item.wheat.desc=
item.bread.name=Bread
item.bread.desc=
item.helmetCloth.name=Leather Cap
item.helmetCloth.desc=
item.chestplateCloth.name=Leather Tunic
item.chestplateCloth.desc=
item.leggingsCloth.name=Leather Pants
item.leggingsCloth.desc=
item.bootsCloth.name=Leather Boots
item.bootsCloth.desc=
item.helmetChain.name=Chain Helmet
item.helmetChain.desc=
item.chestplateChain.name=Chain Chestplate
item.chestplateChain.desc=
item.leggingsChain.name=Chain Leggings
item.leggingsChain.desc=
item.bootsChain.name=Chain Boots
item.bootsChain.desc=
item.helmetIron.name=Iron Helmet
item.helmetIron.desc=
item.chestplateIron.name=Iron Chestplate
item.chestplateIron.desc=
item.leggingsIron.name=Iron Leggings
item.leggingsIron.desc=
item.bootsIron.name=Iron Boots
item.bootsIron.desc=
item.helmetDiamond.name=Diamond Helmet
item.helmetDiamond.desc=
item.chestplateDiamond.name=Diamond Chestplate
item.chestplateDiamond.desc=
item.leggingsDiamond.name=Diamond Leggings
item.leggingsDiamond.desc=
item.bootsDiamond.name=Diamond Boots
item.bootsDiamond.desc=
item.helmetGold.name=Golden Helmet
item.helmetGold.desc=
item.chestplateGold.name=Golden Chestplate
item.chestplateGold.desc=
item.leggingsGold.name=Golden Leggings
item.leggingsGold.desc=
item.bootsGold.name=Golden boots
item.bootsGold.desc=
item.flint.name=Flint
item.flint.desc=
item.porkchopRaw.name=Raw Porkchop
item.porkchopRaw.desc=
item.porkchopCooked.name=Cooked Porkchop
item.porkchopCooked.desc=
item.painting.name=Painting
item.painting.desc=
item.appleGold.name=Golden Apple
item.appleGold.desc=
item.sign.name=Sign
item.sign.desc=
item.doorWood.name=Wooden Door
item.doorWood.desc=
item.bucket.name=Bucket
item.bucket.desc=
item.bucketWater.name=Water Bucket
item.bucketWater.desc=
item.bucketLava.name=Lava bucket
item.bucketLava.desc=
item.minecart.name=Minecart
item.minecart.desc=
item.saddle.name=Saddle
item.saddle.desc=
item.doorIron.name=Iron Door
item.doorIron.desc=
item.redstone.name=Redstone
item.redstone.desc=
item.snowball.name=Snowball
item.snowball.desc=
item.boat.name=Boat
item.boat.desc=
item.leather.name=Leather
item.leather.desc=
item.milk.name=Milk
item.milk.desc=
item.brick.name=Brick
item.brick.desc=
item.clay.name=Clay
item.clay.desc=
item.reeds.name=Sugar Canes
item.reeds.desc=
item.paper.name=Paper
item.paper.desc=
item.book.name=Book
item.book.desc=
item.slimeball.name=Slimeball
item.slimeball.desc=
item.minecartChest.name=Minecart with Chest
item.minecartChest.desc=
item.minecartFurnace.name=Minecart with Furnace
item.minecartFurnace.desc=
item.egg.name=Egg
item.egg.desc=
item.compass.name=Compass
item.compass.desc=
item.fishingRod.name=Fishing Rod
item.fishingRod.desc=
item.clock.name=Clock
item.clock.desc=
item.yellowDust.name=Glowstone Dust
item.yellowDust.desc=
item.fishRaw.name=Raw Fish
item.fishRaw.desc=
item.fishCooked.name=Cooked Fish
item.fishCooked.desc=
item.record.name=Music Disc
item.record.desc=
item.bone.name=Bone
item.bone.desc=
item.dyePowder.black.name=Ink Sac
item.dyePowder.black.desc=
item.dyePowder.red.name=Rose Red
item.dyePowder.red.desc=
item.dyePowder.green.name=Cactus Green
item.dyePowder.green.desc=
item.dyePowder.brown.name=Cocoa Beans
item.dyePowder.brown.desc=
item.dyePowder.blue.name=Lapis Lazuli
item.dyePowder.blue.desc=
item.dyePowder.purple.name=Purple Dye
item.dyePowder.purple.desc=
item.dyePowder.cyan.name=Cyan Dye
item.dyePowder.cyan.desc=
item.dyePowder.silver.name=Light Gray Dye
item.dyePowder.silver.desc=
item.dyePowder.gray.name=Gray Dye
item.dyePowder.gray.desc=
item.dyePowder.pink.name=Pink Dye
item.dyePowder.pink.desc=
item.dyePowder.lime.name=Lime Dye
item.dyePowder.lime.desc=
item.dyePowder.yellow.name=Dandelion Yellow
item.dyePowder.yellow.desc=
item.dyePowder.lightBlue.name=Light Blue Dye
item.dyePowder.lightBlue.desc=
item.dyePowder.magenta.name=Magenta Dye
item.dyePowder.magenta.desc=
item.dyePowder.orange.name=Orange Dye
item.dyePowder.orange.desc=
item.dyePowder.white.name=Bone Meal
item.dyePowder.white.desc=
item.sugar.name=Sugar
item.sugar.desc=
item.cake.name=Cake
item.cake.desc=
item.bed.name=Bed
item.bed.desc=
item.diode.name=Redstone Repeater
item.diode.desc=

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The default look of Minecraft

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As seen on TV!
Awesome!
100% pure!
May contain nuts!
Better than Prey!
More polygons!
Sexy!
Limited edition!
Flashing letters!
Made by Notch!
Coming soon!
Best in class!
When it's finished!
Absolutely dragon free!
Excitement!
More than 500 sold!
One of a kind!
Heaps of hits on YouTube!
Indev!
Spiders everywhere!
Check it out!
Holy cow, man!
It's a game!
Made in Sweden!
Uses LWJGL!
Reticulating splines!
Minecraft!
Yaaay!
Singleplayer!
Keyboard compatible!
Undocumented!
Ingots!
Exploding creepers!
That's not a moon!
l33t!
Create!
Survive!
Dungeon!
Exclusive!
The bee's knees!
Down with O.P.P.!
Closed source!
Classy!
Wow!
Not on steam!
Oh man!
Check it out!
Awesome community!
Pixels!
Teetsuuuuoooo!
Kaaneeeedaaaa!
Now with difficulty!
Enhanced!
90% bug free!
Pretty!
12 herbs and spices!
Fat free!
Absolutely no memes!
Free dental!
Ask your doctor!
Minors welcome!
Cloud computing!
Legal in Finland!
Hard to label!
Technically good!
Bringing home the bacon!
Indie!
GOTY!
Ceci n'est pas une title screen!
Euclidian!
Now in 3D!
Inspirational!
Herregud!
Complex cellular automata!
Yes, sir!
Played by cowboys!
OpenGL 1.1!
Thousands of colors!