eaglercraft-1.8/gateway/EaglercraftXBungee
2024-09-21 12:02:00 -07:00
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deps (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
gradle/wrapper (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
src/main (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
.gitignore (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
build.gradle (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
EaglerXBungee-Latest.jar (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
gradlew (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
gradlew.bat (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00
readme.txt Update #0 - First Release 2022-12-25 01:12:28 -08:00
settings.gradle (1.3.0) Add protocol V4 support to EaglerXBungee 2024-09-21 12:02:00 -07:00

Plugin for eaglercraft on bungeecord

Not using gradle to give more direct access to bungeecord's internals, as gradle only provides a dummy jar containing the api. 

EaglercraftXBungee requires netty's websocket client/server, which is already in the production bungeecord jar so it's ideal to compile directly against the real jar

Simply link "src/main/java" and "src/main/resources" as source folders, and then add the latest version of bungeecord jar for minecraft 1.8 to the build path.

To build, export the source folders as a JAR and export the JAR to contain all the classes found in the JARs in "deps" within it, but not including the classes from the actual bungeecord jar