LAX1DUDE
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4470365d6c
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ICE bullshit
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2022-08-23 18:28:46 -07:00 |
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ayunami2000
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2f17ab4a5f
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Fix bugs, including invis players & non-interactible entities
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2022-08-23 15:04:17 -04:00 |
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LAX1DUDE
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0e11249c8e
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many SP and LAN bug fixes, multi-dim TP command
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2022-08-22 22:49:25 -07:00 |
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LAX1DUDE
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fd317f4158
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show same-ip LAN worlds on multiplayer screen
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2022-08-20 20:27:47 -07:00 |
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LAX1DUDE
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87ee7918ba
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increased timeouts
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2022-08-20 15:21:12 -07:00 |
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LAX1DUDE
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a1791335b2
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Update protocol.txt
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2022-08-19 18:49:27 -07:00 |
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ayunami2000
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c191024041
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Tested & fixed a few pieces, still WIP.
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2022-08-19 19:39:54 -04:00 |
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LAX1DUDE
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3d9df11058
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LAN ready for testing
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2022-08-19 01:34:04 -07:00 |
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LAX1DUDE
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1e7c5a7493
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applied some fixes ayunami suggested
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2022-08-18 13:42:48 -07:00 |
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LAX1DUDE
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8111b7f756
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wrote 90% of the server side (host) code
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2022-08-18 00:19:30 -07:00 |
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LAX1DUDE
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caad879284
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made most client relay handshake code
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2022-08-16 00:19:52 -07:00 |
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LAX1DUDE
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683da6ef7d
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implemented client-side relay query logic
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2022-08-14 00:23:10 -07:00 |
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LAX1DUDE
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7e3aee8699
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added rate limiting, added connections per ip limit
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2022-08-13 20:00:26 -07:00 |
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LAX1DUDE
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84772d4172
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added pinging and nearby LAN world query (untested)
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2022-08-13 01:51:13 -07:00 |
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LAX1DUDE
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0b2a351278
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wrote a signaling server, untested, needs ratelimiting
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2022-08-07 23:46:13 -07:00 |
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