package net.minecraft.src; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.IOException; import net.minecraft.server.MinecraftServer; public class SaveHandler implements ISaveHandler, IPlayerFileData { /** The directory in which to save world data. */ private final File worldDirectory; /** The directory in which to save player data. */ private final File playersDirectory; private final File mapDataDir; /** * The time in milliseconds when this field was initialized. Stored in the * session lock file. */ private final long initializationTime = System.currentTimeMillis(); /** The directory name of the world */ private final String saveDirectoryName; public SaveHandler(File par1File, String par2Str, boolean par3) { this.worldDirectory = new File(par1File, par2Str); this.worldDirectory.mkdirs(); this.playersDirectory = new File(this.worldDirectory, "players"); this.mapDataDir = new File(this.worldDirectory, "data"); this.mapDataDir.mkdirs(); this.saveDirectoryName = par2Str; if (par3) { this.playersDirectory.mkdirs(); } this.setSessionLock(); } /** * Creates a session lock file for this process */ private void setSessionLock() { try { File var1 = new File(this.worldDirectory, "session.lock"); DataOutputStream var2 = new DataOutputStream(new FileOutputStream(var1)); try { var2.writeLong(this.initializationTime); } finally { var2.close(); } } catch (IOException var7) { var7.printStackTrace(); throw new RuntimeException("Failed to check session lock, aborting"); } } /** * Gets the File object corresponding to the base directory of this world. */ protected File getWorldDirectory() { return this.worldDirectory; } /** * Checks the session lock to prevent save collisions */ public void checkSessionLock() throws MinecraftException { try { File var1 = new File(this.worldDirectory, "session.lock"); DataInputStream var2 = new DataInputStream(new FileInputStream(var1)); try { if (var2.readLong() != this.initializationTime) { throw new MinecraftException("The save is being accessed from another location, aborting"); } } finally { var2.close(); } } catch (IOException var7) { throw new MinecraftException("Failed to check session lock, aborting"); } } /** * initializes and returns the chunk loader for the specified world provider */ public IChunkLoader getChunkLoader(WorldProvider par1WorldProvider) { throw new RuntimeException("Old Chunk Storage is no longer supported."); } /** * Loads and returns the world info */ public WorldInfo loadWorldInfo() { File var1 = new File(this.worldDirectory, "level.dat"); NBTTagCompound var2; NBTTagCompound var3; if (var1.exists()) { try { var2 = CompressedStreamTools.readCompressed(new FileInputStream(var1)); var3 = var2.getCompoundTag("Data"); return new WorldInfo(var3); } catch (Exception var5) { var5.printStackTrace(); } } var1 = new File(this.worldDirectory, "level.dat_old"); if (var1.exists()) { try { var2 = CompressedStreamTools.readCompressed(new FileInputStream(var1)); var3 = var2.getCompoundTag("Data"); return new WorldInfo(var3); } catch (Exception var4) { var4.printStackTrace(); } } return null; } /** * Saves the given World Info with the given NBTTagCompound as the Player. */ public void saveWorldInfoWithPlayer(WorldInfo par1WorldInfo, NBTTagCompound par2NBTTagCompound) { NBTTagCompound var3 = par1WorldInfo.cloneNBTCompound(par2NBTTagCompound); NBTTagCompound var4 = new NBTTagCompound(); var4.setTag("Data", var3); try { File var5 = new File(this.worldDirectory, "level.dat_new"); File var6 = new File(this.worldDirectory, "level.dat_old"); File var7 = new File(this.worldDirectory, "level.dat"); CompressedStreamTools.writeCompressed(var4, new FileOutputStream(var5)); if (var6.exists()) { var6.delete(); } var7.renameTo(var6); if (var7.exists()) { var7.delete(); } var5.renameTo(var7); if (var5.exists()) { var5.delete(); } } catch (Exception var8) { var8.printStackTrace(); } } /** * used to update level.dat from old format to MCRegion format */ public void saveWorldInfo(WorldInfo par1WorldInfo) { NBTTagCompound var2 = par1WorldInfo.getNBTTagCompound(); NBTTagCompound var3 = new NBTTagCompound(); var3.setTag("Data", var2); try { File var4 = new File(this.worldDirectory, "level.dat_new"); File var5 = new File(this.worldDirectory, "level.dat_old"); File var6 = new File(this.worldDirectory, "level.dat"); CompressedStreamTools.writeCompressed(var3, new FileOutputStream(var4)); if (var5.exists()) { var5.delete(); } var6.renameTo(var5); if (var6.exists()) { var6.delete(); } var4.renameTo(var6); if (var4.exists()) { var4.delete(); } } catch (Exception var7) { var7.printStackTrace(); } } /** * Writes the player data to disk from the specified PlayerEntityMP. */ public void writePlayerData(EntityPlayer par1EntityPlayer) { try { NBTTagCompound var2 = new NBTTagCompound(); par1EntityPlayer.writeToNBT(var2); File var3 = new File(this.playersDirectory, par1EntityPlayer.username + ".dat.tmp"); File var4 = new File(this.playersDirectory, par1EntityPlayer.username + ".dat"); CompressedStreamTools.writeCompressed(var2, new FileOutputStream(var3)); if (var4.exists()) { var4.delete(); } var3.renameTo(var4); } catch (Exception var5) { MinecraftServer.getServer().getLogAgent() .func_98236_b("Failed to save player data for " + par1EntityPlayer.username); } } /** * Reads the player data from disk into the specified PlayerEntityMP. */ public NBTTagCompound readPlayerData(EntityPlayer par1EntityPlayer) { NBTTagCompound var2 = this.getPlayerData(par1EntityPlayer.username); if (var2 != null) { par1EntityPlayer.readFromNBT(var2); } return var2; } /** * Gets the player data for the given playername as a NBTTagCompound. */ public NBTTagCompound getPlayerData(String par1Str) { try { File var2 = new File(this.playersDirectory, par1Str + ".dat"); if (var2.exists()) { return CompressedStreamTools.readCompressed(new FileInputStream(var2)); } } catch (Exception var3) { MinecraftServer.getServer().getLogAgent().func_98236_b("Failed to load player data for " + par1Str); } return null; } public IPlayerFileData getPlayerNBTManager() { return this; } /** * Returns an array of usernames for which player.dat exists for. */ public String[] getAvailablePlayerDat() { String[] var1 = this.playersDirectory.list(); for (int var2 = 0; var2 < var1.length; ++var2) { if (var1[var2].endsWith(".dat")) { var1[var2] = var1[var2].substring(0, var1[var2].length() - 4); } } return var1; } /** * Called to flush all changes to disk, waiting for them to complete. */ public void flush() { } /** * Gets the file location of the given map */ public File getMapFileFromName(String par1Str) { return new File(this.mapDataDir, par1Str + ".dat"); } /** * Returns the name of the directory where world information is saved. */ public String getWorldDirectoryName() { return this.saveDirectoryName; } }