Update #10 - Fixed global shading bug with arrows in players

This commit is contained in:
LAX1DUDE 2023-01-05 00:58:57 -08:00
parent d93fbdc9f6
commit 8c67503984
3 changed files with 9 additions and 4 deletions

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@ -1 +1 @@
u9
u10

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@ -15,8 +15,13 @@
> DELETE 2 @ 2 : 3
> CHANGE 17 : 18 @ 17 : 18
> CHANGE 17 : 19 @ 17 : 19
~ EaglercraftRandom random = new EaglercraftRandom((long) entitylivingbase.getEntityId());
~ GlStateManager.disableLighting();
> CHANGE 32 : 33 @ 32 : 33
~ GlStateManager.enableLighting();
> EOF

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@ -8,7 +8,7 @@ public class EaglercraftVersion {
/// Customize these to fit your fork:
public static final String projectForkName = "EaglercraftX";
public static final String projectForkVersion = "u9";
public static final String projectForkVersion = "u10";
public static final String projectForkVendor = "lax1dude";
public static final String projectForkURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8";
@ -23,7 +23,7 @@ public class EaglercraftVersion {
public static final String projectOriginName = "EaglercraftX";
public static final String projectOriginAuthor = "lax1dude";
public static final String projectOriginRevision = "1.8";
public static final String projectOriginVersion = "u9";
public static final String projectOriginVersion = "u10";
public static final String projectOriginURL = "https://gitlab.com/lax1dude/eaglercraftx-1.8";